{"data":{"id":162,"slug":"car-factory-production-line","title":"Car Factory Production Line","summary":"A complete car assembly plant: an invented hatchback in six build stages, press and body shop, paint shop, trim and final assembly, end of line testing, a modular 6 m hall kit, logistics and posed workers.","description":"Seventy four distinct designs and one colour variant for a start to finish car factory, plus two assembled scenes. The car is an original compact hatchback 4.10 m long, modelled at every stage the plant carries it through: bare rolling chassis, body in white, primed shell, painted shell on its skid, trimmed body hanging from a carrier and the finished car on its wheels, with a second body colour. Around it: a stamping press with a travelling ram, coil and blank stock, panel racks, six axis welding robots, robot guarding with a hinged gate, a framing gate, skid conveyor straights and a corner; a paint booth, a bell atomiser robot, a curing oven with a lifting end door, an e-coat dip tank whose carrier rolls a body over, sealer and mixing stations; the overhead carrier rail and hanger, the marriage lift, skillet platforms, glass and wheel fitting stations, engine stands, seat and flow racks, kitting carts and andon towers; a roller test bed, alignment bay, water leak and light tunnels; a modular hall kit on a 6.00 m bay and an 8.00 m eaves with columns, cladding, window bands, roller and personnel doors, trusses, roof deck, ridge lanterns, a mezzanine walkway and stair and marked floor tiles; and a forklift, a tugger train, an automated mover, pallets, stillages and five posed worker figures. Metres, +Y up, +Z forward, grounded origins throughout apart from the hanging trimmed body. Rigid node transform clips on doors, bonnets, wheels, rollers, robot arms, the press ram, the shutter and the lifting tables; no skinning anywhere and the workers are static posed geometry. No manufacturer name, badge or real car likeness, and every sign and label is blank. Original AI assisted CC0 geometry.","url":"https://3dassets.dev/packs/car-factory-production-line","coverUrl":"https://cdn.3dassets.dev/assets/27866/v1/poster.webp","assetCount":77,"aiGenerated":true,"aiGeneratedAssetCount":77,"aiModels":["Claude Fable 5.1"],"aiModelUnspecifiedCount":0,"featured":true,"licenseLabel":"CC0 1.0 Universal","totalBytes":7263984,"totalTriangles":345948,"starterScene":{"id":"27866","slug":"car-factory-production-line-body-to-fini-df38da0c-starter-scene","title":"Body to Finish Line (Car Factory Production Line)","summary":"A 48 by 18 m car assembly plant built from the hall kit: nine roof trusses on twenty two steel columns, a closed back wall and both end walls with a roller shutter, a window band and personnel doors, a deck and ridge lantern roof over the back half and a mezzanine walkway...","description":"A 48 by 18 m car assembly plant built from the hall kit: nine roof trusses on twenty two steel columns, a closed back wall and both end walls with a roller shutter, a window band and personnel doors, a deck and ridge lantern roof over the back half and a mezzanine walkway with its stair along the back. The front wall is left out and the near roof slope with it, so the hall is cut away towards the viewer and the whole line is in view. Down the back of the hall the line runs left to right from the stamping press, its steel coil and blank stack, through a fenced framing cell with two welding robots and a body in white on the skid conveyor, into the e-coat tank, the paint booth with its bell atomiser robot and a painted shell inside, and out through the curing oven and its end door. Down the front, a trimmed body hangs from the overhead carrier over the marriage lift with a rolling chassis on it, a worker fits a dashboard on the skillet platform, the wheel station stands beside its tyre stack and the glass robot, and two finished cars sit on the roller test bed and in the delivery lane. Andon towers, flow racks, kitting carts, engine stands, a forklift, a tugger train and an automated mover fill the aisles, with an inspector and a supervisor on the floor.","status":"published","url":"https://3dassets.dev/assets/car-factory-production-line-body-to-fini-df38da0c-starter-scene","cdnUrl":"https://cdn.3dassets.dev/assets/27866/v1/model.glb","downloadUrl":"https://3dassets.dev/download/car-factory-production-line-body-to-fini-df38da0c-starter-scene","thumbnailUrl":"https://cdn.3dassets.dev/assets/27866/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27866/v1/poster.webp","blurhash":"U7DcdltR00%N_2_NNGD$00%3_3D%4n00%2x]","category":{"slug":"environments","title":"Environments & Scenes"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":2639212,"triangles":146336,"vertices":142570,"meshes":429,"materials":12,"textures":1,"animations":[],"boundingBox":{"min":[-24.360000014305115,-0.10000353907421561,-9.519773543122945],"max":[24.471204565232522,10.239893185216834,9.360000014305115]},"sizeMeters":[48.831,10.34,18.88],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":10,"publishedAt":"2026-09-08T00:58:10.695Z","updatedAt":"2026-09-08T04:08:15.059Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27866/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function BodyToFinishLineCarFactoryProductionLine(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/27866/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27866/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27866/v1/model.glb\" alt=\"Body to Finish Line (Car Factory Production Line)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27866/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27866/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},"assets":[{"id":"27792","slug":"car-factory-production-line-bare-rolling-chassis-6214a7e1","title":"Bare Rolling Chassis (Car Factory Production Line)","summary":"Free 3D model of a bare car rolling chassis on a factory stand: floorpan, subframes, engine cradle and suspension arms with no wheels or body, for a car factory assembly line game asset kit.","description":"Free 3D model of a bare car rolling chassis on a factory stand: floorpan, subframes, engine cradle and suspension arms with no wheels or body, for a car factory assembly line game asset kit. Dimensions 1.74 by 0.97 by 3.57 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Stage one of six on the line. Floorpan, front and rear subframes, engine cradle, exhaust run, fuel tank and lower arms with hub carriers, carried on a blue wheeled floor stand. No wheels, no body panels and no doors. The stand, the brake pipes and the wiring are fixed geometry; nothing on this model moves. Car plant palette: light grey epoxy floor, safety yellow, white plant steel, charcoal, safety orange, equipment blue, two gloss body colours, matt primer, skin, glass and emissive amber. Standard PBR materials with embedded procedural maps. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/car-factory-production-line-bare-rolling-chassis-6214a7e1","cdnUrl":"https://cdn.3dassets.dev/assets/27792/v1/model.glb","downloadUrl":"https://3dassets.dev/download/car-factory-production-line-bare-rolling-chassis-6214a7e1","thumbnailUrl":"https://cdn.3dassets.dev/assets/27792/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27792/v1/poster.webp","blurhash":"UDBzIOog00IU~qM{IAt700M{?b%M00%N-=Rj","category":{"slug":"vehicles","title":"Vehicles"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":63948,"triangles":2936,"vertices":2714,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.8699880754245146,0.00004257134647317473,-1.7299998998641968],"max":[0.8699880754245146,0.9700552157153397,1.840000033378601]},"sizeMeters":[1.74,0.97,3.57],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":1,"publishedAt":"2026-09-08T00:57:39.273Z","updatedAt":"2026-09-08T02:07:14.063Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27792/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function BareRollingChassisCarFactoryProductionLine(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/27792/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27792/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27792/v1/model.glb\" alt=\"Bare Rolling Chassis (Car Factory Production Line)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27792/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27792/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"27793","slug":"car-factory-production-line-body-in-white-shell-461ceee3","title":"Body In White Shell (Car Factory Production Line)","summary":"Free 3D model of a car body in white: a raw pressed steel hatchback shell with hinged doors and bonnet, no glass and no paint, for a car factory game asset kit.","description":"Free 3D model of a car body in white: a raw pressed steel hatchback shell with hinged doors and bonnet, no glass and no paint, for a car factory game asset kit. Dimensions 2.00 by 1.25 by 3.98 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Animated pivot nodes: car-door-fr at (0.82, 0.36, 1.12) m; car-door-rr at (0.82, 0.36, -0.02) m; car-door-fl at (-0.82, 0.36, 1.12) m; car-door-rl at (-0.82, 0.36, -0.02) m; bonnet at (0.00, 0.71, 0.77) m. Stage two of six. The shell straight out of the framing station: bare pressed steel, exposed roof channel welds and an unfinished aperture flange, four doors hung on their real hinge lines and the bonnet on its cowl hinge. No glass, no trim, no wheels. Wiring, sealer and underbody coatings are not on it yet. Car plant palette: light grey epoxy floor, safety yellow, white plant steel, charcoal, safety orange, equipment blue, two gloss body colours, matt primer, skin, glass and emissive amber. Standard PBR materials with embedded procedural maps. Rigid node-transform clips: door-open, door-close, bonnet-open and bonnet-close. No skinning. No collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/car-factory-production-line-body-in-white-shell-461ceee3","cdnUrl":"https://cdn.3dassets.dev/assets/27793/v1/model.glb","downloadUrl":"https://3dassets.dev/download/car-factory-production-line-body-in-white-shell-461ceee3","thumbnailUrl":"https://cdn.3dassets.dev/assets/27793/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27793/v1/poster.webp","blurhash":"U9DJS7?b00D%-qD%D%%M00D%~q%M9F_3?cIU","category":{"slug":"vehicles","title":"Vehicles"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"},{"slug":"animated","title":"Animated"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":75848,"triangles":4440,"vertices":3840,"meshes":13,"materials":3,"textures":0,"animations":["door-open","door-close","bonnet-open","bonnet-close"],"boundingBox":{"min":[-0.9994985431641329,-0.00011982343185734656,-1.9900000095367432],"max":[0.9994985431641329,1.2496198596714814,1.9900000095367432]},"sizeMeters":[1.999,1.25,3.98],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":1,"publishedAt":"2026-09-08T00:57:39.299Z","updatedAt":"2026-09-08T02:07:11.923Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27793/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function BodyInWhiteShellCarFactoryProductionLine(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/27793/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27793/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27793/v1/model.glb\" alt=\"Body In White Shell (Car Factory Production Line)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27793/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27793/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}},{"id":"27794","slug":"car-factory-production-line-primed-shell-2b99f8b2","title":"Primed Shell (Car Factory Production Line)","summary":"Free 3D model of a primed car body shell in matt grey with seam sealer beads, hinged doors and bonnet, for a car factory paint shop game asset kit.","description":"Free 3D model of a primed car body shell in matt grey with seam sealer beads, hinged doors and bonnet, for a car factory paint shop game asset kit. Dimensions 2.00 by 1.25 by 3.98 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Animated pivot nodes: car-door-fr at (0.82, 0.36, 1.12) m; car-door-rr at (0.82, 0.36, -0.02) m; car-door-fl at (-0.82, 0.36, 1.12) m; car-door-rl at (-0.82, 0.36, -0.02) m; bonnet at (0.00, 0.71, 0.77) m. Stage three of six. The shell after e-coat and primer: an even matt grey with seam sealer laid along the roof channels, the cowl shut line and the floor tunnel. Four doors and the bonnet hinge as before. No glass, trim or wheels. Car plant palette: light grey epoxy floor, safety yellow, white plant steel, charcoal, safety orange, equipment blue, two gloss body colours, matt primer, skin, glass and emissive amber. Standard PBR materials with embedded procedural maps. Rigid node-transform clips: door-open, door-close, bonnet-open and bonnet-close. No skinning. No collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/car-factory-production-line-primed-shell-2b99f8b2","cdnUrl":"https://cdn.3dassets.dev/assets/27794/v1/model.glb","downloadUrl":"https://3dassets.dev/download/car-factory-production-line-primed-shell-2b99f8b2","thumbnailUrl":"https://cdn.3dassets.dev/assets/27794/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27794/v1/poster.webp","blurhash":"U6BzFD_3009F%M9FD%%M00D%~q-;9F~q?bIU","category":{"slug":"vehicles","title":"Vehicles"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"},{"slug":"animated","title":"Animated"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":72192,"triangles":4116,"vertices":3562,"meshes":13,"materials":3,"textures":0,"animations":["door-open","door-close","bonnet-open","bonnet-close"],"boundingBox":{"min":[-0.9994985431641329,0.00005943419844767206,-1.9900000095367432],"max":[0.9994985431641329,1.2500911011369198,1.9900000095367432]},"sizeMeters":[1.999,1.25,3.98],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":1,"publishedAt":"2026-09-08T00:57:39.326Z","updatedAt":"2026-09-08T02:07:09.730Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27794/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function PrimedShellCarFactoryProductionLine(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/27794/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27794/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27794/v1/model.glb\" alt=\"Primed Shell (Car Factory Production Line)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27794/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27794/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}},{"id":"27791","slug":"car-factory-production-line-painted-shell-on-skid-4334e3c9","title":"Painted Shell On Skid (Car Factory Production Line)","summary":"Free 3D model of a gloss painted car body shell on a paint shop skid, with hinged doors and bonnet and no glass or wheels, for a car factory game asset kit.","description":"Free 3D model of a gloss painted car body shell on a paint shop skid, with hinged doors and bonnet and no glass or wheels, for a car factory game asset kit. Dimensions 2.00 by 1.72 by 3.98 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Animated pivot nodes: car-door-fr at (0.82, 0.83, 1.12) m; car-door-rr at (0.82, 0.83, -0.02) m; car-door-fl at (-0.82, 0.83, 1.12) m; car-door-rl at (-0.82, 0.83, -0.02) m; bonnet at (0.00, 1.18, 0.77) m. Stage four of six. The shell out of the paint booth in a bright original colour, sitting on a steel paint skid that carries it through the ovens. Doors and bonnet still hinge; there is no glass, no trim and no wheels. The skid is part of this model and does not move. Car plant palette: light grey epoxy floor, safety yellow, white plant steel, charcoal, safety orange, equipment blue, two gloss body colours, matt primer, skin, glass and emissive amber. Standard PBR materials with embedded procedural maps. Rigid node-transform clips: door-open, door-close, bonnet-open and bonnet-close. No skinning. No collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/car-factory-production-line-painted-shell-on-skid-4334e3c9","cdnUrl":"https://cdn.3dassets.dev/assets/27791/v1/model.glb","downloadUrl":"https://3dassets.dev/download/car-factory-production-line-painted-shell-on-skid-4334e3c9","thumbnailUrl":"https://cdn.3dassets.dev/assets/27791/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27791/v1/poster.webp","blurhash":"U8Cgr$=d0|9]|uEfAX$+0yAX=0,r1y=e]-NG","category":{"slug":"vehicles","title":"Vehicles"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"},{"slug":"animated","title":"Animated"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":81504,"triangles":4548,"vertices":3932,"meshes":14,"materials":4,"textures":0,"animations":["door-open","door-close","bonnet-open","bonnet-close"],"boundingBox":{"min":[-0.9994985431641329,-0.000059661183574588605,-1.9900000095367432],"max":[0.9994985431641329,1.7149405842789922,1.9900000095367432]},"sizeMeters":[1.999,1.715,3.98],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":1,"publishedAt":"2026-09-08T00:57:39.258Z","updatedAt":"2026-09-08T02:07:16.197Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27791/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function PaintedShellOnSkidCarFactoryProductionLine(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/27791/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27791/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27791/v1/model.glb\" alt=\"Painted Shell On Skid (Car Factory Production Line)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27791/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27791/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}},{"id":"27795","slug":"car-factory-production-line-trimmed-body-on-carrier-553184f0","title":"Trimmed Body On Carrier (Car Factory Production Line)","summary":"Free 3D model of a trimmed car body hanging from an overhead carrier: painted, glazed, with seats and dashboard fitted and no wheels, for a car factory assembly line kit.","description":"Free 3D model of a trimmed car body hanging from an overhead carrier: painted, glazed, with seats and dashboard fitted and no wheels, for a car factory assembly line kit. Dimensions 2.00 by 1.31 by 4.04 m (X by Y by Z). Metre units, +Y up, +Z front; the origin is not on the ground, see below. Animated pivot nodes: car-door-fr at (0.82, -0.89, 1.12) m; car-door-rr at (0.82, -0.89, -0.02) m; car-door-fl at (-0.82, -0.89, 1.12) m; car-door-rl at (-0.82, -0.89, -0.02) m; bonnet at (0.00, -0.54, 0.77) m. Stage five of six, and the only model in this pack that is not grounded. The origin sits at the centre of the roof, at the point where the overhead carrier lifting frame clamps the four blue lugs, so dropping it under a carrier rail needs no offset: the body hangs entirely below y = 0. Painted, glazed, with front seats, rear bench, dashboard and steering wheel visible through the openings. Doors and bonnet hinge; there are no wheels. The lifting lugs, the harness and the carpet are fixed geometry. Car plant palette: light grey epoxy floor, safety yellow, white plant steel, charcoal, safety orange, equipment blue, two gloss body colours, matt primer, skin, glass and emissive amber. Standard PBR materials with embedded procedural maps. Rigid node-transform clips: door-open, door-close, bonnet-open and bonnet-close. No skinning. No collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/car-factory-production-line-trimmed-body-on-carrier-553184f0","cdnUrl":"https://cdn.3dassets.dev/assets/27795/v1/model.glb","downloadUrl":"https://3dassets.dev/download/car-factory-production-line-trimmed-body-on-carrier-553184f0","thumbnailUrl":"https://cdn.3dassets.dev/assets/27795/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27795/v1/poster.webp","blurhash":"U8B_l8?H0eR4xaAWI:#-00E1^kk=E1|^=yKO","category":{"slug":"vehicles","title":"Vehicles"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"},{"slug":"animated","title":"Animated"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":122776,"triangles":6484,"vertices":5780,"meshes":18,"materials":5,"textures":0,"animations":["door-open","door-close","bonnet-open","bonnet-close"],"boundingBox":{"min":[-0.9994831668406381,-1.2449405709052002,-2.0199999809265137],"max":[0.9994831668406381,0.07004013113125876,2.021199941635132]},"sizeMeters":[1.999,1.315,4.041],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":1,"publishedAt":"2026-09-08T00:57:40.896Z","updatedAt":"2026-09-08T02:07:07.409Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27795/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function TrimmedBodyOnCarrierCarFactoryProductionLine(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/27795/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27795/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27795/v1/model.glb\" alt=\"Trimmed Body On Carrier (Car Factory Production Line)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27795/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27795/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}},{"id":"27798","slug":"car-factory-production-line-finished-compact-hatchback-03e14d24","title":"Finished Compact Hatchback (Car Factory Production Line)","summary":"Free 3D model of a finished compact hatchback car, an original design 4.1 m long with hinged doors, a hinged bonnet and rolling wheels, for a car factory game asset kit.","description":"Free 3D model of a finished compact hatchback car, an original design 4.1 m long with hinged doors, a hinged bonnet and rolling wheels, for a car factory game asset kit. Dimensions 2.00 by 1.47 by 4.04 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Animated pivot nodes: car-door-fr at (0.82, 0.58, 1.12) m; car-door-rr at (0.82, 0.58, -0.02) m; car-door-fl at (-0.82, 0.58, 1.12) m; car-door-rl at (-0.82, 0.58, -0.02) m; bonnet at (0.00, 0.93, 0.77) m; wheel-fr at (0.79, 0.32, 1.30) m; wheel-fl at (-0.79, 0.32, 1.30) m; wheel-rr at (0.79, 0.32, -1.30) m; wheel-rl at (-0.79, 0.32, -1.30) m. Stage six of six: the car as it leaves the line. An invented five door hatchback on a 2.60 m wheelbase, glazed and trimmed, on 0.64 m wheels. No manufacturer, model name, badge or real car likeness: the grille, lamps and panel breaks are original and every surface is blank. Suspension, steering linkage, wipers and the exhaust note nothing: only the doors, the bonnet and the four wheels move. Car plant palette: light grey epoxy floor, safety yellow, white plant steel, charcoal, safety orange, equipment blue, two gloss body colours, matt primer, skin, glass and emissive amber. Standard PBR materials with embedded procedural maps. Rigid node-transform clips: door-open, door-close, bonnet-open, bonnet-close and roll. No skinning. No collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/car-factory-production-line-finished-compact-hatchback-03e14d24","cdnUrl":"https://cdn.3dassets.dev/assets/27798/v1/model.glb","downloadUrl":"https://3dassets.dev/download/car-factory-production-line-finished-compact-hatchback-03e14d24","thumbnailUrl":"https://cdn.3dassets.dev/assets/27798/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27798/v1/poster.webp","blurhash":"U6BxvP?H00MJ^kFd9[v~009t~CyD0K[W^QO?","category":{"slug":"vehicles","title":"Vehicles"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"},{"slug":"animated","title":"Animated"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":121688,"triangles":6532,"vertices":6412,"meshes":25,"materials":4,"textures":0,"animations":["door-open","door-close","bonnet-open","bonnet-close","roll"],"boundingBox":{"min":[-0.9994831668406381,7.152557379708213e-9,-2.0199999809265137],"max":[0.9994831668406381,1.4649405842789922,2.021199941635132]},"sizeMeters":[1.999,1.465,4.041],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":1,"publishedAt":"2026-09-08T00:57:40.980Z","updatedAt":"2026-09-08T02:07:03.030Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27798/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function FinishedCompactHatchbackCarFactoryProductionLine(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/27798/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27798/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27798/v1/model.glb\" alt=\"Finished Compact Hatchback (Car Factory Production Line)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27798/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27798/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}},{"id":"27796","slug":"car-factory-production-line-finished-compact-hatchback-dc2c38a2","title":"Finished Compact Hatchback Teal (Car Factory Production Line)","summary":"Free 3D model of a finished compact hatchback car in a second factory colour, an original design with hinged doors, bonnet and rolling wheels, for a car factory game asset kit.","description":"Free 3D model of a finished compact hatchback car in a second factory colour, an original design with hinged doors, bonnet and rolling wheels, for a car factory game asset kit. Dimensions 2.00 by 1.47 by 4.04 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Animated pivot nodes: car-door-fr at (0.82, 0.58, 1.12) m; car-door-rr at (0.82, 0.58, -0.02) m; car-door-fl at (-0.82, 0.58, 1.12) m; car-door-rl at (-0.82, 0.58, -0.02) m; bonnet at (0.00, 0.93, 0.77) m; wheel-fr at (0.79, 0.32, 1.30) m; wheel-fl at (-0.79, 0.32, 1.30) m; wheel-rr at (0.79, 0.32, -1.30) m; wheel-rl at (-0.79, 0.32, -1.30) m. Colour variant of the finished car for the second body colour running down the same line. Identical geometry, pivots and clips; only the body colour changes. Car plant palette: light grey epoxy floor, safety yellow, white plant steel, charcoal, safety orange, equipment blue, two gloss body colours, matt primer, skin, glass and emissive amber. Standard PBR materials with embedded procedural maps. Rigid node-transform clips: door-open, door-close, bonnet-open, bonnet-close and roll. No skinning. No collision or navigation data. Colour variant of finished-compact-hatchback.","status":"published","url":"https://3dassets.dev/assets/car-factory-production-line-finished-compact-hatchback-dc2c38a2","cdnUrl":"https://cdn.3dassets.dev/assets/27796/v1/model.glb","downloadUrl":"https://3dassets.dev/download/car-factory-production-line-finished-compact-hatchback-dc2c38a2","thumbnailUrl":"https://cdn.3dassets.dev/assets/27796/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27796/v1/poster.webp","blurhash":"U66cE1.94TE0%~ivMcXS00H?.m%M8wTxyYwJ","category":{"slug":"vehicles","title":"Vehicles"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"},{"slug":"animated","title":"Animated"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":121736,"triangles":6532,"vertices":6412,"meshes":25,"materials":4,"textures":0,"animations":["door-open","door-close","bonnet-open","bonnet-close","roll"],"boundingBox":{"min":[-0.9994831668406381,7.152557379708213e-9,-2.0199999809265137],"max":[0.9994831668406381,1.4649405842789922,2.021199941635132]},"sizeMeters":[1.999,1.465,4.041],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":1,"publishedAt":"2026-09-08T00:57:40.956Z","updatedAt":"2026-09-08T02:07:05.249Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27796/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function FinishedCompactHatchbackTealCarFactoryProductionLine(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/27796/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27796/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27796/v1/model.glb\" alt=\"Finished Compact Hatchback Teal (Car Factory Production Line)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27796/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27796/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}},{"id":"27797","slug":"car-factory-production-line-stamping-press-bbb13c43","title":"Stamping Press (Car Factory Production Line)","summary":"Free 3D model of a stamping press for a car factory press shop: a 5.2 m tall steel press with a bolster, a flywheel drive and a ram that travels, as a game asset.","description":"Free 3D model of a stamping press for a car factory press shop: a 5.2 m tall steel press with a bolster, a flywheel drive and a ram that travels, as a game asset. Dimensions 3.85 by 5.60 by 2.96 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Animated pivot nodes: ram at (0.00, 1.23, 0.00) m. The ram rests down on the orange die in the bolster and lifts 0.42 m clear on the open clip, returning on close. The bolster, the uprights, the crown, the flywheel, the control desk and the yellow light curtain posts are all fixed; the die itself, the hydraulics and the scrap chute are modelled as solid geometry and do not move. Car plant palette: light grey epoxy floor, safety yellow, white plant steel, charcoal, safety orange, equipment blue, two gloss body colours, matt primer, skin, glass and emissive amber. Standard PBR materials with embedded procedural maps. Rigid node-transform clips: open and close. No skinning. No collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/car-factory-production-line-stamping-press-bbb13c43","cdnUrl":"https://cdn.3dassets.dev/assets/27797/v1/model.glb","downloadUrl":"https://3dassets.dev/download/car-factory-production-line-stamping-press-bbb13c43","thumbnailUrl":"https://cdn.3dassets.dev/assets/27797/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27797/v1/poster.webp","blurhash":"U7B|pb~p00006DS8#inf00IV-pof~QnyD*bJ","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"},{"slug":"animated","title":"Animated"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":51020,"triangles":2148,"vertices":1971,"meshes":7,"materials":5,"textures":0,"animations":["open","close"],"boundingBox":{"min":[-1.6000116977536085,0,-1.250121732717773],"max":[2.2500116739117506,5.599999904632568,1.7064522811542966]},"sizeMeters":[3.85,5.6,2.957],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T00:57:40.974Z","updatedAt":"2026-09-08T00:57:41.074Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27797/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function StampingPressCarFactoryProductionLine(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/27797/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27797/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27797/v1/model.glb\" alt=\"Stamping Press (Car Factory Production Line)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27797/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27797/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}},{"id":"27799","slug":"car-factory-production-line-steel-coil-on-cradle-293b499d","title":"Steel Coil On Cradle (Car Factory Production Line)","summary":"Free 3D model of a coil of steel strip on a factory cradle: a 1.64 m wide sheet coil for a car factory press shop game asset kit.","description":"Free 3D model of a coil of steel strip on a factory cradle: a 1.64 m wide sheet coil for a car factory press shop game asset kit. Dimensions 1.90 by 1.80 by 1.68 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. A 1.64 m diameter coil of cold rolled strip sitting in a two saddle steel cradle with yellow edge guards, the loose end of the strip lifted clear at the top. Static geometry; the coil does not turn and there is no decoiler mandrel modelled. Car plant palette: light grey epoxy floor, safety yellow, white plant steel, charcoal, safety orange, equipment blue, two gloss body colours, matt primer, skin, glass and emissive amber. Standard PBR materials with embedded procedural maps. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/car-factory-production-line-steel-coil-on-cradle-293b499d","cdnUrl":"https://cdn.3dassets.dev/assets/27799/v1/model.glb","downloadUrl":"https://3dassets.dev/download/car-factory-production-line-steel-coil-on-cradle-293b499d","thumbnailUrl":"https://cdn.3dassets.dev/assets/27799/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27799/v1/poster.webp","blurhash":"UDGb#Q~q004nIVt7M{IU00IUWBofRiWB-=t7","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":26724,"triangles":1092,"vertices":1082,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.949999988079071,-0.000016797728347506258,-0.8400601109223024],"max":[0.949999988079071,1.8000167500446316,0.8400601109223024]},"sizeMeters":[1.9,1.8,1.68],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T00:57:42.585Z","updatedAt":"2026-09-08T00:57:42.699Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27799/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function SteelCoilOnCradleCarFactoryProductionLine(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/27799/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27799/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27799/v1/model.glb\" alt=\"Steel Coil On Cradle (Car Factory Production Line)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27799/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27799/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"27801","slug":"car-factory-production-line-blank-stack-99aa677c","title":"Blank Stack (Car Factory Production Line)","summary":"Free 3D model of a stack of stamped steel blanks on a pallet for a car factory press shop: sixteen sheets ready for the press, as a game asset.","description":"Free 3D model of a stack of stamped steel blanks on a pallet for a car factory press shop: sixteen sheets ready for the press, as a game asset. Dimensions 1.70 by 0.55 by 1.20 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Sixteen flat 1.52 by 1.02 m blanks stacked on a steel shod pallet with a yellow height marker across the front. The sheets are slightly out of register with each other, the way a real stack sits. Static geometry with no rig. Car plant palette: light grey epoxy floor, safety yellow, white plant steel, charcoal, safety orange, equipment blue, two gloss body colours, matt primer, skin, glass and emissive amber. Standard PBR materials with embedded procedural maps. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/car-factory-production-line-blank-stack-99aa677c","cdnUrl":"https://cdn.3dassets.dev/assets/27801/v1/model.glb","downloadUrl":"https://3dassets.dev/download/car-factory-production-line-blank-stack-99aa677c","thumbnailUrl":"https://cdn.3dassets.dev/assets/27801/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27801/v1/poster.webp","blurhash":"UAD]rG?Z00a#~q-:M_M_00M}~qM_009Gt9og","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":45816,"triangles":2160,"vertices":1878,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.8500000238418579,-0.00003998106297045667,-0.601235034553686],"max":[0.8500000238418579,0.5450007740641134,0.601235034553686]},"sizeMeters":[1.7,0.545,1.202],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T00:57:42.647Z","updatedAt":"2026-09-08T00:57:42.756Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27801/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function BlankStackCarFactoryProductionLine(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/27801/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27801/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27801/v1/model.glb\" alt=\"Blank Stack (Car Factory Production Line)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27801/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27801/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"27802","slug":"car-factory-production-line-stamped-door-panel-rack-98762b71","title":"Stamped Door Panel Rack (Car Factory Production Line)","summary":"Free 3D model of a rack of stamped car door panels standing on edge, for a car factory press shop or body shop game asset kit.","description":"Free 3D model of a rack of stamped car door panels standing on edge, for a car factory press shop or body shop game asset kit. Dimensions 2.30 by 1.64 by 1.10 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Five pressed outer door skins standing on edge in a blue steel A frame rack with dark rubber feet under each panel. The panels are original generic pressings with no badge, handle cut or manufacturer detail. Static geometry with no rig. Car plant palette: light grey epoxy floor, safety yellow, white plant steel, charcoal, safety orange, equipment blue, two gloss body colours, matt primer, skin, glass and emissive amber. Standard PBR materials with embedded procedural maps. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/car-factory-production-line-stamped-door-panel-rack-98762b71","cdnUrl":"https://cdn.3dassets.dev/assets/27802/v1/model.glb","downloadUrl":"https://3dassets.dev/download/car-factory-production-line-stamped-door-panel-rack-98762b71","thumbnailUrl":"https://cdn.3dassets.dev/assets/27802/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27802/v1/poster.webp","blurhash":"U8A-SO-?00Rk8^%hxvIS00E1-Rr;~qSQN#n3","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":43656,"triangles":2052,"vertices":1777,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-1.1513773202896118,-0.000058111370794033945,-0.5500201176333901],"max":[1.1513773202896118,1.6400580970656793,0.5500201176333901]},"sizeMeters":[2.303,1.64,1.1],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T00:57:42.676Z","updatedAt":"2026-09-08T00:57:42.790Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27802/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function StampedDoorPanelRackCarFactoryProductionLine(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/27802/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27802/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27802/v1/model.glb\" alt=\"Stamped Door Panel Rack (Car Factory Production Line)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27802/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27802/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"27800","slug":"car-factory-production-line-stamped-roof-panel-rack-8435b601","title":"Stamped Roof Panel Rack (Car Factory Production Line)","summary":"Free 3D model of a rack of stamped car roof panels stacked flat, for a car factory press shop or body shop game asset kit.","description":"Free 3D model of a rack of stamped car roof panels stacked flat, for a car factory press shop or body shop game asset kit. Dimensions 2.30 by 1.22 by 1.90 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Four pressed roof skins lying flat on blue steel shelf rails, each with the shallow crown of a real roof pressing. Original generic panels with no aerial, sunroof cut or branding. Static geometry with no rig. Car plant palette: light grey epoxy floor, safety yellow, white plant steel, charcoal, safety orange, equipment blue, two gloss body colours, matt primer, skin, glass and emissive amber. Standard PBR materials with embedded procedural maps. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/car-factory-production-line-stamped-roof-panel-rack-8435b601","cdnUrl":"https://cdn.3dassets.dev/assets/27800/v1/model.glb","downloadUrl":"https://3dassets.dev/download/car-factory-production-line-stamped-roof-panel-rack-8435b601","thumbnailUrl":"https://cdn.3dassets.dev/assets/27800/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27800/v1/poster.webp","blurhash":"UACaABx_00sY={xbIrM|00W8~TM_0MNF=^xo","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":46968,"triangles":2268,"vertices":1955,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-1.149999976158142,-0.000043614515980450186,-0.9499511506904028],"max":[1.149999976158142,1.22004364312621,0.9499511506904028]},"sizeMeters":[2.3,1.22,1.9],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T00:57:42.622Z","updatedAt":"2026-09-08T00:57:42.747Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27800/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function StampedRoofPanelRackCarFactoryProductionLine(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/27800/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27800/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27800/v1/model.glb\" alt=\"Stamped Roof Panel Rack (Car Factory Production Line)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27800/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27800/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"27803","slug":"car-factory-production-line-six-axis-welding-robot-2e651b95","title":"Six Axis Welding Robot (Car Factory Production Line)","summary":"Free 3D model of a six axis industrial welding robot on a plinth, with a spinning base and a swinging arm, for a car factory body shop game asset kit.","description":"Free 3D model of a six axis industrial welding robot on a plinth, with a spinning base and a swinging arm, for a car factory body shop game asset kit. Dimensions 1.10 by 2.42 by 3.29 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Animated pivot nodes: base-spin at (0.00, 0.42, 0.00) m; arm-swing at (0.00, 1.12, 0.00) m. A safety orange six axis robot on a dark plinth, 2.5 m tall with a 2.4 m reach and a spot weld gun on the wrist. The base spins about its column on the base-spin clip and the whole arm swings on it on arm-swing, because the arm hangs off the base node. The dress pack, the cables, the water hoses and the plinth are fixed geometry. Car plant palette: light grey epoxy floor, safety yellow, white plant steel, charcoal, safety orange, equipment blue, two gloss body colours, matt primer, skin, glass and emissive amber. Standard PBR materials with embedded procedural maps. Rigid node-transform clips: base-spin and arm-swing. No skinning. No collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/car-factory-production-line-six-axis-welding-robot-2e651b95","cdnUrl":"https://cdn.3dassets.dev/assets/27803/v1/model.glb","downloadUrl":"https://3dassets.dev/download/car-factory-production-line-six-axis-welding-robot-2e651b95","thumbnailUrl":"https://cdn.3dassets.dev/assets/27803/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27803/v1/poster.webp","blurhash":"UCCYs$Io58^%~4-.ENRj04%1sAE40o4;-Sxu","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"},{"slug":"animated","title":"Animated"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":34352,"triangles":1512,"vertices":1297,"meshes":4,"materials":3,"textures":0,"animations":["base-spin","arm-swing"],"boundingBox":{"min":[-0.550000011920929,0.00001555685412440999,-0.550000011920929],"max":[0.550000011920929,2.4200418397894947,2.740000009536743]},"sizeMeters":[1.1,2.42,3.29],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T00:57:44.237Z","updatedAt":"2026-09-08T00:57:44.347Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27803/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function SixAxisWeldingRobotCarFactoryProductionLine(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/27803/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27803/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27803/v1/model.glb\" alt=\"Six Axis Welding Robot (Car Factory Production Line)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27803/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27803/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}},{"id":"27806","slug":"car-factory-production-line-robot-fence-panel-007ed9c0","title":"Robot Fence Panel (Car Factory Production Line)","summary":"Free 3D model of a 2 m yellow robot safety fence panel with wire mesh infill, a modular guarding module for a car factory game asset kit.","description":"Free 3D model of a 2 m yellow robot safety fence panel with wire mesh infill, a modular guarding module for a car factory game asset kit. Dimensions 2.18 by 2.20 by 0.30 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Connectors: left (fence) at (-1.00, 0.00, 0.00) facing (-1, 0, 0); right (fence) at (1.00, 0.00, 0.00) facing (1, 0, 0). A 2.00 m wide, 2.20 m tall guarding bay with yellow posts and rails and a dark wire mesh infill. Left and right fence ports sit on the post centres so bays butt into a continuous cell; drop a fence gate into the run for access. Static geometry with no rig. Car plant palette: light grey epoxy floor, safety yellow, white plant steel, charcoal, safety orange, equipment blue, two gloss body colours, matt primer, skin, glass and emissive amber. Standard PBR materials with embedded procedural maps. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/car-factory-production-line-robot-fence-panel-007ed9c0","cdnUrl":"https://cdn.3dassets.dev/assets/27806/v1/model.glb","downloadUrl":"https://3dassets.dev/download/car-factory-production-line-robot-fence-panel-007ed9c0","thumbnailUrl":"https://cdn.3dassets.dev/assets/27806/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27806/v1/poster.webp","blurhash":"U6Bz2U%L00s*~R?YIc4qD+t2IbIa%G-.Ro4q","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":53624,"triangles":2592,"vertices":2252,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-1.090000033378601,0.000010316253822084676,-0.14995941497453943],"max":[1.090000033378601,2.200000047683716,0.14995941497453943]},"sizeMeters":[2.18,2.2,0.3],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":1,"publishedAt":"2026-09-08T00:57:44.464Z","updatedAt":"2026-09-08T02:04:56.048Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27806/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function RobotFencePanelCarFactoryProductionLine(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/27806/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27806/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27806/v1/model.glb\" alt=\"Robot Fence Panel (Car Factory Production Line)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27806/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27806/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"27804","slug":"car-factory-production-line-robot-fence-gate-751bf9ee","title":"Robot Fence Gate (Car Factory Production Line)","summary":"Free 3D model of a hinged robot cell access gate in yellow safety guarding, a 2 m modular module for a car factory game asset kit.","description":"Free 3D model of a hinged robot cell access gate in yellow safety guarding, a 2 m modular module for a car factory game asset kit. Dimensions 2.18 by 2.20 by 0.35 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Animated pivot nodes: gate-leaf at (-0.86, 0.05, 0.06) m. Connectors: left (fence) at (-1.00, 0.00, 0.00) facing (-1, 0, 0); right (fence) at (1.00, 0.00, 0.00) facing (1, 0, 0). A 2.00 m guarding bay whose mesh leaf hinges on the left post and swings out of the cell, with the same fence ports as the plain panel so it drops into any run. The interlock switch and the frame are fixed; only the leaf moves. Car plant palette: light grey epoxy floor, safety yellow, white plant steel, charcoal, safety orange, equipment blue, two gloss body colours, matt primer, skin, glass and emissive amber. Standard PBR materials with embedded procedural maps. Rigid node-transform clips: open and close. No skinning. No collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/car-factory-production-line-robot-fence-gate-751bf9ee","cdnUrl":"https://cdn.3dassets.dev/assets/27804/v1/model.glb","downloadUrl":"https://3dassets.dev/download/car-factory-production-line-robot-fence-gate-751bf9ee","thumbnailUrl":"https://cdn.3dassets.dev/assets/27804/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27804/v1/poster.webp","blurhash":"UBD]R%9v02Rk~l%09cE54?-SItN1N2ofs,Ip","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"modular","title":"Modular"},{"slug":"animated","title":"Animated"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":45120,"triangles":2052,"vertices":1782,"meshes":4,"materials":2,"textures":0,"animations":["open","close"],"boundingBox":{"min":[-1.090000033378601,0.00002044698399066014,-0.14995941497453943],"max":[1.090000033378601,2.200000047683716,0.20002317808636322]},"sizeMeters":[2.18,2.2,0.35],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":1,"publishedAt":"2026-09-08T00:57:44.313Z","updatedAt":"2026-09-08T02:04:58.516Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27804/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function RobotFenceGateCarFactoryProductionLine(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/27804/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27804/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27804/v1/model.glb\" alt=\"Robot Fence Gate (Car Factory Production Line)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27804/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27804/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}},{"id":"27805","slug":"car-factory-production-line-framing-station-jig-33e557c0","title":"Framing Station Jig (Car Factory Production Line)","summary":"Free 3D model of a car body framing station jig: a 3.9 m steel gate arch with orange locating clamps that a body shell sits inside, for a car factory game asset kit.","description":"Free 3D model of a car body framing station jig: a 3.9 m steel gate arch with orange locating clamps that a body shell sits inside, for a car factory game asset kit. Dimensions 3.90 by 3.86 by 3.10 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. The framing gate the underbody and sides are clamped square in before the roof is welded on. Two open side gates 3.2 m tall on paired posts carry four orange locating clamps each, and a blue cross beam ties them at 3.2 m. The 3.10 by 2.20 m opening clears a 4.1 m body on a skid conveyor running through it. Static geometry: the gates, the clamps and the cylinders do not move. Car plant palette: light grey epoxy floor, safety yellow, white plant steel, charcoal, safety orange, equipment blue, two gloss body colours, matt primer, skin, glass and emissive amber. Standard PBR materials with embedded procedural maps. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/car-factory-production-line-framing-station-jig-33e557c0","cdnUrl":"https://cdn.3dassets.dev/assets/27805/v1/model.glb","downloadUrl":"https://3dassets.dev/download/car-factory-production-line-framing-station-jig-33e557c0","thumbnailUrl":"https://cdn.3dassets.dev/assets/27805/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27805/v1/poster.webp","blurhash":"UCEV$$%M00og?w%MITE100kWV=IARNNeSir:","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":54868,"triangles":2592,"vertices":2228,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-1.9500000476837158,0.00011779818364732186,-1.5500832034389933],"max":[1.9500000476837158,3.859999895095825,1.5500832034389933]},"sizeMeters":[3.9,3.86,3.1],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T00:57:44.428Z","updatedAt":"2026-09-08T00:57:44.549Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27805/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function FramingStationJigCarFactoryProductionLine(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/27805/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27805/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27805/v1/model.glb\" alt=\"Framing Station Jig (Car Factory Production Line)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27805/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27805/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"27807","slug":"car-factory-production-line-body-carrier-skid-dc8fe0df","title":"Body Carrier Skid (Car Factory Production Line)","summary":"Free 3D model of a car body carrier skid: a 4.2 m blue steel skid with locating pins that carries a body shell along a factory conveyor, as a game asset.","description":"Free 3D model of a car body carrier skid: a 4.2 m blue steel skid with locating pins that carries a body shell along a factory conveyor, as a game asset. Dimensions 1.54 by 0.72 by 4.20 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. The skid a body in white rides on from the body shop to the paint shop. Two 4.20 m longitudinal rails, four cross members and four sprung locating pins at 0.72 m above the deck. Sized to sit on the skid conveyor sections in this pack. Static geometry with no rig. Car plant palette: light grey epoxy floor, safety yellow, white plant steel, charcoal, safety orange, equipment blue, two gloss body colours, matt primer, skin, glass and emissive amber. Standard PBR materials with embedded procedural maps. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/car-factory-production-line-body-carrier-skid-dc8fe0df","cdnUrl":"https://cdn.3dassets.dev/assets/27807/v1/model.glb","downloadUrl":"https://3dassets.dev/download/car-factory-production-line-body-carrier-skid-dc8fe0df","thumbnailUrl":"https://cdn.3dassets.dev/assets/27807/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27807/v1/poster.webp","blurhash":"U89%|*%K8{S5t3IAWCx]00IX%gs+Ir?wxYMc","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":33608,"triangles":1424,"vertices":1392,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.7701010066028714,0.000027772977688522715,-2.0999999046325684],"max":[0.7701010066028714,0.7200302692135268,2.0999999046325684]},"sizeMeters":[1.54,0.72,4.2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":1,"publishedAt":"2026-09-08T00:57:45.904Z","updatedAt":"2026-09-08T02:10:39.703Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27807/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function BodyCarrierSkidCarFactoryProductionLine(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/27807/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27807/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27807/v1/model.glb\" alt=\"Body Carrier Skid (Car Factory Production Line)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27807/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27807/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"27808","slug":"car-factory-production-line-skid-conveyor-straight-1a490c1b","title":"Skid Conveyor Straight (Car Factory Production Line)","summary":"Free 3D model of a straight skid conveyor section with turning rollers, a 2 m modular floor conveyor for a car factory assembly line game asset kit.","description":"Free 3D model of a straight skid conveyor section with turning rollers, a 2 m modular floor conveyor for a car factory assembly line game asset kit. Dimensions 1.48 by 0.69 by 2.00 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Animated pivot nodes: roller-1 at (0.00, 0.60, -0.76) m; roller-2 at (0.00, 0.60, -0.38) m; roller-3 at (0.00, 0.60, 0.00) m; roller-4 at (0.00, 0.60, 0.38) m; roller-5 at (0.00, 0.60, 0.76) m. Connectors: in (skid-line) at (0.00, 0.55, -1.00) facing (0, 0, -1); out (skid-line) at (0.00, 0.55, 1.00) facing (0, 0, 1). A 2.00 m long floor mounted skid conveyor with a 1.04 m roller face at 0.60 m, blue side frames and yellow edge guards. Five rollers turn on the spin clip. In and out ports on the deck centre line let sections butt end to end and meet the curve section. The chain drive, the motor and the guards are fixed geometry. Car plant palette: light grey epoxy floor, safety yellow, white plant steel, charcoal, safety orange, equipment blue, two gloss body colours, matt primer, skin, glass and emissive amber. Standard PBR materials with embedded procedural maps. Rigid node-transform clips: spin. No skinning. No collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/car-factory-production-line-skid-conveyor-straight-1a490c1b","cdnUrl":"https://cdn.3dassets.dev/assets/27808/v1/model.glb","downloadUrl":"https://3dassets.dev/download/car-factory-production-line-skid-conveyor-straight-1a490c1b","thumbnailUrl":"https://cdn.3dassets.dev/assets/27808/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27808/v1/poster.webp","blurhash":"U69%@j%K9H9b~mxUMzNM00jEIBaj03N3RpxV","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"modular","title":"Modular"},{"slug":"animated","title":"Animated"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":35588,"triangles":1604,"vertices":1633,"meshes":9,"materials":4,"textures":0,"animations":["spin"],"boundingBox":{"min":[-0.7400171047680676,-0.00001604156876916507,-1],"max":[0.7400171047680676,0.6900125018366653,1]},"sizeMeters":[1.48,0.69,2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T00:57:45.954Z","updatedAt":"2026-09-08T00:57:46.052Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27808/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function SkidConveyorStraightCarFactoryProductionLine(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/27808/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27808/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27808/v1/model.glb\" alt=\"Skid Conveyor Straight (Car Factory Production Line)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27808/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27808/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}},{"id":"27810","slug":"car-factory-production-line-skid-conveyor-curve-3cf6e853","title":"Skid Conveyor Curve (Car Factory Production Line)","summary":"Free 3D model of a quarter turn skid conveyor section, a modular 90 degree floor conveyor corner for a car factory assembly line game asset kit.","description":"Free 3D model of a quarter turn skid conveyor section, a modular 90 degree floor conveyor corner for a car factory assembly line game asset kit. Dimensions 1.78 by 0.61 by 1.78 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Connectors: in (skid-line) at (0.00, 0.55, -1.00) facing (0, 0, -1); out (skid-line) at (-1.00, 0.55, 0.00) facing (-1, 0, 0). A 90 degree corner on the same 1.04 m deck at 0.55 m as the straight sections, on a 1.00 m inner radius. The in port sits on the entry centre line facing back down the line and the out port 1.00 m to the left facing across it, so a straight section feeds either end. The transfer rollers are modelled as fixed slats; only the straight sections have turning rollers. Car plant palette: light grey epoxy floor, safety yellow, white plant steel, charcoal, safety orange, equipment blue, two gloss body colours, matt primer, skin, glass and emissive amber. Standard PBR materials with embedded procedural maps. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/car-factory-production-line-skid-conveyor-curve-3cf6e853","cdnUrl":"https://cdn.3dassets.dev/assets/27810/v1/model.glb","downloadUrl":"https://3dassets.dev/download/car-factory-production-line-skid-conveyor-curve-3cf6e853","thumbnailUrl":"https://cdn.3dassets.dev/assets/27810/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27810/v1/poster.webp","blurhash":"UCB:mRt79at7~UoeIWfk00WAR.Rj01WBxuWB","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":86508,"triangles":4172,"vertices":3656,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-1.1100000143051147,-0.000014515099946654786,-1.1100000143051147],"max":[0.6700000166893005,0.6100245706388467,0.6700000166893005]},"sizeMeters":[1.78,0.61,1.78],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T00:57:46.142Z","updatedAt":"2026-09-08T00:57:46.265Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27810/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function SkidConveyorCurveCarFactoryProductionLine(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/27810/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27810/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27810/v1/model.glb\" alt=\"Skid Conveyor Curve (Car Factory Production Line)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27810/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27810/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"27809","slug":"car-factory-production-line-spot-weld-gun-on-balancer-20e53e7e","title":"Spot Weld Gun On Balancer (Car Factory Production Line)","summary":"Free 3D model of a hand held spot welding gun hanging from a jib balancer, a manual body shop station for a car factory game asset kit.","description":"Free 3D model of a hand held spot welding gun hanging from a jib balancer, a manual body shop station for a car factory game asset kit. Dimensions 0.72 by 3.12 by 2.33 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. A floor mounted 3.0 m jib post with a spring balancer on a 1.70 m arm and a C frame spot weld gun hanging at working height with two copper electrode tips and a grip. Static geometry: the balancer cable, the water hoses and the power cable are fixed and nothing on this model is rigged. Car plant palette: light grey epoxy floor, safety yellow, white plant steel, charcoal, safety orange, equipment blue, two gloss body colours, matt primer, skin, glass and emissive amber. Standard PBR materials with embedded procedural maps. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/car-factory-production-line-spot-weld-gun-on-balancer-20e53e7e","cdnUrl":"https://cdn.3dassets.dev/assets/27809/v1/model.glb","downloadUrl":"https://3dassets.dev/download/car-factory-production-line-spot-weld-gun-on-balancer-20e53e7e","thumbnailUrl":"https://cdn.3dassets.dev/assets/27809/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27809/v1/poster.webp","blurhash":"U79H67M{00_2_NRl4nt38_WAtRWE-ooIM|kE","category":{"slug":"weapons-tools","title":"Weapons & Tools"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":27344,"triangles":1076,"vertices":1069,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.3599551291843445,6.705522803684971e-10,-0.3599985938175757],"max":[0.3599551291843445,3.119999885559082,1.9699935839614713]},"sizeMeters":[0.72,3.12,2.33],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T00:57:46.127Z","updatedAt":"2026-09-08T00:57:46.251Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27809/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function SpotWeldGunOnBalancerCarFactoryProductionLine(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/27809/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27809/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27809/v1/model.glb\" alt=\"Spot Weld Gun On Balancer (Car Factory Production Line)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27809/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27809/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"27811","slug":"car-factory-production-line-tool-changer-rack-8b0bffbc","title":"Tool Changer Rack (Car Factory Production Line)","summary":"Free 3D model of a robot tool changer rack holding four end effectors, a body shop station for a car factory game asset kit.","description":"Free 3D model of a robot tool changer rack holding four end effectors, a body shop station for a car factory game asset kit. Dimensions 2.20 by 1.74 by 0.90 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. A 2.20 m blue steel rack with four robot end effectors parked in their cradles: two grippers, a spot weld gun and a suction frame, each on a yellow labelled shelf. Static geometry with no rig; the couplings, air lines and label plates are blank. Car plant palette: light grey epoxy floor, safety yellow, white plant steel, charcoal, safety orange, equipment blue, two gloss body colours, matt primer, skin, glass and emissive amber. Standard PBR materials with embedded procedural maps. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/car-factory-production-line-tool-changer-rack-8b0bffbc","cdnUrl":"https://cdn.3dassets.dev/assets/27811/v1/model.glb","downloadUrl":"https://3dassets.dev/download/car-factory-production-line-tool-changer-rack-8b0bffbc","thumbnailUrl":"https://cdn.3dassets.dev/assets/27811/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27811/v1/poster.webp","blurhash":"UD9kW}s64TSKyZt8VWRP8^XB%1iwMcbIo~nh","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":49924,"triangles":2224,"vertices":2003,"meshes":5,"materials":5,"textures":0,"animations":[],"boundingBox":{"min":[-1.100000023841858,0.000012953961984585316,-0.4500106912320354],"max":[1.100000023841858,1.740038407750426,0.4500106912320354]},"sizeMeters":[2.2,1.74,0.9],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":1,"publishedAt":"2026-09-08T00:57:47.525Z","updatedAt":"2026-09-08T02:10:37.512Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27811/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ToolChangerRackCarFactoryProductionLine(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/27811/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27811/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27811/v1/model.glb\" alt=\"Tool Changer Rack (Car Factory Production Line)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27811/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27811/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"27812","slug":"car-factory-production-line-paint-booth-module-9aa8b95a","title":"Paint Booth Module (Car Factory Production Line)","summary":"Free 3D model of a modular car paint booth section with glass side walls and a filter ceiling, a 6 m paint shop module for a car factory game asset kit.","description":"Free 3D model of a modular car paint booth section with glass side walls and a filter ceiling, a 6 m paint shop module for a car factory game asset kit. Dimensions 5.00 by 4.40 by 6.00 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Connectors: in (tunnel) at (0.00, 0.00, -3.00) facing (0, 0, -1); out (tunnel) at (0.00, 0.00, 3.00) facing (0, 0, 1). A 5.00 by 4.40 m booth section 6.00 m long, with glazed side walls in a white steel frame, an emissive filter plenum in the ceiling and grated floor pits either side of the line. In and out tunnel ports on the line axis butt sections into a run and meet the oven modules. Open at both ends so a body passes straight through. Static geometry; the extract fans and the filters do not move. Car plant palette: light grey epoxy floor, safety yellow, white plant steel, charcoal, safety orange, equipment blue, two gloss body colours, matt primer, skin, glass and emissive amber. Standard PBR materials with embedded procedural maps. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/car-factory-production-line-paint-booth-module-9aa8b95a","cdnUrl":"https://cdn.3dassets.dev/assets/27812/v1/model.glb","downloadUrl":"https://3dassets.dev/download/car-factory-production-line-paint-booth-module-9aa8b95a","thumbnailUrl":"https://cdn.3dassets.dev/assets/27812/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27812/v1/poster.webp","blurhash":"UMH2p4t600t8~qWCIUjY8_RjIUWBD%Rjt7t8","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":53048,"triangles":2592,"vertices":2252,"meshes":5,"materials":5,"textures":0,"animations":[],"boundingBox":{"min":[-2.500106814783166,-0.00007930044092185895,-3],"max":[2.500106814783166,4.400079395808353,3]},"sizeMeters":[5,4.4,6],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":1,"publishedAt":"2026-09-08T00:57:47.590Z","updatedAt":"2026-09-08T02:04:54.046Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27812/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PaintBoothModuleCarFactoryProductionLine(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/27812/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27812/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27812/v1/model.glb\" alt=\"Paint Booth Module (Car Factory Production Line)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27812/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27812/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"27813","slug":"car-factory-production-line-paint-robot-with-bell-atom-aa171e75","title":"Paint Robot With Bell Atomiser (Car Factory Production Line)","summary":"Free 3D model of a paint shop robot with a rotary bell atomiser on the wrist, a six axis painting robot for a car factory game asset kit.","description":"Free 3D model of a paint shop robot with a rotary bell atomiser on the wrist, a six axis painting robot for a car factory game asset kit. Dimensions 1.10 by 2.42 by 3.12 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Animated pivot nodes: base-spin at (0.00, 0.42, 0.00) m; arm-swing at (0.00, 1.12, 0.00) m; bell at (0.00, 1.52, 2.44) m. A safety orange six axis robot carrying a rotary bell atomiser. The base turns on base-spin, the arm swings on it on arm-swing because the arm hangs off the base node, and the bell cup spins on bell-spin off the arm. The paint lines, the air hoses and the plinth are fixed geometry, and no spray effect is included. Car plant palette: light grey epoxy floor, safety yellow, white plant steel, charcoal, safety orange, equipment blue, two gloss body colours, matt primer, skin, glass and emissive amber. Standard PBR materials with embedded procedural maps. Rigid node-transform clips: base-spin, arm-swing and bell-spin. No skinning. No collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/car-factory-production-line-paint-robot-with-bell-atom-aa171e75","cdnUrl":"https://cdn.3dassets.dev/assets/27813/v1/model.glb","downloadUrl":"https://3dassets.dev/download/car-factory-production-line-paint-robot-with-bell-atom-aa171e75","thumbnailUrl":"https://cdn.3dassets.dev/assets/27813/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27813/v1/poster.webp","blurhash":"UBCFw-Iq0i~A~7?G9|Io03-Rsk9c0m4p-5-n","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"},{"slug":"animated","title":"Animated"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":33008,"triangles":1284,"vertices":1223,"meshes":5,"materials":3,"textures":0,"animations":["base-spin","arm-swing","bell-spin"],"boundingBox":{"min":[-0.550000011920929,0.00001555685412440999,-0.550000011920929],"max":[0.550000011920929,2.4199385673646026,2.5699965802599514]},"sizeMeters":[1.1,2.42,3.12],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":1,"publishedAt":"2026-09-08T00:57:47.751Z","updatedAt":"2026-09-08T02:10:35.365Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27813/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function PaintRobotWithBellAtomiserCarFactoryProductionLine(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/27813/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27813/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27813/v1/model.glb\" alt=\"Paint Robot With Bell Atomiser (Car Factory Production Line)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27813/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27813/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}},{"id":"27814","slug":"car-factory-production-line-oven-tunnel-module-9a1b2bc9","title":"Oven Tunnel Module (Car Factory Production Line)","summary":"Free 3D model of a modular paint oven tunnel section with insulated panel walls and roof ducts, a 6 m paint shop module for a car factory game asset kit.","description":"Free 3D model of a modular paint oven tunnel section with insulated panel walls and roof ducts, a 6 m paint shop module for a car factory game asset kit. Dimensions 5.10 by 6.10 by 6.00 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Connectors: in (tunnel) at (0.00, 0.00, -3.00) facing (0, 0, -1); out (tunnel) at (0.00, 0.00, 3.00) facing (0, 0, 1). A 5.00 by 4.40 m curing oven section 6.00 m long in insulated white panels, with a blue pipe run down each wall and two duct stacks on the roof. It shares the tunnel ports and the 6.00 m module of the paint booth, so booth and oven sections butt into one run. Open at both ends; cap the run with the oven end door module. Static geometry. Car plant palette: light grey epoxy floor, safety yellow, white plant steel, charcoal, safety orange, equipment blue, two gloss body colours, matt primer, skin, glass and emissive amber. Standard PBR materials with embedded procedural maps. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/car-factory-production-line-oven-tunnel-module-9a1b2bc9","cdnUrl":"https://cdn.3dassets.dev/assets/27814/v1/model.glb","downloadUrl":"https://3dassets.dev/download/car-factory-production-line-oven-tunnel-module-9a1b2bc9","thumbnailUrl":"https://cdn.3dassets.dev/assets/27814/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27814/v1/poster.webp","blurhash":"U7F$bI%N00_4RjaeITIT00IS%Koa00WF_4%N","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":50976,"triangles":2212,"vertices":2130,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-2.549999952316284,0.000030241934610764076,-3],"max":[2.549999952316284,6.099999904632568,3]},"sizeMeters":[5.1,6.1,6],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":1,"publishedAt":"2026-09-08T00:57:47.834Z","updatedAt":"2026-09-08T02:04:51.847Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27814/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function OvenTunnelModuleCarFactoryProductionLine(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/27814/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27814/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27814/v1/model.glb\" alt=\"Oven Tunnel Module (Car Factory Production Line)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27814/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27814/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"27815","slug":"car-factory-production-line-oven-end-door-module-3e2fdcd0","title":"Oven End Door Module (Car Factory Production Line)","summary":"Free 3D model of a paint oven end door module with a top hinged lifting door, a 1.2 m tunnel end cap for a car factory paint shop game asset kit.","description":"Free 3D model of a paint oven end door module with a top hinged lifting door, a 1.2 m tunnel end cap for a car factory paint shop game asset kit. Dimensions 5.00 by 4.40 by 1.48 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Animated pivot nodes: door-oven at (0.00, 3.78, 0.74) m. Connectors: in (tunnel) at (0.00, 0.00, -0.60) facing (0, 0, -1); out (tunnel) at (0.00, 0.00, 0.60) facing (0, 0, 1). The 1.20 m end cap that closes a curing oven run, with a 4.00 by 3.60 m insulated door hinged along its head and lifting up and clear of the opening. Tunnel ports match the booth and oven sections. Only the leaf moves; the counterweights, the chains and the frame are fixed geometry. Car plant palette: light grey epoxy floor, safety yellow, white plant steel, charcoal, safety orange, equipment blue, two gloss body colours, matt primer, skin, glass and emissive amber. Standard PBR materials with embedded procedural maps. Rigid node-transform clips: open and close. No skinning. No collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/car-factory-production-line-oven-end-door-module-3e2fdcd0","cdnUrl":"https://cdn.3dassets.dev/assets/27815/v1/model.glb","downloadUrl":"https://3dassets.dev/download/car-factory-production-line-oven-end-door-module-3e2fdcd0","thumbnailUrl":"https://cdn.3dassets.dev/assets/27815/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27815/v1/poster.webp","blurhash":"UDG[~Cs.009G_4-;D$IU00og%Lad%2x]RjD%","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"modular","title":"Modular"},{"slug":"animated","title":"Animated"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":23600,"triangles":1080,"vertices":932,"meshes":5,"materials":4,"textures":0,"animations":["open","close"],"boundingBox":{"min":[-2.501199960708618,-0.000003004167231868138,-0.6011978786749191],"max":[2.501199960708618,4.400003099534663,0.8801034526283176]},"sizeMeters":[5.002,4.4,1.481],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":1,"publishedAt":"2026-09-08T00:57:49.179Z","updatedAt":"2026-09-08T02:04:49.605Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27815/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function OvenEndDoorModuleCarFactoryProductionLine(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/27815/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27815/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27815/v1/model.glb\" alt=\"Oven End Door Module (Car Factory Production Line)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27815/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27815/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}},{"id":"27816","slug":"car-factory-production-line-sealer-station-e593ccec","title":"Sealer Station (Car Factory Production Line)","summary":"Free 3D model of a seam sealer station with pump drums and hanging applicators, a paint shop workstation for a car factory game asset kit.","description":"Free 3D model of a seam sealer station with pump drums and hanging applicators, a paint shop workstation for a car factory game asset kit. Dimensions 3.18 by 3.57 by 1.06 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. A 2.66 m bench with three sealer drums and ram pumps, two applicator guns hanging from an overhead rail on their hoses, and a blue control cabinet. Static geometry: the hoses, the pumps and the guns are fixed and nothing here is rigged. Car plant palette: light grey epoxy floor, safety yellow, white plant steel, charcoal, safety orange, equipment blue, two gloss body colours, matt primer, skin, glass and emissive amber. Standard PBR materials with embedded procedural maps. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/car-factory-production-line-sealer-station-e593ccec","cdnUrl":"https://cdn.3dassets.dev/assets/27816/v1/model.glb","downloadUrl":"https://3dassets.dev/download/car-factory-production-line-sealer-station-e593ccec","thumbnailUrl":"https://cdn.3dassets.dev/assets/27816/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27816/v1/poster.webp","blurhash":"U4BgJIS%00r=00-:?v9F8wr;yFIoKn?c${00","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":43364,"triangles":1692,"vertices":1844,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-1.850000023841858,3.5762788286319847e-8,-0.5300392187227062],"max":[1.3300000429153442,3.569999933242798,0.5300392187227062]},"sizeMeters":[3.18,3.57,1.06],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":1,"publishedAt":"2026-09-08T00:57:49.159Z","updatedAt":"2026-09-08T02:10:33.234Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27816/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function SealerStationCarFactoryProductionLine(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/27816/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27816/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27816/v1/model.glb\" alt=\"Sealer Station (Car Factory Production Line)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27816/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27816/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"27818","slug":"car-factory-production-line-e-coat-dip-tank-8b1165be","title":"E Coat Dip Tank (Car Factory Production Line)","summary":"Free 3D model of an e-coat dip tank with a rotating body carrier, a 7 m paint shop pretreatment tank for a car factory game asset kit.","description":"Free 3D model of an e-coat dip tank with a rotating body carrier, a 7 m paint shop pretreatment tank for a car factory game asset kit. Dimensions 7.10 by 3.47 by 3.58 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Animated pivot nodes: dip-carrier at (0.00, 2.10, 0.00) m. A 7.00 by 3.20 m dip tank with a blue rotisserie carrier holding a primed body over it. The carrier turns a full revolution about the tank axis on the spin clip, which is how a body is rolled through the bath. The tank, the walkway rails, the fluid surface and the pipework are fixed geometry; the body in the carrier is part of the carrier and is not a separate model. Car plant palette: light grey epoxy floor, safety yellow, white plant steel, charcoal, safety orange, equipment blue, two gloss body colours, matt primer, skin, glass and emissive amber. Standard PBR materials with embedded procedural maps. Rigid node-transform clips: spin. No skinning. No collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/car-factory-production-line-e-coat-dip-tank-8b1165be","cdnUrl":"https://cdn.3dassets.dev/assets/27818/v1/model.glb","downloadUrl":"https://3dassets.dev/download/car-factory-production-line-e-coat-dip-tank-8b1165be","thumbnailUrl":"https://cdn.3dassets.dev/assets/27818/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27818/v1/poster.webp","blurhash":"U5FPNi?a00NK_2~qRk9F00Inx[sl014nMyM|","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"},{"slug":"animated","title":"Animated"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":56172,"triangles":2592,"vertices":2194,"meshes":6,"materials":5,"textures":0,"animations":["spin"],"boundingBox":{"min":[-3.549999952316284,0.00003205039541426258,-1.7900021362956633],"max":[3.549999952316284,3.4699228363037093,1.7900021362956633]},"sizeMeters":[7.1,3.47,3.58],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":1,"publishedAt":"2026-09-08T00:57:49.895Z","updatedAt":"2026-09-08T02:10:28.971Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27818/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function ECoatDipTankCarFactoryProductionLine(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/27818/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27818/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27818/v1/model.glb\" alt=\"E Coat Dip Tank (Car Factory Production Line)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27818/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27818/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}},{"id":"27817","slug":"car-factory-production-line-paint-mix-cabinet-ba07b0d9","title":"Paint Mix Cabinet (Car Factory Production Line)","summary":"Free 3D model of a paint mixing cabinet with six colour cans and stirrers behind a glazed door, a paint shop fixture for a car factory game asset kit.","description":"Free 3D model of a paint mixing cabinet with six colour cans and stirrers behind a glazed door, a paint shop fixture for a car factory game asset kit. Dimensions 2.40 by 2.34 by 0.92 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. A 2.30 m ventilated mixing cabinet with six paint cans on stirrer drives behind a glazed door and a blank control panel above. Two of the cans carry the factory body colours and the rest carry primer. Static geometry: the stirrers, the door and the extract duct do not move, and every label is blank. Car plant palette: light grey epoxy floor, safety yellow, white plant steel, charcoal, safety orange, equipment blue, two gloss body colours, matt primer, skin, glass and emissive amber. Standard PBR materials with embedded procedural maps. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/car-factory-production-line-paint-mix-cabinet-ba07b0d9","cdnUrl":"https://cdn.3dassets.dev/assets/27817/v1/model.glb","downloadUrl":"https://3dassets.dev/download/car-factory-production-line-paint-mix-cabinet-ba07b0d9","thumbnailUrl":"https://cdn.3dassets.dev/assets/27817/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27817/v1/poster.webp","blurhash":"UEFF$|%M00Mx_N%MD%IA00t7%NNG-pxuM{IU","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":40244,"triangles":1620,"vertices":2000,"meshes":7,"materials":7,"textures":0,"animations":[],"boundingBox":{"min":[-1.2000000476837158,-0.00005587882589419557,-0.4500212970920182],"max":[1.2000000476837158,2.3400228085578947,0.4699935873667234]},"sizeMeters":[2.4,2.34,0.92],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":1,"publishedAt":"2026-09-08T00:57:49.485Z","updatedAt":"2026-09-08T02:10:31.093Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27817/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PaintMixCabinetCarFactoryProductionLine(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/27817/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27817/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27817/v1/model.glb\" alt=\"Paint Mix Cabinet (Car Factory Production Line)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27817/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27817/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"27819","slug":"car-factory-production-line-air-handling-unit-34e88f88","title":"Air Handling Unit (Car Factory Production Line)","summary":"Free 3D model of a paint shop air handling unit on legs with a filter face and a roof duct, an industrial plant room asset for a car factory game asset kit.","description":"Free 3D model of a paint shop air handling unit on legs with a filter face and a roof duct, an industrial plant room asset for a car factory game asset kit. Dimensions 3.88 by 4.33 by 2.44 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. A 3.80 by 2.40 m supply air unit standing 4.33 m to the top of its duct on blue legs, with a louvred intake face, panel seams and a round discharge duct. Static geometry: the fan, the louvres and the access doors do not move. Car plant palette: light grey epoxy floor, safety yellow, white plant steel, charcoal, safety orange, equipment blue, two gloss body colours, matt primer, skin, glass and emissive amber. Standard PBR materials with embedded procedural maps. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/car-factory-production-line-air-handling-unit-34e88f88","cdnUrl":"https://cdn.3dassets.dev/assets/27819/v1/model.glb","downloadUrl":"https://3dassets.dev/download/car-factory-production-line-air-handling-unit-34e88f88","thumbnailUrl":"https://cdn.3dassets.dev/assets/27819/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27819/v1/poster.webp","blurhash":"UBD0T5?b00NG~VxvIUM_00IU~qt600M|%NWU","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":56172,"triangles":2580,"vertices":2362,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-1.899999976158142,3.35276251206551e-10,-1.1999450516256172],"max":[1.9800000190734863,4.329999923706055,1.2449102017598488]},"sizeMeters":[3.88,4.33,2.445],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":1,"publishedAt":"2026-09-08T00:57:50.802Z","updatedAt":"2026-09-08T02:10:26.875Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27819/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function AirHandlingUnitCarFactoryProductionLine(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/27819/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27819/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27819/v1/model.glb\" alt=\"Air Handling Unit (Car Factory Production Line)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27819/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27819/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"27820","slug":"car-factory-production-line-colour-sample-board-142c0332","title":"Colour Sample Board (Car Factory Production Line)","summary":"Free 3D model of a paint colour sample board on a stand with six sprayed panels, a paint shop quality fixture for a car factory game asset kit.","description":"Free 3D model of a paint colour sample board on a stand with six sprayed panels, a paint shop quality fixture for a car factory game asset kit. Dimensions 1.20 by 1.70 by 0.60 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. A 1.72 m tall stand carrying six sprayed sample panels, two in each of the factory body colours plus primer and bare steel. The panels stand proud of the backing board so the edges read. Static geometry; every label is blank. Car plant palette: light grey epoxy floor, safety yellow, white plant steel, charcoal, safety orange, equipment blue, two gloss body colours, matt primer, skin, glass and emissive amber. Standard PBR materials with embedded procedural maps. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/car-factory-production-line-colour-sample-board-142c0332","cdnUrl":"https://cdn.3dassets.dev/assets/27820/v1/model.glb","downloadUrl":"https://3dassets.dev/download/car-factory-production-line-colour-sample-board-142c0332","thumbnailUrl":"https://cdn.3dassets.dev/assets/27820/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27820/v1/poster.webp","blurhash":"U8Bz2+-A006%~W%24.9t00g3?bVYNGX8xan5","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":23452,"triangles":1188,"vertices":1028,"meshes":5,"materials":5,"textures":0,"animations":[],"boundingBox":{"min":[-0.6000000238418579,0.000023651038637502453,-0.300045789686962],"max":[0.6000000238418579,1.7000000476837158,0.300045789686962]},"sizeMeters":[1.2,1.7,0.6],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":1,"publishedAt":"2026-09-08T00:57:50.820Z","updatedAt":"2026-09-08T02:10:24.743Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27820/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ColourSampleBoardCarFactoryProductionLine(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/27820/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27820/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27820/v1/model.glb\" alt=\"Colour Sample Board (Car Factory Production Line)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27820/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27820/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"27821","slug":"car-factory-production-line-overhead-rail-straight-e852082e","title":"Overhead Rail Straight (Car Factory Production Line)","summary":"Free 3D model of a straight overhead carrier rail section on floor posts, a 6 m modular monorail for a car factory assembly line game asset kit.","description":"Free 3D model of a straight overhead carrier rail section on floor posts, a 6 m modular monorail for a car factory assembly line game asset kit. Dimensions 1.93 by 4.62 by 6.00 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Connectors: in (rail) at (0.00, 4.40, -3.00) facing (0, 0, -1); out (rail) at (0.00, 4.40, 3.00) facing (0, 0, 1). A 6.00 m blue box rail at 4.40 m carried on two white steel floor posts at 4.40 m, with a yellow power track down one side. In and out rail ports on the line axis butt sections into a run and meet the curve. Drop the overhead carrier hanger under it. Static geometry: the rail, the posts and the power track do not move. Car plant palette: light grey epoxy floor, safety yellow, white plant steel, charcoal, safety orange, equipment blue, two gloss body colours, matt primer, skin, glass and emissive amber. Standard PBR materials with embedded procedural maps. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/car-factory-production-line-overhead-rail-straight-e852082e","cdnUrl":"https://cdn.3dassets.dev/assets/27821/v1/model.glb","downloadUrl":"https://3dassets.dev/download/car-factory-production-line-overhead-rail-straight-e852082e","thumbnailUrl":"https://cdn.3dassets.dev/assets/27821/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27821/v1/poster.webp","blurhash":"UGBpwrkC8{IU~pM_IV%MaIV@IVxunMMxIqxu","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":36828,"triangles":1836,"vertices":1568,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.33014802157421386,-0.00010559462138193948,-3],"max":[1.599935928348088,4.619987122805244,3]},"sizeMeters":[1.93,4.62,6],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T00:57:51.083Z","updatedAt":"2026-09-08T00:57:51.187Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27821/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function OverheadRailStraightCarFactoryProductionLine(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/27821/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27821/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27821/v1/model.glb\" alt=\"Overhead Rail Straight (Car Factory Production Line)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27821/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27821/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"27822","slug":"car-factory-production-line-overhead-rail-curve-79f6b65a","title":"Overhead Rail Curve (Car Factory Production Line)","summary":"Free 3D model of a quarter turn overhead carrier rail section on floor posts, a modular monorail corner for a car factory assembly line game asset kit.","description":"Free 3D model of a quarter turn overhead carrier rail section on floor posts, a modular monorail corner for a car factory assembly line game asset kit. Dimensions 4.52 by 4.40 by 4.52 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Connectors: in (rail) at (0.00, 4.40, -3.00) facing (0, 0, -1); out (rail) at (-3.00, 4.40, 0.00) facing (-1, 0, 0). A 90 degree corner on a 3.00 m radius at the same 4.40 m rail height as the straight sections, on three white steel floor posts. The in port sits on the entry centre line and the out port 3.00 m to the left, so a straight section feeds either end. Static geometry. Car plant palette: light grey epoxy floor, safety yellow, white plant steel, charcoal, safety orange, equipment blue, two gloss body colours, matt primer, skin, glass and emissive amber. Standard PBR materials with embedded procedural maps. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/car-factory-production-line-overhead-rail-curve-79f6b65a","cdnUrl":"https://cdn.3dassets.dev/assets/27822/v1/model.glb","downloadUrl":"https://3dassets.dev/download/car-factory-production-line-overhead-rail-curve-79f6b65a","thumbnailUrl":"https://cdn.3dassets.dev/assets/27822/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27822/v1/poster.webp","blurhash":"UFAT=+%MVqt7%%kCVqf89aM{RPRjIAaxWYWB","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":33792,"triangles":1432,"vertices":1390,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-3,0.00008752484970874636,-3],"max":[1.5173766613006592,4.400067855234414,1.5173766613006592]},"sizeMeters":[4.517,4.4,4.517],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T00:57:51.511Z","updatedAt":"2026-09-08T00:57:51.598Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27822/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function OverheadRailCurveCarFactoryProductionLine(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/27822/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27822/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27822/v1/model.glb\" alt=\"Overhead Rail Curve (Car Factory Production Line)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27822/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27822/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"27823","slug":"car-factory-production-line-overhead-carrier-hanger-4c65f6de","title":"Overhead Carrier Hanger (Car Factory Production Line)","summary":"Free 3D model of an overhead carrier hanger that a car body hangs from, a travelling monorail trolley for a car factory assembly line game asset kit.","description":"Free 3D model of an overhead carrier hanger that a car body hangs from, a travelling monorail trolley for a car factory assembly line game asset kit. Dimensions 1.66 by 2.05 by 2.14 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Animated pivot nodes: travel at (0.00, -0.01, 0.00) m. A 2.06 m tall trolley and lifting frame for the overhead rail: four road wheels on the rail head, a drop tube and a blue lifting frame whose four pads clamp a body roof. The whole carrier runs 2.40 m along the line on the open clip and returns on close. Place it 2.65 m up so the trolley wheels sit on a 4.40 m rail, then drop the trimmed body model at the clamp plane, which is its origin. The wheels are fixed geometry and do not turn. Car plant palette: light grey epoxy floor, safety yellow, white plant steel, charcoal, safety orange, equipment blue, two gloss body colours, matt primer, skin, glass and emissive amber. Standard PBR materials with embedded procedural maps. Rigid node-transform clips: open and close. No skinning. No collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/car-factory-production-line-overhead-carrier-hanger-4c65f6de","cdnUrl":"https://cdn.3dassets.dev/assets/27823/v1/model.glb","downloadUrl":"https://3dassets.dev/download/car-factory-production-line-overhead-carrier-hanger-4c65f6de","thumbnailUrl":"https://cdn.3dassets.dev/assets/27823/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27823/v1/poster.webp","blurhash":"U58Oe;%h00IV}5Vs02WUHXX5gQr^AHR*_N-=","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"},{"slug":"animated","title":"Animated"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":35528,"triangles":1456,"vertices":1446,"meshes":3,"materials":3,"textures":0,"animations":["open","close"],"boundingBox":{"min":[-0.8300525325260052,0.00004637815342167784,-1.0700000524520874],"max":[0.8300525325260052,2.0500159565526,1.0700000524520874]},"sizeMeters":[1.66,2.05,2.14],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":1,"publishedAt":"2026-09-08T00:57:53.387Z","updatedAt":"2026-09-08T02:10:18.229Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27823/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function OverheadCarrierHangerCarFactoryProductionLine(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/27823/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27823/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27823/v1/model.glb\" alt=\"Overhead Carrier Hanger (Car Factory Production Line)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27823/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27823/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}},{"id":"27824","slug":"car-factory-production-line-marriage-station-lift-e41d57eb","title":"Marriage Station Lift (Car Factory Production Line)","summary":"Free 3D model of a marriage station chassis lift for a car factory: a 4.6 m scissor free lift table that raises a chassis to a hanging body, as a game asset.","description":"Free 3D model of a marriage station chassis lift for a car factory: a 4.6 m scissor free lift table that raises a chassis to a hanging body, as a game asset. Dimensions 5.25 by 2.46 by 2.61 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Animated pivot nodes: lift at (0.00, 0.20, 0.00) m. The station where the powertrain and chassis meet the body. A 3.60 by 2.00 m orange lift table with four locating pads rises 0.85 m on the open clip and lowers on close, between four blue guide columns 2.46 m tall. The guide columns, the control pedestal and the yellow floor rails are fixed geometry. Car plant palette: light grey epoxy floor, safety yellow, white plant steel, charcoal, safety orange, equipment blue, two gloss body colours, matt primer, skin, glass and emissive amber. Standard PBR materials with embedded procedural maps. Rigid node-transform clips: open and close. No skinning. No collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/car-factory-production-line-marriage-station-lift-e41d57eb","cdnUrl":"https://cdn.3dassets.dev/assets/27824/v1/model.glb","downloadUrl":"https://3dassets.dev/download/car-factory-production-line-marriage-station-lift-e41d57eb","thumbnailUrl":"https://cdn.3dassets.dev/assets/27824/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27824/v1/poster.webp","blurhash":"U9Am*s^*03E;K8pK%Niu00ES}.,8=.v|IUNF","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"},{"slug":"animated","title":"Animated"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":48028,"triangles":2160,"vertices":1857,"meshes":5,"materials":5,"textures":0,"animations":["open","close"],"boundingBox":{"min":[-2.299999952316284,-0.00008953485875407008,-1.3001446642408396],"max":[2.950000047683716,2.459821669200125,1.3101394094953562]},"sizeMeters":[5.25,2.46,2.61],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":1,"publishedAt":"2026-09-08T00:57:52.507Z","updatedAt":"2026-09-08T02:10:22.583Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27824/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function MarriageStationLiftCarFactoryProductionLine(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/27824/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27824/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27824/v1/model.glb\" alt=\"Marriage Station Lift (Car Factory Production Line)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27824/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27824/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}},{"id":"27825","slug":"car-factory-production-line-skillet-conveyor-platform-3eef3d33","title":"Skillet Conveyor Platform (Car Factory Production Line)","summary":"Free 3D model of a skillet conveyor platform section, a 4 m modular moving walkway deck for a car factory trim line game asset kit.","description":"Free 3D model of a skillet conveyor platform section, a 4 m modular moving walkway deck for a car factory trim line game asset kit. Dimensions 3.14 by 0.43 by 4.00 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Connectors: in (skillet) at (0.00, 0.34, -2.00) facing (0, 0, -1); out (skillet) at (0.00, 0.34, 2.00) facing (0, 0, 1). A 3.00 by 4.00 m skillet deck at 0.34 m: the moving platform an operator walks on beside the car as it goes down the trim line. Yellow edge strips, anti slip treads and blue side skirts. Skillet ports at each end butt sections into a continuous run. Static geometry: the deck does not travel and the drive is not modelled. Car plant palette: light grey epoxy floor, safety yellow, white plant steel, charcoal, safety orange, equipment blue, two gloss body colours, matt primer, skin, glass and emissive amber. Standard PBR materials with embedded procedural maps. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/car-factory-production-line-skillet-conveyor-platform-3eef3d33","cdnUrl":"https://cdn.3dassets.dev/assets/27825/v1/model.glb","downloadUrl":"https://3dassets.dev/download/car-factory-production-line-skillet-conveyor-platform-3eef3d33","thumbnailUrl":"https://cdn.3dassets.dev/assets/27825/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27825/v1/poster.webp","blurhash":"U8B:$=$_00NO~UM{IWxc00Iq_NxV01%N%2M^","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":33448,"triangles":1512,"vertices":1294,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-1.570072046484455,-0.000002445905757653133,-2],"max":[1.570072046484455,0.4349903883657199,2]},"sizeMeters":[3.14,0.435,4],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T00:57:52.655Z","updatedAt":"2026-09-08T00:57:52.774Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27825/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function SkilletConveyorPlatformCarFactoryProductionLine(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/27825/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27825/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27825/v1/model.glb\" alt=\"Skillet Conveyor Platform (Car Factory Production Line)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27825/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27825/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"27826","slug":"car-factory-production-line-door-removal-fixture-d7b1da6a","title":"Door Removal Fixture (Car Factory Production Line)","summary":"Free 3D model of a door removal fixture holding a painted car door off the line, a trim line station for a car factory game asset kit.","description":"Free 3D model of a door removal fixture holding a painted car door off the line, a trim line station for a car factory game asset kit. Dimensions 1.40 by 1.52 by 1.00 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. The trolley a door is hung on after it comes off the body, so the trim line can work inside the car. A 1.40 m blue frame with two orange rests and one painted front door leaf lying back against it, glass and handle in place. Static geometry; the door in the fixture is part of this model and does not move. Car plant palette: light grey epoxy floor, safety yellow, white plant steel, charcoal, safety orange, equipment blue, two gloss body colours, matt primer, skin, glass and emissive amber. Standard PBR materials with embedded procedural maps. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/car-factory-production-line-door-removal-fixture-d7b1da6a","cdnUrl":"https://cdn.3dassets.dev/assets/27826/v1/model.glb","downloadUrl":"https://3dassets.dev/download/car-factory-production-line-door-removal-fixture-d7b1da6a","thumbnailUrl":"https://cdn.3dassets.dev/assets/27826/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27826/v1/poster.webp","blurhash":"U6AmlBz.00Tf^,VY4-Td00NL]iXi3?b{@srp","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":28148,"triangles":1188,"vertices":1029,"meshes":5,"materials":5,"textures":0,"animations":[],"boundingBox":{"min":[-0.699999988079071,-0.0000030131041994785335,-0.5000213544413201],"max":[0.699999988079071,1.5199999809265137,0.5000213544413201]},"sizeMeters":[1.4,1.52,1],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":1,"publishedAt":"2026-09-08T00:57:53.042Z","updatedAt":"2026-09-08T02:10:20.328Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27826/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function DoorRemovalFixtureCarFactoryProductionLine(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/27826/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27826/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27826/v1/model.glb\" alt=\"Door Removal Fixture (Car Factory Production Line)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27826/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27826/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"27827","slug":"car-factory-production-line-glass-fitting-robot-fb847e05","title":"Glass Fitting Robot (Car Factory Production Line)","summary":"Free 3D model of a windscreen fitting robot with a vacuum suction frame, a six axis glazing robot for a car factory assembly line game asset kit.","description":"Free 3D model of a windscreen fitting robot with a vacuum suction frame, a six axis glazing robot for a car factory assembly line game asset kit. Dimensions 1.20 by 2.42 by 3.77 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Animated pivot nodes: base-spin at (0.00, 0.42, 0.00) m; arm-swing at (0.00, 1.12, 0.00) m. A safety orange six axis robot carrying a 1.20 by 0.80 m vacuum suction frame with four cups, the machine that sets a windscreen into its aperture. The base turns on base-spin and the arm and the suction frame hang off it, so arm-swing carries the frame with it. The vacuum lines, the primer applicator and the plinth are fixed geometry. Car plant palette: light grey epoxy floor, safety yellow, white plant steel, charcoal, safety orange, equipment blue, two gloss body colours, matt primer, skin, glass and emissive amber. Standard PBR materials with embedded procedural maps. Rigid node-transform clips: base-spin and arm-swing. No skinning. No collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/car-factory-production-line-glass-fitting-robot-fb847e05","cdnUrl":"https://cdn.3dassets.dev/assets/27827/v1/model.glb","downloadUrl":"https://3dassets.dev/download/car-factory-production-line-glass-fitting-robot-fb847e05","thumbnailUrl":"https://cdn.3dassets.dev/assets/27827/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27827/v1/poster.webp","blurhash":"UBByZ@Io58$*~8%LE3aK03%1xCS20P9H^ix[","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"},{"slug":"animated","title":"Animated"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":39768,"triangles":1564,"vertices":1574,"meshes":5,"materials":3,"textures":0,"animations":["base-spin","arm-swing"],"boundingBox":{"min":[-0.6000000238418579,0.00001555685412440999,-0.550000011920929],"max":[0.6000000238418579,2.420018386671488,3.2200244831552105]},"sizeMeters":[1.2,2.42,3.77],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":1,"publishedAt":"2026-09-08T00:57:54.097Z","updatedAt":"2026-09-08T02:10:16.063Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27827/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function GlassFittingRobotCarFactoryProductionLine(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/27827/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27827/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27827/v1/model.glb\" alt=\"Glass Fitting Robot (Car Factory Production Line)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27827/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27827/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}},{"id":"27828","slug":"car-factory-production-line-wheel-fitting-station-3726bd74","title":"Wheel Fitting Station (Car Factory Production Line)","summary":"Free 3D model of a wheel fitting station with a tyre lift and a hanging nut runner, a final assembly workstation for a car factory game asset kit.","description":"Free 3D model of a wheel fitting station with a tyre lift and a hanging nut runner, a final assembly workstation for a car factory game asset kit. Dimensions 2.53 by 2.76 by 1.45 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Animated pivot nodes: tyre-lift at (0.70, 0.16, 0.30) m. A 2.40 m station with a blue jib post, a five spindle nut runner hanging on its balancer and a control cabinet. The orange tyre lift raises 0.34 m on the open clip to bring a wheel up to hub height and lowers on close. The nut runner, the balancer cable and the air lines are fixed geometry. Car plant palette: light grey epoxy floor, safety yellow, white plant steel, charcoal, safety orange, equipment blue, two gloss body colours, matt primer, skin, glass and emissive amber. Standard PBR materials with embedded procedural maps. Rigid node-transform clips: open and close. No skinning. No collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/car-factory-production-line-wheel-fitting-station-3726bd74","cdnUrl":"https://cdn.3dassets.dev/assets/27828/v1/model.glb","downloadUrl":"https://3dassets.dev/download/car-factory-production-line-wheel-fitting-station-3726bd74","thumbnailUrl":"https://cdn.3dassets.dev/assets/27828/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27828/v1/poster.webp","blurhash":"U797@YGd00^E6:r;+EIqI8mjMxOv_1TL9x$x","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"},{"slug":"animated","title":"Animated"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":31760,"triangles":1296,"vertices":1113,"meshes":6,"materials":5,"textures":0,"animations":["open","close"],"boundingBox":{"min":[-1.3300128554166497,0,-0.6999802786118926],"max":[1.2000249154429399,2.759999990463257,0.7499999880790711]},"sizeMeters":[2.53,2.76,1.45],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":1,"publishedAt":"2026-09-08T00:57:54.291Z","updatedAt":"2026-09-08T02:10:13.913Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27828/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function WheelFittingStationCarFactoryProductionLine(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/27828/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27828/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27828/v1/model.glb\" alt=\"Wheel Fitting Station (Car Factory Production Line)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27828/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27828/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}},{"id":"27829","slug":"car-factory-production-line-wheel-and-tyre-stack-30d533f1","title":"Wheel And Tyre Stack (Car Factory Production Line)","summary":"Free 3D model of a stack of sixteen car wheels and tyres on a pallet, line side stock for a car factory assembly line game asset kit.","description":"Free 3D model of a stack of sixteen car wheels and tyres on a pallet, line side stock for a car factory assembly line game asset kit. Dimensions 1.66 by 0.98 by 1.63 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Sixteen 0.66 m road wheels stacked four high in four columns on a pallet, with a yellow height marker across the front. The rims are original generic five spoke pressings with no branding. Static geometry with no rig. Car plant palette: light grey epoxy floor, safety yellow, white plant steel, charcoal, safety orange, equipment blue, two gloss body colours, matt primer, skin, glass and emissive amber. Standard PBR materials with embedded procedural maps. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/car-factory-production-line-wheel-and-tyre-stack-30d533f1","cdnUrl":"https://cdn.3dassets.dev/assets/27829/v1/model.glb","downloadUrl":"https://3dassets.dev/download/car-factory-production-line-wheel-and-tyre-stack-30d533f1","thumbnailUrl":"https://cdn.3dassets.dev/assets/27829/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27829/v1/poster.webp","blurhash":"U59Qmo~n00%K~V%IM^xt009IxvWB019KxxIZ","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":76024,"triangles":1880,"vertices":3866,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.8299999833106995,-0.000043964535693774565,-0.800000011920929],"max":[0.8299999833106995,0.9799911669105956,0.8299911311478088]},"sizeMeters":[1.66,0.98,1.63],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":1,"publishedAt":"2026-09-08T00:57:54.626Z","updatedAt":"2026-09-08T02:10:11.750Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27829/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function WheelAndTyreStackCarFactoryProductionLine(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/27829/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27829/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27829/v1/model.glb\" alt=\"Wheel And Tyre Stack (Car Factory Production Line)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27829/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27829/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"27830","slug":"car-factory-production-line-seat-rack-7ae9305c","title":"Seat Rack (Car Factory Production Line)","summary":"Free 3D model of a line side rack of six car seats on two shelves, assembly line stock for a car factory game asset kit.","description":"Free 3D model of a line side rack of six car seats on two shelves, assembly line stock for a car factory game asset kit. Dimensions 2.20 by 2.07 by 1.10 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. A 2.20 m blue two shelf rack holding six front seats with their head restraints, ready to be lifted into a body. The seats are original generic designs with plain dark trim and no badging. Static geometry with no rig. Car plant palette: light grey epoxy floor, safety yellow, white plant steel, charcoal, safety orange, equipment blue, two gloss body colours, matt primer, skin, glass and emissive amber. Standard PBR materials with embedded procedural maps. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/car-factory-production-line-seat-rack-7ae9305c","cdnUrl":"https://cdn.3dassets.dev/assets/27830/v1/model.glb","downloadUrl":"https://3dassets.dev/download/car-factory-production-line-seat-rack-7ae9305c","thumbnailUrl":"https://cdn.3dassets.dev/assets/27830/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27830/v1/poster.webp","blurhash":"U37.%Y%$00I^.Qu6g6OSD4o|qGVrt-#]MKQk","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":59540,"triangles":2916,"vertices":2502,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-1.100000023841858,-0.000007838180718477972,-0.550083937823807],"max":[1.100000023841858,2.0700077711254936,0.550083937823807]},"sizeMeters":[2.2,2.07,1.1],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":1,"publishedAt":"2026-09-08T00:57:55.021Z","updatedAt":"2026-09-08T02:10:09.536Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27830/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function SeatRackCarFactoryProductionLine(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/27830/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27830/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27830/v1/model.glb\" alt=\"Seat Rack (Car Factory Production Line)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27830/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27830/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"27831","slug":"car-factory-production-line-dashboard-delivery-cart-317a1220","title":"Dashboard Delivery Cart (Car Factory Production Line)","summary":"Free 3D model of a dashboard delivery cart carrying a car instrument panel to the line, a logistics asset for a car factory game asset kit.","description":"Free 3D model of a dashboard delivery cart carrying a car instrument panel to the line, a logistics asset for a car factory game asset kit. Dimensions 1.60 by 1.24 by 1.10 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. A 1.60 m orange four wheel cart with a push handle carrying one complete instrument panel, its cluster lit. The cart is towed by hand or by a tugger train; the wheels are fixed geometry and do not turn. Car plant palette: light grey epoxy floor, safety yellow, white plant steel, charcoal, safety orange, equipment blue, two gloss body colours, matt primer, skin, glass and emissive amber. Standard PBR materials with embedded procedural maps. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/car-factory-production-line-dashboard-delivery-cart-317a1220","cdnUrl":"https://cdn.3dassets.dev/assets/27831/v1/model.glb","downloadUrl":"https://3dassets.dev/download/car-factory-production-line-dashboard-delivery-cart-317a1220","thumbnailUrl":"https://cdn.3dassets.dev/assets/27831/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27831/v1/poster.webp","blurhash":"UGF=88N|0ME3-TR.NKRl0MRP5D%1}-xBE5kD","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":29888,"triangles":1132,"vertices":1207,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.800000011920929,0.000010366359526670088,-0.5499679637602114],"max":[0.800000011920929,1.240006725099044,0.5499679637602114]},"sizeMeters":[1.6,1.24,1.1],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":1,"publishedAt":"2026-09-08T00:57:55.711Z","updatedAt":"2026-09-08T02:10:07.312Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27831/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function DashboardDeliveryCartCarFactoryProductionLine(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/27831/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27831/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27831/v1/model.glb\" alt=\"Dashboard Delivery Cart (Car Factory Production Line)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27831/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27831/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"27832","slug":"car-factory-production-line-engine-and-transmission-st-eacd58df","title":"Engine And Transmission Stand (Car Factory Production Line)","summary":"Free 3D model of a car engine and transmission on a line side stand, a powertrain assembly for a car factory game asset kit.","description":"Free 3D model of a car engine and transmission on a line side stand, a powertrain assembly for a car factory game asset kit. Dimensions 1.70 by 1.74 by 1.14 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. An original generic four cylinder engine coupled to a transaxle, standing on a 1.70 m blue wheeled stand at 0.94 m. The block, head, cam cover, bell housing and ancillaries are modelled as solid geometry with no manufacturer marks. Static: nothing on this model turns. Car plant palette: light grey epoxy floor, safety yellow, white plant steel, charcoal, safety orange, equipment blue, two gloss body colours, matt primer, skin, glass and emissive amber. Standard PBR materials with embedded procedural maps. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/car-factory-production-line-engine-and-transmission-st-eacd58df","cdnUrl":"https://cdn.3dassets.dev/assets/27832/v1/model.glb","downloadUrl":"https://3dassets.dev/download/car-factory-production-line-engine-and-transmission-st-eacd58df","thumbnailUrl":"https://cdn.3dassets.dev/assets/27832/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27832/v1/poster.webp","blurhash":"U5Aw;,yZ00nj{atS5tM^00v_^+E30osD~UMx","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":33884,"triangles":1364,"vertices":1419,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.8500000238418579,0.00001022580465459555,-0.5499954376505347],"max":[0.8500000238418579,1.7400102343336468,0.5900230306771493]},"sizeMeters":[1.7,1.74,1.14],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":1,"publishedAt":"2026-09-08T00:57:55.879Z","updatedAt":"2026-09-08T02:10:05.167Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27832/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function EngineAndTransmissionStandCarFactoryProductionLine(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/27832/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27832/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27832/v1/model.glb\" alt=\"Engine And Transmission Stand (Car Factory Production Line)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27832/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27832/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"27833","slug":"car-factory-production-line-battery-pack-on-pallet-5e1adfd7","title":"Battery Pack On Pallet (Car Factory Production Line)","summary":"Free 3D model of a car traction battery pack strapped to a pallet, high voltage line side stock for a car factory game asset kit.","description":"Free 3D model of a car traction battery pack strapped to a pallet, high voltage line side stock for a car factory game asset kit. Dimensions 1.90 by 0.63 by 1.30 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. A 1.76 by 1.18 m flat battery pack on a steel shod pallet, with a ribbed cover, an orange high voltage connector and a yellow warning strip. Original generic design; every label is blank. Static geometry with no rig. Car plant palette: light grey epoxy floor, safety yellow, white plant steel, charcoal, safety orange, equipment blue, two gloss body colours, matt primer, skin, glass and emissive amber. Standard PBR materials with embedded procedural maps. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/car-factory-production-line-battery-pack-on-pallet-5e1adfd7","cdnUrl":"https://cdn.3dassets.dev/assets/27833/v1/model.glb","downloadUrl":"https://3dassets.dev/download/car-factory-production-line-battery-pack-on-pallet-5e1adfd7","thumbnailUrl":"https://cdn.3dassets.dev/assets/27833/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27833/v1/poster.webp","blurhash":"U39%;p_100V]4.%M?bR%008|^$x]~q9F00RP","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":28796,"triangles":1296,"vertices":1127,"meshes":5,"materials":5,"textures":0,"animations":[],"boundingBox":{"min":[-0.949999988079071,0.00004516268782783772,-0.6511575635360595],"max":[0.949999988079071,0.6300302085572103,0.6511575635360595]},"sizeMeters":[1.9,0.63,1.302],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":1,"publishedAt":"2026-09-08T00:57:56.164Z","updatedAt":"2026-09-08T02:10:03.005Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27833/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function BatteryPackOnPalletCarFactoryProductionLine(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/27833/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27833/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27833/v1/model.glb\" alt=\"Battery Pack On Pallet (Car Factory Production Line)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27833/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27833/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"27834","slug":"car-factory-production-line-torque-tool-on-balancer-d7c43b62","title":"Torque Tool On Balancer (Car Factory Production Line)","summary":"Free 3D model of a hanging torque tool on a spring balancer with its controller, a final assembly station for a car factory game asset kit.","description":"Free 3D model of a hanging torque tool on a spring balancer with its controller, a final assembly station for a car factory game asset kit. Dimensions 1.21 by 3.00 by 1.76 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. A 2.96 m jib post with a spring balancer on a 1.30 m arm holding an orange nut runner at working height, and a blue controller with a lit display at the foot. Static geometry: the balancer cable, the air line and the tool are fixed and nothing here is rigged. Car plant palette: light grey epoxy floor, safety yellow, white plant steel, charcoal, safety orange, equipment blue, two gloss body colours, matt primer, skin, glass and emissive amber. Standard PBR materials with embedded procedural maps. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/car-factory-production-line-torque-tool-on-balancer-d7c43b62","cdnUrl":"https://cdn.3dassets.dev/assets/27834/v1/model.glb","downloadUrl":"https://3dassets.dev/download/car-factory-production-line-torque-tool-on-balancer-d7c43b62","thumbnailUrl":"https://cdn.3dassets.dev/assets/27834/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27834/v1/poster.webp","blurhash":"U68}72wG00O]~Wtm4nI94TgP-;Mb.9r;IUOa","category":{"slug":"weapons-tools","title":"Weapons & Tools"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":25664,"triangles":1012,"vertices":933,"meshes":5,"materials":5,"textures":0,"animations":[],"boundingBox":{"min":[-0.32991242243997904,6.705522803684971e-10,-0.33004812360791014],"max":[0.8800444122220932,3,1.4300152002370354]},"sizeMeters":[1.21,3,1.76],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T00:57:56.586Z","updatedAt":"2026-09-08T00:57:56.690Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27834/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function TorqueToolOnBalancerCarFactoryProductionLine(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/27834/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27834/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27834/v1/model.glb\" alt=\"Torque Tool On Balancer (Car Factory Production Line)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27834/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27834/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"27835","slug":"car-factory-production-line-andon-light-tower-0707e757","title":"Andon Light Tower (Car Factory Production Line)","summary":"Free 3D model of an andon light tower with a four stack emissive beacon and a call panel, a line status signal for a car factory game asset kit.","description":"Free 3D model of an andon light tower with a four stack emissive beacon and a call panel, a line status signal for a car factory game asset kit. Dimensions 0.50 by 4.33 by 0.50 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. A 4.33 m andon post carrying a four segment stack light with an emissive top lens and a blue call panel at 1.60 m with a lit face. Emissive materials only: there is no punctual light in the file, and nothing on this model moves or flashes. Car plant palette: light grey epoxy floor, safety yellow, white plant steel, charcoal, safety orange, equipment blue, two gloss body colours, matt primer, skin, glass and emissive amber. Standard PBR materials with embedded procedural maps. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/car-factory-production-line-andon-light-tower-0707e757","cdnUrl":"https://cdn.3dassets.dev/assets/27835/v1/model.glb","downloadUrl":"https://3dassets.dev/download/car-factory-production-line-andon-light-tower-0707e757","thumbnailUrl":"https://cdn.3dassets.dev/assets/27835/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27835/v1/poster.webp","blurhash":"U26*m.%N0000ITV@x]x]00RQ_N%fXms-nNM~","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":24104,"triangles":748,"vertices":1215,"meshes":6,"materials":6,"textures":0,"animations":[],"boundingBox":{"min":[-0.25001861190700037,-3.725291186640334e-10,-0.25001861190700037],"max":[0.25001861190700037,4.329999923706055,0.25001861190700037]},"sizeMeters":[0.5,4.33,0.5],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":1,"publishedAt":"2026-09-08T00:57:57.267Z","updatedAt":"2026-09-08T02:10:00.858Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27835/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function AndonLightTowerCarFactoryProductionLine(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/27835/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27835/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27835/v1/model.glb\" alt=\"Andon Light Tower (Car Factory Production Line)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27835/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27835/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"27836","slug":"car-factory-production-line-line-side-rack-d85fa93c","title":"Line Side Rack (Car Factory Production Line)","summary":"Free 3D model of a line side flow rack of parts bins on three tilted shelves, assembly line stock for a car factory game asset kit.","description":"Free 3D model of a line side flow rack of parts bins on three tilted shelves, assembly line stock for a car factory game asset kit. Dimensions 2.60 by 2.17 by 1.00 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. A 2.60 m blue flow rack with three shelves tilted towards the operator, each carrying five parts bins with a blank yellow label holder. Static geometry with no rig; the bins are part of the rack and do not lift out. Car plant palette: light grey epoxy floor, safety yellow, white plant steel, charcoal, safety orange, equipment blue, two gloss body colours, matt primer, skin, glass and emissive amber. Standard PBR materials with embedded procedural maps. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/car-factory-production-line-line-side-rack-d85fa93c","cdnUrl":"https://cdn.3dassets.dev/assets/27836/v1/model.glb","downloadUrl":"https://3dassets.dev/download/car-factory-production-line-line-side-rack-d85fa93c","thumbnailUrl":"https://cdn.3dassets.dev/assets/27836/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27836/v1/poster.webp","blurhash":"U9CHE8.k00GFyB%#W.EL00Mf}irZV_N}V_vd","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":89052,"triangles":4320,"vertices":3716,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-1.2999999523162842,0.00003349556217435712,-0.4999328409417248],"max":[1.2999999523162842,2.169966580433748,0.4999328409417248]},"sizeMeters":[2.6,2.17,1],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":1,"publishedAt":"2026-09-08T00:57:57.451Z","updatedAt":"2026-09-08T02:09:58.701Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27836/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function LineSideRackCarFactoryProductionLine(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/27836/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27836/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27836/v1/model.glb\" alt=\"Line Side Rack (Car Factory Production Line)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27836/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27836/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"27837","slug":"car-factory-production-line-kitting-cart-f83a960e","title":"Kitting Cart (Car Factory Production Line)","summary":"Free 3D model of a kitting cart carrying eight parts bins on two shelves, a line side logistics asset for a car factory game asset kit.","description":"Free 3D model of a kitting cart carrying eight parts bins on two shelves, a line side logistics asset for a car factory game asset kit. Dimensions 1.16 by 1.41 by 1.40 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. A 1.16 by 1.40 m orange kitting cart on four castors with a push handle, two shelves and eight bins of picked parts, plus a blank order card holder. The castors are fixed geometry and do not turn. Car plant palette: light grey epoxy floor, safety yellow, white plant steel, charcoal, safety orange, equipment blue, two gloss body colours, matt primer, skin, glass and emissive amber. Standard PBR materials with embedded procedural maps. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/car-factory-production-line-kitting-cart-f83a960e","cdnUrl":"https://cdn.3dassets.dev/assets/27837/v1/model.glb","downloadUrl":"https://3dassets.dev/download/car-factory-production-line-kitting-cart-f83a960e","thumbnailUrl":"https://cdn.3dassets.dev/assets/27837/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27837/v1/poster.webp","blurhash":"UBG8o:Tz00EJ-o58V@?E008{L4~9^Gs+AJ$j","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":34416,"triangles":1780,"vertices":1768,"meshes":5,"materials":5,"textures":0,"animations":[],"boundingBox":{"min":[-0.5800256503646264,-0.000013162716793427287,-0.699999988079071],"max":[0.5800256503646264,1.4100149490036304,0.7000000476837158]},"sizeMeters":[1.16,1.41,1.4],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":1,"publishedAt":"2026-09-08T00:57:57.722Z","updatedAt":"2026-09-08T02:09:56.496Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27837/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function KittingCartCarFactoryProductionLine(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/27837/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27837/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27837/v1/model.glb\" alt=\"Kitting Cart (Car Factory Production Line)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27837/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27837/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"27838","slug":"car-factory-production-line-roller-test-bed-234347cb","title":"Roller Test Bed (Car Factory Production Line)","summary":"Free 3D model of a rolling road test bed with four turning rollers, an end of line brake and speedometer test rig for a car factory game asset kit.","description":"Free 3D model of a rolling road test bed with four turning rollers, an end of line brake and speedometer test rig for a car factory game asset kit. Dimensions 5.25 by 2.90 by 3.90 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Animated pivot nodes: roller-l1 at (-1.35, 0.44, -0.33) m; roller-l2 at (-1.35, 0.44, 0.33) m; roller-r1 at (1.35, 0.44, -0.33) m; roller-r2 at (1.35, 0.44, 0.33) m. A 5.00 by 3.40 m sunken roller bed with two pairs of 0.56 m rollers set 2.70 m apart, a blue operator console with a lit screen and an overhead display mast. The four rollers turn on the spin clip; the bed, the console and the mast are fixed geometry. Drive a finished car on with its wheels on the roller pairs. Car plant palette: light grey epoxy floor, safety yellow, white plant steel, charcoal, safety orange, equipment blue, two gloss body colours, matt primer, skin, glass and emissive amber. Standard PBR materials with embedded procedural maps. Rigid node-transform clips: spin. No skinning. No collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/car-factory-production-line-roller-test-bed-234347cb","cdnUrl":"https://cdn.3dassets.dev/assets/27838/v1/model.glb","downloadUrl":"https://3dassets.dev/download/car-factory-production-line-roller-test-bed-234347cb","thumbnailUrl":"https://cdn.3dassets.dev/assets/27838/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27838/v1/poster.webp","blurhash":"UCCGV+%i4o?F9F-p-;Rk00IS-:Iq~p9GD$xt","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"},{"slug":"animated","title":"Animated"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":34460,"triangles":1408,"vertices":1354,"meshes":7,"materials":5,"textures":0,"animations":["spin"],"boundingBox":{"min":[-2.75,-0.00017085596934962588,-1.7001174962614827],"max":[2.5,2.900170951336781,2.198350784849865]},"sizeMeters":[5.25,2.9,3.898],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T00:57:58.168Z","updatedAt":"2026-09-08T00:57:58.299Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27838/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function RollerTestBedCarFactoryProductionLine(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/27838/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27838/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27838/v1/model.glb\" alt=\"Roller Test Bed (Car Factory Production Line)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27838/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27838/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}},{"id":"27839","slug":"car-factory-production-line-wheel-alignment-bay-73dcbcd8","title":"Wheel Alignment Bay (Car Factory Production Line)","summary":"Free 3D model of a wheel alignment bay with four camera heads on posts and a console, an end of line geometry check for a car factory game asset kit.","description":"Free 3D model of a wheel alignment bay with four camera heads on posts and a console, an end of line geometry check for a car factory game asset kit. Dimensions 6.00 by 1.84 by 4.31 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. A 6.00 by 4.20 m alignment bay: two steel run up strips with yellow edges, four orange camera heads on blue posts at 1.84 m facing the wheels, and a console with a lit screen. Static geometry: the heads, the turn plates and the console do not move, and the camera lenses are emissive panels, not lights. Car plant palette: light grey epoxy floor, safety yellow, white plant steel, charcoal, safety orange, equipment blue, two gloss body colours, matt primer, skin, glass and emissive amber. Standard PBR materials with embedded procedural maps. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/car-factory-production-line-wheel-alignment-bay-73dcbcd8","cdnUrl":"https://cdn.3dassets.dev/assets/27839/v1/model.glb","downloadUrl":"https://3dassets.dev/download/car-factory-production-line-wheel-alignment-bay-73dcbcd8","thumbnailUrl":"https://cdn.3dassets.dev/assets/27839/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27839/v1/poster.webp","blurhash":"UCCi~:%200M|DixutRNG00M{.7t7_NMxWAog","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":95664,"triangles":2160,"vertices":1884,"meshes":6,"materials":6,"textures":1,"animations":[],"boundingBox":{"min":[-3,0.000051576430026054054,-2.1001007110812706],"max":[3,1.8413324738969865,2.2108027158605137]},"sizeMeters":[6,1.841,4.311],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T00:57:58.958Z","updatedAt":"2026-09-08T00:57:59.043Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27839/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function WheelAlignmentBayCarFactoryProductionLine(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/27839/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27839/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27839/v1/model.glb\" alt=\"Wheel Alignment Bay (Car Factory Production Line)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27839/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27839/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"27840","slug":"car-factory-production-line-water-leak-test-tunnel-83a8bdda","title":"Water Leak Test Tunnel (Car Factory Production Line)","summary":"Free 3D model of a water leak test tunnel with a spray manifold and glazed side walls, an end of line watertightness booth for a car factory game asset kit.","description":"Free 3D model of a water leak test tunnel with a spray manifold and glazed side walls, an end of line watertightness booth for a car factory game asset kit. Dimensions 5.21 by 3.76 by 5.00 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. A 4.60 m wide, 5.00 m long, 3.76 m tall monsoon booth: glazed side walls in white steel frames, twenty five spray nozzles on blue manifolds in the roof, a grated drain floor and a control cabinet. Open at both ends so a car drives through. Static geometry with no water effect and no rig. Car plant palette: light grey epoxy floor, safety yellow, white plant steel, charcoal, safety orange, equipment blue, two gloss body colours, matt primer, skin, glass and emissive amber. Standard PBR materials with embedded procedural maps. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/car-factory-production-line-water-leak-test-tunnel-83a8bdda","cdnUrl":"https://cdn.3dassets.dev/assets/27840/v1/model.glb","downloadUrl":"https://3dassets.dev/download/car-factory-production-line-water-leak-test-tunnel-83a8bdda","thumbnailUrl":"https://cdn.3dassets.dev/assets/27840/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27840/v1/poster.webp","blurhash":"UNG9Kt$*4nt7~qt7IUWB4TNaMxR*9FRjs;oz","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":82120,"triangles":3192,"vertices":3654,"meshes":5,"materials":5,"textures":0,"animations":[],"boundingBox":{"min":[-2.359999895095825,-0.0001690773108686816,-2.5],"max":[2.8499999046325684,3.7601690677741253,2.5]},"sizeMeters":[5.21,3.76,5],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":1,"publishedAt":"2026-09-08T00:57:59.004Z","updatedAt":"2026-09-08T02:04:47.426Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27840/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function WaterLeakTestTunnelCarFactoryProductionLine(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/27840/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27840/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27840/v1/model.glb\" alt=\"Water Leak Test Tunnel (Car Factory Production Line)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27840/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27840/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"27841","slug":"car-factory-production-line-headlamp-aim-board-a8f041ba","title":"Headlamp Aim Board (Car Factory Production Line)","summary":"Free 3D model of a headlamp aim board on a rolling stand with a lit target, an end of line lighting check for a car factory game asset kit.","description":"Free 3D model of a headlamp aim board on a rolling stand with a lit target, an end of line lighting check for a car factory game asset kit. Dimensions 1.60 by 1.92 by 0.90 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. A 1.92 m tall aim board on a two castor stand: a 1.16 by 0.86 m target screen with a crosshair and a lit reference patch, and a floor position stripe. The board is fixed to its stand and nothing on this model moves. Car plant palette: light grey epoxy floor, safety yellow, white plant steel, charcoal, safety orange, equipment blue, two gloss body colours, matt primer, skin, glass and emissive amber. Standard PBR materials with embedded procedural maps. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/car-factory-production-line-headlamp-aim-board-a8f041ba","cdnUrl":"https://cdn.3dassets.dev/assets/27841/v1/model.glb","downloadUrl":"https://3dassets.dev/download/car-factory-production-line-headlamp-aim-board-a8f041ba","thumbnailUrl":"https://cdn.3dassets.dev/assets/27841/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27841/v1/poster.webp","blurhash":"U99@n#--00E4%%V]DhR%9YWa%Ni]9Fx@_1M{","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":24936,"triangles":1036,"vertices":981,"meshes":5,"materials":5,"textures":0,"animations":[],"boundingBox":{"min":[-0.800000011920929,-7.450581263057643e-10,-0.45002196866682526],"max":[0.800000011920929,1.9199999570846558,0.45002196866682526]},"sizeMeters":[1.6,1.92,0.9],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":1,"publishedAt":"2026-09-08T00:57:59.296Z","updatedAt":"2026-09-08T02:09:54.306Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27841/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function HeadlampAimBoardCarFactoryProductionLine(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/27841/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27841/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27841/v1/model.glb\" alt=\"Headlamp Aim Board (Car Factory Production Line)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27841/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27841/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"27842","slug":"car-factory-production-line-final-inspection-light-tun-8d121454","title":"Final Inspection Light Tunnel (Car Factory Production Line)","summary":"Free 3D model of a final inspection light tunnel with emissive strip lighting, an end of line paint and fit check booth for a car factory game asset kit.","description":"Free 3D model of a final inspection light tunnel with emissive strip lighting, an end of line paint and fit check booth for a car factory game asset kit. Dimensions 5.60 by 3.54 by 7.00 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. A 5.00 m wide, 7.00 m long, 3.54 m tall inspection tunnel with three emissive strips down each side wall and two along the roof, a light grey floor with yellow guide lines and a control cabinet. Open at both ends. The strips are emissive materials only: there is no punctual light in the file, and nothing here moves. Car plant palette: light grey epoxy floor, safety yellow, white plant steel, charcoal, safety orange, equipment blue, two gloss body colours, matt primer, skin, glass and emissive amber. Standard PBR materials with embedded procedural maps. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/car-factory-production-line-final-inspection-light-tun-8d121454","cdnUrl":"https://cdn.3dassets.dev/assets/27842/v1/model.glb","downloadUrl":"https://3dassets.dev/download/car-factory-production-line-final-inspection-light-tun-8d121454","thumbnailUrl":"https://cdn.3dassets.dev/assets/27842/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27842/v1/poster.webp","blurhash":"UEGIv4^+00t7~qM{D%xu00IUofRj4nofxtkC","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":101524,"triangles":2592,"vertices":2220,"meshes":6,"materials":6,"textures":1,"animations":[],"boundingBox":{"min":[-2.500106814783166,1.1920929132713809e-8,-3.5],"max":[3.0999710112087064,3.5399209379869707,3.5]},"sizeMeters":[5.6,3.54,7],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":1,"publishedAt":"2026-09-08T00:57:59.771Z","updatedAt":"2026-09-08T02:04:45.415Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27842/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function FinalInspectionLightTunnelCarFactoryProductionLine(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/27842/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27842/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27842/v1/model.glb\" alt=\"Final Inspection Light Tunnel (Car Factory Production Line)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27842/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27842/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"27844","slug":"car-factory-production-line-delivery-lane-marking-0c1f23de","title":"Delivery Lane Marking (Car Factory Production Line)","summary":"Free 3D model of a finished car delivery lane floor marking with bollards, an end of line despatch bay for a car factory game asset kit.","description":"Free 3D model of a finished car delivery lane floor marking with bollards, an end of line despatch bay for a car factory game asset kit. Dimensions 4.00 by 0.66 by 6.00 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. A 4.00 by 6.00 m despatch lane: a light grey floor slab 60 mm proud of the plant floor with yellow lane edges, a centre dash line and a stop bar, plus two orange bollards at the mouth. Park a finished car on it. Static geometry with no rig. Car plant palette: light grey epoxy floor, safety yellow, white plant steel, charcoal, safety orange, equipment blue, two gloss body colours, matt primer, skin, glass and emissive amber. Standard PBR materials with embedded procedural maps. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/car-factory-production-line-delivery-lane-marking-0c1f23de","cdnUrl":"https://cdn.3dassets.dev/assets/27844/v1/model.glb","downloadUrl":"https://3dassets.dev/download/car-factory-production-line-delivery-lane-marking-0c1f23de","thumbnailUrl":"https://cdn.3dassets.dev/assets/27844/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27844/v1/poster.webp","blurhash":"U7CsgR-p00oMRiIUoe%M00IV~qR%t9?bWEIT","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":79724,"triangles":1376,"vertices":1282,"meshes":4,"materials":4,"textures":1,"animations":[],"boundingBox":{"min":[-2.000122074037904,-0.000030213659657350733,-3],"max":[2.000122074037904,0.6598992975979587,3]},"sizeMeters":[4,0.66,6],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":1,"publishedAt":"2026-09-08T00:58:00.592Z","updatedAt":"2026-09-08T02:03:34.573Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27844/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function DeliveryLaneMarkingCarFactoryProductionLine(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/27844/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27844/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27844/v1/model.glb\" alt=\"Delivery Lane Marking (Car Factory Production Line)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27844/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27844/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"27843","slug":"car-factory-production-line-hall-steel-column-dac6f301","title":"Hall Steel Column (Car Factory Production Line)","summary":"Free 3D model of a factory hall steel column 8 m to the eaves with a base plate and a cap, a modular building column for a car factory game asset kit.","description":"Free 3D model of a factory hall steel column 8 m to the eaves with a base plate and a cap, a modular building column for a car factory game asset kit. Dimensions 0.72 by 8.00 by 0.72 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Connectors: bay-left (hall-bay) at (0.00, 0.00, 0.00) facing (-1, 0, 0); bay-right (hall-bay) at (0.00, 0.00, 0.00) facing (1, 0, 0); top (hall-eaves) at (0.00, 8.00, 0.00) facing (0, 1, 0). A welded I column on a 6.00 m bay grid, 8.10 m to the top of its cap plate, with a bolted base plate and a yellow impact stripe at low level. Its two bay ports sit on the column centre line facing left and right, so a wall bay butts into it from either side, and the cap port carries a roof truss. The pivot is the grid origin at floor level. Static geometry. Car plant palette: light grey epoxy floor, safety yellow, white plant steel, charcoal, safety orange, equipment blue, two gloss body colours, matt primer, skin, glass and emissive amber. Standard PBR materials with embedded procedural maps. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/car-factory-production-line-hall-steel-column-dac6f301","cdnUrl":"https://cdn.3dassets.dev/assets/27843/v1/model.glb","downloadUrl":"https://3dassets.dev/download/car-factory-production-line-hall-steel-column-dac6f301","thumbnailUrl":"https://cdn.3dassets.dev/assets/27843/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27843/v1/poster.webp","blurhash":"U284lH~q00009tWC-Vs,XobEwGs=Xpt7rnMx","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":6844,"triangles":96,"vertices":224,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.36000001430511475,-0.000015566303096382905,-0.36000001430511475],"max":[0.36000001430511475,7.999986923286286,0.36000001430511475]},"sizeMeters":[0.72,8,0.72],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":1,"publishedAt":"2026-09-08T00:58:00.554Z","updatedAt":"2026-09-08T02:04:43.218Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27843/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function HallSteelColumnCarFactoryProductionLine(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/27843/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27843/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27843/v1/model.glb\" alt=\"Hall Steel Column (Car Factory Production Line)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27843/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27843/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"27845","slug":"car-factory-production-line-hall-wall-cladding-bay-a896d80d","title":"Hall Wall Cladding Bay (Car Factory Production Line)","summary":"Free 3D model of a 6 m factory wall cladding bay in profiled white steel sheet, a modular industrial building panel for a car factory game asset kit.","description":"Free 3D model of a 6 m factory wall cladding bay in profiled white steel sheet, a modular industrial building panel for a car factory game asset kit. Dimensions 5.60 by 8.00 by 0.31 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Connectors: left (hall-bay) at (-3.00, 0.00, 0.00) facing (-1, 0, 0); right (hall-bay) at (3.00, 0.00, 0.00) facing (1, 0, 0). A 6.00 m wall bay 8.00 m tall in profiled white sheet with a blue dado band, sheeting rails on the inside face and its ribs proud of the sheet. The cladding is 5.60 m wide so it stops at the inner face of the columns either side rather than at their centres. Left and right ports sit on the bay lines. Static geometry. Car plant palette: light grey epoxy floor, safety yellow, white plant steel, charcoal, safety orange, equipment blue, two gloss body colours, matt primer, skin, glass and emissive amber. Standard PBR materials with embedded procedural maps. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/car-factory-production-line-hall-wall-cladding-bay-a896d80d","cdnUrl":"https://cdn.3dassets.dev/assets/27845/v1/model.glb","downloadUrl":"https://3dassets.dev/download/car-factory-production-line-hall-wall-cladding-bay-a896d80d","thumbnailUrl":"https://cdn.3dassets.dev/assets/27845/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27845/v1/poster.webp","blurhash":"UBDvsEx]00Mx~U%M9b9F00oI_2R-xao#RkRO","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":12944,"triangles":252,"vertices":588,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-2.8001342814416943,0,-0.10008247582482405],"max":[2.8001342814416943,8,0.2099519278562516]},"sizeMeters":[5.6,8,0.31],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":1,"publishedAt":"2026-09-08T00:58:00.941Z","updatedAt":"2026-09-08T02:03:32.590Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27845/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function HallWallCladdingBayCarFactoryProductionLine(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/27845/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27845/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27845/v1/model.glb\" alt=\"Hall Wall Cladding Bay (Car Factory Production Line)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27845/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27845/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"27846","slug":"car-factory-production-line-hall-window-band-bay-60e46398","title":"Hall Window Band Bay (Car Factory Production Line)","summary":"Free 3D model of a 6 m factory wall bay with a high glazed window band, a modular industrial building panel for a car factory game asset kit.","description":"Free 3D model of a 6 m factory wall bay with a high glazed window band, a modular industrial building panel for a car factory game asset kit. Dimensions 5.60 by 8.00 by 0.35 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Connectors: left (hall-bay) at (-3.00, 0.00, 0.00) facing (-1, 0, 0); right (hall-bay) at (3.00, 0.00, 0.00) facing (1, 0, 0). The same 6.00 m wall bay with a 2.34 m glazed band from 4.20 m to 6.80 m in a white steel frame with five mullions, and cill and head flashings proud of the sheet. Left and right ports match the plain bay so the two mix freely in a run. Static geometry; the glazing does not open. Car plant palette: light grey epoxy floor, safety yellow, white plant steel, charcoal, safety orange, equipment blue, two gloss body colours, matt primer, skin, glass and emissive amber. Standard PBR materials with embedded procedural maps. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/car-factory-production-line-hall-window-band-bay-60e46398","cdnUrl":"https://cdn.3dassets.dev/assets/27846/v1/model.glb","downloadUrl":"https://3dassets.dev/download/car-factory-production-line-hall-window-band-bay-60e46398","thumbnailUrl":"https://cdn.3dassets.dev/assets/27846/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27846/v1/poster.webp","blurhash":"U9DT3Ixv00M_~U-:9b9F00js_2WC%3t8IpMw","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":24184,"triangles":504,"vertices":1176,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-2.8001342814416943,0,-0.09981002302356998],"max":[2.8001342814416943,8,0.24981002153345386]},"sizeMeters":[5.6,8,0.35],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":1,"publishedAt":"2026-09-08T00:58:01.328Z","updatedAt":"2026-09-08T02:03:30.549Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27846/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function HallWindowBandBayCarFactoryProductionLine(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/27846/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27846/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27846/v1/model.glb\" alt=\"Hall Window Band Bay (Car Factory Production Line)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27846/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27846/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"27847","slug":"car-factory-production-line-hall-roller-door-bay-70209852","title":"Hall Roller Door Bay (Car Factory Production Line)","summary":"Free 3D model of a 6 m factory wall bay with a 4.4 m roller shutter door, a modular industrial building panel for a car factory game asset kit.","description":"Free 3D model of a 6 m factory wall bay with a 4.4 m roller shutter door, a modular industrial building panel for a car factory game asset kit. Dimensions 5.60 by 8.00 by 0.52 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Animated pivot nodes: shutter at (0.00, 5.40, 0.26) m. Connectors: left (hall-bay) at (-3.00, 0.00, 0.00) facing (-1, 0, 0); right (hall-bay) at (3.00, 0.00, 0.00) facing (1, 0, 0). A 6.00 m wall bay with a 4.40 by 5.00 m vehicle opening, blue jambs and head box and a slatted steel curtain. The shutter is hinged along its head and lifts up and clear of the opening on the open clip, returning on close. Left and right ports match the plain bay. The guides, the head box and the motor are fixed geometry. Car plant palette: light grey epoxy floor, safety yellow, white plant steel, charcoal, safety orange, equipment blue, two gloss body colours, matt primer, skin, glass and emissive amber. Standard PBR materials with embedded procedural maps. Rigid node-transform clips: open and close. No skinning. No collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/car-factory-production-line-hall-roller-door-bay-70209852","cdnUrl":"https://cdn.3dassets.dev/assets/27847/v1/model.glb","downloadUrl":"https://3dassets.dev/download/car-factory-production-line-hall-roller-door-bay-70209852","thumbnailUrl":"https://cdn.3dassets.dev/assets/27847/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27847/v1/poster.webp","blurhash":"U7EC,+X800IU_3%g9FDi00xa_NNF?H-pD%4:","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"modular","title":"Modular"},{"slug":"animated","title":"Animated"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":22044,"triangles":408,"vertices":952,"meshes":4,"materials":3,"textures":0,"animations":["open","close"],"boundingBox":{"min":[-2.8001342814416943,0,0.00022643780356873533],"max":[2.8001342814416943,8,0.5197735431229449]},"sizeMeters":[5.6,8,0.52],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":1,"publishedAt":"2026-09-08T00:58:02.086Z","updatedAt":"2026-09-08T02:03:28.567Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27847/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function HallRollerDoorBayCarFactoryProductionLine(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/27847/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27847/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27847/v1/model.glb\" alt=\"Hall Roller Door Bay (Car Factory Production Line)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27847/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27847/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}},{"id":"27848","slug":"car-factory-production-line-hall-personnel-door-bay-6b40ee19","title":"Hall Personnel Door Bay (Car Factory Production Line)","summary":"Free 3D model of a 6 m factory wall bay with a hinged personnel door and a lit exit sign, a modular industrial building panel for a car factory game asset kit.","description":"Free 3D model of a 6 m factory wall bay with a hinged personnel door and a lit exit sign, a modular industrial building panel for a car factory game asset kit. Dimensions 5.60 by 8.00 by 0.47 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Animated pivot nodes: door-personnel at (0.53, 0.02, 0.13) m. Connectors: left (hall-bay) at (-3.00, 0.00, 0.00) facing (-1, 0, 0); right (hall-bay) at (3.00, 0.00, 0.00) facing (1, 0, 0). A 6.00 m wall bay with a 1.10 by 2.30 m single leaf door in a blue frame, a vision panel, a push bar and an emissive exit sign over the head. The leaf hinges on the right jamb and swings out of the building. Left and right ports match the plain bay. Only the leaf moves. Car plant palette: light grey epoxy floor, safety yellow, white plant steel, charcoal, safety orange, equipment blue, two gloss body colours, matt primer, skin, glass and emissive amber. Standard PBR materials with embedded procedural maps. Rigid node-transform clips: open and close. No skinning. No collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/car-factory-production-line-hall-personnel-door-bay-6b40ee19","cdnUrl":"https://cdn.3dassets.dev/assets/27848/v1/model.glb","downloadUrl":"https://3dassets.dev/download/car-factory-production-line-hall-personnel-door-bay-6b40ee19","thumbnailUrl":"https://cdn.3dassets.dev/assets/27848/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27848/v1/poster.webp","blurhash":"U8EC%x_N004m~W?b9a4n00M_?cxukXxun#D%","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"modular","title":"Modular"},{"slug":"animated","title":"Animated"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":17368,"triangles":300,"vertices":685,"meshes":6,"materials":4,"textures":0,"animations":["open","close"],"boundingBox":{"min":[-2.8001342814416943,0,0.00012955047667914665],"max":[2.8001342814416943,8,0.4712045652325216]},"sizeMeters":[5.6,8,0.471],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":1,"publishedAt":"2026-09-08T00:58:02.162Z","updatedAt":"2026-09-08T02:03:26.562Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27848/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function HallPersonnelDoorBayCarFactoryProductionLine(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/27848/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27848/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27848/v1/model.glb\" alt=\"Hall Personnel Door Bay (Car Factory Production Line)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27848/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27848/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}},{"id":"27849","slug":"car-factory-production-line-hall-roof-truss-bay-c40ba8db","title":"Hall Roof Truss Bay (Car Factory Production Line)","summary":"Free 3D model of an 18 m parallel chord roof truss for a factory hall, a modular building girder for a car factory game asset kit.","description":"Free 3D model of an 18 m parallel chord roof truss for a factory hall, a modular building girder for a car factory game asset kit. Dimensions 0.44 by 1.18 by 18.16 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Connectors: seat-a (hall-eaves) at (0.00, 0.00, -9.00) facing (0, -1, 0); seat-b (hall-eaves) at (0.00, 0.00, 9.00) facing (0, -1, 0). An 18.00 m lattice girder 1.10 m deep spanning the hall between the eaves columns, with thirteen verticals and twelve diagonals and a blue seating cleat at each end. Modelled with its own base at y = 0, so place it at eaves height: the seat ports then land on the column cap ports. Static geometry. Car plant palette: light grey epoxy floor, safety yellow, white plant steel, charcoal, safety orange, equipment blue, two gloss body colours, matt primer, skin, glass and emissive amber. Standard PBR materials with embedded procedural maps. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/car-factory-production-line-hall-roof-truss-bay-c40ba8db","cdnUrl":"https://cdn.3dassets.dev/assets/27849/v1/model.glb","downloadUrl":"https://3dassets.dev/download/car-factory-production-line-hall-roof-truss-bay-c40ba8db","thumbnailUrl":"https://cdn.3dassets.dev/assets/27849/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27849/v1/poster.webp","blurhash":"UC9%;mt8IokCt7DiWAt600M{-;ofRj_NxuIV","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":19520,"triangles":408,"vertices":940,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.2197625592160415,0.0002294025450483711,-9.079999923706055],"max":[0.2197625592160415,1.1802522042254835,9.079999923706055]},"sizeMeters":[0.44,1.18,18.16],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":1,"publishedAt":"2026-09-08T00:58:02.486Z","updatedAt":"2026-09-08T02:03:24.586Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27849/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function HallRoofTrussBayCarFactoryProductionLine(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/27849/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27849/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27849/v1/model.glb\" alt=\"Hall Roof Truss Bay (Car Factory Production Line)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27849/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27849/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"27850","slug":"car-factory-production-line-hall-roof-cladding-bay-fbace413","title":"Hall Roof Cladding Bay (Car Factory Production Line)","summary":"Free 3D model of a 6 by 8.5 m factory roof cladding bay in profiled steel deck, a modular industrial roof panel for a car factory game asset kit.","description":"Free 3D model of a 6 by 8.5 m factory roof cladding bay in profiled steel deck, a modular industrial roof panel for a car factory game asset kit. Dimensions 6.00 by 0.30 by 8.52 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Connectors: left (hall-roof) at (-3.00, 0.00, 0.00) facing (-1, 0, 0); right (hall-roof) at (3.00, 0.00, 0.00) facing (1, 0, 0). A 6.00 by 8.50 m roof deck panel with sixteen ribs proud of the sheet, side laps at each edge and a blue eaves gutter along one side. Two of these plus a ridge skylight cover one 6.00 m bay of an 18.00 m span. Modelled with its own base at y = 0, so place it on top of the trusses. Left and right roof ports butt panels along the ridge line. Static geometry. Car plant palette: light grey epoxy floor, safety yellow, white plant steel, charcoal, safety orange, equipment blue, two gloss body colours, matt primer, skin, glass and emissive amber. Standard PBR materials with embedded procedural maps. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/car-factory-production-line-hall-roof-cladding-bay-fbace413","cdnUrl":"https://cdn.3dassets.dev/assets/27850/v1/model.glb","downloadUrl":"https://3dassets.dev/download/car-factory-production-line-hall-roof-cladding-bay-fbace413","thumbnailUrl":"https://cdn.3dassets.dev/assets/27850/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27850/v1/poster.webp","blurhash":"U9D9-htS00s,-;IUM{x]00M_~qWD4n?bxuIA","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":12400,"triangles":240,"vertices":560,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-3.000045777764214,0.0000625689048902589,-4.25],"max":[3.001199960708618,0.2999374430160387,4.270120948664957]},"sizeMeters":[6.001,0.3,8.52],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":1,"publishedAt":"2026-09-08T00:58:02.880Z","updatedAt":"2026-09-08T02:03:22.611Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27850/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function HallRoofCladdingBayCarFactoryProductionLine(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/27850/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27850/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27850/v1/model.glb\" alt=\"Hall Roof Cladding Bay (Car Factory Production Line)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27850/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27850/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"27851","slug":"car-factory-production-line-hall-ridge-skylight-bay-9fe6e94e","title":"Hall Ridge Skylight Bay (Car Factory Production Line)","summary":"Free 3D model of a 6 m ridge skylight monitor for a factory roof, a modular glazed roof lantern for a car factory game asset kit.","description":"Free 3D model of a 6 m ridge skylight monitor for a factory roof, a modular glazed roof lantern for a car factory game asset kit. Dimensions 6.00 by 1.00 by 1.90 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Connectors: left (hall-roof) at (-3.00, 0.00, 0.00) facing (-1, 0, 0); right (hall-roof) at (3.00, 0.00, 0.00) facing (1, 0, 0). A 6.00 m raised ridge monitor 1.00 m tall with glazing down both sides in a white steel frame, five mullions and a capping sheet, plus an emissive soffit so the hall reads as daylit from inside. It sits between two roof cladding bays on the same roof ports. Modelled with its own base at y = 0, so place it on top of the trusses. Static geometry. Car plant palette: light grey epoxy floor, safety yellow, white plant steel, charcoal, safety orange, equipment blue, two gloss body colours, matt primer, skin, glass and emissive amber. Standard PBR materials with embedded procedural maps. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/car-factory-production-line-hall-ridge-skylight-bay-9fe6e94e","cdnUrl":"https://cdn.3dassets.dev/assets/27851/v1/model.glb","downloadUrl":"https://3dassets.dev/download/car-factory-production-line-hall-ridge-skylight-bay-9fe6e94e","thumbnailUrl":"https://cdn.3dassets.dev/assets/27851/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27851/v1/poster.webp","blurhash":"UAEo_R-p00xu-;~qs:D%00bb~qRj9F00WX-;","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":9068,"triangles":144,"vertices":336,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-3,0.00010681478316598714,-0.9500717184972686],"max":[3,0.999893185216834,0.9500717184972686]},"sizeMeters":[6,1,1.9],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":1,"publishedAt":"2026-09-08T00:58:03.744Z","updatedAt":"2026-09-08T02:03:20.606Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27851/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function HallRidgeSkylightBayCarFactoryProductionLine(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/27851/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27851/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27851/v1/model.glb\" alt=\"Hall Ridge Skylight Bay (Car Factory Production Line)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27851/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27851/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"27852","slug":"car-factory-production-line-mezzanine-walkway-bay-e803a03f","title":"Mezzanine Walkway Bay (Car Factory Production Line)","summary":"Free 3D model of a 6 m mezzanine walkway bay at 3.6 m with a yellow handrail, a modular elevated gantry for a car factory game asset kit.","description":"Free 3D model of a 6 m mezzanine walkway bay at 3.6 m with a yellow handrail, a modular elevated gantry for a car factory game asset kit. Dimensions 6.00 by 4.70 by 2.21 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Connectors: left (walkway) at (-3.00, 3.60, 0.00) facing (-1, 0, 0); right (walkway) at (3.00, 3.60, 0.00) facing (1, 0, 0); stair (walkway) at (0.00, 3.60, -1.05) facing (0, 0, -1). A 6.00 by 2.20 m elevated walkway with a chequer plate deck at 3.60 m on four blue legs, a yellow handrail, mid rail and toe board along the hall side and an open back against the wall. Left and right walkway ports butt bays into a run; the stair port on the back edge takes the mezzanine stair. Static geometry. Car plant palette: light grey epoxy floor, safety yellow, white plant steel, charcoal, safety orange, equipment blue, two gloss body colours, matt primer, skin, glass and emissive amber. Standard PBR materials with embedded procedural maps. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/car-factory-production-line-mezzanine-walkway-bay-e803a03f","cdnUrl":"https://cdn.3dassets.dev/assets/27852/v1/model.glb","downloadUrl":"https://3dassets.dev/download/car-factory-production-line-mezzanine-walkway-bay-e803a03f","thumbnailUrl":"https://cdn.3dassets.dev/assets/27852/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27852/v1/poster.webp","blurhash":"UB9aQ+=^MdtS~T?aaxMwDh%K%JRk0LjF-.kC","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":19188,"triangles":360,"vertices":840,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-3,-0.00012856347336720475,-1.0998565630054629],"max":[3,4.700065471744226,1.1049484201427069]},"sizeMeters":[6,4.7,2.205],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":1,"publishedAt":"2026-09-08T00:58:03.831Z","updatedAt":"2026-09-08T02:03:18.589Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27852/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function MezzanineWalkwayBayCarFactoryProductionLine(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/27852/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27852/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27852/v1/model.glb\" alt=\"Mezzanine Walkway Bay (Car Factory Production Line)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27852/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27852/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"27853","slug":"car-factory-production-line-mezzanine-stair-26d5c487","title":"Mezzanine Stair (Car Factory Production Line)","summary":"Free 3D model of a straight steel stair up to a 3.6 m mezzanine with yellow handrails, a modular access stair for a car factory game asset kit.","description":"Free 3D model of a straight steel stair up to a 3.6 m mezzanine with yellow handrails, a modular access stair for a car factory game asset kit. Dimensions 1.54 by 4.37 by 4.71 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Connectors: top (walkway) at (0.00, 3.60, 0.00) facing (0, 0, 1). An 18 tread stair rising 3.60 m over a 4.40 m run on blue stringers, with chequer plate treads, dark nosings, a top landing and yellow handrails both sides. The top port meets the stair port on the back edge of a mezzanine walkway bay. Static geometry. Car plant palette: light grey epoxy floor, safety yellow, white plant steel, charcoal, safety orange, equipment blue, two gloss body colours, matt primer, skin, glass and emissive amber. Standard PBR materials with embedded procedural maps. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/car-factory-production-line-mezzanine-stair-26d5c487","cdnUrl":"https://cdn.3dassets.dev/assets/27853/v1/model.glb","downloadUrl":"https://3dassets.dev/download/car-factory-production-line-mezzanine-stair-26d5c487","thumbnailUrl":"https://cdn.3dassets.dev/assets/27853/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27853/v1/poster.webp","blurhash":"U78EMC*00MQ*=:-iNHIr00rp_0Ng0h9H-.?b","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":32176,"triangles":660,"vertices":1532,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.7700952687486696,-0.0000024935969087369614,-4.507650375366211],"max":[0.7700952687486696,4.367546495058718,0.20665901899337769]},"sizeMeters":[1.54,4.368,4.714],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":1,"publishedAt":"2026-09-08T00:58:04.251Z","updatedAt":"2026-09-08T02:03:16.602Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27853/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function MezzanineStairCarFactoryProductionLine(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/27853/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27853/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27853/v1/model.glb\" alt=\"Mezzanine Stair (Car Factory Production Line)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27853/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27853/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"27854","slug":"car-factory-production-line-floor-tile-walkway-b68fda11","title":"Floor Tile Walkway (Car Factory Production Line)","summary":"Free 3D model of a 6 m factory floor tile in light grey epoxy with a yellow marked walkway, a modular plant floor panel for a car factory game asset kit.","description":"Free 3D model of a 6 m factory floor tile in light grey epoxy with a yellow marked walkway, a modular plant floor panel for a car factory game asset kit. Dimensions 6.00 by 0.11 by 6.00 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Connectors: west (floor) at (-3.00, 0.00, 0.00) facing (-1, 0, 0); east (floor) at (3.00, 0.00, 0.00) facing (1, 0, 0); south (floor) at (0.00, 0.00, -3.00) facing (0, 0, -1); north (floor) at (0.00, 0.00, 3.00) facing (0, 0, 1). A 6.00 by 6.00 m floor panel 0.10 m thick in light grey epoxy, with a 1.90 m pedestrian walkway marked by two yellow lines laid 3 mm proud of the surface and a dashed centre line. Ports on all four edges tile the floor on the 6.00 m grid. Place it at y = -0.10 so its surface is the ground plane. Static geometry. Car plant palette: light grey epoxy floor, safety yellow, white plant steel, charcoal, safety orange, equipment blue, two gloss body colours, matt primer, skin, glass and emissive amber. Standard PBR materials with embedded procedural maps. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/car-factory-production-line-floor-tile-walkway-b68fda11","cdnUrl":"https://cdn.3dassets.dev/assets/27854/v1/model.glb","downloadUrl":"https://3dassets.dev/download/car-factory-production-line-floor-tile-walkway-b68fda11","thumbnailUrl":"https://cdn.3dassets.dev/assets/27854/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27854/v1/poster.webp","blurhash":"U7CZbC-p00ob-:jaRjoe00IU~qRk4obHogM}","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":56224,"triangles":144,"vertices":336,"meshes":2,"materials":2,"textures":1,"animations":[],"boundingBox":{"min":[-3,0.00014779339255559243,-3],"max":[3,0.10635220636902583,3]},"sizeMeters":[6,0.106,6],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":1,"publishedAt":"2026-09-08T00:58:04.453Z","updatedAt":"2026-09-08T02:03:14.603Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27854/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function FloorTileWalkwayCarFactoryProductionLine(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/27854/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27854/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27854/v1/model.glb\" alt=\"Floor Tile Walkway (Car Factory Production Line)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27854/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27854/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"27855","slug":"car-factory-production-line-floor-tile-plain-4eaacc79","title":"Floor Tile Plain (Car Factory Production Line)","summary":"Free 3D model of a plain 6 m factory floor tile in light grey epoxy with a recessed joint, a modular plant floor panel for a car factory game asset kit.","description":"Free 3D model of a plain 6 m factory floor tile in light grey epoxy with a recessed joint, a modular plant floor panel for a car factory game asset kit. Dimensions 6.00 by 0.10 by 6.00 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Connectors: west (floor) at (-3.00, 0.00, 0.00) facing (-1, 0, 0); east (floor) at (3.00, 0.00, 0.00) facing (1, 0, 0); south (floor) at (0.00, 0.00, -3.00) facing (0, 0, -1); north (floor) at (0.00, 0.00, 3.00) facing (0, 0, 1). The plain 6.00 by 6.00 m version of the floor panel, 0.10 m thick with a sawn joint line inside its edges and no markings. Ports on all four edges tile it against the walkway panel on the same grid. Place it at y = -0.10 so its surface is the ground plane. Static geometry. Car plant palette: light grey epoxy floor, safety yellow, white plant steel, charcoal, safety orange, equipment blue, two gloss body colours, matt primer, skin, glass and emissive amber. Standard PBR materials with embedded procedural maps. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/car-factory-production-line-floor-tile-plain-4eaacc79","cdnUrl":"https://cdn.3dassets.dev/assets/27855/v1/model.glb","downloadUrl":"https://3dassets.dev/download/car-factory-production-line-floor-tile-plain-4eaacc79","thumbnailUrl":"https://cdn.3dassets.dev/assets/27855/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27855/v1/poster.webp","blurhash":"U7CGV@%M00jZ%Ma|RjoL00M{~qWB9Fj[ozWB","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":49372,"triangles":24,"vertices":56,"meshes":1,"materials":1,"textures":1,"animations":[],"boundingBox":{"min":[-3,-0.000003539074215609672,-3],"max":[3,0.10400354121998281,3]},"sizeMeters":[6,0.104,6],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":1,"publishedAt":"2026-09-08T00:58:05.424Z","updatedAt":"2026-09-08T02:03:12.635Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27855/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function FloorTilePlainCarFactoryProductionLine(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/27855/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27855/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27855/v1/model.glb\" alt=\"Floor Tile Plain (Car Factory Production Line)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27855/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27855/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"27856","slug":"car-factory-production-line-forklift-4daac5a1","title":"Forklift (Car Factory Production Line)","summary":"Free 3D model of a counterbalance forklift truck with rolling wheels and a lifting mast, a factory logistics vehicle for a car factory game asset kit.","description":"Free 3D model of a counterbalance forklift truck with rolling wheels and a lifting mast, a factory logistics vehicle for a car factory game asset kit. Dimensions 1.42 by 2.65 by 3.10 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Animated pivot nodes: mast at (0.00, 0.14, 0.70) m; wheel-fr at (0.52, 0.30, -1.00) m; wheel-fl at (-0.52, 0.30, -1.00) m; wheel-rr at (0.52, 0.30, 0.42) m; wheel-rl at (-0.52, 0.30, 0.42) m. A 2.6 m tall yellow counterbalance truck with an overhead guard, a seat, a steering wheel and a two stage mast. The four wheels turn on the roll clip and the carriage and forks rise 1.10 m on open and lower on close. The mast channels, the hydraulic hoses, the chains and the seat are fixed geometry, and there is no driver: the seated worker figure in this pack is a separate model. Car plant palette: light grey epoxy floor, safety yellow, white plant steel, charcoal, safety orange, equipment blue, two gloss body colours, matt primer, skin, glass and emissive amber. Standard PBR materials with embedded procedural maps. Rigid node-transform clips: open, close and roll. No skinning. No collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/car-factory-production-line-forklift-4daac5a1","cdnUrl":"https://cdn.3dassets.dev/assets/27856/v1/model.glb","downloadUrl":"https://3dassets.dev/download/car-factory-production-line-forklift-4daac5a1","thumbnailUrl":"https://cdn.3dassets.dev/assets/27856/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27856/v1/poster.webp","blurhash":"U6C$.89J00^~~l0O4r~R03xY-nxZ-n^zI=9h","category":{"slug":"vehicles","title":"Vehicles"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"},{"slug":"animated","title":"Animated"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":59724,"triangles":2728,"vertices":2792,"meshes":12,"materials":4,"textures":0,"animations":["open","close","roll"],"boundingBox":{"min":[-0.6449975503913491,-2.682209016002801e-8,-1.4500066148575412],"max":[0.7699999809265137,2.6500000953674316,1.649999988079071]},"sizeMeters":[1.415,2.65,3.1],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":9,"publishedAt":"2026-09-08T00:58:05.448Z","updatedAt":"2026-09-08T04:07:28.342Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27856/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function ForkliftCarFactoryProductionLine(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/27856/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27856/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27856/v1/model.glb\" alt=\"Forklift (Car Factory Production Line)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27856/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27856/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}},{"id":"27857","slug":"car-factory-production-line-tugger-train-tractor-1875ccc7","title":"Tugger Train Tractor (Car Factory Production Line)","summary":"Free 3D model of a tugger train tractor pulling two loaded trolleys, an internal logistics train for a car factory game asset kit.","description":"Free 3D model of a tugger train tractor pulling two loaded trolleys, an internal logistics train for a car factory game asset kit. Dimensions 1.03 by 2.04 by 5.10 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Animated pivot nodes: wheel-tfr at (0.42, 0.24, 2.42) m; wheel-tfl at (-0.42, 0.24, 2.42) m; wheel-trr at (0.42, 0.24, 1.34) m; wheel-trl at (-0.42, 0.24, 1.34) m; wheel-0fr at (0.40, 0.18, 0.86) m; wheel-0fl at (-0.40, 0.18, 0.86) m; wheel-0rr at (0.40, 0.18, -0.26) m; wheel-0rl at (-0.40, 0.18, -0.26) m; wheel-1fr at (0.40, 0.18, -1.04) m; wheel-1fl at (-0.40, 0.18, -1.04) m; wheel-1rr at (0.40, 0.18, -2.16) m; wheel-1rl at (-0.40, 0.18, -2.16) m. A blue tow tractor 2.09 m tall with a canopy and a lit beacon, coupled to two orange trolleys carrying stacked parts containers. All twelve wheels turn on the roll clip. The drawbars, the couplings and the containers are fixed geometry, and the tractor has no driver: the seated worker figure in this pack is a separate model. Car plant palette: light grey epoxy floor, safety yellow, white plant steel, charcoal, safety orange, equipment blue, two gloss body colours, matt primer, skin, glass and emissive amber. Standard PBR materials with embedded procedural maps. Rigid node-transform clips: roll. No skinning. No collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/car-factory-production-line-tugger-train-tractor-1875ccc7","cdnUrl":"https://cdn.3dassets.dev/assets/27857/v1/model.glb","downloadUrl":"https://3dassets.dev/download/car-factory-production-line-tugger-train-tractor-1875ccc7","thumbnailUrl":"https://cdn.3dassets.dev/assets/27857/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27857/v1/poster.webp","blurhash":"U7AwSO6q9Faz-g4nwHSj00,,~Wo|4p_3OZwZ","category":{"slug":"vehicles","title":"Vehicles"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"},{"slug":"animated","title":"Animated"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":68600,"triangles":3336,"vertices":4052,"meshes":27,"materials":5,"textures":0,"animations":["roll"],"boundingBox":{"min":[-0.5149987386872793,-9.536743172944284e-9,-2.3499999046325684],"max":[0.5149987386872793,2.04499917675577,2.75]},"sizeMeters":[1.03,2.045,5.1],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-08T00:58:05.910Z","updatedAt":"2026-09-08T04:17:23.492Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27857/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function TuggerTrainTractorCarFactoryProductionLine(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/27857/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27857/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27857/v1/model.glb\" alt=\"Tugger Train Tractor (Car Factory Production Line)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27857/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27857/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}},{"id":"27858","slug":"car-factory-production-line-pallet-with-parts-crates-631a2a1a","title":"Pallet With Parts Crates (Car Factory Production Line)","summary":"Free 3D model of a wooden pallet stacked with three parts crates and a strap, factory logistics stock for a car factory game asset kit.","description":"Free 3D model of a wooden pallet stacked with three parts crates and a strap, factory logistics stock for a car factory game asset kit. Dimensions 1.24 by 0.93 by 0.80 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. A 1.20 by 0.80 m pallet carrying two crates side by side and a third across them, banded with a yellow strap and carrying blank label panels. Static geometry with no rig; every label and marking is blank. Car plant palette: light grey epoxy floor, safety yellow, white plant steel, charcoal, safety orange, equipment blue, two gloss body colours, matt primer, skin, glass and emissive amber. Standard PBR materials with embedded procedural maps. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/car-factory-production-line-pallet-with-parts-crates-631a2a1a","cdnUrl":"https://cdn.3dassets.dev/assets/27858/v1/model.glb","downloadUrl":"https://3dassets.dev/download/car-factory-production-line-pallet-with-parts-crates-631a2a1a","thumbnailUrl":"https://cdn.3dassets.dev/assets/27858/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27858/v1/poster.webp","blurhash":"UKFFEGS403xZ}*xtE8M|00$~s+ENAKRPw[X9","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":35316,"triangles":1620,"vertices":1411,"meshes":5,"materials":5,"textures":0,"animations":[],"boundingBox":{"min":[-0.6200000047683716,-0.000010810342342737478,-0.40002443070312294],"max":[0.6200000047683716,0.9288033522249621,0.40002443070312294]},"sizeMeters":[1.24,0.929,0.8],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-08T00:58:06.068Z","updatedAt":"2026-09-08T04:01:14.177Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27858/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PalletWithPartsCratesCarFactoryProductionLine(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/27858/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27858/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27858/v1/model.glb\" alt=\"Pallet With Parts Crates (Car Factory Production Line)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27858/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27858/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"27860","slug":"car-factory-production-line-mesh-stillage-bd7e09f3","title":"Mesh Stillage (Car Factory Production Line)","summary":"Free 3D model of a stackable mesh stillage holding loose parts, a factory logistics container for a car factory game asset kit.","description":"Free 3D model of a stackable mesh stillage holding loose parts, a factory logistics container for a car factory game asset kit. Dimensions 1.20 by 1.10 by 0.87 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. A 1.20 by 0.84 m blue steel stillage on four stacking feet with mesh sides and two loose part loads inside. Static geometry with no rig; the side gate does not drop and every label is blank. Car plant palette: light grey epoxy floor, safety yellow, white plant steel, charcoal, safety orange, equipment blue, two gloss body colours, matt primer, skin, glass and emissive amber. Standard PBR materials with embedded procedural maps. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/car-factory-production-line-mesh-stillage-bd7e09f3","cdnUrl":"https://cdn.3dassets.dev/assets/27860/v1/model.glb","downloadUrl":"https://3dassets.dev/download/car-factory-production-line-mesh-stillage-bd7e09f3","thumbnailUrl":"https://cdn.3dassets.dev/assets/27860/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27860/v1/poster.webp","blurhash":"UA7yVIt.D4o#*0tRRiWAUuRNROtRo#oyV=Rh","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":90364,"triangles":4428,"vertices":3811,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.6000000238418579,-0.000037626482058183974,-0.4349620217395396],"max":[0.6000000238418579,1.1050376455555444,0.4349620217395396]},"sizeMeters":[1.2,1.105,0.87],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-08T00:58:07.238Z","updatedAt":"2026-09-08T03:58:18.888Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27860/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function MeshStillageCarFactoryProductionLine(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/27860/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27860/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27860/v1/model.glb\" alt=\"Mesh Stillage (Car Factory Production Line)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27860/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27860/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"27859","slug":"car-factory-production-line-agv-mover-e3239b70","title":"AGV Mover (Car Factory Production Line)","summary":"Free 3D model of a low profile automated guided vehicle with an emissive light bar, a driverless factory transporter for a car factory game asset kit.","description":"Free 3D model of a low profile automated guided vehicle with an emissive light bar, a driverless factory transporter for a car factory game asset kit. Dimensions 1.30 by 0.50 by 2.08 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Animated pivot nodes: wheel-afr at (0.48, 0.10, 0.66) m; wheel-afl at (-0.48, 0.10, 0.66) m; wheel-arr at (0.48, 0.10, -0.66) m; wheel-arl at (-0.48, 0.10, -0.66) m. An AGV, an automated guided vehicle: a 1.30 by 2.00 m driverless mover 0.44 m tall with a non slip deck, yellow edge guards, emissive light bars front and back and two orange lift pads. The four road wheels turn on the roll clip; the castors, the scanners and the light bars are fixed, and the bars are emissive materials with no punctual light attached. Car plant palette: light grey epoxy floor, safety yellow, white plant steel, charcoal, safety orange, equipment blue, two gloss body colours, matt primer, skin, glass and emissive amber. Standard PBR materials with embedded procedural maps. Rigid node-transform clips: roll. No skinning. No collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/car-factory-production-line-agv-mover-e3239b70","cdnUrl":"https://cdn.3dassets.dev/assets/27859/v1/model.glb","downloadUrl":"https://3dassets.dev/download/car-factory-production-line-agv-mover-e3239b70","thumbnailUrl":"https://cdn.3dassets.dev/assets/27859/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27859/v1/poster.webp","blurhash":"U4C6rg-;01rv~JIUIujK00IUIWE20t-;D+-*","category":{"slug":"vehicles","title":"Vehicles"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"},{"slug":"animated","title":"Animated"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":35660,"triangles":1496,"vertices":1815,"meshes":13,"materials":5,"textures":0,"animations":["roll"],"boundingBox":{"min":[-0.6499959432628006,-1.4901161138336505e-9,-1.0299999713897705],"max":[0.6499959432628006,0.49998718222551075,1.0499999523162842]},"sizeMeters":[1.3,0.5,2.08],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-08T00:58:07.076Z","updatedAt":"2026-09-08T03:59:50.482Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27859/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function AGVMoverCarFactoryProductionLine(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/27859/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27859/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27859/v1/model.glb\" alt=\"AGV Mover (Car Factory Production Line)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27859/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27859/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}},{"id":"27861","slug":"car-factory-production-line-line-worker-with-torque-to-4150bc18","title":"Line Worker With Torque Tool (Car Factory Production Line)","summary":"Free 3D model of a factory line worker in a hi vis vest and hard hat holding a torque tool, a posed industrial character for a car factory game asset kit.","description":"Free 3D model of a factory line worker in a hi vis vest and hard hat holding a torque tool, a posed industrial character for a car factory game asset kit. Dimensions 0.75 by 1.93 by 0.80 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. A 1.78 m worker in dark trousers, a blue overall top, a yellow hi vis vest and a yellow hard hat, both hands forward on an orange nut runner at chest height. Static posed figure, no rig or skeleton: the limbs are fixed geometry in one pose and there is no skinning, no bones and no animation in the file. The face is blank and there is no branding on the clothing. Car plant palette: light grey epoxy floor, safety yellow, white plant steel, charcoal, safety orange, equipment blue, two gloss body colours, matt primer, skin, glass and emissive amber. Standard PBR materials with embedded procedural maps. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/car-factory-production-line-line-worker-with-torque-to-4150bc18","cdnUrl":"https://cdn.3dassets.dev/assets/27861/v1/model.glb","downloadUrl":"https://3dassets.dev/download/car-factory-production-line-line-worker-with-torque-to-4150bc18","thumbnailUrl":"https://cdn.3dassets.dev/assets/27861/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27861/v1/poster.webp","blurhash":"UA8;Y@Rk00x@~oM}4p--I8M}x^-nMcj]tmaf","category":{"slug":"characters","title":"Characters & Creatures"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":46144,"triangles":2052,"vertices":1772,"meshes":6,"materials":6,"textures":0,"animations":[],"boundingBox":{"min":[-0.375,0,-0.1550000011920929],"max":[0.375,1.9249999523162842,0.6388000249862671]},"sizeMeters":[0.75,1.925,0.794],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-08T00:58:07.501Z","updatedAt":"2026-09-08T03:54:48.350Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27861/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function LineWorkerWithTorqueToolCarFactoryProductionLine(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/27861/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27861/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27861/v1/model.glb\" alt=\"Line Worker With Torque Tool (Car Factory Production Line)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27861/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27861/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"27862","slug":"car-factory-production-line-quality-inspector-with-tab-9cc4b990","title":"Quality Inspector With Tablet (Car Factory Production Line)","summary":"Free 3D model of a factory quality inspector in a hi vis vest holding a tablet, a posed industrial character for a car factory game asset kit.","description":"Free 3D model of a factory quality inspector in a hi vis vest holding a tablet, a posed industrial character for a car factory game asset kit. Dimensions 0.75 by 1.93 by 0.64 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. A 1.78 m inspector in the same hi vis and hard hat, holding a tablet with a lit screen at waist height and looking down at it. Static posed figure, no rig or skeleton: the limbs are fixed geometry in one pose and there is no skinning, no bones and no animation in the file. The face is blank and the screen carries no readable content. Car plant palette: light grey epoxy floor, safety yellow, white plant steel, charcoal, safety orange, equipment blue, two gloss body colours, matt primer, skin, glass and emissive amber. Standard PBR materials with embedded procedural maps. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/car-factory-production-line-quality-inspector-with-tab-9cc4b990","cdnUrl":"https://cdn.3dassets.dev/assets/27862/v1/model.glb","downloadUrl":"https://3dassets.dev/download/car-factory-production-line-quality-inspector-with-tab-9cc4b990","thumbnailUrl":"https://cdn.3dassets.dev/assets/27862/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27862/v1/poster.webp","blurhash":"U98;Y=of00R*~nWC0Mt6I8NHtm%1I9WVx^s:","category":{"slug":"characters","title":"Characters & Creatures"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":45436,"triangles":2052,"vertices":1772,"meshes":6,"materials":6,"textures":0,"animations":[],"boundingBox":{"min":[-0.375,0,-0.15500426995161962],"max":[0.375,1.9249999523162842,0.4825446791732013]},"sizeMeters":[0.75,1.925,0.638],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-08T00:58:07.755Z","updatedAt":"2026-09-08T03:51:53.167Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27862/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function QualityInspectorWithTabletCarFactoryProductionLine(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/27862/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27862/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27862/v1/model.glb\" alt=\"Quality Inspector With Tablet (Car Factory Production Line)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27862/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27862/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"27863","slug":"car-factory-production-line-seated-forklift-driver-5efd32f9","title":"Seated Forklift Driver (Car Factory Production Line)","summary":"Free 3D model of a seated forklift driver in a hi vis vest and hard hat, a posed industrial character for a car factory game asset kit.","description":"Free 3D model of a seated forklift driver in a hi vis vest and hard hat, a posed industrial character for a car factory game asset kit. Dimensions 0.75 by 1.57 by 0.93 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. A worker posed sitting with thighs forward and hands out at wheel height, 1.20 m tall in this pose. It is a separate model from the forklift and the tugger train in this pack: drop it onto either seat and slide it to fit, since the seat height differs between the two. Static posed figure, no rig or skeleton: the limbs are fixed geometry in one pose and there is no skinning, no bones and no animation in the file. The face is blank. Car plant palette: light grey epoxy floor, safety yellow, white plant steel, charcoal, safety orange, equipment blue, two gloss body colours, matt primer, skin, glass and emissive amber. Standard PBR materials with embedded procedural maps. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/car-factory-production-line-seated-forklift-driver-5efd32f9","cdnUrl":"https://cdn.3dassets.dev/assets/27863/v1/model.glb","downloadUrl":"https://3dassets.dev/download/car-factory-production-line-seated-forklift-driver-5efd32f9","thumbnailUrl":"https://cdn.3dassets.dev/assets/27863/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27863/v1/poster.webp","blurhash":"U88#7*M|00?Y~nIV4p_1DNNd%h%0Mct7yDM|","category":{"slug":"characters","title":"Characters & Creatures"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":45252,"triangles":2052,"vertices":1774,"meshes":5,"materials":5,"textures":0,"animations":[],"boundingBox":{"min":[-0.375,0.000012363919286606517,-0.15500426995161962],"max":[0.375,1.5750000476837158,0.7699999809265137]},"sizeMeters":[0.75,1.575,0.925],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":9,"publishedAt":"2026-09-08T00:58:08.632Z","updatedAt":"2026-09-08T03:48:41.136Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27863/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function SeatedForkliftDriverCarFactoryProductionLine(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/27863/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27863/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27863/v1/model.glb\" alt=\"Seated Forklift Driver (Car Factory Production Line)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27863/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27863/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"27864","slug":"car-factory-production-line-supervisor-pointing-3446c23e","title":"Supervisor Pointing (Car Factory Production Line)","summary":"Free 3D model of a factory supervisor in a hi vis vest and hard hat pointing across the line, a posed industrial character for a car factory game asset kit.","description":"Free 3D model of a factory supervisor in a hi vis vest and hard hat pointing across the line, a posed industrial character for a car factory game asset kit. Dimensions 1.25 by 1.93 by 0.47 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. A 1.78 m supervisor with the right arm raised and out to the side, pointing across the shop. Static posed figure, no rig or skeleton: the limbs are fixed geometry in one pose and there is no skinning, no bones and no animation in the file. The face is blank and there is no branding on the clothing. Car plant palette: light grey epoxy floor, safety yellow, white plant steel, charcoal, safety orange, equipment blue, two gloss body colours, matt primer, skin, glass and emissive amber. Standard PBR materials with embedded procedural maps. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/car-factory-production-line-supervisor-pointing-3446c23e","cdnUrl":"https://cdn.3dassets.dev/assets/27864/v1/model.glb","downloadUrl":"https://3dassets.dev/download/car-factory-production-line-supervisor-pointing-3446c23e","thumbnailUrl":"https://cdn.3dassets.dev/assets/27864/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27864/v1/poster.webp","blurhash":"UA8g+@-:004o~oxt4pD+R4obo~NJMcf5x]bH","category":{"slug":"characters","title":"Characters & Creatures"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":36720,"triangles":1620,"vertices":1401,"meshes":5,"materials":5,"textures":0,"animations":[],"boundingBox":{"min":[-0.375,0,-0.15500426995161962],"max":[0.8799999952316284,1.9249999523162842,0.3099900824472726]},"sizeMeters":[1.255,1.925,0.465],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":9,"publishedAt":"2026-09-08T00:58:08.793Z","updatedAt":"2026-09-08T04:17:22.525Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27864/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function SupervisorPointingCarFactoryProductionLine(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/27864/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27864/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27864/v1/model.glb\" alt=\"Supervisor Pointing (Car Factory Production Line)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27864/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27864/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"27865","slug":"car-factory-production-line-maintenance-technician-kne-25bdcdac","title":"Maintenance Technician Kneeling (Car Factory Production Line)","summary":"Free 3D model of a kneeling maintenance technician in a hi vis vest reaching in with a tool, a posed industrial character for a car factory game asset kit.","description":"Free 3D model of a kneeling maintenance technician in a hi vis vest reaching in with a tool, a posed industrial character for a car factory game asset kit. Dimensions 0.81 by 1.73 by 1.10 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. A worker posed on one knee, 1.42 m tall in this pose, one arm reaching forward into a machine and the other resting on an orange tool box lid at the hip. Static posed figure, no rig or skeleton: the limbs are fixed geometry in one pose and there is no skinning, no bones and no animation in the file. The face is blank. Car plant palette: light grey epoxy floor, safety yellow, white plant steel, charcoal, safety orange, equipment blue, two gloss body colours, matt primer, skin, glass and emissive amber. Standard PBR materials with embedded procedural maps. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/car-factory-production-line-maintenance-technician-kne-25bdcdac","cdnUrl":"https://cdn.3dassets.dev/assets/27865/v1/model.glb","downloadUrl":"https://3dassets.dev/download/car-factory-production-line-maintenance-technician-kne-25bdcdac","thumbnailUrl":"https://cdn.3dassets.dev/assets/27865/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27865/v1/poster.webp","blurhash":"U69Qpo-;00Dj~nbE03Rl00M_?vtSH=V[%#xt","category":{"slug":"characters","title":"Characters & Creatures"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":46136,"triangles":2052,"vertices":1766,"meshes":6,"materials":6,"textures":0,"animations":[],"boundingBox":{"min":[-0.375,-0.00003028521787495908,-0.4699999988079071],"max":[0.4300097760343322,1.7300000190734863,0.6299999952316284]},"sizeMeters":[0.805,1.73,1.1],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-08T00:58:09.135Z","updatedAt":"2026-09-08T03:40:04.267Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27865/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function MaintenanceTechnicianKneelingCarFactoryProductionLine(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/27865/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27865/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27865/v1/model.glb\" alt=\"Maintenance Technician Kneeling (Car Factory Production Line)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27865/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27865/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"27866","slug":"car-factory-production-line-body-to-fini-df38da0c-starter-scene","title":"Body to Finish Line (Car Factory Production Line)","summary":"A 48 by 18 m car assembly plant built from the hall kit: nine roof trusses on twenty two steel columns, a closed back wall and both end walls with a roller shutter, a window band and personnel doors, a deck and ridge lantern roof over the back half and a mezzanine walkway...","description":"A 48 by 18 m car assembly plant built from the hall kit: nine roof trusses on twenty two steel columns, a closed back wall and both end walls with a roller shutter, a window band and personnel doors, a deck and ridge lantern roof over the back half and a mezzanine walkway with its stair along the back. The front wall is left out and the near roof slope with it, so the hall is cut away towards the viewer and the whole line is in view. Down the back of the hall the line runs left to right from the stamping press, its steel coil and blank stack, through a fenced framing cell with two welding robots and a body in white on the skid conveyor, into the e-coat tank, the paint booth with its bell atomiser robot and a painted shell inside, and out through the curing oven and its end door. Down the front, a trimmed body hangs from the overhead carrier over the marriage lift with a rolling chassis on it, a worker fits a dashboard on the skillet platform, the wheel station stands beside its tyre stack and the glass robot, and two finished cars sit on the roller test bed and in the delivery lane. Andon towers, flow racks, kitting carts, engine stands, a forklift, a tugger train and an automated mover fill the aisles, with an inspector and a supervisor on the floor.","status":"published","url":"https://3dassets.dev/assets/car-factory-production-line-body-to-fini-df38da0c-starter-scene","cdnUrl":"https://cdn.3dassets.dev/assets/27866/v1/model.glb","downloadUrl":"https://3dassets.dev/download/car-factory-production-line-body-to-fini-df38da0c-starter-scene","thumbnailUrl":"https://cdn.3dassets.dev/assets/27866/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27866/v1/poster.webp","blurhash":"U7DcdltR00%N_2_NNGD$00%3_3D%4n00%2x]","category":{"slug":"environments","title":"Environments & Scenes"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":2639212,"triangles":146336,"vertices":142570,"meshes":429,"materials":12,"textures":1,"animations":[],"boundingBox":{"min":[-24.360000014305115,-0.10000353907421561,-9.519773543122945],"max":[24.471204565232522,10.239893185216834,9.360000014305115]},"sizeMeters":[48.831,10.34,18.88],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":10,"publishedAt":"2026-09-08T00:58:10.695Z","updatedAt":"2026-09-08T04:08:15.059Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27866/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function BodyToFinishLineCarFactoryProductionLine(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/27866/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27866/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27866/v1/model.glb\" alt=\"Body to Finish Line (Car Factory Production Line)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27866/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27866/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"27867","slug":"car-factory-production-line-framing-cell-and-press-fee-4a9ee2a9","title":"Framing Cell and Press Feed (Car Factory Production Line)","summary":"A single 20 by 12 m body shop cell on the plant floor: seven skid conveyor sections carry a body in white on its carrier skid through the framing gate, three welding robots work it from inside a run of yellow guarding with an access gate, and the panel racks, blank stack and...","description":"A single 20 by 12 m body shop cell on the plant floor: seven skid conveyor sections carry a body in white on its carrier skid through the framing gate, three welding robots work it from inside a run of yellow guarding with an access gate, and the panel racks, blank stack and steel coil feed it from the press side. A tool changer rack, a hanging spot weld gun, an andon tower, a flow rack and a kitting cart dress the outside of the cell, with a line worker, a kneeling technician and a supervisor at work.","status":"published","url":"https://3dassets.dev/assets/car-factory-production-line-framing-cell-and-press-fee-4a9ee2a9","cdnUrl":"https://cdn.3dassets.dev/assets/27867/v1/model.glb","downloadUrl":"https://3dassets.dev/download/car-factory-production-line-framing-cell-and-press-fee-4a9ee2a9","thumbnailUrl":"https://cdn.3dassets.dev/assets/27867/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27867/v1/poster.webp","blurhash":"U7BM}Vt700t89F-;xuIU00IU_1n}~q4nM|%N","category":{"slug":"environments","title":"Environments & Scenes"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":1052144,"triangles":50584,"vertices":46694,"meshes":130,"materials":9,"textures":1,"animations":[],"boundingBox":{"min":[-12,-0.10000353907421561,-6.170101006602872],"max":[12,4.329999923706055,6.149951150690403]},"sizeMeters":[24,4.43,12.32],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":10,"publishedAt":"2026-09-08T00:58:11.447Z","updatedAt":"2026-09-08T03:10:19.717Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27867/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function FramingCellAndPressFeedCarFactoryProductionLine(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/27867/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27867/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27867/v1/model.glb\" alt=\"Framing Cell and Press Feed (Car Factory Production Line)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27867/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27867/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}],"demo":{"slug":"car-factory-production-line","title":"Car factory production line","url":"https://3dassets.dev/demos/car-factory-production-line"}}}