{"data":{"id":183,"slug":"farm-and-working-animals-hd","title":"Farm and Working Animals HD","summary":"High detail farm animals for Unity, Godot, Unreal, three.js and Blender: horses, cattle, sheep, pigs, poultry, a working collie and the yard to keep them in.","description":"Realistic farm and working animals at premium fidelity, with the yard that goes round them. Six horse designs cover a riding horse standing, grazing and trotting, a heavy draught horse, a native pony and a foal, in bay, chestnut, grey, black and piebald coats, plus the standing horse tacked up in a saddle and snaffle bridle. Cattle are a Holstein dairy cow with a Jersey coat variant, a beef bull, a calf and a horned Highland cow. The rest of the stock is a ewe in fleece with a shorn variant, a lamb, a goat, a sow and piglet, a donkey and an alpaca; the poultry are a hen in two colours, a cockerel, a clutch of chicks, a duck, a goose and a fanned turkey. Working animals are a border collie in the crouch, a farm cat and a yoked pair of draught oxen. The yard is eighteen props: post and rail fencing with corners and a five bar gate on a 3.00 m grid, a roofed loose box bay on a 3.60 m grid with a two leaf stable door, round and square hay bales, a hay rack, feed and water troughs, a muck heap, a wheelbarrow, feed sacks, milk churns, a chicken coop, bedding straw, a mounting block and a tractor tyre. Anatomy is smooth shaded and measured from real breed ranges, with 1024 px procedural hide, fleece, feather, timber and stone maps. Every animal is a static posed study, because this library has no skinning anywhere: the rigid node-transform clips belong to the yard, where the gate, both stable door leaves, the coop hatch, the barrow tub and the churn lids open and close. Metre units, +Y up, +Z forward, ground contact at y=0. Original CC0 geometry with no brand names or real product likenesses.","url":"https://3dassets.dev/packs/farm-and-working-animals-hd","coverUrl":"https://cdn.3dassets.dev/assets/29225/v1/poster.webp","assetCount":58,"aiGenerated":true,"aiGeneratedAssetCount":58,"aiModels":["Claude Fable 5.1"],"aiModelUnspecifiedCount":0,"featured":true,"licenseLabel":"CC0 1.0 Universal","totalBytes":26395408,"totalTriangles":1259430,"starterScene":{"id":"29225","slug":"farm-and-working-animals-hd-working-farm-7f55f946-starter-scene","title":"Working Farmyard (Farm and Working Animals HD)","summary":"A working farmyard at true scale: a fenced paddock of post and rail with the riding horses, the draught horse, the pony and a foal in it, a five bar gate on to the yard, cattle round the feed trough on the east rail and the sheep grouped by the water trough and hay rack....","description":"A working farmyard at true scale: a fenced paddock of post and rail with the riding horses, the draught horse, the pony and a foal in it, a five bar gate on to the yard, cattle round the feed trough on the east rail and the sheep grouped by the water trough and hay rack. Across the top of the yard a range of three loose boxes with a stable door hung in the middle one, bedding straw in the outer two, and the muck heap, barrow, milk churns, feed sacks and stacked hay bales along the yard strip in front of them. East of the paddock a fenced poultry run holds the coop, the hens, cockerel, chicks, duck, goose and turkey, with a border collie in the working crouch at its gate end. Static layout of pack instances; no collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/farm-and-working-animals-hd-working-farm-7f55f946-starter-scene","cdnUrl":"https://cdn.3dassets.dev/assets/29225/v1/model.glb","downloadUrl":"https://3dassets.dev/download/farm-and-working-animals-hd-working-farm-7f55f946-starter-scene","thumbnailUrl":"https://cdn.3dassets.dev/assets/29225/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/29225/v1/poster.webp","blurhash":"U27mjE.R029Ga0n$S~xb00H@~U-:yWX9vgE0","category":{"slug":"environments","title":"Environments & Scenes"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":7777032,"triangles":523564,"vertices":311467,"meshes":135,"materials":16,"textures":4,"animations":[],"boundingBox":{"min":[-9.852521223098046,-0.00009266114392825209,-4.613954132810162],"max":[16.57999999821186,3.069999952316284,10.840000033378601]},"sizeMeters":[26.433,3.07,15.454],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":1,"publishedAt":"2026-09-08T03:58:59.081Z","updatedAt":"2026-09-08T04:08:15.120Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/29225/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function WorkingFarmyardFarmAndWorkingAnimalsHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/29225/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/29225/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/29225/v1/model.glb\" alt=\"Working Farmyard (Farm and Working Animals HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/29225/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/29225/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},"assets":[{"id":"29169","slug":"farm-and-working-animals-hd-horse-standing-002c5cc1","title":"Riding Horse Standing (Farm and Working Animals HD)","summary":"Riding horse standing square with all four hooves down and the head carried level, about 1.62 m at the withers, bay coat.","description":"Riding horse standing square with all four hooves down and the head carried level, about 1.62 m at the withers, bay coat. Dimensions 0.51 x 2.16 x 2.80 m (X x Y x Z). Footprint-centred origin resting on the ground; metre units, +Y up, +Z forward. Smooth-shaded original anatomy with 1024 px procedural hide, fleece and feather maps. Mane and tail are modelled hair masses rather than strands, and the legs carry no feather. Static posed study: this library has no skinning anywhere, so the animal is a single posed mesh with no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/farm-and-working-animals-hd-horse-standing-002c5cc1","cdnUrl":"https://cdn.3dassets.dev/assets/29169/v1/model.glb","downloadUrl":"https://3dassets.dev/download/farm-and-working-animals-hd-horse-standing-002c5cc1","thumbnailUrl":"https://cdn.3dassets.dev/assets/29169/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/29169/v1/poster.webp","blurhash":"U36HATwy0Nt6~9aMIqt50NIq={kA0NSe-nR+","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":372932,"triangles":20548,"vertices":11792,"meshes":2,"materials":2,"textures":1,"animations":[],"boundingBox":{"min":[-0.25382357085777435,-0.000007942284809159261,-1.3982913494110107],"max":[0.25382357085777435,2.160688769738406,1.3982913494110107]},"sizeMeters":[0.508,2.161,2.797],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:58:43.712Z","updatedAt":"2026-09-08T03:58:43.804Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/29169/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function RidingHorseStandingFarmAndWorkingAnimalsHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/29169/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/29169/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/29169/v1/model.glb\" alt=\"Riding Horse Standing (Farm and Working Animals HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/29169/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/29169/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"29170","slug":"farm-and-working-animals-hd-horse-grazing-3d1f4737","title":"Riding Horse Grazing (Farm and Working Animals HD)","summary":"Riding horse grazing with the neck lowered and the muzzle just above the grass, about 1.62 m at the withers, bay coat.","description":"Riding horse grazing with the neck lowered and the muzzle just above the grass, about 1.62 m at the withers, bay coat. Dimensions 0.51 x 1.64 x 2.44 m (X x Y x Z). Footprint-centred origin resting on the ground; metre units, +Y up, +Z forward. Smooth-shaded original anatomy with 1024 px procedural hide, fleece and feather maps. Mane and tail are modelled hair masses rather than strands, and the legs carry no feather. Static posed study: this library has no skinning anywhere, so the animal is a single posed mesh with no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/farm-and-working-animals-hd-horse-grazing-3d1f4737","cdnUrl":"https://cdn.3dassets.dev/assets/29170/v1/model.glb","downloadUrl":"https://3dassets.dev/download/farm-and-working-animals-hd-horse-grazing-3d1f4737","thumbnailUrl":"https://cdn.3dassets.dev/assets/29170/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/29170/v1/poster.webp","blurhash":"U37KC%?G03RP}?570g={599vxY-U9v$f^h%2","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":372928,"triangles":20548,"vertices":11792,"meshes":2,"materials":2,"textures":1,"animations":[],"boundingBox":{"min":[-0.25373782949167933,0.00006955415833576062,-1.2198103666305542],"max":[0.25373782949167933,1.6406651200583888,1.2198103666305542]},"sizeMeters":[0.507,1.641,2.44],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:58:42.864Z","updatedAt":"2026-09-08T03:58:42.982Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/29170/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function RidingHorseGrazingFarmAndWorkingAnimalsHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/29170/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/29170/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/29170/v1/model.glb\" alt=\"Riding Horse Grazing (Farm and Working Animals HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/29170/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/29170/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"29168","slug":"farm-and-working-animals-hd-horse-trotting-a2db6c9e","title":"Riding Horse Trotting (Farm and Working Animals HD)","summary":"Riding horse in a trot with one diagonal pair advanced and the near fore lifted and bent, about 1.62 m at the withers, bay coat.","description":"Riding horse in a trot with one diagonal pair advanced and the near fore lifted and bent, about 1.62 m at the withers, bay coat. Dimensions 0.51 x 2.16 x 2.80 m (X x Y x Z). Footprint-centred origin resting on the ground; metre units, +Y up, +Z forward. Smooth-shaded original anatomy with 1024 px procedural hide, fleece and feather maps. Mane and tail are modelled hair masses rather than strands, and the legs carry no feather. Static posed study: this library has no skinning anywhere, so the animal is a single posed mesh with no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/farm-and-working-animals-hd-horse-trotting-a2db6c9e","cdnUrl":"https://cdn.3dassets.dev/assets/29168/v1/model.glb","downloadUrl":"https://3dassets.dev/download/farm-and-working-animals-hd-horse-trotting-a2db6c9e","thumbnailUrl":"https://cdn.3dassets.dev/assets/29168/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/29168/v1/poster.webp","blurhash":"U467o$xF0gox}=aMIqox0gIq-noe0hSf-nWC","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":372932,"triangles":20548,"vertices":11792,"meshes":2,"materials":2,"textures":1,"animations":[],"boundingBox":{"min":[-0.25382357085777435,-0.000007942284809159261,-1.3982913494110107],"max":[0.25382357085777435,2.1607524997351186,1.3982913494110107]},"sizeMeters":[0.508,2.161,2.797],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:58:42.462Z","updatedAt":"2026-09-08T03:58:42.561Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/29168/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function RidingHorseTrottingFarmAndWorkingAnimalsHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/29168/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/29168/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/29168/v1/model.glb\" alt=\"Riding Horse Trotting (Farm and Working Animals HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/29168/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/29168/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"29172","slug":"farm-and-working-animals-hd-draught-horse-75ac8e1e","title":"Draught Horse (Farm and Working Animals HD)","summary":"Heavy draught horse with a deep barrel, thick cannons and a full crest, about 1.78 m at the withers, bay coat.","description":"Heavy draught horse with a deep barrel, thick cannons and a full crest, about 1.78 m at the withers, bay coat. Dimensions 0.71 x 2.19 x 3.24 m (X x Y x Z). Footprint-centred origin resting on the ground; metre units, +Y up, +Z forward. Smooth-shaded original anatomy with 1024 px procedural hide, fleece and feather maps. Mane and tail are modelled hair masses rather than strands, and the legs carry no feather. Static posed study: this library has no skinning anywhere, so the animal is a single posed mesh with no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/farm-and-working-animals-hd-draught-horse-75ac8e1e","cdnUrl":"https://cdn.3dassets.dev/assets/29172/v1/model.glb","downloadUrl":"https://3dassets.dev/download/farm-and-working-animals-hd-draught-horse-75ac8e1e","thumbnailUrl":"https://cdn.3dassets.dev/assets/29172/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/29172/v1/poster.webp","blurhash":"U36j%ao_0f$#}?I;EN-U04E4=xxF0goc=_Rl","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":372916,"triangles":20548,"vertices":11792,"meshes":2,"materials":2,"textures":1,"animations":[],"boundingBox":{"min":[-0.35551303082121904,0.00008211328828555686,-1.6206309795379639],"max":[0.35551303082121904,2.189667983416668,1.6206309795379639]},"sizeMeters":[0.711,2.19,3.241],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:58:43.535Z","updatedAt":"2026-09-08T03:58:43.729Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/29172/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function DraughtHorseFarmAndWorkingAnimalsHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/29172/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/29172/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/29172/v1/model.glb\" alt=\"Draught Horse (Farm and Working Animals HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/29172/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/29172/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"29171","slug":"farm-and-working-animals-hd-pony-c5a7a39e","title":"Pony (Farm and Working Animals HD)","summary":"Native pony, short coupled with a thick mane and a broad forehead, about 1.32 m at the withers, bay coat.","description":"Native pony, short coupled with a thick mane and a broad forehead, about 1.32 m at the withers, bay coat. Dimensions 0.45 x 1.72 x 2.17 m (X x Y x Z). Footprint-centred origin resting on the ground; metre units, +Y up, +Z forward. Smooth-shaded original anatomy with 1024 px procedural hide, fleece and feather maps. Mane and tail are modelled hair masses rather than strands, and the legs carry no feather. Static posed study: this library has no skinning anywhere, so the animal is a single posed mesh with no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/farm-and-working-animals-hd-pony-c5a7a39e","cdnUrl":"https://cdn.3dassets.dev/assets/29171/v1/model.glb","downloadUrl":"https://3dassets.dev/download/farm-and-working-animals-hd-pony-c5a7a39e","thumbnailUrl":"https://cdn.3dassets.dev/assets/29171/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/29171/v1/poster.webp","blurhash":"U36Qu6wc0Mxb}=ofENr?0NI;=_xG0NNZ=_W=","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":372860,"triangles":20548,"vertices":11792,"meshes":2,"materials":2,"textures":1,"animations":[],"boundingBox":{"min":[-0.22681063571331192,-0.000021293632467611623,-1.082736611366272],"max":[0.22681063571331192,1.7177782925040508,1.082736611366272]},"sizeMeters":[0.454,1.718,2.165],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:58:43.092Z","updatedAt":"2026-09-08T03:58:43.259Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/29171/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PonyFarmAndWorkingAnimalsHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/29171/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/29171/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/29171/v1/model.glb\" alt=\"Pony (Farm and Working Animals HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/29171/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/29171/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"29173","slug":"farm-and-working-animals-hd-foal-ddb9effb","title":"Foal (Farm and Working Animals HD)","summary":"Foal a few weeks old, long in the leg and short in the body with a brush tail, about 1.06 m at the withers, bay coat.","description":"Foal a few weeks old, long in the leg and short in the body with a brush tail, about 1.06 m at the withers, bay coat. Dimensions 0.29 x 1.48 x 1.44 m (X x Y x Z). Footprint-centred origin resting on the ground; metre units, +Y up, +Z forward. Smooth-shaded original anatomy with 1024 px procedural hide, fleece and feather maps. Mane and tail are modelled hair masses rather than strands, and the legs carry no feather. Static posed study: this library has no skinning anywhere, so the animal is a single posed mesh with no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/farm-and-working-animals-hd-foal-ddb9effb","cdnUrl":"https://cdn.3dassets.dev/assets/29173/v1/model.glb","downloadUrl":"https://3dassets.dev/download/farm-and-working-animals-hd-foal-ddb9effb","thumbnailUrl":"https://cdn.3dassets.dev/assets/29173/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/29173/v1/poster.webp","blurhash":"U25qkZxV02j^~9s.E3WF03NH}?kC04Nb^iae","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":372864,"triangles":20548,"vertices":11792,"meshes":2,"materials":2,"textures":1,"animations":[],"boundingBox":{"min":[-0.14279865020180105,-0.00001071775534744468,-0.7220807671546936],"max":[0.14279865020180105,1.4801569278342726,0.7220807671546936]},"sizeMeters":[0.286,1.48,1.444],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:58:43.550Z","updatedAt":"2026-09-08T03:58:43.739Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/29173/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function FoalFarmAndWorkingAnimalsHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/29173/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/29173/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/29173/v1/model.glb\" alt=\"Foal (Farm and Working Animals HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/29173/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/29173/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"29175","slug":"farm-and-working-animals-hd-horse-standing-chestnut-6b72d3d5","title":"Riding Horse Standing (Chestnut) (Farm and Working Animals HD)","summary":"Riding horse standing square with all four hooves down and the head carried level, about 1.62 m at the withers, chestnut coat.","description":"Riding horse standing square with all four hooves down and the head carried level, about 1.62 m at the withers, chestnut coat. Dimensions 0.51 x 2.16 x 2.80 m (X x Y x Z). Footprint-centred origin resting on the ground; metre units, +Y up, +Z forward. Smooth-shaded original anatomy with 1024 px procedural hide, fleece and feather maps. Mane and tail are modelled hair masses rather than strands, and the legs carry no feather. Static posed study: this library has no skinning anywhere, so the animal is a single posed mesh with no rig, animation, collision or navigation data. Cosmetic coat variant of horse-standing.","status":"published","url":"https://3dassets.dev/assets/farm-and-working-animals-hd-horse-standing-chestnut-6b72d3d5","cdnUrl":"https://cdn.3dassets.dev/assets/29175/v1/model.glb","downloadUrl":"https://3dassets.dev/download/farm-and-working-animals-hd-horse-standing-chestnut-6b72d3d5","thumbnailUrl":"https://cdn.3dassets.dev/assets/29175/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/29175/v1/poster.webp","blurhash":"U79P_zov03sT~AkAIpaL03Rk^iWE03M}-ot7","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":373980,"triangles":20548,"vertices":11792,"meshes":3,"materials":3,"textures":1,"animations":[],"boundingBox":{"min":[-0.25382357085777435,0.000016519126156633313,-1.3982913494110107],"max":[0.25382357085777435,2.1607335034807194,1.3982913494110107]},"sizeMeters":[0.508,2.161,2.797],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:58:45.157Z","updatedAt":"2026-09-08T03:58:45.249Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/29175/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function RidingHorseStandingChestnutFarmAndWorkingAnimalsHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/29175/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/29175/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/29175/v1/model.glb\" alt=\"Riding Horse Standing (Chestnut) (Farm and Working Animals HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/29175/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/29175/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"29174","slug":"farm-and-working-animals-hd-horse-standing-grey-2d38fa12","title":"Riding Horse Standing (Grey) (Farm and Working Animals HD)","summary":"Riding horse standing square with all four hooves down and the head carried level, about 1.62 m at the withers, grey coat.","description":"Riding horse standing square with all four hooves down and the head carried level, about 1.62 m at the withers, grey coat. Dimensions 0.51 x 2.16 x 2.80 m (X x Y x Z). Footprint-centred origin resting on the ground; metre units, +Y up, +Z forward. Smooth-shaded original anatomy with 1024 px procedural hide, fleece and feather maps. Mane and tail are modelled hair masses rather than strands, and the legs carry no feather. Static posed study: this library has no skinning anywhere, so the animal is a single posed mesh with no rig, animation, collision or navigation data. Cosmetic coat variant of horse-standing.","status":"published","url":"https://3dassets.dev/assets/farm-and-working-animals-hd-horse-standing-grey-2d38fa12","cdnUrl":"https://cdn.3dassets.dev/assets/29174/v1/model.glb","downloadUrl":"https://3dassets.dev/download/farm-and-working-animals-hd-horse-standing-grey-2d38fa12","thumbnailUrl":"https://cdn.3dassets.dev/assets/29174/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/29174/v1/poster.webp","blurhash":"U79Qjgoe00t8~qj[IUay00Rj_3WB00M{-;t7","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":373944,"triangles":20548,"vertices":11792,"meshes":3,"materials":3,"textures":1,"animations":[],"boundingBox":{"min":[-0.25382357085777435,0.000016519126156633313,-1.3982913494110107],"max":[0.25382357085777435,2.1607335034807194,1.3982913494110107]},"sizeMeters":[0.508,2.161,2.797],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:58:43.746Z","updatedAt":"2026-09-08T03:58:43.844Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/29174/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function RidingHorseStandingGreyFarmAndWorkingAnimalsHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/29174/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/29174/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/29174/v1/model.glb\" alt=\"Riding Horse Standing (Grey) (Farm and Working Animals HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/29174/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/29174/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"29176","slug":"farm-and-working-animals-hd-horse-standing-black-c85a616f","title":"Riding Horse Standing (Black) (Farm and Working Animals HD)","summary":"Riding horse standing square with all four hooves down and the head carried level, about 1.62 m at the withers, black coat.","description":"Riding horse standing square with all four hooves down and the head carried level, about 1.62 m at the withers, black coat. Dimensions 0.51 x 2.16 x 2.80 m (X x Y x Z). Footprint-centred origin resting on the ground; metre units, +Y up, +Z forward. Smooth-shaded original anatomy with 1024 px procedural hide, fleece and feather maps. Mane and tail are modelled hair masses rather than strands, and the legs carry no feather. Static posed study: this library has no skinning anywhere, so the animal is a single posed mesh with no rig, animation, collision or navigation data. Cosmetic coat variant of horse-standing.","status":"published","url":"https://3dassets.dev/assets/farm-and-working-animals-hd-horse-standing-black-c85a616f","cdnUrl":"https://cdn.3dassets.dev/assets/29176/v1/model.glb","downloadUrl":"https://3dassets.dev/download/farm-and-working-animals-hd-horse-standing-black-c85a616f","thumbnailUrl":"https://cdn.3dassets.dev/assets/29176/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/29176/v1/poster.webp","blurhash":"U02O|pt700t7-;ofM{oK00NG-;WB4oRj%Lj]","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":371996,"triangles":20548,"vertices":11792,"meshes":1,"materials":1,"textures":1,"animations":[],"boundingBox":{"min":[-0.25382357085777435,-0.00009266114392825209,-1.3982913494110107],"max":[0.25382357085777435,2.1608215925709304,1.3982913494110107]},"sizeMeters":[0.508,2.161,2.797],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:58:44.244Z","updatedAt":"2026-09-08T03:58:44.354Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/29176/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function RidingHorseStandingBlackFarmAndWorkingAnimalsHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/29176/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/29176/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/29176/v1/model.glb\" alt=\"Riding Horse Standing (Black) (Farm and Working Animals HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/29176/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/29176/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"29177","slug":"farm-and-working-animals-hd-horse-standing-piebald-d289d586","title":"Riding Horse Standing (Piebald) (Farm and Working Animals HD)","summary":"Riding horse standing square with all four hooves down and the head carried level, about 1.62 m at the withers, piebald coat.","description":"Riding horse standing square with all four hooves down and the head carried level, about 1.62 m at the withers, piebald coat. Dimensions 0.51 x 2.16 x 2.80 m (X x Y x Z). Footprint-centred origin resting on the ground; metre units, +Y up, +Z forward. Smooth-shaded original anatomy with 1024 px procedural hide, fleece and feather maps. Mane and tail are modelled hair masses rather than strands, and the legs carry no feather. Static posed study: this library has no skinning anywhere, so the animal is a single posed mesh with no rig, animation, collision or navigation data. Cosmetic coat variant of horse-standing.","status":"published","url":"https://3dassets.dev/assets/farm-and-working-animals-hd-horse-standing-piebald-d289d586","cdnUrl":"https://cdn.3dassets.dev/assets/29177/v1/model.glb","downloadUrl":"https://3dassets.dev/download/farm-and-working-animals-hd-horse-standing-piebald-d289d586","thumbnailUrl":"https://cdn.3dassets.dev/assets/29177/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/29177/v1/poster.webp","blurhash":"U36@~89G00xu^+RjM{Rj00xt~qRj4nof-;%3","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":377808,"triangles":20548,"vertices":12032,"meshes":2,"materials":2,"textures":1,"animations":[],"boundingBox":{"min":[-0.25382357085777435,-0.00009266114392825209,-1.3982913494110107],"max":[0.25382357085777435,2.1608215925709304,1.3982913494110107]},"sizeMeters":[0.508,2.161,2.797],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:58:45.843Z","updatedAt":"2026-09-08T03:58:45.995Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/29177/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function RidingHorseStandingPiebaldFarmAndWorkingAnimalsHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/29177/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/29177/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/29177/v1/model.glb\" alt=\"Riding Horse Standing (Piebald) (Farm and Working Animals HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/29177/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/29177/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"29179","slug":"farm-and-working-animals-hd-horse-grazing-chestnut-25a55e0b","title":"Riding Horse Grazing (Chestnut) (Farm and Working Animals HD)","summary":"Riding horse grazing with the neck lowered and the muzzle just above the grass, about 1.62 m at the withers, chestnut coat.","description":"Riding horse grazing with the neck lowered and the muzzle just above the grass, about 1.62 m at the withers, chestnut coat. Dimensions 0.51 x 1.64 x 2.44 m (X x Y x Z). Footprint-centred origin resting on the ground; metre units, +Y up, +Z forward. Smooth-shaded original anatomy with 1024 px procedural hide, fleece and feather maps. Mane and tail are modelled hair masses rather than strands, and the legs carry no feather. Static posed study: this library has no skinning anywhere, so the animal is a single posed mesh with no rig, animation, collision or navigation data. Cosmetic coat variant of horse-grazing.","status":"published","url":"https://3dassets.dev/assets/farm-and-working-animals-hd-horse-grazing-chestnut-25a55e0b","cdnUrl":"https://cdn.3dassets.dev/assets/29179/v1/model.glb","downloadUrl":"https://3dassets.dev/download/farm-and-working-animals-hd-horse-grazing-chestnut-25a55e0b","thumbnailUrl":"https://cdn.3dassets.dev/assets/29179/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/29179/v1/poster.webp","blurhash":"U7BCrZ?H0NRh}@9b58-n029a$z={EK$z?E%2","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":373968,"triangles":20548,"vertices":11792,"meshes":3,"materials":3,"textures":1,"animations":[],"boundingBox":{"min":[-0.25373782949167933,0.00003942818238128476,-1.2198103666305542],"max":[0.25373782949167933,1.6406866515931111,1.2198103666305542]},"sizeMeters":[0.507,1.641,2.44],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:58:45.533Z","updatedAt":"2026-09-08T03:58:45.713Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/29179/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function RidingHorseGrazingChestnutFarmAndWorkingAnimalsHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/29179/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/29179/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/29179/v1/model.glb\" alt=\"Riding Horse Grazing (Chestnut) (Farm and Working Animals HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/29179/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/29179/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"29178","slug":"farm-and-working-animals-hd-horse-trotting-grey-7709bcb7","title":"Riding Horse Trotting (Grey) (Farm and Working Animals HD)","summary":"Riding horse in a trot with one diagonal pair advanced and the near fore lifted and bent, about 1.62 m at the withers, grey coat.","description":"Riding horse in a trot with one diagonal pair advanced and the near fore lifted and bent, about 1.62 m at the withers, grey coat. Dimensions 0.51 x 2.16 x 2.80 m (X x Y x Z). Footprint-centred origin resting on the ground; metre units, +Y up, +Z forward. Smooth-shaded original anatomy with 1024 px procedural hide, fleece and feather maps. Mane and tail are modelled hair masses rather than strands, and the legs carry no feather. Static posed study: this library has no skinning anywhere, so the animal is a single posed mesh with no rig, animation, collision or navigation data. Cosmetic coat variant of horse-trotting.","status":"published","url":"https://3dassets.dev/assets/farm-and-working-animals-hd-horse-trotting-grey-7709bcb7","cdnUrl":"https://cdn.3dassets.dev/assets/29178/v1/model.glb","downloadUrl":"https://3dassets.dev/download/farm-and-working-animals-hd-horse-trotting-grey-7709bcb7","thumbnailUrl":"https://cdn.3dassets.dev/assets/29178/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/29178/v1/poster.webp","blurhash":"U797bCt700oM~qa{IUj[00M{_2kB00Rj?akC","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":373944,"triangles":20548,"vertices":11792,"meshes":3,"materials":3,"textures":1,"animations":[],"boundingBox":{"min":[-0.25382357085777435,-0.000058565535376420286,-1.3982913494110107],"max":[0.25382357085777435,2.160733525832461,1.3982913494110107]},"sizeMeters":[0.508,2.161,2.797],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:58:45.348Z","updatedAt":"2026-09-08T03:58:45.492Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/29178/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function RidingHorseTrottingGreyFarmAndWorkingAnimalsHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/29178/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/29178/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/29178/v1/model.glb\" alt=\"Riding Horse Trotting (Grey) (Farm and Working Animals HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/29178/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/29178/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"29181","slug":"farm-and-working-animals-hd-draught-horse-grey-b3bc41e3","title":"Draught Horse (Grey) (Farm and Working Animals HD)","summary":"Heavy draught horse with a deep barrel, thick cannons and a full crest, about 1.78 m at the withers, grey coat.","description":"Heavy draught horse with a deep barrel, thick cannons and a full crest, about 1.78 m at the withers, grey coat. Dimensions 0.71 x 2.19 x 3.24 m (X x Y x Z). Footprint-centred origin resting on the ground; metre units, +Y up, +Z forward. Smooth-shaded original anatomy with 1024 px procedural hide, fleece and feather maps. Mane and tail are modelled hair masses rather than strands, and the legs carry no feather. Static posed study: this library has no skinning anywhere, so the animal is a single posed mesh with no rig, animation, collision or navigation data. Cosmetic coat variant of draught-horse.","status":"published","url":"https://3dassets.dev/assets/farm-and-working-animals-hd-draught-horse-grey-b3bc41e3","cdnUrl":"https://cdn.3dassets.dev/assets/29181/v1/model.glb","downloadUrl":"https://3dassets.dev/download/farm-and-working-animals-hd-draught-horse-grey-b3bc41e3","thumbnailUrl":"https://cdn.3dassets.dev/assets/29181/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/29181/v1/poster.webp","blurhash":"U8A0:qWB00t7~qM|D%xu00M{?bt700ax-;of","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":373928,"triangles":20548,"vertices":11792,"meshes":3,"materials":3,"textures":1,"animations":[],"boundingBox":{"min":[-0.35551303082121904,-0.000029169407537610326,-1.6206309795379639],"max":[0.35551303082121904,2.1896518551597204,1.6206309795379639]},"sizeMeters":[0.711,2.19,3.241],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:58:46.335Z","updatedAt":"2026-09-08T03:58:46.461Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/29181/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function DraughtHorseGreyFarmAndWorkingAnimalsHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/29181/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/29181/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/29181/v1/model.glb\" alt=\"Draught Horse (Grey) (Farm and Working Animals HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/29181/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/29181/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"29183","slug":"farm-and-working-animals-hd-pony-piebald-54abe706","title":"Pony (Piebald) (Farm and Working Animals HD)","summary":"Native pony, short coupled with a thick mane and a broad forehead, about 1.32 m at the withers, piebald coat.","description":"Native pony, short coupled with a thick mane and a broad forehead, about 1.32 m at the withers, piebald coat. Dimensions 0.45 x 1.72 x 2.17 m (X x Y x Z). Footprint-centred origin resting on the ground; metre units, +Y up, +Z forward. Smooth-shaded original anatomy with 1024 px procedural hide, fleece and feather maps. Mane and tail are modelled hair masses rather than strands, and the legs carry no feather. Static posed study: this library has no skinning anywhere, so the animal is a single posed mesh with no rig, animation, collision or navigation data. Cosmetic coat variant of pony.","status":"published","url":"https://3dassets.dev/assets/farm-and-working-animals-hd-pony-piebald-54abe706","cdnUrl":"https://cdn.3dassets.dev/assets/29183/v1/model.glb","downloadUrl":"https://3dassets.dev/download/farm-and-working-animals-hd-pony-piebald-54abe706","thumbnailUrl":"https://cdn.3dassets.dev/assets/29183/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/29183/v1/poster.webp","blurhash":"U27UF.0K00xv~pNFMyIV00t7~qs;00jF-;?a","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":377736,"triangles":20548,"vertices":12032,"meshes":2,"materials":2,"textures":1,"animations":[],"boundingBox":{"min":[-0.22681063571331192,-0.00004850359938313176,-1.082736611366272],"max":[0.22681063571331192,1.7178834530927913,1.082736611366272]},"sizeMeters":[0.454,1.718,2.165],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:58:46.420Z","updatedAt":"2026-09-08T03:58:46.547Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/29183/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PonyPiebaldFarmAndWorkingAnimalsHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/29183/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/29183/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/29183/v1/model.glb\" alt=\"Pony (Piebald) (Farm and Working Animals HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/29183/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/29183/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"29180","slug":"farm-and-working-animals-hd-foal-chestnut-cf645c41","title":"Foal (Chestnut) (Farm and Working Animals HD)","summary":"Foal a few weeks old, long in the leg and short in the body with a brush tail, about 1.06 m at the withers, chestnut coat.","description":"Foal a few weeks old, long in the leg and short in the body with a brush tail, about 1.06 m at the withers, chestnut coat. Dimensions 0.29 x 1.48 x 1.44 m (X x Y x Z). Footprint-centred origin resting on the ground; metre units, +Y up, +Z forward. Smooth-shaded original anatomy with 1024 px procedural hide, fleece and feather maps. Mane and tail are modelled hair masses rather than strands, and the legs carry no feather. Static posed study: this library has no skinning anywhere, so the animal is a single posed mesh with no rig, animation, collision or navigation data. Cosmetic coat variant of foal.","status":"published","url":"https://3dassets.dev/assets/farm-and-working-animals-hd-foal-chestnut-cf645c41","cdnUrl":"https://cdn.3dassets.dev/assets/29180/v1/model.glb","downloadUrl":"https://3dassets.dev/download/farm-and-working-animals-hd-foal-chestnut-cf645c41","thumbnailUrl":"https://cdn.3dassets.dev/assets/29180/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/29180/v1/poster.webp","blurhash":"U68zADXQ02sA^jt6IoNG03nQ~9Sf0MRk-oxa","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":373892,"triangles":20548,"vertices":11792,"meshes":3,"materials":3,"textures":1,"animations":[],"boundingBox":{"min":[-0.14276381426425158,0,-0.7220384032722259],"max":[0.14276381426425158,1.480135202407837,0.7220384032722259]},"sizeMeters":[0.286,1.48,1.444],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:58:45.628Z","updatedAt":"2026-09-08T03:58:45.770Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/29180/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function FoalChestnutFarmAndWorkingAnimalsHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/29180/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/29180/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/29180/v1/model.glb\" alt=\"Foal (Chestnut) (Farm and Working Animals HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/29180/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/29180/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"29182","slug":"farm-and-working-animals-hd-horse-standing-tacked-9794c192","title":"Riding Horse Tacked Up (Farm and Working Animals HD)","summary":"Riding horse standing square, tacked up in a general purpose saddle with a numnah, girth, stirrup irons, a snaffle bridle and reins.","description":"Riding horse standing square, tacked up in a general purpose saddle with a numnah, girth, stirrup irons, a snaffle bridle and reins. Dimensions 0.68 x 2.16 x 2.80 m (X x Y x Z). Footprint-centred origin resting on the ground; metre units, +Y up, +Z forward. Smooth-shaded original anatomy with 1024 px procedural hide, fleece and feather maps. Saddle, bridle and reins are modelled as fixed leatherwork; the reins do not hang loose and nothing is removable. Static posed study: this library has no skinning anywhere, so the animal is a single posed mesh with no rig, animation, collision or navigation data. Functional variant of horse-standing.","status":"published","url":"https://3dassets.dev/assets/farm-and-working-animals-hd-horse-standing-tacked-9794c192","cdnUrl":"https://cdn.3dassets.dev/assets/29182/v1/model.glb","downloadUrl":"https://3dassets.dev/download/farm-and-working-animals-hd-horse-standing-tacked-9794c192","thumbnailUrl":"https://cdn.3dassets.dev/assets/29182/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/29182/v1/poster.webp","blurhash":"U25}EY%G0Lwh~BbHELwx03E4^ixD03Rk={SO","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":674348,"triangles":24926,"vertices":14569,"meshes":5,"materials":5,"textures":3,"animations":[],"boundingBox":{"min":[-0.33998230339246255,-0.000007942284809159261,-1.3982913494110107],"max":[0.33998230339246255,2.160688769738406,1.3982913494110107]},"sizeMeters":[0.68,2.161,2.797],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:58:46.378Z","updatedAt":"2026-09-08T03:58:46.497Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/29182/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function RidingHorseTackedUpFarmAndWorkingAnimalsHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/29182/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/29182/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/29182/v1/model.glb\" alt=\"Riding Horse Tacked Up (Farm and Working Animals HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/29182/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/29182/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"29184","slug":"farm-and-working-animals-hd-dairy-cow-holstein-00db2fd7","title":"Holstein Dairy Cow (Farm and Working Animals HD)","summary":"Holstein dairy cow standing at rest, about 1.42 m at the withers, with the black and white patching of the breed and a full udder.","description":"Holstein dairy cow standing at rest, about 1.42 m at the withers, with the black and white patching of the breed and a full udder. Dimensions 0.63 x 1.44 x 2.76 m (X x Y x Z). Footprint-centred origin resting on the ground; metre units, +Y up, +Z forward. Smooth-shaded original anatomy with 1024 px procedural hide, fleece and feather maps. Static posed study: this library has no skinning anywhere, so the animal is a single posed mesh with no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/farm-and-working-animals-hd-dairy-cow-holstein-00db2fd7","cdnUrl":"https://cdn.3dassets.dev/assets/29184/v1/model.glb","downloadUrl":"https://3dassets.dev/download/farm-and-working-animals-hd-dairy-cow-holstein-00db2fd7","thumbnailUrl":"https://cdn.3dassets.dev/assets/29184/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/29184/v1/poster.webp","blurhash":"U9ATi*%M4nt7~qRjM{tR009F%M%M0KIUxu-;","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":373996,"triangles":20060,"vertices":11941,"meshes":3,"materials":3,"textures":1,"animations":[],"boundingBox":{"min":[-0.313117444586171,0.00003063385875223812,-1.3782804012298584],"max":[0.313117444586171,1.4433001092003175,1.3782804012298584]},"sizeMeters":[0.626,1.443,2.757],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:58:47.023Z","updatedAt":"2026-09-08T03:58:47.191Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/29184/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function HolsteinDairyCowFarmAndWorkingAnimalsHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/29184/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/29184/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/29184/v1/model.glb\" alt=\"Holstein Dairy Cow (Farm and Working Animals HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/29184/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/29184/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"29185","slug":"farm-and-working-animals-hd-dairy-cow-jersey-50e14fe8","title":"Jersey Dairy Cow (Farm and Working Animals HD)","summary":"Jersey dairy cow standing at rest, about 1.42 m at the withers, with the plain fawn coat and dark muzzle of the breed.","description":"Jersey dairy cow standing at rest, about 1.42 m at the withers, with the plain fawn coat and dark muzzle of the breed. Dimensions 0.63 x 1.44 x 2.76 m (X x Y x Z). Footprint-centred origin resting on the ground; metre units, +Y up, +Z forward. Smooth-shaded original anatomy with 1024 px procedural hide, fleece and feather maps. Static posed study: this library has no skinning anywhere, so the animal is a single posed mesh with no rig, animation, collision or navigation data. Cosmetic coat variant of dairy-cow-holstein.","status":"published","url":"https://3dassets.dev/assets/farm-and-working-animals-hd-dairy-cow-jersey-50e14fe8","cdnUrl":"https://cdn.3dassets.dev/assets/29185/v1/model.glb","downloadUrl":"https://3dassets.dev/download/farm-and-working-animals-hd-dairy-cow-jersey-50e14fe8","thumbnailUrl":"https://cdn.3dassets.dev/assets/29185/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/29185/v1/poster.webp","blurhash":"UDAvXgWB4=xZ~AIqIWxa59E3xZxt59Rk%0xs","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":365708,"triangles":20060,"vertices":11528,"meshes":3,"materials":3,"textures":1,"animations":[],"boundingBox":{"min":[-0.313117444586171,-0.0000244851140306368,-1.3782804012298584],"max":[0.313117444586171,1.4433001092003175,1.3782804012298584]},"sizeMeters":[0.626,1.443,2.757],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:58:47.192Z","updatedAt":"2026-09-08T03:58:47.309Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/29185/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function JerseyDairyCowFarmAndWorkingAnimalsHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/29185/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/29185/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/29185/v1/model.glb\" alt=\"Jersey Dairy Cow (Farm and Working Animals HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/29185/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/29185/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"29186","slug":"farm-and-working-animals-hd-beef-bull-f33f6500","title":"Beef Bull (Farm and Working Animals HD)","summary":"Beef bull standing square, about 1.50 m at the withers, heavy through the shoulder and neck with short forward horns.","description":"Beef bull standing square, about 1.50 m at the withers, heavy through the shoulder and neck with short forward horns. Dimensions 0.80 x 1.54 x 2.89 m (X x Y x Z). Footprint-centred origin resting on the ground; metre units, +Y up, +Z forward. Smooth-shaded original anatomy with 1024 px procedural hide, fleece and feather maps. Static posed study: this library has no skinning anywhere, so the animal is a single posed mesh with no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/farm-and-working-animals-hd-beef-bull-f33f6500","cdnUrl":"https://cdn.3dassets.dev/assets/29186/v1/model.glb","downloadUrl":"https://3dassets.dev/download/farm-and-working-animals-hd-beef-bull-f33f6500","thumbnailUrl":"https://cdn.3dassets.dev/assets/29186/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/29186/v1/poster.webp","blurhash":"U77wE1t79uoe}@NbIpxZ0gE2xFxZ0gV@$%n+","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":380740,"triangles":20980,"vertices":12070,"meshes":3,"materials":3,"textures":1,"animations":[],"boundingBox":{"min":[-0.3996915522539085,-0.00003720231170734056,-1.4434798955917358],"max":[0.3996915522539085,1.5448128075134284,1.4434798955917358]},"sizeMeters":[0.799,1.545,2.887],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:58:47.377Z","updatedAt":"2026-09-08T03:58:47.478Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/29186/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function BeefBullFarmAndWorkingAnimalsHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/29186/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/29186/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/29186/v1/model.glb\" alt=\"Beef Bull (Farm and Working Animals HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/29186/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/29186/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"29187","slug":"farm-and-working-animals-hd-calf-f7b259ab","title":"Calf (Farm and Working Animals HD)","summary":"Calf a few months old, about 0.88 m at the withers, short in the neck with the same patched coat as its dam.","description":"Calf a few months old, about 0.88 m at the withers, short in the neck with the same patched coat as its dam. Dimensions 0.33 x 0.95 x 1.42 m (X x Y x Z). Footprint-centred origin resting on the ground; metre units, +Y up, +Z forward. Smooth-shaded original anatomy with 1024 px procedural hide, fleece and feather maps. Static posed study: this library has no skinning anywhere, so the animal is a single posed mesh with no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/farm-and-working-animals-hd-calf-f7b259ab","cdnUrl":"https://cdn.3dassets.dev/assets/29187/v1/model.glb","downloadUrl":"https://3dassets.dev/download/farm-and-working-animals-hd-calf-f7b259ab","thumbnailUrl":"https://cdn.3dassets.dev/assets/29187/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/29187/v1/poster.webp","blurhash":"U7A0?z%M00og~qt7IUof00D%?axu009Fxu-;","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":369124,"triangles":19808,"vertices":11778,"meshes":3,"materials":3,"textures":1,"animations":[],"boundingBox":{"min":[-0.16734175903700305,0.000018825029349689437,-0.7077035903930664],"max":[0.16734175903700305,0.9453536583513495,0.7077035903930664]},"sizeMeters":[0.335,0.945,1.415],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:58:47.498Z","updatedAt":"2026-09-08T03:58:47.622Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/29187/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CalfFarmAndWorkingAnimalsHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/29187/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/29187/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/29187/v1/model.glb\" alt=\"Calf (Farm and Working Animals HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/29187/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/29187/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"29188","slug":"farm-and-working-animals-hd-highland-cow-ef0127a9","title":"Highland Cow (Farm and Working Animals HD)","summary":"Highland cow standing at rest, about 1.24 m at the withers, with the long ginger coat, heavy fringe and wide sweeping horns of the breed.","description":"Highland cow standing at rest, about 1.24 m at the withers, with the long ginger coat, heavy fringe and wide sweeping horns of the breed. Dimensions 1.22 x 1.35 x 2.56 m (X x Y x Z). Footprint-centred origin resting on the ground; metre units, +Y up, +Z forward. Smooth-shaded original anatomy with 1024 px procedural hide, fleece and feather maps. The long coat is carried in the silhouette rather than in strands, so it never moves. Static posed study: this library has no skinning anywhere, so the animal is a single posed mesh with no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/farm-and-working-animals-hd-highland-cow-ef0127a9","cdnUrl":"https://cdn.3dassets.dev/assets/29188/v1/model.glb","downloadUrl":"https://3dassets.dev/download/farm-and-working-animals-hd-highland-cow-ef0127a9","thumbnailUrl":"https://cdn.3dassets.dev/assets/29188/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/29188/v1/poster.webp","blurhash":"UAAJ7hxu0$s,}?S5EOxZ03E2=v$%0NaK-QRk","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":386268,"triangles":21280,"vertices":12261,"meshes":3,"materials":3,"textures":1,"animations":[],"boundingBox":{"min":[-0.611996591091156,-0.000023126498487346936,-1.2785184383392334],"max":[0.611996591091156,1.350592506337399,1.2785184383392334]},"sizeMeters":[1.224,1.351,2.557],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:58:47.625Z","updatedAt":"2026-09-08T03:58:47.818Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/29188/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function HighlandCowFarmAndWorkingAnimalsHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/29188/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/29188/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/29188/v1/model.glb\" alt=\"Highland Cow (Farm and Working Animals HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/29188/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/29188/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"29189","slug":"farm-and-working-animals-hd-sheep-6aabd4f9","title":"Sheep In Fleece (Farm and Working Animals HD)","summary":"Ewe in full fleece standing at rest, about 0.84 m at the withers, with a dark face and legs.","description":"Ewe in full fleece standing at rest, about 0.84 m at the withers, with a dark face and legs. Dimensions 0.53 x 0.86 x 1.40 m (X x Y x Z). Footprint-centred origin resting on the ground; metre units, +Y up, +Z forward. Smooth-shaded original anatomy with 1024 px procedural hide, fleece and feather maps. Static posed study: this library has no skinning anywhere, so the animal is a single posed mesh with no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/farm-and-working-animals-hd-sheep-6aabd4f9","cdnUrl":"https://cdn.3dassets.dev/assets/29189/v1/model.glb","downloadUrl":"https://3dassets.dev/download/farm-and-working-animals-hd-sheep-6aabd4f9","thumbnailUrl":"https://cdn.3dassets.dev/assets/29189/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/29189/v1/poster.webp","blurhash":"UHBWb;M{00og~pIoD%xu4nM{-;%M4nt7-;WB","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":527352,"triangles":18684,"vertices":10724,"meshes":2,"materials":2,"textures":2,"animations":[],"boundingBox":{"min":[-0.2646185629678958,-0.000010182514568912726,-0.698331892490387],"max":[0.2646185629678958,0.8620228259447191,0.698331892490387]},"sizeMeters":[0.529,0.862,1.397],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:58:48.265Z","updatedAt":"2026-09-08T03:58:48.387Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/29189/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function SheepInFleeceFarmAndWorkingAnimalsHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/29189/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/29189/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/29189/v1/model.glb\" alt=\"Sheep In Fleece (Farm and Working Animals HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/29189/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/29189/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"29191","slug":"farm-and-working-animals-hd-sheep-shorn-ceb1f355","title":"Sheep Shorn (Farm and Working Animals HD)","summary":"Ewe just off the shears, about 0.80 m at the withers, narrow through the barrel with the clipped fleece line showing at the neck.","description":"Ewe just off the shears, about 0.80 m at the withers, narrow through the barrel with the clipped fleece line showing at the neck. Dimensions 0.40 x 0.86 x 1.36 m (X x Y x Z). Footprint-centred origin resting on the ground; metre units, +Y up, +Z forward. Smooth-shaded original anatomy with 1024 px procedural hide, fleece and feather maps. Static posed study: this library has no skinning anywhere, so the animal is a single posed mesh with no rig, animation, collision or navigation data. Functional variant of sheep.","status":"published","url":"https://3dassets.dev/assets/farm-and-working-animals-hd-sheep-shorn-ceb1f355","cdnUrl":"https://cdn.3dassets.dev/assets/29191/v1/model.glb","downloadUrl":"https://3dassets.dev/download/farm-and-working-animals-hd-sheep-shorn-ceb1f355","thumbnailUrl":"https://cdn.3dassets.dev/assets/29191/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/29191/v1/poster.webp","blurhash":"UFA^LBIU00xt~qIUD%%M4nRj?Hxu00xu-;Rk","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":340384,"triangles":18684,"vertices":10724,"meshes":2,"materials":2,"textures":1,"animations":[],"boundingBox":{"min":[-0.1998327286489301,-0.000023828804443848384,-0.6776171326637268],"max":[0.1998327286489301,0.8591930139660344,0.6776171326637268]},"sizeMeters":[0.4,0.859,1.355],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:58:48.610Z","updatedAt":"2026-09-08T03:58:48.723Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/29191/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function SheepShornFarmAndWorkingAnimalsHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/29191/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/29191/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/29191/v1/model.glb\" alt=\"Sheep Shorn (Farm and Working Animals HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/29191/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/29191/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"29190","slug":"farm-and-working-animals-hd-lamb-d16fc426","title":"Lamb (Farm and Working Animals HD)","summary":"Lamb a few weeks old, about 0.50 m at the withers, standing with its legs squarely under it.","description":"Lamb a few weeks old, about 0.50 m at the withers, standing with its legs squarely under it. Dimensions 0.26 x 0.54 x 0.78 m (X x Y x Z). Footprint-centred origin resting on the ground; metre units, +Y up, +Z forward. Smooth-shaded original anatomy with 1024 px procedural hide, fleece and feather maps. Static posed study: this library has no skinning anywhere, so the animal is a single posed mesh with no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/farm-and-working-animals-hd-lamb-d16fc426","cdnUrl":"https://cdn.3dassets.dev/assets/29190/v1/model.glb","downloadUrl":"https://3dassets.dev/download/farm-and-working-animals-hd-lamb-d16fc426","thumbnailUrl":"https://cdn.3dassets.dev/assets/29190/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/29190/v1/poster.webp","blurhash":"UEBzC1j]00fP~qRjIUt700IU?axu00WA%Mof","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":529248,"triangles":18684,"vertices":10724,"meshes":4,"materials":4,"textures":2,"animations":[],"boundingBox":{"min":[-0.12958649178529116,-0.00001727986438346263,-0.3875909745693207],"max":[0.12958649178529116,0.5435119201002281,0.3875909745693207]},"sizeMeters":[0.259,0.544,0.775],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:58:48.439Z","updatedAt":"2026-09-08T03:58:48.534Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/29190/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function LambFarmAndWorkingAnimalsHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/29190/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/29190/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/29190/v1/model.glb\" alt=\"Lamb (Farm and Working Animals HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/29190/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/29190/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"29192","slug":"farm-and-working-animals-hd-goat-2e75f520","title":"Goat (Farm and Working Animals HD)","summary":"Dairy goat standing alert, about 0.74 m at the withers, with swept back horns, a beard and lop ears.","description":"Dairy goat standing alert, about 0.74 m at the withers, with swept back horns, a beard and lop ears. Dimensions 0.36 x 0.92 x 1.25 m (X x Y x Z). Footprint-centred origin resting on the ground; metre units, +Y up, +Z forward. Smooth-shaded original anatomy with 1024 px procedural hide, fleece and feather maps. Static posed study: this library has no skinning anywhere, so the animal is a single posed mesh with no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/farm-and-working-animals-hd-goat-2e75f520","cdnUrl":"https://cdn.3dassets.dev/assets/29192/v1/model.glb","downloadUrl":"https://3dassets.dev/download/farm-and-working-animals-hd-goat-2e75f520","thumbnailUrl":"https://cdn.3dassets.dev/assets/29192/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/29192/v1/poster.webp","blurhash":"UCBM[Ft600a}~qRjD%xu00IU?bxu00of?bV@","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":351356,"triangles":19272,"vertices":11115,"meshes":3,"materials":3,"textures":1,"animations":[],"boundingBox":{"min":[-0.17822124769075942,0.000004109049656864094,-0.6273257732391357],"max":[0.17822124769075942,0.9178881704558073,0.6273257732391357]},"sizeMeters":[0.356,0.918,1.255],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:58:49.074Z","updatedAt":"2026-09-08T03:58:49.170Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/29192/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function GoatFarmAndWorkingAnimalsHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/29192/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/29192/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/29192/v1/model.glb\" alt=\"Goat (Farm and Working Animals HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/29192/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/29192/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"29194","slug":"farm-and-working-animals-hd-pig-35a36bf7","title":"Pig (Farm and Working Animals HD)","summary":"Sow standing at rest, about 0.74 m at the withers, deep bodied with lop ears and a curled tail.","description":"Sow standing at rest, about 0.74 m at the withers, deep bodied with lop ears and a curled tail. Dimensions 0.51 x 0.79 x 1.60 m (X x Y x Z). Footprint-centred origin resting on the ground; metre units, +Y up, +Z forward. Smooth-shaded original anatomy with 1024 px procedural hide, fleece and feather maps. Static posed study: this library has no skinning anywhere, so the animal is a single posed mesh with no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/farm-and-working-animals-hd-pig-35a36bf7","cdnUrl":"https://cdn.3dassets.dev/assets/29194/v1/model.glb","downloadUrl":"https://3dassets.dev/download/farm-and-working-animals-hd-pig-35a36bf7","thumbnailUrl":"https://cdn.3dassets.dev/assets/29194/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/29194/v1/poster.webp","blurhash":"UECiddaK01of~WIUIV%L00E1?H%M0Kxa-pR*","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":349580,"triangles":19220,"vertices":11026,"meshes":2,"materials":2,"textures":1,"animations":[],"boundingBox":{"min":[-0.2538231514260356,-0.000019488220383334642,-0.8008688688278198],"max":[0.2538231514260356,0.7947888582026594,0.8008688688278198]},"sizeMeters":[0.508,0.795,1.602],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:58:49.387Z","updatedAt":"2026-09-08T03:58:49.553Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/29194/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PigFarmAndWorkingAnimalsHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/29194/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/29194/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/29194/v1/model.glb\" alt=\"Pig (Farm and Working Animals HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/29194/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/29194/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"29193","slug":"farm-and-working-animals-hd-piglet-7e6b946e","title":"Piglet (Farm and Working Animals HD)","summary":"Piglet standing beside the sow, about 0.34 m at the withers, with the same lop ears and curled tail in miniature.","description":"Piglet standing beside the sow, about 0.34 m at the withers, with the same lop ears and curled tail in miniature. Dimensions 0.21 x 0.37 x 0.68 m (X x Y x Z). Footprint-centred origin resting on the ground; metre units, +Y up, +Z forward. Smooth-shaded original anatomy with 1024 px procedural hide, fleece and feather maps. Static posed study: this library has no skinning anywhere, so the animal is a single posed mesh with no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/farm-and-working-animals-hd-piglet-7e6b946e","cdnUrl":"https://cdn.3dassets.dev/assets/29193/v1/model.glb","downloadUrl":"https://3dassets.dev/download/farm-and-working-animals-hd-piglet-7e6b946e","thumbnailUrl":"https://cdn.3dassets.dev/assets/29193/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/29193/v1/poster.webp","blurhash":"UFCY{?jZ0Koz~WIUIoxu00E1?Gxu0Lt7-pWB","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":349600,"triangles":19220,"vertices":11026,"meshes":2,"materials":2,"textures":1,"animations":[],"boundingBox":{"min":[-0.10261719396717763,0.0000061850105653460385,-0.3391967713832855],"max":[0.10261719396717763,0.3694089531610464,0.3391967713832855]},"sizeMeters":[0.205,0.369,0.678],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:58:49.123Z","updatedAt":"2026-09-08T03:58:49.212Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/29193/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PigletFarmAndWorkingAnimalsHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/29193/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/29193/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/29193/v1/model.glb\" alt=\"Piglet (Farm and Working Animals HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/29193/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/29193/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"29195","slug":"farm-and-working-animals-hd-donkey-a52f4392","title":"Donkey (Farm and Working Animals HD)","summary":"Working donkey standing at rest, about 1.18 m at the withers, with long ears, a pale muzzle and an upright mane.","description":"Working donkey standing at rest, about 1.18 m at the withers, with long ears, a pale muzzle and an upright mane. Dimensions 0.44 x 1.63 x 1.94 m (X x Y x Z). Footprint-centred origin resting on the ground; metre units, +Y up, +Z forward. Smooth-shaded original anatomy with 1024 px procedural hide, fleece and feather maps. Static posed study: this library has no skinning anywhere, so the animal is a single posed mesh with no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/farm-and-working-animals-hd-donkey-a52f4392","cdnUrl":"https://cdn.3dassets.dev/assets/29195/v1/model.glb","downloadUrl":"https://3dassets.dev/download/farm-and-working-animals-hd-donkey-a52f4392","thumbnailUrl":"https://cdn.3dassets.dev/assets/29195/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/29195/v1/poster.webp","blurhash":"U5AAUHX800xa-=oft5oe00Rj~qju00RP%Mt7","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":376532,"triangles":20548,"vertices":12036,"meshes":4,"materials":4,"textures":1,"animations":[],"boundingBox":{"min":[-0.21878514326382378,0.000025992283127648785,-0.9703482389450073],"max":[0.21878514326382378,1.6277281731004098,0.9703482389450073]},"sizeMeters":[0.438,1.628,1.941],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:58:49.446Z","updatedAt":"2026-09-08T03:58:49.582Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/29195/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function DonkeyFarmAndWorkingAnimalsHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/29195/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/29195/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/29195/v1/model.glb\" alt=\"Donkey (Farm and Working Animals HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/29195/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/29195/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"29196","slug":"farm-and-working-animals-hd-alpaca-892a0e39","title":"Alpaca (Farm and Working Animals HD)","summary":"Alpaca standing at rest, about 0.98 m at the withers, with a long upright neck, a dense fleece and short prick ears.","description":"Alpaca standing at rest, about 0.98 m at the withers, with a long upright neck, a dense fleece and short prick ears. Dimensions 0.41 x 1.56 x 1.32 m (X x Y x Z). Footprint-centred origin resting on the ground; metre units, +Y up, +Z forward. Smooth-shaded original anatomy with 1024 px procedural hide, fleece and feather maps. Static posed study: this library has no skinning anywhere, so the animal is a single posed mesh with no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/farm-and-working-animals-hd-alpaca-892a0e39","cdnUrl":"https://cdn.3dassets.dev/assets/29196/v1/model.glb","downloadUrl":"https://3dassets.dev/download/farm-and-working-animals-hd-alpaca-892a0e39","thumbnailUrl":"https://cdn.3dassets.dev/assets/29196/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/29196/v1/poster.webp","blurhash":"UB9t4Ct500NI%Ms+RjWr00WV~poe9FX9%Mi^","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":528300,"triangles":18684,"vertices":10724,"meshes":3,"materials":3,"textures":2,"animations":[],"boundingBox":{"min":[-0.20523289177173057,0,-0.6597769260406494],"max":[0.20523289177173057,1.5648638010025024,0.6598219315250807]},"sizeMeters":[0.41,1.565,1.32],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:58:49.607Z","updatedAt":"2026-09-08T03:58:49.774Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/29196/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function AlpacaFarmAndWorkingAnimalsHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/29196/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/29196/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/29196/v1/model.glb\" alt=\"Alpaca (Farm and Working Animals HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/29196/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/29196/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"29197","slug":"farm-and-working-animals-hd-hen-1e6e8d6e","title":"Hen (Farm and Working Animals HD)","summary":"Laying hen standing with its head up, about 0.42 m tall, with a small single comb, wattles and a wedge tail.","description":"Laying hen standing with its head up, about 0.42 m tall, with a small single comb, wattles and a wedge tail. Dimensions 0.27 x 0.47 x 0.63 m (X x Y x Z). Footprint-centred origin resting on the ground; metre units, +Y up, +Z forward. Smooth-shaded original anatomy with 1024 px procedural hide, fleece and feather maps. Static posed study: this library has no skinning anywhere, so the animal is a single posed mesh with no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/farm-and-working-animals-hd-hen-1e6e8d6e","cdnUrl":"https://cdn.3dassets.dev/assets/29197/v1/model.glb","downloadUrl":"https://3dassets.dev/download/farm-and-working-animals-hd-hen-1e6e8d6e","thumbnailUrl":"https://cdn.3dassets.dev/assets/29197/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/29197/v1/poster.webp","blurhash":"U99sbZ~A0M0gnOaekDt7049v^N=^I:X5xXae","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":128996,"triangles":6428,"vertices":3982,"meshes":5,"materials":5,"textures":1,"animations":[],"boundingBox":{"min":[-0.13662019458345545,0,-0.31394365429878235],"max":[0.13662019458345545,0.47253531217575073,0.3139333146889933]},"sizeMeters":[0.273,0.473,0.628],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:58:50.090Z","updatedAt":"2026-09-08T03:58:50.213Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/29197/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function HenFarmAndWorkingAnimalsHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/29197/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/29197/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/29197/v1/model.glb\" alt=\"Hen (Farm and Working Animals HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/29197/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/29197/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"29198","slug":"farm-and-working-animals-hd-hen-white-f69306b3","title":"Hen (White) (Farm and Working Animals HD)","summary":"Laying hen in white plumage, about 0.42 m tall, with a small single comb, wattles and a wedge tail.","description":"Laying hen in white plumage, about 0.42 m tall, with a small single comb, wattles and a wedge tail. Dimensions 0.27 x 0.47 x 0.63 m (X x Y x Z). Footprint-centred origin resting on the ground; metre units, +Y up, +Z forward. Smooth-shaded original anatomy with 1024 px procedural hide, fleece and feather maps. Static posed study: this library has no skinning anywhere, so the animal is a single posed mesh with no rig, animation, collision or navigation data. Cosmetic coat variant of hen.","status":"published","url":"https://3dassets.dev/assets/farm-and-working-animals-hd-hen-white-f69306b3","cdnUrl":"https://cdn.3dassets.dev/assets/29198/v1/model.glb","downloadUrl":"https://3dassets.dev/download/farm-and-working-animals-hd-hen-white-f69306b3","thumbnailUrl":"https://cdn.3dassets.dev/assets/29198/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/29198/v1/poster.webp","blurhash":"UBBf|d?b009F%3M{WB%M009F~q-;9Yxux]IU","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":129080,"triangles":6428,"vertices":3982,"meshes":5,"materials":5,"textures":1,"animations":[],"boundingBox":{"min":[-0.13662019458345545,0,-0.31394365429878235],"max":[0.13662019458345545,0.47253531217575073,0.3139333146889933]},"sizeMeters":[0.273,0.473,0.628],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:58:50.263Z","updatedAt":"2026-09-08T03:58:50.361Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/29198/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function HenWhiteFarmAndWorkingAnimalsHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/29198/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/29198/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/29198/v1/model.glb\" alt=\"Hen (White) (Farm and Working Animals HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/29198/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/29198/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"29199","slug":"farm-and-working-animals-hd-cockerel-fb278a4f","title":"Cockerel (Farm and Working Animals HD)","summary":"Cockerel standing upright, about 0.66 m tall, with a tall single comb, long wattles and arched sickle tail feathers.","description":"Cockerel standing upright, about 0.66 m tall, with a tall single comb, long wattles and arched sickle tail feathers. Dimensions 0.31 x 0.78 x 0.72 m (X x Y x Z). Footprint-centred origin resting on the ground; metre units, +Y up, +Z forward. Smooth-shaded original anatomy with 1024 px procedural hide, fleece and feather maps. Static posed study: this library has no skinning anywhere, so the animal is a single posed mesh with no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/farm-and-working-animals-hd-cockerel-fb278a4f","cdnUrl":"https://cdn.3dassets.dev/assets/29199/v1/model.glb","downloadUrl":"https://3dassets.dev/download/farm-and-working-animals-hd-cockerel-fb278a4f","thumbnailUrl":"https://cdn.3dassets.dev/assets/29199/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/29199/v1/poster.webp","blurhash":"U68g81}@020MD*NG%L%L049v}=^hxVt5RnRR","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":133256,"triangles":6620,"vertices":4182,"meshes":4,"materials":4,"textures":1,"animations":[],"boundingBox":{"min":[-0.15686755774349814,0,-0.35902056097984314],"max":[0.15686755774349814,0.782808831573182,0.3590323606928179]},"sizeMeters":[0.314,0.783,0.718],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:58:50.282Z","updatedAt":"2026-09-08T03:58:50.407Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/29199/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CockerelFarmAndWorkingAnimalsHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/29199/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/29199/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/29199/v1/model.glb\" alt=\"Cockerel (Farm and Working Animals HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/29199/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/29199/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"29200","slug":"farm-and-working-animals-hd-chicks-ca8362a8","title":"Chicks (Farm and Working Animals HD)","summary":"Group of three day-old chicks on one base, each about 0.11 m tall, turned to face different ways.","description":"Group of three day-old chicks on one base, each about 0.11 m tall, turned to face different ways. Dimensions 0.38 x 0.13 x 0.24 m (X x Y x Z). Footprint-centred origin resting on the ground; metre units, +Y up, +Z forward. Smooth-shaded original anatomy with 1024 px procedural hide, fleece and feather maps. The three chicks are one mesh on a single origin, for scattering as a clutch rather than placing individually. Static posed study: this library has no skinning anywhere, so the animal is a single posed mesh with no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/farm-and-working-animals-hd-chicks-ca8362a8","cdnUrl":"https://cdn.3dassets.dev/assets/29200/v1/model.glb","downloadUrl":"https://3dassets.dev/download/farm-and-working-animals-hd-chicks-ca8362a8","thumbnailUrl":"https://cdn.3dassets.dev/assets/29200/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/29200/v1/poster.webp","blurhash":"U9A,m~_24p~o%0-pxuRP009G?GD+9H4:M{xu","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":497736,"triangles":17268,"vertices":10476,"meshes":3,"materials":3,"textures":2,"animations":[],"boundingBox":{"min":[-0.1894102394580841,0.00000666172300527873,-0.11841850310439438],"max":[0.1894102394580841,0.13311181611702902,0.11841850310439438]},"sizeMeters":[0.379,0.133,0.237],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:58:52.031Z","updatedAt":"2026-09-08T03:58:52.153Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/29200/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ChicksFarmAndWorkingAnimalsHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/29200/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/29200/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/29200/v1/model.glb\" alt=\"Chicks (Farm and Working Animals HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/29200/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/29200/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"29201","slug":"farm-and-working-animals-hd-duck-3fc7764a","title":"Duck (Farm and Working Animals HD)","summary":"Farmyard duck standing low on short legs, about 0.34 m tall, with a flat bill and a short upturned tail.","description":"Farmyard duck standing low on short legs, about 0.34 m tall, with a flat bill and a short upturned tail. Dimensions 0.25 x 0.38 x 0.63 m (X x Y x Z). Footprint-centred origin resting on the ground; metre units, +Y up, +Z forward. Smooth-shaded original anatomy with 1024 px procedural hide, fleece and feather maps. Static posed study: this library has no skinning anywhere, so the animal is a single posed mesh with no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/farm-and-working-animals-hd-duck-3fc7764a","cdnUrl":"https://cdn.3dassets.dev/assets/29201/v1/model.glb","downloadUrl":"https://3dassets.dev/download/farm-and-working-animals-hd-duck-3fc7764a","thumbnailUrl":"https://cdn.3dassets.dev/assets/29201/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/29201/v1/poster.webp","blurhash":"UCC%21kC00oe^+IUWB%L00D%~q%M4nxax]M{","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":116924,"triangles":5936,"vertices":3592,"meshes":4,"materials":4,"textures":1,"animations":[],"boundingBox":{"min":[-0.12648131990440378,-0.000005547139329431516,-0.31348681449890137],"max":[0.12648131990440378,0.37836960018619403,0.31348681449890137]},"sizeMeters":[0.253,0.378,0.627],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:58:51.192Z","updatedAt":"2026-09-08T03:58:51.303Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/29201/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function DuckFarmAndWorkingAnimalsHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/29201/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/29201/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/29201/v1/model.glb\" alt=\"Duck (Farm and Working Animals HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/29201/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/29201/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"29202","slug":"farm-and-working-animals-hd-goose-b4b783d5","title":"Goose (Farm and Working Animals HD)","summary":"Farmyard goose standing with its neck up, about 0.78 m tall, with a long neck and a flat bill.","description":"Farmyard goose standing with its neck up, about 0.78 m tall, with a long neck and a flat bill. Dimensions 0.32 x 0.77 x 0.74 m (X x Y x Z). Footprint-centred origin resting on the ground; metre units, +Y up, +Z forward. Smooth-shaded original anatomy with 1024 px procedural hide, fleece and feather maps. Static posed study: this library has no skinning anywhere, so the animal is a single posed mesh with no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/farm-and-working-animals-hd-goose-b4b783d5","cdnUrl":"https://cdn.3dassets.dev/assets/29202/v1/model.glb","downloadUrl":"https://3dassets.dev/download/farm-and-working-animals-hd-goose-b4b783d5","thumbnailUrl":"https://cdn.3dassets.dev/assets/29202/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/29202/v1/poster.webp","blurhash":"UBBM=7-;009Ft7kCt7ae00NG~qxtIUt7ofRi","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":116924,"triangles":5936,"vertices":3592,"meshes":4,"materials":4,"textures":1,"animations":[],"boundingBox":{"min":[-0.16190528387093137,0,-0.36990615725517273],"max":[0.16190528387093137,0.768793523311615,0.36991187775769685]},"sizeMeters":[0.324,0.769,0.74],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:58:51.169Z","updatedAt":"2026-09-08T03:58:51.290Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/29202/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function GooseFarmAndWorkingAnimalsHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/29202/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/29202/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/29202/v1/model.glb\" alt=\"Goose (Farm and Working Animals HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/29202/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/29202/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"29203","slug":"farm-and-working-animals-hd-turkey-e0842702","title":"Turkey (Farm and Working Animals HD)","summary":"Bronze turkey stag standing with the tail fanned, about 0.92 m tall, with a snood and a wattled head.","description":"Bronze turkey stag standing with the tail fanned, about 0.92 m tall, with a snood and a wattled head. Dimensions 0.42 x 0.83 x 0.94 m (X x Y x Z). Footprint-centred origin resting on the ground; metre units, +Y up, +Z forward. Smooth-shaded original anatomy with 1024 px procedural hide, fleece and feather maps. Static posed study: this library has no skinning anywhere, so the animal is a single posed mesh with no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/farm-and-working-animals-hd-turkey-e0842702","cdnUrl":"https://cdn.3dassets.dev/assets/29203/v1/model.glb","downloadUrl":"https://3dassets.dev/download/farm-and-working-animals-hd-turkey-e0842702","thumbnailUrl":"https://cdn.3dassets.dev/assets/29203/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/29203/v1/poster.webp","blurhash":"U36@vKXA00iu]~9HOs~oSeE2nhxZ5RWV=_M|","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":140876,"triangles":6988,"vertices":4451,"meshes":4,"materials":4,"textures":1,"animations":[],"boundingBox":{"min":[-0.2087687116937442,0,-0.4701824486255646],"max":[0.2087687116937442,0.8290204825187866,0.47019391849129516]},"sizeMeters":[0.418,0.829,0.94],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:58:51.322Z","updatedAt":"2026-09-08T03:58:51.456Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/29203/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function TurkeyFarmAndWorkingAnimalsHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/29203/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/29203/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/29203/v1/model.glb\" alt=\"Turkey (Farm and Working Animals HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/29203/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/29203/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"29204","slug":"farm-and-working-animals-hd-border-collie-0a7b64f2","title":"Border Collie Working (Farm and Working Animals HD)","summary":"Border collie in the working crouch, about 0.54 m at the withers, head low and level with the shoulder, with the black and white coat of the breed.","description":"Border collie in the working crouch, about 0.54 m at the withers, head low and level with the shoulder, with the black and white coat of the breed. Dimensions 0.23 x 0.62 x 1.27 m (X x Y x Z). Footprint-centred origin resting on the ground; metre units, +Y up, +Z forward. Smooth-shaded original anatomy with 1024 px procedural hide, fleece and feather maps. Static posed study: this library has no skinning anywhere, so the animal is a single posed mesh with no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/farm-and-working-animals-hd-border-collie-0a7b64f2","cdnUrl":"https://cdn.3dassets.dev/assets/29204/v1/model.glb","downloadUrl":"https://3dassets.dev/download/farm-and-working-animals-hd-border-collie-0a7b64f2","thumbnailUrl":"https://cdn.3dassets.dev/assets/29204/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/29204/v1/poster.webp","blurhash":"U46*aZxt00IU00Rj?b%M4nt7%MIU~qM{9F%M","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":357160,"triangles":19356,"vertices":11361,"meshes":2,"materials":2,"textures":1,"animations":[],"boundingBox":{"min":[-0.11339885877741446,-0.000015295837550333147,-0.6336528658866882],"max":[0.11339885877741446,0.6155275659574326,0.6336528658866882]},"sizeMeters":[0.227,0.616,1.267],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:58:51.544Z","updatedAt":"2026-09-08T03:58:51.729Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/29204/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function BorderCollieWorkingFarmAndWorkingAnimalsHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/29204/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/29204/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/29204/v1/model.glb\" alt=\"Border Collie Working (Farm and Working Animals HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/29204/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/29204/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"29205","slug":"farm-and-working-animals-hd-farm-cat-59598d34","title":"Farm Cat (Farm and Working Animals HD)","summary":"Farm cat standing with its tail up, about 0.28 m at the shoulder, in a plain ginger coat.","description":"Farm cat standing with its tail up, about 0.28 m at the shoulder, in a plain ginger coat. Dimensions 0.13 x 0.34 x 0.75 m (X x Y x Z). Footprint-centred origin resting on the ground; metre units, +Y up, +Z forward. Smooth-shaded original anatomy with 1024 px procedural hide, fleece and feather maps. Static posed study: this library has no skinning anywhere, so the animal is a single posed mesh with no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/farm-and-working-animals-hd-farm-cat-59598d34","cdnUrl":"https://cdn.3dassets.dev/assets/29205/v1/model.glb","downloadUrl":"https://3dassets.dev/download/farm-and-working-animals-hd-farm-cat-59598d34","thumbnailUrl":"https://cdn.3dassets.dev/assets/29205/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/29205/v1/poster.webp","blurhash":"U59sbY~A0N9I-TIWRl%10157^i%K0h-o-UNG","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":358508,"triangles":19356,"vertices":11334,"meshes":4,"materials":4,"textures":1,"animations":[],"boundingBox":{"min":[-0.06697574127334174,-2.4220401156904714e-7,-0.37681904435157776],"max":[0.06697574127334174,0.34097344061786045,0.37681904435157776]},"sizeMeters":[0.134,0.341,0.754],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:58:51.991Z","updatedAt":"2026-09-08T03:58:52.107Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/29205/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function FarmCatFarmAndWorkingAnimalsHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/29205/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/29205/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/29205/v1/model.glb\" alt=\"Farm Cat (Farm and Working Animals HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/29205/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/29205/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"29207","slug":"farm-and-working-animals-hd-oxen-pair-yoked-687e4358","title":"Oxen Pair In Yoke (Farm and Working Animals HD)","summary":"Pair of draught oxen abreast under a timber neck yoke with four bows and a draw ring, about 1.50 m at the withers.","description":"Pair of draught oxen abreast under a timber neck yoke with four bows and a draw ring, about 1.50 m at the withers. Dimensions 2.19 x 1.64 x 2.87 m (X x Y x Z). Footprint-centred origin resting on the ground; metre units, +Y up, +Z forward. Smooth-shaded original anatomy with 1024 px procedural hide, fleece and feather maps. The pair and the yoke are one static mesh: the oxen cannot be separated and the yoke does not articulate. Static posed study: this library has no skinning anywhere, so the animal is a single posed mesh with no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/farm-and-working-animals-hd-oxen-pair-yoked-687e4358","cdnUrl":"https://cdn.3dassets.dev/assets/29207/v1/model.glb","downloadUrl":"https://3dassets.dev/download/farm-and-working-animals-hd-oxen-pair-yoked-687e4358","thumbnailUrl":"https://cdn.3dassets.dev/assets/29207/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/29207/v1/poster.webp","blurhash":"U467o.^i58Ej}@%1ENR,0fEMxZ$g0M9u-8$z","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":975308,"triangles":42440,"vertices":24480,"meshes":5,"materials":5,"textures":3,"animations":[],"boundingBox":{"min":[-1.0940568447113037,0.00003199621789007345,-1.4336073398590088],"max":[1.0940568447113037,1.6400139266841343,1.4336073398590088]},"sizeMeters":[2.188,1.64,2.867],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:58:52.751Z","updatedAt":"2026-09-08T03:58:52.890Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/29207/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function OxenPairInYokeFarmAndWorkingAnimalsHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/29207/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/29207/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/29207/v1/model.glb\" alt=\"Oxen Pair In Yoke (Farm and Working Animals HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/29207/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/29207/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"29206","slug":"farm-and-working-animals-hd-fence-straight-abfd7b2a","title":"Post And Rail Fence Section (Farm and Working Animals HD)","summary":"Three-rail timber paddock fence, 3.00 m between joints, with a half post at each end so two sections make one post.","description":"Straight run of three-rail post-and-rail paddock fencing, 3.00 m between joints and 1.36 m to the top of the post. Dimensions 3.00 x 1.36 x 0.14 m (X x Y x Z). Origin on the joint centre line at ground level so sections butt on a 3.00 m grid; metre units, +Y up, +Z forward. Smooth and flat-shaded construction with 1024 px procedural timber, stone and metal maps. Static geometry; no collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/farm-and-working-animals-hd-fence-straight-abfd7b2a","cdnUrl":"https://cdn.3dassets.dev/assets/29206/v1/model.glb","downloadUrl":"https://3dassets.dev/download/farm-and-working-animals-hd-fence-straight-abfd7b2a","thumbnailUrl":"https://cdn.3dassets.dev/assets/29206/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/29206/v1/poster.webp","blurhash":"U58VyAjbAEs.}q=dNbNu0~-9=dEh1JJ7-9wf","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":46676,"triangles":60,"vertices":140,"meshes":2,"materials":2,"textures":1,"animations":[],"boundingBox":{"min":[-1.5011999607086182,0.00006871600974289738,-0.07000438062571393],"max":[1.5011999607086182,1.359931298295372,0.07000438062571393]},"sizeMeters":[3.002,1.36,0.14],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:58:52.100Z","updatedAt":"2026-09-08T03:58:52.243Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/29206/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PostAndRailFenceSectionFarmAndWorkingAnimalsHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/29206/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/29206/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/29206/v1/model.glb\" alt=\"Post And Rail Fence Section (Farm and Working Animals HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/29206/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/29206/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"29209","slug":"farm-and-working-animals-hd-fence-corner-5d4a7864","title":"Post And Rail Fence Corner (Farm and Working Animals HD)","summary":"Corner post with a 1.50 m arm on each side, turning a paddock fence through ninety degrees.","description":"Corner of three-rail post-and-rail fencing: a heavier corner post with a 1.50 m arm running out along -X and another along +Z. Dimensions 1.58 x 1.42 x 1.58 m (X x Y x Z). Origin on the corner post centre, at ground level, so arms reach 1.50 m to the next joint; metre units, +Y up, +Z forward. Smooth and flat-shaded construction with 1024 px procedural timber, stone and metal maps. Static geometry; no collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/farm-and-working-animals-hd-fence-corner-5d4a7864","cdnUrl":"https://cdn.3dassets.dev/assets/29209/v1/model.glb","downloadUrl":"https://3dassets.dev/download/farm-and-working-animals-hd-fence-corner-5d4a7864","thumbnailUrl":"https://cdn.3dassets.dev/assets/29209/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/29209/v1/poster.webp","blurhash":"U36s.-0~0$}F}qEgEh=d1I=dxFJ8AD$$sBEh","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":49316,"triangles":108,"vertices":252,"meshes":2,"materials":2,"textures":1,"animations":[],"boundingBox":{"min":[-1.5011999607086182,-0.000052512490380407506,-0.07999999821186066],"max":[0.07999999821186066,1.4200524695750363,1.5011999607086182]},"sizeMeters":[1.581,1.42,1.581],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:58:53.249Z","updatedAt":"2026-09-08T03:58:53.348Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/29209/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PostAndRailFenceCornerFarmAndWorkingAnimalsHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/29209/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/29209/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/29209/v1/model.glb\" alt=\"Post And Rail Fence Corner (Farm and Working Animals HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/29209/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/29209/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"29208","slug":"farm-and-working-animals-hd-fence-gate-ab140406","title":"Five Bar Field Gate (Farm and Working Animals HD)","summary":"Five bar timber field gate hung in a 3.00 m fence opening, swinging on the left post.","description":"Five bar field gate with a rising brace, hung on the left post of a 3.00 m fence opening and latched at the right. Dimensions 3.00 x 1.46 x 0.17 m (X x Y x Z). Origin on the joint centre line at ground level so sections butt on a 3.00 m grid; metre units, +Y up, +Z forward. Smooth and flat-shaded construction with 1024 px procedural timber, stone and metal maps. Static geometry; no collision or navigation data. Rigid node-transform clips: open and close. No skinning.","status":"published","url":"https://3dassets.dev/assets/farm-and-working-animals-hd-fence-gate-ab140406","cdnUrl":"https://cdn.3dassets.dev/assets/29208/v1/model.glb","downloadUrl":"https://3dassets.dev/download/farm-and-working-animals-hd-fence-gate-ab140406","thumbnailUrl":"https://cdn.3dassets.dev/assets/29208/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/29208/v1/poster.webp","blurhash":"U36%WgbW0i9xSg-9ocAD0hkD}q,;f~J7nS$Q","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"},{"slug":"modular","title":"Modular"},{"slug":"animated","title":"Animated"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":228896,"triangles":156,"vertices":360,"meshes":3,"materials":3,"textures":2,"animations":["open","close"],"boundingBox":{"min":[-1.5,0.00007356868132346595,-0.08496353038117618],"max":[1.5,1.4599264694656493,0.08496353038117618]},"sizeMeters":[3,1.46,0.17],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:58:53.130Z","updatedAt":"2026-09-08T03:58:53.272Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/29208/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function FiveBarFieldGateFarmAndWorkingAnimalsHD(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/29208/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/29208/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/29208/v1/model.glb\" alt=\"Five Bar Field Gate (Farm and Working Animals HD)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/29208/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/29208/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}},{"id":"29210","slug":"farm-and-working-animals-hd-loose-box-front-73bddce7","title":"Loose Box Bay (Farm and Working Animals HD)","summary":"Single stable bay 3.60 m wide: stone walls on three sides, a stall front with the doorway and a mono-pitch roof.","description":"One loose box on a 3.60 m bay grid, closed on three sides with a stall front, a 1.44 m doorway under a timber header and a mono-pitch roof falling to the back. Dimensions 3.60 x 3.03 x 3.68 m (X x Y x Z). Footprint-centred origin at ground level, with the doorway on +Z and the joint faces on the bay grid; metre units, +Y up, +Z forward. Smooth and flat-shaded construction with 1024 px procedural timber, stone and metal maps. Static geometry; no collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/farm-and-working-animals-hd-loose-box-front-73bddce7","cdnUrl":"https://cdn.3dassets.dev/assets/29210/v1/model.glb","downloadUrl":"https://3dassets.dev/download/farm-and-working-animals-hd-loose-box-front-73bddce7","thumbnailUrl":"https://cdn.3dassets.dev/assets/29210/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/29210/v1/poster.webp","blurhash":"U7Bomr~B9[IA4TMyxuxvBpNa9ZNa-;%Lt,M|","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":420600,"triangles":252,"vertices":554,"meshes":4,"materials":4,"textures":3,"animations":[],"boundingBox":{"min":[-1.8000650466385224,-0.000032365254808375266,-1.840000033378601],"max":[1.8000650466385224,3.0290431607379666,1.840000033378601]},"sizeMeters":[3.6,3.029,3.68],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:58:53.744Z","updatedAt":"2026-09-08T03:58:53.881Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/29210/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function LooseBoxBayFarmAndWorkingAnimalsHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/29210/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/29210/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/29210/v1/model.glb\" alt=\"Loose Box Bay (Farm and Working Animals HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/29210/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/29210/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"29211","slug":"farm-and-working-animals-hd-stable-door-b3f7e68c","title":"Stable Door (Farm and Working Animals HD)","summary":"Two leaf stable door in its own lining, sized for the loose box doorway, with both leaves hung on the left jamb.","description":"Two leaf stable door, 1.44 m by 2.28 m over the lining, with ledged and braced top and bottom leaves hung on the left jamb and a throw over latch. Dimensions 1.46 x 2.40 x 0.18 m (X x Y x Z). Footprint-centred origin resting on the ground; metre units, +Y up, +Z forward. Smooth and flat-shaded construction with 1024 px procedural timber, stone and metal maps. Static geometry; no collision or navigation data. Rigid node-transform clips: open and close. No skinning.","status":"published","url":"https://3dassets.dev/assets/farm-and-working-animals-hd-stable-door-b3f7e68c","cdnUrl":"https://cdn.3dassets.dev/assets/29211/v1/model.glb","downloadUrl":"https://3dassets.dev/download/farm-and-working-animals-hd-stable-door-b3f7e68c","thumbnailUrl":"https://cdn.3dassets.dev/assets/29211/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/29211/v1/poster.webp","blurhash":"U06Q6iFc01NG^i$P9vAW0#af}?=dbtw{epEz","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"},{"slug":"animated","title":"Animated"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":232612,"triangles":276,"vertices":634,"meshes":5,"materials":3,"textures":2,"animations":["open","close"],"boundingBox":{"min":[-0.7300000217556953,0,-0.09148291376660304],"max":[0.7300659688588963,2.4000000953674316,0.09146505659646523]},"sizeMeters":[1.46,2.4,0.183],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:58:53.865Z","updatedAt":"2026-09-08T03:58:53.981Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/29211/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function StableDoorFarmAndWorkingAnimalsHD(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/29211/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/29211/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/29211/v1/model.glb\" alt=\"Stable Door (Farm and Working Animals HD)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/29211/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/29211/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}},{"id":"29213","slug":"farm-and-working-animals-hd-hay-bale-round-e1b0854b","title":"Round Hay Bale (Farm and Working Animals HD)","summary":"Round hay bale 1.52 m across and 1.22 m long, lying on its side with the net wrap showing.","description":"Round hay bale on its side, as it comes off the baler. Dimensions 1.22 x 1.55 x 1.55 m (X x Y x Z). Footprint-centred origin resting on the ground; metre units, +Y up, +Z forward. Smooth and flat-shaded construction with 1024 px procedural timber, stone and metal maps. Static geometry; no collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/farm-and-working-animals-hd-hay-bale-round-e1b0854b","cdnUrl":"https://cdn.3dassets.dev/assets/29213/v1/model.glb","downloadUrl":"https://3dassets.dev/download/farm-and-working-animals-hd-hay-bale-round-e1b0854b","thumbnailUrl":"https://cdn.3dassets.dev/assets/29213/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/29213/v1/poster.webp","blurhash":"U9FO[J~V00D%~o-:IV9H00D*xuxu4.M{oMt7","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":212048,"triangles":504,"vertices":1028,"meshes":1,"materials":1,"textures":1,"animations":[],"boundingBox":{"min":[-0.6100047116029738,0,-0.7749999761581421],"max":[0.6100047116029738,1.5499999523162842,0.7749999761581421]},"sizeMeters":[1.22,1.55,1.55],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:58:53.975Z","updatedAt":"2026-09-08T03:58:54.239Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/29213/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function RoundHayBaleFarmAndWorkingAnimalsHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/29213/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/29213/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/29213/v1/model.glb\" alt=\"Round Hay Bale (Farm and Working Animals HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/29213/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/29213/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"29212","slug":"farm-and-working-animals-hd-hay-bale-square-b67e1020","title":"Square Hay Bale (Farm and Working Animals HD)","summary":"Conventional small bale, 1.00 by 0.50 by 0.46 m, bound with two twines.","description":"Small rectangular hay bale bound with two twines, the size a person carries. Dimensions 1.00 x 0.47 x 0.51 m (X x Y x Z). Footprint-centred origin resting on the ground; metre units, +Y up, +Z forward. Smooth and flat-shaded construction with 1024 px procedural timber, stone and metal maps. Static geometry; no collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/farm-and-working-animals-hd-hay-bale-square-b67e1020","cdnUrl":"https://cdn.3dassets.dev/assets/29212/v1/model.glb","downloadUrl":"https://3dassets.dev/download/farm-and-working-animals-hd-hay-bale-square-b67e1020","thumbnailUrl":"https://cdn.3dassets.dev/assets/29212/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/29212/v1/poster.webp","blurhash":"U7GbY9~p00g3^*~UxtE300IVtQNGE1RoIpE1","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":232400,"triangles":36,"vertices":84,"meshes":2,"materials":2,"textures":2,"animations":[],"boundingBox":{"min":[-0.5,-0.000006712807357367456,-0.25601382285768537],"max":[0.5,0.47000671161526447,0.25601382285768537]},"sizeMeters":[1,0.47,0.512],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:58:53.938Z","updatedAt":"2026-09-08T03:58:54.102Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/29212/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function SquareHayBaleFarmAndWorkingAnimalsHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/29212/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/29212/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/29212/v1/model.glb\" alt=\"Square Hay Bale (Farm and Working Animals HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/29212/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/29212/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"29214","slug":"farm-and-working-animals-hd-hay-rack-51cf9621","title":"Hay Rack (Farm and Working Animals HD)","summary":"Free standing timber hay rack with slatted sides and a feed of hay in the top.","description":"Free standing double sided hay rack in timber, with slatted sides sloping in to the trough and hay loaded in the top. Dimensions 1.62 x 1.32 x 0.91 m (X x Y x Z). Footprint-centred origin resting on the ground; metre units, +Y up, +Z forward. Smooth and flat-shaded construction with 1024 px procedural timber, stone and metal maps. Static geometry; no collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/farm-and-working-animals-hd-hay-rack-51cf9621","cdnUrl":"https://cdn.3dassets.dev/assets/29214/v1/model.glb","downloadUrl":"https://3dassets.dev/download/farm-and-working-animals-hd-hay-rack-51cf9621","thumbnailUrl":"https://cdn.3dassets.dev/assets/29214/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/29214/v1/poster.webp","blurhash":"UAAv8:sW0Lwc~UxG9aI:5Rs:xtNG0MbG?ZjZ","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":254860,"triangles":672,"vertices":969,"meshes":3,"materials":3,"textures":2,"animations":[],"boundingBox":{"min":[-0.8100000023841858,-0.00001019684182135272,-0.45499618652556917],"max":[0.8100000023841858,1.319971345183825,0.45499618652556917]},"sizeMeters":[1.62,1.32,0.91],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":2,"publishedAt":"2026-09-08T03:58:54.348Z","updatedAt":"2026-09-08T05:58:59.899Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/29214/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function HayRackFarmAndWorkingAnimalsHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/29214/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/29214/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/29214/v1/model.glb\" alt=\"Hay Rack (Farm and Working Animals HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/29214/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/29214/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"29215","slug":"farm-and-working-animals-hd-feed-trough-dc095f75","title":"Feed Trough (Farm and Working Animals HD)","summary":"Two metre timber feed trough on legs, with a shallow feed of chaff along it.","description":"Timber feed trough two metres long, raised on four legs at grazing height, with feed lying in it. Dimensions 2.01 x 0.86 x 0.59 m (X x Y x Z). Footprint-centred origin resting on the ground; metre units, +Y up, +Z forward. Smooth and flat-shaded construction with 1024 px procedural timber, stone and metal maps. Static geometry; no collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/farm-and-working-animals-hd-feed-trough-dc095f75","cdnUrl":"https://cdn.3dassets.dev/assets/29215/v1/model.glb","downloadUrl":"https://3dassets.dev/download/farm-and-working-animals-hd-feed-trough-dc095f75","thumbnailUrl":"https://cdn.3dassets.dev/assets/29215/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/29215/v1/poster.webp","blurhash":"U89Fl]xG9_$%}r=dWESg10$%-ANb10NbxZn+","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":240940,"triangles":304,"vertices":383,"meshes":3,"materials":3,"textures":2,"animations":[],"boundingBox":{"min":[-1.0049999952316284,0.00004484960154779727,-0.29435056472176085],"max":[1.0049999952316284,0.8599731432640123,0.29435056472176085]},"sizeMeters":[2.01,0.86,0.589],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":1,"publishedAt":"2026-09-08T03:58:54.757Z","updatedAt":"2026-09-08T04:08:15.832Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/29215/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function FeedTroughFarmAndWorkingAnimalsHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/29215/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/29215/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/29215/v1/model.glb\" alt=\"Feed Trough (Farm and Working Animals HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/29215/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/29215/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"29217","slug":"farm-and-working-animals-hd-water-trough-b6c599b6","title":"Water Trough (Farm and Working Animals HD)","summary":"Galvanised water trough 1.80 m long on stone bearers, filled, with a ballcock feed pipe.","description":"Galvanised steel water trough on stone bearers, filled to the working level, fed by a riser pipe at one end. Dimensions 1.80 x 1.25 x 0.62 m (X x Y x Z). Footprint-centred origin resting on the ground; metre units, +Y up, +Z forward. Smooth and flat-shaded construction with 1024 px procedural timber, stone and metal maps. The water is a flat surface plane, not a fluid simulation, and the ballcock does not move. Static geometry; no collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/farm-and-working-animals-hd-water-trough-b6c599b6","cdnUrl":"https://cdn.3dassets.dev/assets/29217/v1/model.glb","downloadUrl":"https://3dassets.dev/download/farm-and-working-animals-hd-water-trough-b6c599b6","thumbnailUrl":"https://cdn.3dassets.dev/assets/29217/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/29217/v1/poster.webp","blurhash":"U35rMdbI00ayITx]xvIU00V??^tRtSI9Vs%#","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":372460,"triangles":148,"vertices":302,"meshes":3,"materials":3,"textures":2,"animations":[],"boundingBox":{"min":[-0.8999999761581421,0.000014954141843402657,-0.3099612332817967],"max":[0.8999999761581421,1.2499827406099335,0.3099612332817967]},"sizeMeters":[1.8,1.25,0.62],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":1,"publishedAt":"2026-09-08T03:58:55.284Z","updatedAt":"2026-09-08T04:08:15.767Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/29217/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function WaterTroughFarmAndWorkingAnimalsHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/29217/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/29217/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/29217/v1/model.glb\" alt=\"Water Trough (Farm and Working Animals HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/29217/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/29217/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"29216","slug":"farm-and-working-animals-hd-muck-heap-f145373b","title":"Muck Heap (Farm and Working Animals HD)","summary":"Muck heap between two timber retaining boards, with fresh straw tipped over the top.","description":"Muck heap held between two timber retaining boards, with fresh bedding tipped over the top of it. Dimensions 2.81 x 1.34 x 2.10 m (X x Y x Z). Footprint-centred origin resting on the ground; metre units, +Y up, +Z forward. Smooth and flat-shaded construction with 1024 px procedural timber, stone and metal maps. Static geometry; no collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/farm-and-working-animals-hd-muck-heap-f145373b","cdnUrl":"https://cdn.3dassets.dev/assets/29216/v1/model.glb","downloadUrl":"https://3dassets.dev/download/farm-and-working-animals-hd-muck-heap-f145373b","thumbnailUrl":"https://cdn.3dassets.dev/assets/29216/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/29216/v1/poster.webp","blurhash":"U89P.ii_02x]~BslIVbv02xa?ZIW01kD.7My","category":{"slug":"nature","title":"Nature & Landscape"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":251992,"triangles":1056,"vertices":708,"meshes":3,"materials":3,"textures":2,"animations":[],"boundingBox":{"min":[-1.4049999713897705,0.00009280377524012451,-1.0499230719763761],"max":[1.4049999713897705,1.3400035690862193,1.0499230719763761]},"sizeMeters":[2.81,1.34,2.1],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":1,"publishedAt":"2026-09-08T03:58:55.047Z","updatedAt":"2026-09-08T04:08:15.785Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/29216/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function MuckHeapFarmAndWorkingAnimalsHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/29216/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/29216/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/29216/v1/model.glb\" alt=\"Muck Heap (Farm and Working Animals HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/29216/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/29216/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"29218","slug":"farm-and-working-animals-hd-wheelbarrow-39366663","title":"Wheelbarrow (Farm and Working Animals HD)","summary":"Yard wheelbarrow loaded with bedding; the tub tips forward on the axle.","description":"Steel yard wheelbarrow with timber grips, a pneumatic wheel and a load of bedding in the tub. Dimensions 0.78 x 0.75 x 1.80 m (X x Y x Z). Footprint-centred origin resting on the ground; metre units, +Y up, +Z forward. Smooth and flat-shaded construction with 1024 px procedural timber, stone and metal maps. Only the tub is rigged: it tips forward about the axle. The wheel is static, because a barrow tipping and rolling at once is two systems and the tip is the one that reads. Static geometry; no collision or navigation data. Rigid node-transform clips: open and close. No skinning.","status":"published","url":"https://3dassets.dev/assets/farm-and-working-animals-hd-wheelbarrow-39366663","cdnUrl":"https://cdn.3dassets.dev/assets/29218/v1/model.glb","downloadUrl":"https://3dassets.dev/download/farm-and-working-animals-hd-wheelbarrow-39366663","thumbnailUrl":"https://cdn.3dassets.dev/assets/29218/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/29218/v1/poster.webp","blurhash":"U13[k{Kj00rV^*I@IV-T00nh.8t701-6-;E4","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"},{"slug":"animated","title":"Animated"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":444076,"triangles":872,"vertices":892,"meshes":5,"materials":4,"textures":4,"animations":["open","close"],"boundingBox":{"min":[-0.3918598698325976,-0.00004221480821242629,-0.9021852110229835],"max":[0.3918598698325976,0.7492505726704318,0.9022054618995066]},"sizeMeters":[0.784,0.749,1.804],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":1,"publishedAt":"2026-09-08T03:58:55.811Z","updatedAt":"2026-09-08T04:08:15.573Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/29218/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function WheelbarrowFarmAndWorkingAnimalsHD(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/29218/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/29218/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/29218/v1/model.glb\" alt=\"Wheelbarrow (Farm and Working Animals HD)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/29218/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/29218/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}},{"id":"29220","slug":"farm-and-working-animals-hd-feed-sacks-eb3fc385","title":"Feed Sacks (Farm and Working Animals HD)","summary":"Three stacked feed sacks, two on the ground and one across them.","description":"Three filled feed sacks stacked as they are left by the door, slumped under their own weight. Dimensions 1.07 x 0.82 x 0.83 m (X x Y x Z). Footprint-centred origin resting on the ground; metre units, +Y up, +Z forward. Smooth and flat-shaded construction with 1024 px procedural timber, stone and metal maps. Static geometry; no collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/farm-and-working-animals-hd-feed-sacks-eb3fc385","cdnUrl":"https://cdn.3dassets.dev/assets/29220/v1/model.glb","downloadUrl":"https://3dassets.dev/download/farm-and-working-animals-hd-feed-sacks-eb3fc385","thumbnailUrl":"https://cdn.3dassets.dev/assets/29220/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/29220/v1/poster.webp","blurhash":"UBC?id-=009E%O%MRND%00IV~VxvI8IUtT%f","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":254784,"triangles":3132,"vertices":1761,"meshes":2,"materials":2,"textures":2,"animations":[],"boundingBox":{"min":[-0.5364667773246765,0.000031980391289709864,-0.41341357445678295],"max":[0.5364667773246765,0.8198759634575611,0.41341357445678295]},"sizeMeters":[1.073,0.82,0.827],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":1,"publishedAt":"2026-09-08T03:58:56.193Z","updatedAt":"2026-09-08T04:08:15.303Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/29220/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function FeedSacksFarmAndWorkingAnimalsHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/29220/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/29220/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/29220/v1/model.glb\" alt=\"Feed Sacks (Farm and Working Animals HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/29220/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/29220/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"29219","slug":"farm-and-working-animals-hd-milk-churns-3a9c9514","title":"Milk Churns (Farm and Working Animals HD)","summary":"Three galvanised milk churns standing together; each lid lifts off.","description":"Three galvanised milk churns standing together on the yard, each with a lifting lid and two side handles. Dimensions 0.85 x 0.72 x 0.88 m (X x Y x Z). Footprint-centred origin resting on the ground; metre units, +Y up, +Z forward. Smooth and flat-shaded construction with 1024 px procedural timber, stone and metal maps. Static geometry; no collision or navigation data. Rigid node-transform clips: open and close. No skinning.","status":"published","url":"https://3dassets.dev/assets/farm-and-working-animals-hd-milk-churns-3a9c9514","cdnUrl":"https://cdn.3dassets.dev/assets/29219/v1/model.glb","downloadUrl":"https://3dassets.dev/download/farm-and-working-animals-hd-milk-churns-3a9c9514","thumbnailUrl":"https://cdn.3dassets.dev/assets/29219/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/29219/v1/poster.webp","blurhash":"U24_-0M^00Mx.ARjMwf800tR?bjZDitRxvRO","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"},{"slug":"animated","title":"Animated"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":220676,"triangles":1032,"vertices":2229,"meshes":4,"materials":1,"textures":1,"animations":["open","close"],"boundingBox":{"min":[-0.4250015071958597,-0.00000263853374643519,-0.4418855905532837],"max":[0.4250015071958597,0.7250095675821603,0.4418855905532837]},"sizeMeters":[0.85,0.725,0.884],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":1,"publishedAt":"2026-09-08T03:58:55.984Z","updatedAt":"2026-09-08T04:08:15.488Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/29219/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function MilkChurnsFarmAndWorkingAnimalsHD(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/29219/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/29219/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/29219/v1/model.glb\" alt=\"Milk Churns (Farm and Working Animals HD)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/29219/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/29219/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}},{"id":"29221","slug":"farm-and-working-animals-hd-chicken-coop-204edc5c","title":"Chicken Coop (Farm and Working Animals HD)","summary":"Raised timber chicken coop with a pitched roof, a cleated ramp and a pop hole hatch that lifts.","description":"Raised timber chicken coop on four legs, with a pitched felt roof, a cleated ramp to the pop hole and a hinged hatch over it. Dimensions 1.46 x 1.67 x 1.98 m (X x Y x Z). Footprint-centred origin resting on the ground; metre units, +Y up, +Z forward. Smooth and flat-shaded construction with 1024 px procedural timber, stone and metal maps. Static geometry; no collision or navigation data. Rigid node-transform clips: open and close. No skinning.","status":"published","url":"https://3dassets.dev/assets/farm-and-working-animals-hd-chicken-coop-204edc5c","cdnUrl":"https://cdn.3dassets.dev/assets/29221/v1/model.glb","downloadUrl":"https://3dassets.dev/download/farm-and-working-animals-hd-chicken-coop-204edc5c","thumbnailUrl":"https://cdn.3dassets.dev/assets/29221/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/29221/v1/poster.webp","blurhash":"U27vof#:0O5TxZ9wN@=]0#xY}YwMEM$%R-S2","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"},{"slug":"animated","title":"Animated"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":58460,"triangles":252,"vertices":586,"meshes":3,"materials":2,"textures":1,"animations":["open","close"],"boundingBox":{"min":[-0.7300011496217256,0.00002730578692555774,-0.9882813692092896],"max":[0.7300011496217256,1.6708634330017902,0.9882813692092896]},"sizeMeters":[1.46,1.671,1.977],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":1,"publishedAt":"2026-09-08T03:58:56.152Z","updatedAt":"2026-09-08T04:08:15.443Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/29221/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function ChickenCoopFarmAndWorkingAnimalsHD(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/29221/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/29221/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/29221/v1/model.glb\" alt=\"Chicken Coop (Farm and Working Animals HD)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/29221/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/29221/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}},{"id":"29222","slug":"farm-and-working-animals-hd-straw-bedding-patch-81542200","title":"Straw Bedding Patch (Farm and Working Animals HD)","summary":"Flat patch of scattered straw bedding, 2.40 m across, for dressing a stall or yard floor.","description":"Circular patch of scattered straw bedding for dressing a stall floor or a yard corner, 2.40 m across and 60 mm deep. Dimensions 2.40 x 0.10 x 2.40 m (X x Y x Z). Footprint-centred origin resting on the ground; metre units, +Y up, +Z forward. Smooth and flat-shaded construction with 1024 px procedural timber, stone and metal maps. Static geometry; no collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/farm-and-working-animals-hd-straw-bedding-patch-81542200","cdnUrl":"https://cdn.3dassets.dev/assets/29222/v1/model.glb","downloadUrl":"https://3dassets.dev/download/farm-and-working-animals-hd-straw-bedding-patch-81542200","thumbnailUrl":"https://cdn.3dassets.dev/assets/29222/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/29222/v1/poster.webp","blurhash":"UCA^8ixt01R%t6a{WBj[00RQ~oofNHjboyWU","category":{"slug":"nature","title":"Nature & Landscape"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":210088,"triangles":592,"vertices":903,"meshes":1,"materials":1,"textures":1,"animations":[],"boundingBox":{"min":[-1.2000000476837158,0.0000473024498040403,-1.2000000476837158],"max":[1.2000000476837158,0.09995269904031208,1.2000000476837158]},"sizeMeters":[2.4,0.1,2.4],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":1,"publishedAt":"2026-09-08T03:58:56.222Z","updatedAt":"2026-09-08T04:08:15.238Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/29222/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function StrawBeddingPatchFarmAndWorkingAnimalsHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/29222/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/29222/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/29222/v1/model.glb\" alt=\"Straw Bedding Patch (Farm and Working Animals HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/29222/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/29222/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"29223","slug":"farm-and-working-animals-hd-mounting-block-59c3ab5c","title":"Mounting Block (Farm and Working Animals HD)","summary":"Three step stone mounting block, 0.72 m to the top tread.","description":"Three step stone mounting block with a capping slab, 0.72 m to the top tread. Dimensions 0.96 x 0.77 x 1.01 m (X x Y x Z). Footprint-centred origin resting on the ground; metre units, +Y up, +Z forward. Smooth and flat-shaded construction with 1024 px procedural timber, stone and metal maps. Static geometry; no collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/farm-and-working-animals-hd-mounting-block-59c3ab5c","cdnUrl":"https://cdn.3dassets.dev/assets/29223/v1/model.glb","downloadUrl":"https://3dassets.dev/download/farm-and-working-animals-hd-mounting-block-59c3ab5c","thumbnailUrl":"https://cdn.3dassets.dev/assets/29223/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/29223/v1/poster.webp","blurhash":"U4ECtR.7004.?b004n-:00IBIBoN?b~p%Mt6","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":190984,"triangles":48,"vertices":112,"meshes":1,"materials":1,"textures":1,"animations":[],"boundingBox":{"min":[-0.48003280286506333,-0.00003418663174031833,-0.5049999952316284],"max":[0.48003280286506333,0.770034167558254,0.5049999952316284]},"sizeMeters":[0.96,0.77,1.01],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":1,"publishedAt":"2026-09-08T03:58:56.513Z","updatedAt":"2026-09-08T04:08:15.196Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/29223/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function MountingBlockFarmAndWorkingAnimalsHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/29223/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/29223/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/29223/v1/model.glb\" alt=\"Mounting Block (Farm and Working Animals HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/29223/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/29223/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"29224","slug":"farm-and-working-animals-hd-tractor-tyre-abc542b8","title":"Tractor Tyre (Farm and Working Animals HD)","summary":"Worn tractor tyre lying flat with a lugged tread, used as a yard feeder.","description":"Worn tractor tyre lying flat on the yard with a lugged tread and a scatter of hay in the middle, as it is used for feeding. Dimensions 1.50 x 0.43 x 1.49 m (X x Y x Z). Footprint-centred origin resting on the ground; metre units, +Y up, +Z forward. Smooth and flat-shaded construction with 1024 px procedural timber, stone and metal maps. Static geometry; no collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/farm-and-working-animals-hd-tractor-tyre-abc542b8","cdnUrl":"https://cdn.3dassets.dev/assets/29224/v1/model.glb","downloadUrl":"https://3dassets.dev/download/farm-and-working-animals-hd-tractor-tyre-abc542b8","thumbnailUrl":"https://cdn.3dassets.dev/assets/29224/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/29224/v1/poster.webp","blurhash":"U13[o3Sg01njbbn%RjWV00n%~VbasCSg%2so","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":230576,"triangles":1280,"vertices":1110,"meshes":2,"materials":2,"textures":2,"animations":[],"boundingBox":{"min":[-0.75,0.0000170873853289899,-0.7458800012207404],"max":[0.75,0.430017124817367,0.7458800012207404]},"sizeMeters":[1.5,0.43,1.492],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":1,"publishedAt":"2026-09-08T03:58:56.864Z","updatedAt":"2026-09-08T04:08:15.154Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/29224/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function TractorTyreFarmAndWorkingAnimalsHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/29224/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/29224/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/29224/v1/model.glb\" alt=\"Tractor Tyre (Farm and Working Animals HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/29224/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/29224/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"29225","slug":"farm-and-working-animals-hd-working-farm-7f55f946-starter-scene","title":"Working Farmyard (Farm and Working Animals HD)","summary":"A working farmyard at true scale: a fenced paddock of post and rail with the riding horses, the draught horse, the pony and a foal in it, a five bar gate on to the yard, cattle round the feed trough on the east rail and the sheep grouped by the water trough and hay rack....","description":"A working farmyard at true scale: a fenced paddock of post and rail with the riding horses, the draught horse, the pony and a foal in it, a five bar gate on to the yard, cattle round the feed trough on the east rail and the sheep grouped by the water trough and hay rack. Across the top of the yard a range of three loose boxes with a stable door hung in the middle one, bedding straw in the outer two, and the muck heap, barrow, milk churns, feed sacks and stacked hay bales along the yard strip in front of them. East of the paddock a fenced poultry run holds the coop, the hens, cockerel, chicks, duck, goose and turkey, with a border collie in the working crouch at its gate end. Static layout of pack instances; no collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/farm-and-working-animals-hd-working-farm-7f55f946-starter-scene","cdnUrl":"https://cdn.3dassets.dev/assets/29225/v1/model.glb","downloadUrl":"https://3dassets.dev/download/farm-and-working-animals-hd-working-farm-7f55f946-starter-scene","thumbnailUrl":"https://cdn.3dassets.dev/assets/29225/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/29225/v1/poster.webp","blurhash":"U27mjE.R029Ga0n$S~xb00H@~U-:yWX9vgE0","category":{"slug":"environments","title":"Environments & Scenes"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":7777032,"triangles":523564,"vertices":311467,"meshes":135,"materials":16,"textures":4,"animations":[],"boundingBox":{"min":[-9.852521223098046,-0.00009266114392825209,-4.613954132810162],"max":[16.57999999821186,3.069999952316284,10.840000033378601]},"sizeMeters":[26.433,3.07,15.454],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":1,"publishedAt":"2026-09-08T03:58:59.081Z","updatedAt":"2026-09-08T04:08:15.120Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/29225/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function WorkingFarmyardFarmAndWorkingAnimalsHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/29225/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/29225/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/29225/v1/model.glb\" alt=\"Working Farmyard (Farm and Working Animals HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/29225/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/29225/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}],"demo":null}}