{"data":{"id":234,"slug":"camera-repair-and-darkroom-laboratory","title":"Camera Repair and Darkroom Laboratory","summary":"Fifty original camera service and photographic darkroom designs with opened mechanical body, optical alignment equipment and continuous spiral reel.","description":"Original ivory, graphite, aluminium and birch photographic workshop. Separate dry camera service, enlarger and wet processing zones, fitted mechanical parts and actual-scale tools. Static game geometry, no repair instructions or chemical recipes.","url":"https://3dassets.dev/packs/camera-repair-and-darkroom-laboratory","coverUrl":"https://cdn.3dassets.dev/assets/31818/v1/poster.webp","assetCount":51,"aiGenerated":true,"aiGeneratedAssetCount":51,"aiModels":["GPT-6"],"aiModelUnspecifiedCount":0,"featured":true,"licenseLabel":"CC0 1.0 Universal","totalBytes":10584972,"totalTriangles":539476,"starterScene":{"id":"31818","slug":"camera-repair-and-darkroom-laboratory-fu-d2abe6ba-starter-scene","title":"Furnished Camera Service and Darkroom (Camera Repair and Darkroom Laboratory)","summary":"Closed roofed camera shop with stocked service benches at front, separate light-trap darkroom bay, dry enlarger station, wet processing sinks and archive/drying corner.","description":"Closed roofed camera shop with stocked service benches at front, separate light-trap darkroom bay, dry enlarger station, wet processing sinks and archive/drying corner.","status":"published","url":"https://3dassets.dev/assets/camera-repair-and-darkroom-laboratory-fu-d2abe6ba-starter-scene","cdnUrl":"https://cdn.3dassets.dev/assets/31818/v1/model.glb","downloadUrl":"https://3dassets.dev/download/camera-repair-and-darkroom-laboratory-fu-d2abe6ba-starter-scene","thumbnailUrl":"https://cdn.3dassets.dev/assets/31818/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/31818/v1/poster.webp","blurhash":"U6EMB:xa00~VIAWBoz%200E1I;E2tltRoz9G","category":{"slug":"environments","title":"Environments & Scenes"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":5139148,"triangles":271688,"vertices":235934,"meshes":164,"materials":16,"textures":0,"animations":[],"boundingBox":{"min":[-4.849999904632568,0.00020203236745722913,-3.8500121316995064],"max":[4.849999904632568,3.9071555420513224,3.8500121316995064]},"sizeMeters":[9.7,3.907,7.7],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6","downloads":2,"publishedAt":"2026-09-08T10:50:08.080Z","updatedAt":"2026-09-08T16:10:38.914Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/31818/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function FurnishedCameraServiceAndDarkroomCameraRepairAndDarkroomLaboratory(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/31818/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/31818/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/31818/v1/model.glb\" alt=\"Furnished Camera Service and Darkroom (Camera Repair and Darkroom Laboratory)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/31818/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/31818/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},"assets":[{"id":"31768","slug":"camera-repair-and-darkroom-laboratory-roofed-camera-se-d838bda1","title":"Roofed Camera Service Shop (Camera Repair and Darkroom Laboratory)","summary":"Closed pitched-roof camera service shop with birch structural portals, thick plinth walls, framed glazed entrances and supported clear observation roof.","description":"Closed pitched-roof camera service shop with birch structural portals, thick plinth walls, framed glazed entrances and supported clear observation roof. Dimensions 9.00 × 3.79 × 7.00 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Original ivory, graphite, aluminium and birch photographic workshop palette. Static geometry; no rig, animation, collision or navigation data. Static original photographic game scenery only; no chemical recipes or repair procedures.","status":"published","url":"https://3dassets.dev/assets/camera-repair-and-darkroom-laboratory-roofed-camera-se-d838bda1","cdnUrl":"https://cdn.3dassets.dev/assets/31768/v1/model.glb","downloadUrl":"https://3dassets.dev/download/camera-repair-and-darkroom-laboratory-roofed-camera-se-d838bda1","thumbnailUrl":"https://cdn.3dassets.dev/assets/31768/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/31768/v1/poster.webp","blurhash":"U1Fr-N-q00~p8wogNfW,004nS~IU%|-;?GIB","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"kit","title":"Kit / Set"},{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":259416,"triangles":15392,"vertices":10154,"meshes":5,"materials":5,"textures":0,"animations":[],"boundingBox":{"min":[-4.5,0.00012268306698900305,-3.503200054168701],"max":[4.5,3.787155540710218,3.502000093460083]},"sizeMeters":[9,3.787,7.005],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6","downloads":0,"publishedAt":"2026-09-08T10:49:42.885Z","updatedAt":"2026-09-08T10:49:42.979Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/31768/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function RoofedCameraServiceShopCameraRepairAndDarkroomLaboratory(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/31768/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/31768/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/31768/v1/model.glb\" alt=\"Roofed Camera Service Shop (Camera Repair and Darkroom Laboratory)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/31768/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/31768/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"31769","slug":"camera-repair-and-darkroom-laboratory-light-trap-darkr-d9661ddb","title":"Light Trap Darkroom Enclosure (Camera Repair and Darkroom Laboratory)","summary":"Flat-roof darkroom bay with opaque offset entrance baffles and separate wet/dry work space. Clear observation panels expose its static game interior; no light-tight performance claim.","description":"Flat-roof darkroom bay with opaque offset entrance baffles and separate wet/dry work space. Clear observation panels expose its static game interior; no light-tight performance claim. Dimensions 8.00 × 2.78 × 3.21 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Original ivory, graphite, aluminium and birch photographic workshop palette. Static geometry; no rig, animation, collision or navigation data. Static original photographic game scenery only; no chemical recipes or repair procedures.","status":"published","url":"https://3dassets.dev/assets/camera-repair-and-darkroom-laboratory-light-trap-darkr-d9661ddb","cdnUrl":"https://cdn.3dassets.dev/assets/31769/v1/model.glb","downloadUrl":"https://3dassets.dev/download/camera-repair-and-darkroom-laboratory-light-trap-darkr-d9661ddb","thumbnailUrl":"https://cdn.3dassets.dev/assets/31769/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/31769/v1/poster.webp","blurhash":"U7Dl~A0000_3xv~qD%9F00~q_39FM_D%_3Rj","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"kit","title":"Kit / Set"},{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":140288,"triangles":7800,"vertices":5556,"meshes":5,"materials":5,"textures":0,"animations":[],"boundingBox":{"min":[-4,-0.00015732276733715356,-1.602664436601896],"max":[4,2.7800103584118285,1.602612195235158]},"sizeMeters":[8,2.78,3.205],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6","downloads":0,"publishedAt":"2026-09-08T10:49:43.503Z","updatedAt":"2026-09-08T10:49:43.609Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/31769/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function LightTrapDarkroomEnclosureCameraRepairAndDarkroomLaboratory(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/31769/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/31769/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/31769/v1/model.glb\" alt=\"Light Trap Darkroom Enclosure (Camera Repair and Darkroom Laboratory)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/31769/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/31769/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"31770","slug":"camera-repair-and-darkroom-laboratory-repair-bench-wit-d8a531e5","title":"Repair Bench With Parts Gutter (Camera Repair and Darkroom Laboratory)","summary":"Supported camera repair bench with birch worktop, inset parts-catching front gutter and twin three-drawer service pods.","description":"Supported camera repair bench with birch worktop, inset parts-catching front gutter and twin three-drawer service pods. Dimensions 1.80 × 0.95 × 0.78 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Original ivory, graphite, aluminium and birch photographic workshop palette. Static geometry; no rig, animation, collision or navigation data. Static original photographic game scenery only; no chemical recipes or repair procedures.","status":"published","url":"https://3dassets.dev/assets/camera-repair-and-darkroom-laboratory-repair-bench-wit-d8a531e5","cdnUrl":"https://cdn.3dassets.dev/assets/31770/v1/model.glb","downloadUrl":"https://3dassets.dev/download/camera-repair-and-darkroom-laboratory-repair-bench-wit-d8a531e5","thumbnailUrl":"https://cdn.3dassets.dev/assets/31770/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/31770/v1/poster.webp","blurhash":"URDl$cWVIVt7~V%LIVRjIT%LRjIo9Gs,xuNG","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"kit","title":"Kit / Set"},{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":168156,"triangles":9428,"vertices":6736,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.8999999761581421,-0.000013366505759726532,-0.38995267869508143],"max":[0.8999999761581421,0.9450226438994316,0.38994414079766665]},"sizeMeters":[1.8,0.945,0.78],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6","downloads":0,"publishedAt":"2026-09-08T10:49:43.573Z","updatedAt":"2026-09-08T10:49:43.668Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/31770/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function RepairBenchWithPartsGutterCameraRepairAndDarkroomLaboratory(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/31770/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/31770/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/31770/v1/model.glb\" alt=\"Repair Bench With Parts Gutter (Camera Repair and Darkroom Laboratory)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/31770/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/31770/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"31771","slug":"camera-repair-and-darkroom-laboratory-camera-body-serv-17307713","title":"Camera Body Service Cradle (Camera Repair and Darkroom Laboratory)","summary":"Fitted padded two-saddle service cradle, sized to support the opened body without blocking its film gate.","description":"Fitted padded two-saddle service cradle, sized to support the opened body without blocking its film gate. Dimensions 0.20 × 0.06 × 0.13 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Original ivory, graphite, aluminium and birch photographic workshop palette. Static geometry; no rig, animation, collision or navigation data. Static original photographic game scenery only; no chemical recipes or repair procedures.","status":"published","url":"https://3dassets.dev/assets/camera-repair-and-darkroom-laboratory-camera-body-serv-17307713","cdnUrl":"https://cdn.3dassets.dev/assets/31771/v1/model.glb","downloadUrl":"https://3dassets.dev/download/camera-repair-and-darkroom-laboratory-camera-body-serv-17307713","thumbnailUrl":"https://cdn.3dassets.dev/assets/31771/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/31771/v1/poster.webp","blurhash":"U6AdG,?c00D%Dit7xuRj00D$_4xu_NayM{Mx","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"kit","title":"Kit / Set"},{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":28952,"triangles":1500,"vertices":1066,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.10000000149011612,0.0000041507781209041555,-0.06499832245052928],"max":[0.10000000149011612,0.061000672776448606,0.06499832245052928]},"sizeMeters":[0.2,0.061,0.13],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6","downloads":0,"publishedAt":"2026-09-08T10:49:44.516Z","updatedAt":"2026-09-08T10:49:44.629Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/31771/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CameraBodyServiceCradleCameraRepairAndDarkroomLaboratory(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/31771/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/31771/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/31771/v1/model.glb\" alt=\"Camera Body Service Cradle (Camera Repair and Darkroom Laboratory)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/31771/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/31771/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"31772","slug":"camera-repair-and-darkroom-laboratory-opened-mechanica-fa704860","title":"Opened Mechanical Camera Body (Camera Repair and Darkroom Laboratory)","summary":"Opened generic mechanical camera body with fitted spool chambers, film gate, shutter curtain slats and top controls. Rear cover removed for the service pose, not another finished compact camera.","description":"Opened generic mechanical camera body with fitted spool chambers, film gate, shutter curtain slats and top controls. Rear cover removed for the service pose, not another finished compact camera. Dimensions 0.15 × 0.10 × 0.06 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Original ivory, graphite, aluminium and birch photographic workshop palette. Static geometry; no rig, animation, collision or navigation data. Static original photographic game scenery only; no chemical recipes or repair procedures.","status":"published","url":"https://3dassets.dev/assets/camera-repair-and-darkroom-laboratory-opened-mechanica-fa704860","cdnUrl":"https://cdn.3dassets.dev/assets/31772/v1/model.glb","downloadUrl":"https://3dassets.dev/download/camera-repair-and-darkroom-laboratory-opened-mechanica-fa704860","thumbnailUrl":"https://cdn.3dassets.dev/assets/31772/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/31772/v1/poster.webp","blurhash":"U9Cj9G_300My~q-;j]RiD%xvxuRPD$_3x]4n","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"kit","title":"Kit / Set"},{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":98048,"triangles":4768,"vertices":4152,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.07500000298023224,-0.000001010091084961695,-0.0285035260204728],"max":[0.07500000298023224,0.10200100818373634,0.0285035260204728]},"sizeMeters":[0.15,0.102,0.057],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6","downloads":0,"publishedAt":"2026-09-08T10:49:44.798Z","updatedAt":"2026-09-08T10:49:44.898Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/31772/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function OpenedMechanicalCameraBodyCameraRepairAndDarkroomLaboratory(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/31772/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/31772/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/31772/v1/model.glb\" alt=\"Opened Mechanical Camera Body (Camera Repair and Darkroom Laboratory)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/31772/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/31772/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"31773","slug":"camera-repair-and-darkroom-laboratory-shutter-curtain--6c9bd0f0","title":"Shutter Curtain Service Frame (Camera Repair and Darkroom Laboratory)","summary":"Bench shutter frame with paired curtain drums, tension spindle and overlapping cloth shutter folds, separate from the opened body.","description":"Bench shutter frame with paired curtain drums, tension spindle and overlapping cloth shutter folds, separate from the opened body. Dimensions 0.10 × 0.07 × 0.02 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Original ivory, graphite, aluminium and birch photographic workshop palette. Static geometry; no rig, animation, collision or navigation data. Static original photographic game scenery only; no chemical recipes or repair procedures.","status":"published","url":"https://3dassets.dev/assets/camera-repair-and-darkroom-laboratory-shutter-curtain--6c9bd0f0","cdnUrl":"https://cdn.3dassets.dev/assets/31773/v1/model.glb","downloadUrl":"https://3dassets.dev/download/camera-repair-and-darkroom-laboratory-shutter-curtain--6c9bd0f0","thumbnailUrl":"https://cdn.3dassets.dev/assets/31773/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/31773/v1/poster.webp","blurhash":"U5B3?3_300xv~q_3R*D%4.%gRO9E?vx]ni4T","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"kit","title":"Kit / Set"},{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":39920,"triangles":1876,"vertices":1604,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.048250000923871994,0.0000028207231460020132,-0.009000030690838516],"max":[0.048250000923871994,0.07199717617741247,0.009000030690838516]},"sizeMeters":[0.097,0.072,0.018],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6","downloads":0,"publishedAt":"2026-09-08T10:49:45.125Z","updatedAt":"2026-09-08T10:49:45.259Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/31773/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ShutterCurtainServiceFrameCameraRepairAndDarkroomLaboratory(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/31773/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/31773/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/31773/v1/model.glb\" alt=\"Shutter Curtain Service Frame (Camera Repair and Darkroom Laboratory)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/31773/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/31773/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"31774","slug":"camera-repair-and-darkroom-laboratory-optical-collimat-b4de0063","title":"Optical Collimator (Camera Repair and Darkroom Laboratory)","summary":"Bench optical collimator with supported horizontal tube, optical face, twin precision rails and longitudinal adjustment screw.","description":"Bench optical collimator with supported horizontal tube, optical face, twin precision rails and longitudinal adjustment screw. Dimensions 0.55 × 0.19 × 0.21 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Original ivory, graphite, aluminium and birch photographic workshop palette. Static geometry; no rig, animation, collision or navigation data. Static original photographic game scenery only; no chemical recipes or repair procedures.","status":"published","url":"https://3dassets.dev/assets/camera-repair-and-darkroom-laboratory-optical-collimat-b4de0063","cdnUrl":"https://cdn.3dassets.dev/assets/31774/v1/model.glb","downloadUrl":"https://3dassets.dev/download/camera-repair-and-darkroom-laboratory-optical-collimat-b4de0063","thumbnailUrl":"https://cdn.3dassets.dev/assets/31774/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/31774/v1/poster.webp","blurhash":"U7C6=Q~q000Kem~qNG4n009E_3%MSj00-:~W","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"kit","title":"Kit / Set"},{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":67600,"triangles":3764,"vertices":2581,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.2750000059604645,0.00000778587764280192,-0.10498291191013671],"max":[0.2750000059604645,0.19400209167641766,0.10498291191013671]},"sizeMeters":[0.55,0.194,0.21],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6","downloads":0,"publishedAt":"2026-09-08T10:49:45.307Z","updatedAt":"2026-09-08T10:49:45.400Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/31774/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function OpticalCollimatorCameraRepairAndDarkroomLaboratory(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/31774/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/31774/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/31774/v1/model.glb\" alt=\"Optical Collimator (Camera Repair and Darkroom Laboratory)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/31774/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/31774/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"31775","slug":"camera-repair-and-darkroom-laboratory-collimator-camer-d77c589a","title":"Collimator Camera Mount (Camera Repair and Darkroom Laboratory)","summary":"Adjustable camera carriage with vertical support, captive mounting stud and opposed clamp jaws.","description":"Adjustable camera carriage with vertical support, captive mounting stud and opposed clamp jaws. Dimensions 0.11 × 0.14 × 0.14 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Original ivory, graphite, aluminium and birch photographic workshop palette. Static geometry; no rig, animation, collision or navigation data. Static original photographic game scenery only; no chemical recipes or repair procedures.","status":"published","url":"https://3dassets.dev/assets/camera-repair-and-darkroom-laboratory-collimator-camer-d77c589a","cdnUrl":"https://cdn.3dassets.dev/assets/31775/v1/model.glb","downloadUrl":"https://3dassets.dev/download/camera-repair-and-darkroom-laboratory-collimator-camer-d77c589a","thumbnailUrl":"https://cdn.3dassets.dev/assets/31775/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/31775/v1/poster.webp","blurhash":"U4BN1i_4009F00M{%MR%00t7t8R*_3D%.8?c","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"kit","title":"Kit / Set"},{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":30992,"triangles":1628,"vertices":1196,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.055003204677669726,0.0000024581769209608417,-0.07000000029802322],"max":[0.055003204677669726,0.14000000059604645,0.07000000029802322]},"sizeMeters":[0.11,0.14,0.14],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6","downloads":0,"publishedAt":"2026-09-08T10:49:46.295Z","updatedAt":"2026-09-08T10:49:46.391Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/31775/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CollimatorCameraMountCameraRepairAndDarkroomLaboratory(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/31775/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/31775/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/31775/v1/model.glb\" alt=\"Collimator Camera Mount (Camera Repair and Darkroom Laboratory)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/31775/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/31775/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"31776","slug":"camera-repair-and-darkroom-laboratory-shutter-timing-t-0939bef5","title":"Shutter Timing Tester (Camera Repair and Darkroom Laboratory)","summary":"Optical timing gate above a separate low electronic readout and controls; original static display, distinct from the collimator tube.","description":"Optical timing gate above a separate low electronic readout and controls; original static display, distinct from the collimator tube. Dimensions 0.26 × 0.17 × 0.19 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Original ivory, graphite, aluminium and birch photographic workshop palette. Static geometry; no rig, animation, collision or navigation data. Static original photographic game scenery only; no chemical recipes or repair procedures.","status":"published","url":"https://3dassets.dev/assets/camera-repair-and-darkroom-laboratory-shutter-timing-t-0939bef5","cdnUrl":"https://cdn.3dassets.dev/assets/31776/v1/model.glb","downloadUrl":"https://3dassets.dev/download/camera-repair-and-darkroom-laboratory-shutter-timing-t-0939bef5","thumbnailUrl":"https://cdn.3dassets.dev/assets/31776/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/31776/v1/poster.webp","blurhash":"UDE3F?s:00oM0KWBRiV[00IVE1j@~q%M-;Ri","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"kit","title":"Kit / Set"},{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":51696,"triangles":2564,"vertices":2032,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.12999999523162842,0.0000022143788575984535,-0.0960032924776435],"max":[0.12999999523162842,0.17000419767428238,0.0960032924776435]},"sizeMeters":[0.26,0.17,0.192],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6","downloads":0,"publishedAt":"2026-09-08T10:49:46.610Z","updatedAt":"2026-09-08T10:49:46.705Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/31776/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ShutterTimingTesterCameraRepairAndDarkroomLaboratory(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/31776/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/31776/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/31776/v1/model.glb\" alt=\"Shutter Timing Tester (Camera Repair and Darkroom Laboratory)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/31776/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/31776/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"31777","slug":"camera-repair-and-darkroom-laboratory-lens-element-cen-1f42d6bd","title":"Lens Element Centering Stand (Camera Repair and Darkroom Laboratory)","summary":"Vertical centering ring held between two uprights with three inward radial adjustment screws and a stable optical base.","description":"Vertical centering ring held between two uprights with three inward radial adjustment screws and a stable optical base. Dimensions 0.16 × 0.18 × 0.14 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Original ivory, graphite, aluminium and birch photographic workshop palette. Static geometry; no rig, animation, collision or navigation data. Static original photographic game scenery only; no chemical recipes or repair procedures.","status":"published","url":"https://3dassets.dev/assets/camera-repair-and-darkroom-laboratory-lens-element-cen-1f42d6bd","cdnUrl":"https://cdn.3dassets.dev/assets/31777/v1/model.glb","downloadUrl":"https://3dassets.dev/download/camera-repair-and-darkroom-laboratory-lens-element-cen-1f42d6bd","thumbnailUrl":"https://cdn.3dassets.dev/assets/31777/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/31777/v1/poster.webp","blurhash":"UDBDf_%M00In00WB%ge.9FWBxubI~qt7M{ae","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"kit","title":"Kit / Set"},{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":74312,"triangles":4396,"vertices":2862,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.07999862750853648,0,-0.07000625703080106],"max":[0.07999862750853648,0.18200000002980232,0.07000625703080106]},"sizeMeters":[0.16,0.182,0.14],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6","downloads":0,"publishedAt":"2026-09-08T10:49:46.811Z","updatedAt":"2026-09-08T10:49:46.923Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/31777/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function LensElementCenteringStandCameraRepairAndDarkroomLaboratory(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/31777/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/31777/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/31777/v1/model.glb\" alt=\"Lens Element Centering Stand (Camera Repair and Darkroom Laboratory)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/31777/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/31777/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"31778","slug":"camera-repair-and-darkroom-laboratory-lens-spanner-too-caf8fe23","title":"Lens Spanner Tool Tray (Camera Repair and Darkroom Laboratory)","summary":"Retaining tray with opposed flat-tip spanner arms and two adjustable crossbars for a clear two-pin construction.","description":"Retaining tray with opposed flat-tip spanner arms and two adjustable crossbars for a clear two-pin construction. Dimensions 0.16 × 0.03 × 0.09 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Original ivory, graphite, aluminium and birch photographic workshop palette. Static geometry; no rig, animation, collision or navigation data. Static original photographic game scenery only; no chemical recipes or repair procedures.","status":"published","url":"https://3dassets.dev/assets/camera-repair-and-darkroom-laboratory-lens-spanner-too-caf8fe23","cdnUrl":"https://cdn.3dassets.dev/assets/31778/v1/model.glb","downloadUrl":"https://3dassets.dev/download/camera-repair-and-darkroom-laboratory-lens-spanner-too-caf8fe23","thumbnailUrl":"https://cdn.3dassets.dev/assets/31778/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/31778/v1/poster.webp","blurhash":"U3ATp4-=00xV9F?v%LDi00D%?vNG~q00D*%h","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"kit","title":"Kit / Set"},{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":37036,"triangles":1772,"vertices":1520,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.07999999821186066,0.000005356277690094641,-0.04499648936566033],"max":[0.07999999821186066,0.032994643543495975,0.04499648936566033]},"sizeMeters":[0.16,0.033,0.09],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6","downloads":0,"publishedAt":"2026-09-08T10:49:46.995Z","updatedAt":"2026-09-08T10:49:47.110Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/31778/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function LensSpannerToolTrayCameraRepairAndDarkroomLaboratory(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/31778/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/31778/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/31778/v1/model.glb\" alt=\"Lens Spanner Tool Tray (Camera Repair and Darkroom Laboratory)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/31778/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/31778/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"31779","slug":"camera-repair-and-darkroom-laboratory-rubber-lens-fric-2ffb3724","title":"Rubber Lens Friction Cone Set (Camera Repair and Darkroom Laboratory)","summary":"Three nested-profile hollow rubber friction cups on a fitted tool tray; one tool-set design.","description":"Three nested-profile hollow rubber friction cups on a fitted tool tray; one tool-set design. Dimensions 0.18 × 0.05 × 0.08 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Original ivory, graphite, aluminium and birch photographic workshop palette. Static geometry; no rig, animation, collision or navigation data. Static original photographic game scenery only; no chemical recipes or repair procedures.","status":"published","url":"https://3dassets.dev/assets/camera-repair-and-darkroom-laboratory-rubber-lens-fric-2ffb3724","cdnUrl":"https://cdn.3dassets.dev/assets/31779/v1/model.glb","downloadUrl":"https://3dassets.dev/download/camera-repair-and-darkroom-laboratory-rubber-lens-fric-2ffb3724","thumbnailUrl":"https://cdn.3dassets.dev/assets/31779/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/31779/v1/poster.webp","blurhash":"U79Qs:%M9Faf9F%M%MM{00D%t7xu~qD%ITf5","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"kit","title":"Kit / Set"},{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":33468,"triangles":1260,"vertices":1487,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.09000000357627869,0.0000037350559263628694,-0.03999420307242634],"max":[0.09000000357627869,0.04699760298185962,0.03999420307242634]},"sizeMeters":[0.18,0.047,0.08],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6","downloads":0,"publishedAt":"2026-09-08T10:49:47.943Z","updatedAt":"2026-09-08T10:49:48.059Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/31779/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function RubberLensFrictionConeSetCameraRepairAndDarkroomLaboratory(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/31779/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/31779/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/31779/v1/model.glb\" alt=\"Rubber Lens Friction Cone Set (Camera Repair and Darkroom Laboratory)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/31779/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/31779/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"31780","slug":"camera-repair-and-darkroom-laboratory-illuminated-repa-b977eb65","title":"Illuminated Repair Magnifier (Camera Repair and Darkroom Laboratory)","summary":"Jointed bench magnifier with a thick illuminated annulus, seated clear lens, hinge housings and weighted base.","description":"Jointed bench magnifier with a thick illuminated annulus, seated clear lens, hinge housings and weighted base. Dimensions 0.20 × 0.43 × 0.14 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Original ivory, graphite, aluminium and birch photographic workshop palette. Static geometry; no rig, animation, collision or navigation data. Static original photographic game scenery only; no chemical recipes or repair procedures.","status":"published","url":"https://3dassets.dev/assets/camera-repair-and-darkroom-laboratory-illuminated-repa-b977eb65","cdnUrl":"https://cdn.3dassets.dev/assets/31780/v1/model.glb","downloadUrl":"https://3dassets.dev/download/camera-repair-and-darkroom-laboratory-illuminated-repa-b977eb65","thumbnailUrl":"https://cdn.3dassets.dev/assets/31780/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/31780/v1/poster.webp","blurhash":"U67-c*fj00WB~qRj01%M?HRjD*xu-;oeD%WB","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"kit","title":"Kit / Set"},{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":70528,"triangles":4292,"vertices":2552,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.10099498264864008,0,-0.06850622747594018],"max":[0.10100000351667404,0.42899685860576964,0.06849999725818634]},"sizeMeters":[0.202,0.429,0.137],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6","downloads":0,"publishedAt":"2026-09-08T10:49:48.261Z","updatedAt":"2026-09-08T10:49:48.393Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/31780/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function IlluminatedRepairMagnifierCameraRepairAndDarkroomLaboratory(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/31780/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/31780/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/31780/v1/model.glb\" alt=\"Illuminated Repair Magnifier (Camera Repair and Darkroom Laboratory)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/31780/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/31780/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"31781","slug":"camera-repair-and-darkroom-laboratory-lens-element-sto-7719415e","title":"Lens Element Storage Cabinet (Camera Repair and Darkroom Laboratory)","summary":"Small optical storage cabinet with padded individual element recesses behind a clear door; stocked bare glass elements, not finished interchangeable lenses.","description":"Small optical storage cabinet with padded individual element recesses behind a clear door; stocked bare glass elements, not finished interchangeable lenses. Dimensions 0.55 × 0.75 × 0.31 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Original ivory, graphite, aluminium and birch photographic workshop palette. Static geometry; no rig, animation, collision or navigation data. Static original photographic game scenery only; no chemical recipes or repair procedures.","status":"published","url":"https://3dassets.dev/assets/camera-repair-and-darkroom-laboratory-lens-element-sto-7719415e","cdnUrl":"https://cdn.3dassets.dev/assets/31781/v1/model.glb","downloadUrl":"https://3dassets.dev/download/camera-repair-and-darkroom-laboratory-lens-element-sto-7719415e","thumbnailUrl":"https://cdn.3dassets.dev/assets/31781/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/31781/v1/poster.webp","blurhash":"U8F$CNbx00Mb~p%29ZE28_xVp0JE%M%2M{E1","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"kit","title":"Kit / Set"},{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":184028,"triangles":9720,"vertices":7515,"meshes":6,"materials":6,"textures":0,"animations":[],"boundingBox":{"min":[-0.2750099185155797,0,-0.15822028324531417],"max":[0.2750099185155797,0.75,0.15698465089625965]},"sizeMeters":[0.55,0.75,0.315],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6","downloads":0,"publishedAt":"2026-09-08T10:49:49.527Z","updatedAt":"2026-09-08T10:49:49.634Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/31781/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function LensElementStorageCabinetCameraRepairAndDarkroomLaboratory(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/31781/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/31781/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/31781/v1/model.glb\" alt=\"Lens Element Storage Cabinet (Camera Repair and Darkroom Laboratory)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/31781/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/31781/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"31782","slug":"camera-repair-and-darkroom-laboratory-optical-cleaning-a019c3ed","title":"Optical Cleaning Blower (Camera Repair and Darkroom Laboratory)","summary":"Palm-sized squeeze bulb with tapered air nozzle, rounded shoulders and seated intake collar.","description":"Palm-sized squeeze bulb with tapered air nozzle, rounded shoulders and seated intake collar. Dimensions 0.04 × 0.10 × 0.04 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Original ivory, graphite, aluminium and birch photographic workshop palette. Static geometry; no rig, animation, collision or navigation data. Static original photographic game scenery only; no chemical recipes or repair procedures.","status":"published","url":"https://3dassets.dev/assets/camera-repair-and-darkroom-laboratory-optical-cleaning-a019c3ed","cdnUrl":"https://cdn.3dassets.dev/assets/31782/v1/model.glb","downloadUrl":"https://3dassets.dev/download/camera-repair-and-darkroom-laboratory-optical-cleaning-a019c3ed","thumbnailUrl":"https://cdn.3dassets.dev/assets/31782/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/31782/v1/poster.webp","blurhash":"U66kVCxu00D%~qof01M{M{WBxut79FWB?bxt","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"kit","title":"Kit / Set"},{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":35872,"triangles":2016,"vertices":1304,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.02000053486866565,0,-0.02000053486866565],"max":[0.02000053486866565,0.10175000131130219,0.02000053486866565]},"sizeMeters":[0.04,0.102,0.04],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6","downloads":0,"publishedAt":"2026-09-08T10:49:48.657Z","updatedAt":"2026-09-08T10:49:48.744Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/31782/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function OpticalCleaningBlowerCameraRepairAndDarkroomLaboratory(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/31782/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/31782/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/31782/v1/model.glb\" alt=\"Optical Cleaning Blower (Camera Repair and Darkroom Laboratory)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/31782/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/31782/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"31783","slug":"camera-repair-and-darkroom-laboratory-precision-driver-545b0b7f","title":"Precision Driver Carousel (Camera Repair and Darkroom Laboratory)","summary":"Rotary driver stand with central bearing, perforated support disk and eight seated miniature driver handles and shafts.","description":"Rotary driver stand with central bearing, perforated support disk and eight seated miniature driver handles and shafts. Dimensions 0.13 × 0.14 × 0.13 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Original ivory, graphite, aluminium and birch photographic workshop palette. Static geometry; no rig, animation, collision or navigation data. Static original photographic game scenery only; no chemical recipes or repair procedures.","status":"published","url":"https://3dassets.dev/assets/camera-repair-and-darkroom-laboratory-precision-driver-545b0b7f","cdnUrl":"https://cdn.3dassets.dev/assets/31783/v1/model.glb","downloadUrl":"https://3dassets.dev/download/camera-repair-and-darkroom-laboratory-precision-driver-545b0b7f","thumbnailUrl":"https://cdn.3dassets.dev/assets/31783/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/31783/v1/poster.webp","blurhash":"UCD0AWxu00Rj9FWBt7j[01WB-njt~qofIUj@","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"kit","title":"Kit / Set"},{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":80976,"triangles":3456,"vertices":3582,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.06500332292792242,0,-0.06500332292792242],"max":[0.06500332292792242,0.13599999248981476,0.06500332292792242]},"sizeMeters":[0.13,0.136,0.13],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6","downloads":0,"publishedAt":"2026-09-08T10:49:49.650Z","updatedAt":"2026-09-08T10:49:49.786Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/31783/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PrecisionDriverCarouselCameraRepairAndDarkroomLaboratory(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/31783/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/31783/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/31783/v1/model.glb\" alt=\"Precision Driver Carousel (Camera Repair and Darkroom Laboratory)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/31783/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/31783/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"31784","slug":"camera-repair-and-darkroom-laboratory-focusing-helicoi-444ba84d","title":"Focusing Helicoid Service Jig (Camera Repair and Darkroom Laboratory)","summary":"Hollow cylindrical focusing helicoid seated on a base, with continuous five-turn pitched external screw thread, capped thread endpoints and opposed supporting adjustment blocks.","description":"Hollow cylindrical focusing helicoid seated on a base, with continuous five-turn pitched external screw thread, capped thread endpoints and opposed supporting adjustment blocks. Dimensions 0.14 × 0.06 × 0.12 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Original ivory, graphite, aluminium and birch photographic workshop palette. Static geometry; no rig, animation, collision or navigation data. Static original photographic game scenery only; no chemical recipes or repair procedures.","status":"published","url":"https://3dassets.dev/assets/camera-repair-and-darkroom-laboratory-focusing-helicoi-444ba84d","cdnUrl":"https://cdn.3dassets.dev/assets/31784/v1/model.glb","downloadUrl":"https://3dassets.dev/download/camera-repair-and-darkroom-laboratory-focusing-helicoi-444ba84d","thumbnailUrl":"https://cdn.3dassets.dev/assets/31784/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/31784/v1/poster.webp","blurhash":"U7B3~S?b4mRPDit7%MRk00InoMR*_NRjD%js","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"kit","title":"Kit / Set"},{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":234220,"triangles":15308,"vertices":8765,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.07000000029802322,-5.343400102664209e-7,-0.06000213655112089],"max":[0.07000000029802322,0.05799926742074578,0.06000213655112089]},"sizeMeters":[0.14,0.058,0.12],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6","downloads":0,"publishedAt":"2026-09-08T10:49:51.167Z","updatedAt":"2026-09-08T10:49:51.281Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/31784/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function FocusingHelicoidServiceJigCameraRepairAndDarkroomLaboratory(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/31784/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/31784/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/31784/v1/model.glb\" alt=\"Focusing Helicoid Service Jig (Camera Repair and Darkroom Laboratory)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/31784/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/31784/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"31785","slug":"camera-repair-and-darkroom-laboratory-aperture-blade-a-8aa8419d","title":"Aperture Blade Assembly Tray (Camera Repair and Darkroom Laboratory)","summary":"Eight overlapping curved-edge aperture leaves around a visible central opening, contained in an assembly tray with an outer retaining ring.","description":"Eight overlapping curved-edge aperture leaves around a visible central opening, contained in an assembly tray with an outer retaining ring. Dimensions 0.11 × 0.02 × 0.10 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Original ivory, graphite, aluminium and birch photographic workshop palette. Static geometry; no rig, animation, collision or navigation data. Static original photographic game scenery only; no chemical recipes or repair procedures.","status":"published","url":"https://3dassets.dev/assets/camera-repair-and-darkroom-laboratory-aperture-blade-a-8aa8419d","cdnUrl":"https://cdn.3dassets.dev/assets/31785/v1/model.glb","downloadUrl":"https://3dassets.dev/download/camera-repair-and-darkroom-laboratory-aperture-blade-a-8aa8419d","thumbnailUrl":"https://cdn.3dassets.dev/assets/31785/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/31785/v1/poster.webp","blurhash":"U3B3]C?b00ayxuayofae00IU~qM{M{t7IUWV","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"kit","title":"Kit / Set"},{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":48992,"triangles":1820,"vertices":2247,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.054999999701976776,-4.12253872759602e-7,-0.049998016025964605],"max":[0.054999999701976776,0.019000411642925152,0.049998016025964605]},"sizeMeters":[0.11,0.019,0.1],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6","downloads":0,"publishedAt":"2026-09-08T10:49:50.381Z","updatedAt":"2026-09-08T10:49:50.485Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/31785/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ApertureBladeAssemblyTrayCameraRepairAndDarkroomLaboratory(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/31785/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/31785/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/31785/v1/model.glb\" alt=\"Aperture Blade Assembly Tray (Camera Repair and Darkroom Laboratory)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/31785/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/31785/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"31786","slug":"camera-repair-and-darkroom-laboratory-lens-suction-too-ab01ab62","title":"Lens Suction Tool Stand (Camera Repair and Darkroom Laboratory)","summary":"Three miniature suction handles with hollow soft cups held upright in a compact wooden stand.","description":"Three miniature suction handles with hollow soft cups held upright in a compact wooden stand. Dimensions 0.10 × 0.08 × 0.07 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Original ivory, graphite, aluminium and birch photographic workshop palette. Static geometry; no rig, animation, collision or navigation data. Static original photographic game scenery only; no chemical recipes or repair procedures.","status":"published","url":"https://3dassets.dev/assets/camera-repair-and-darkroom-laboratory-lens-suction-too-ab01ab62","cdnUrl":"https://cdn.3dassets.dev/assets/31786/v1/model.glb","downloadUrl":"https://3dassets.dev/download/camera-repair-and-darkroom-laboratory-lens-suction-too-ab01ab62","thumbnailUrl":"https://cdn.3dassets.dev/assets/31786/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/31786/v1/poster.webp","blurhash":"UODcErxt4oV@02j[%LWB9GM|ogt6~Vs:WXof","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"kit","title":"Kit / Set"},{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":37116,"triangles":1452,"vertices":1594,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.05000000074505806,-9.459620491439336e-7,-0.035001679039586835],"max":[0.05000000074505806,0.08299867140012847,0.035001679039586835]},"sizeMeters":[0.1,0.083,0.07],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6","downloads":0,"publishedAt":"2026-09-08T10:49:51.199Z","updatedAt":"2026-09-08T10:49:51.310Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/31786/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function LensSuctionToolStandCameraRepairAndDarkroomLaboratory(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/31786/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/31786/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/31786/v1/model.glb\" alt=\"Lens Suction Tool Stand (Camera Repair and Darkroom Laboratory)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/31786/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/31786/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"31787","slug":"camera-repair-and-darkroom-laboratory-parts-washing-ba-b3b75a5f","title":"Parts Washing Basket (Camera Repair and Darkroom Laboratory)","summary":"Fine wire washing basket with supported mesh insert, rim walls and raised carrying handles.","description":"Fine wire washing basket with supported mesh insert, rim walls and raised carrying handles. Dimensions 0.15 × 0.09 × 0.10 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Original ivory, graphite, aluminium and birch photographic workshop palette. Static geometry; no rig, animation, collision or navigation data. Static original photographic game scenery only; no chemical recipes or repair procedures.","status":"published","url":"https://3dassets.dev/assets/camera-repair-and-darkroom-laboratory-parts-washing-ba-b3b75a5f","cdnUrl":"https://cdn.3dassets.dev/assets/31787/v1/model.glb","downloadUrl":"https://3dassets.dev/download/camera-repair-and-darkroom-laboratory-parts-washing-ba-b3b75a5f","thumbnailUrl":"https://cdn.3dassets.dev/assets/31787/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/31787/v1/poster.webp","blurhash":"U8CGc9-;00ae4n-;-;RP00Rj-;IU_NRjRiM{","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"kit","title":"Kit / Set"},{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":42484,"triangles":1980,"vertices":1834,"meshes":1,"materials":1,"textures":0,"animations":[],"boundingBox":{"min":[-0.07500000298023224,-0.0000018933963309222812,-0.05000305383789037],"max":[0.07500000298023224,0.08559337353224858,0.05000305383789037]},"sizeMeters":[0.15,0.086,0.1],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6","downloads":0,"publishedAt":"2026-09-08T10:49:51.334Z","updatedAt":"2026-09-08T10:49:51.461Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/31787/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PartsWashingBasketCameraRepairAndDarkroomLaboratory(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/31787/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/31787/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/31787/v1/model.glb\" alt=\"Parts Washing Basket (Camera Repair and Darkroom Laboratory)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/31787/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/31787/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"31788","slug":"camera-repair-and-darkroom-laboratory-film-winding-ins-b9cf48c0","title":"Film Winding Inspection Fixture (Camera Repair and Darkroom Laboratory)","summary":"Twin supported winding spindles and central inspection gate carrying original sprocket-bordered film, with crank fixtures.","description":"Twin supported winding spindles and central inspection gate carrying original sprocket-bordered film, with crank fixtures. Dimensions 0.24 × 0.12 × 0.14 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Original ivory, graphite, aluminium and birch photographic workshop palette. Static geometry; no rig, animation, collision or navigation data. Static original photographic game scenery only; no chemical recipes or repair procedures.","status":"published","url":"https://3dassets.dev/assets/camera-repair-and-darkroom-laboratory-film-winding-ins-b9cf48c0","cdnUrl":"https://cdn.3dassets.dev/assets/31788/v1/model.glb","downloadUrl":"https://3dassets.dev/download/camera-repair-and-darkroom-laboratory-film-winding-ins-b9cf48c0","thumbnailUrl":"https://cdn.3dassets.dev/assets/31788/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/31788/v1/poster.webp","blurhash":"UBBg9@-;00M_8_xuxuRj00IU-;t8_NofoIM{","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"kit","title":"Kit / Set"},{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":56980,"triangles":2128,"vertices":2468,"meshes":5,"materials":5,"textures":0,"animations":[],"boundingBox":{"min":[-0.11999999731779099,0.000008304014624163636,-0.06999969325029014],"max":[0.11999999731779099,0.11574870076774141,0.06999969325029014]},"sizeMeters":[0.24,0.116,0.14],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6","downloads":0,"publishedAt":"2026-09-08T10:49:53.082Z","updatedAt":"2026-09-08T10:49:53.197Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/31788/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function FilmWindingInspectionFixtureCameraRepairAndDarkroomLaboratory(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/31788/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/31788/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/31788/v1/model.glb\" alt=\"Film Winding Inspection Fixture (Camera Repair and Darkroom Laboratory)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/31788/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/31788/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"31789","slug":"camera-repair-and-darkroom-laboratory-cassette-opening-721a3087","title":"Cassette Opening Tool (Camera Repair and Darkroom Laboratory)","summary":"Small lever opener with hooked lifting lip, narrow neck and fitted rubber handle; actual hand-tool scale.","description":"Small lever opener with hooked lifting lip, narrow neck and fitted rubber handle; actual hand-tool scale. Dimensions 0.05 × 0.02 × 0.10 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Original ivory, graphite, aluminium and birch photographic workshop palette. Static geometry; no rig, animation, collision or navigation data. Static original photographic game scenery only; no chemical recipes or repair procedures.","status":"published","url":"https://3dassets.dev/assets/camera-repair-and-darkroom-laboratory-cassette-opening-721a3087","cdnUrl":"https://cdn.3dassets.dev/assets/31789/v1/model.glb","downloadUrl":"https://3dassets.dev/download/camera-repair-and-darkroom-laboratory-cassette-opening-721a3087","thumbnailUrl":"https://cdn.3dassets.dev/assets/31789/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/31789/v1/poster.webp","blurhash":"U87-j1~q9Y8{M{InkC%M004n%M-;-;-;aeD%","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"kit","title":"Kit / Set"},{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":22960,"triangles":1200,"vertices":853,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.022501145230754735,-0.0000012056255309445332,-0.05225000157952309],"max":[0.022501145230754735,0.017999070084942764,0.05225000157952309]},"sizeMeters":[0.045,0.018,0.105],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6","downloads":0,"publishedAt":"2026-09-08T10:49:52.808Z","updatedAt":"2026-09-08T10:49:52.902Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/31789/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CassetteOpeningToolCameraRepairAndDarkroomLaboratory(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/31789/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/31789/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/31789/v1/model.glb\" alt=\"Cassette Opening Tool (Camera Repair and Darkroom Laboratory)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/31789/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/31789/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"31790","slug":"camera-repair-and-darkroom-laboratory-film-changing-ba-ca02d6ef","title":"Film Changing Bag (Camera Repair and Darkroom Laboratory)","summary":"Opaque soft changing bag with full closed body, gathered wrist sleeves, thick cuffs and sealed loading zipper.","description":"Opaque soft changing bag with full closed body, gathered wrist sleeves, thick cuffs and sealed loading zipper. Dimensions 0.55 × 0.15 × 0.48 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Original ivory, graphite, aluminium and birch photographic workshop palette. Static geometry; no rig, animation, collision or navigation data. Static original photographic game scenery only; no chemical recipes or repair procedures.","status":"published","url":"https://3dassets.dev/assets/camera-repair-and-darkroom-laboratory-film-changing-ba-ca02d6ef","cdnUrl":"https://cdn.3dassets.dev/assets/31790/v1/model.glb","downloadUrl":"https://3dassets.dev/download/camera-repair-and-darkroom-laboratory-film-changing-ba-ca02d6ef","thumbnailUrl":"https://cdn.3dassets.dev/assets/31790/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/31790/v1/poster.webp","blurhash":"U25OTw.800DiRka}t7j@00D%_N%MxtofIVRk","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"kit","title":"Kit / Set"},{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":134496,"triangles":8712,"vertices":5008,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.27300000190734863,0.0000073696469683609545,-0.24199610153253445],"max":[0.27300000190734863,0.14699263023382236,0.24199999868869781]},"sizeMeters":[0.546,0.147,0.484],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6","downloads":0,"publishedAt":"2026-09-08T10:49:54.061Z","updatedAt":"2026-09-08T10:49:54.162Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/31790/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function FilmChangingBagCameraRepairAndDarkroomLaboratory(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/31790/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/31790/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/31790/v1/model.glb\" alt=\"Film Changing Bag (Camera Repair and Darkroom Laboratory)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/31790/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/31790/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"31791","slug":"camera-repair-and-darkroom-laboratory-spiral-film-reel-e756c7b5","title":"Spiral Film Reel (Camera Repair and Darkroom Laboratory)","summary":"Two continuous five-turn spiral guide channels on a joined central core with radial support spokes and outer retaining rims. The spiral pitch provides real film spacing.","description":"Two continuous five-turn spiral guide channels on a joined central core with radial support spokes and outer retaining rims. The spiral pitch provides real film spacing. Dimensions 0.08 × 0.04 × 0.08 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Original ivory, graphite, aluminium and birch photographic workshop palette. Static geometry; no rig, animation, collision or navigation data. Static original photographic game scenery only; no chemical recipes or repair procedures.","status":"published","url":"https://3dassets.dev/assets/camera-repair-and-darkroom-laboratory-spiral-film-reel-e756c7b5","cdnUrl":"https://cdn.3dassets.dev/assets/31791/v1/model.glb","downloadUrl":"https://3dassets.dev/download/camera-repair-and-darkroom-laboratory-spiral-film-reel-e756c7b5","thumbnailUrl":"https://cdn.3dassets.dev/assets/31791/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/31791/v1/poster.webp","blurhash":"UCFiMn%M00Rj-;a{M{of00Rj~qoLIUj[t7WB","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"kit","title":"Kit / Set"},{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":530016,"triangles":35536,"vertices":19722,"meshes":1,"materials":1,"textures":0,"animations":[],"boundingBox":{"min":[-0.04100000113248825,8.699138351990487e-7,-0.04100000113248825],"max":[0.04100000113248825,0.042999131546478594,0.04100000113248825]},"sizeMeters":[0.082,0.043,0.082],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6","downloads":0,"publishedAt":"2026-09-08T10:49:53.057Z","updatedAt":"2026-09-08T10:49:53.177Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/31791/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function SpiralFilmReelCameraRepairAndDarkroomLaboratory(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/31791/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/31791/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/31791/v1/model.glb\" alt=\"Spiral Film Reel (Camera Repair and Darkroom Laboratory)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/31791/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/31791/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"31792","slug":"camera-repair-and-darkroom-laboratory-light-tight-deve-acb8d3af","title":"Light Tight Developing Tank (Camera Repair and Darkroom Laboratory)","summary":"Thick closed processing tank with fitted stepped light-trap funnel lid, sealed central cap and separate lid seam; static assembled state.","description":"Thick closed processing tank with fitted stepped light-trap funnel lid, sealed central cap and separate lid seam; static assembled state. Dimensions 0.13 × 0.17 × 0.13 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Original ivory, graphite, aluminium and birch photographic workshop palette. Static geometry; no rig, animation, collision or navigation data. Static original photographic game scenery only; no chemical recipes or repair procedures.","status":"published","url":"https://3dassets.dev/assets/camera-repair-and-darkroom-laboratory-light-tight-deve-acb8d3af","cdnUrl":"https://cdn.3dassets.dev/assets/31792/v1/model.glb","downloadUrl":"https://3dassets.dev/download/camera-repair-and-darkroom-laboratory-light-tight-deve-acb8d3af","thumbnailUrl":"https://cdn.3dassets.dev/assets/31792/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/31792/v1/poster.webp","blurhash":"U66RS~xu00IU~qog4nRjt7aeIUbbInWAt7og","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"kit","title":"Kit / Set"},{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":46924,"triangles":2272,"vertices":1897,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.06499999761581421,0,-0.06499999761581421],"max":[0.06499999761581421,0.16999947013565425,0.06499999761581421]},"sizeMeters":[0.13,0.17,0.13],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6","downloads":0,"publishedAt":"2026-09-08T10:49:54.425Z","updatedAt":"2026-09-08T10:49:54.547Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/31792/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function LightTightDevelopingTankCameraRepairAndDarkroomLaboratory(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/31792/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/31792/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/31792/v1/model.glb\" alt=\"Light Tight Developing Tank (Camera Repair and Darkroom Laboratory)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/31792/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/31792/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"31793","slug":"camera-repair-and-darkroom-laboratory-tank-inversion-c-ba29265c","title":"Tank Inversion Cradle (Camera Repair and Darkroom Laboratory)","summary":"Twin side bearing supports and padded tank platform on a stable base, with aligned transverse pivot stubs.","description":"Twin side bearing supports and padded tank platform on a stable base, with aligned transverse pivot stubs. Dimensions 0.21 × 0.18 × 0.15 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Original ivory, graphite, aluminium and birch photographic workshop palette. Static geometry; no rig, animation, collision or navigation data. Static original photographic game scenery only; no chemical recipes or repair procedures.","status":"published","url":"https://3dassets.dev/assets/camera-repair-and-darkroom-laboratory-tank-inversion-c-ba29265c","cdnUrl":"https://cdn.3dassets.dev/assets/31793/v1/model.glb","downloadUrl":"https://3dassets.dev/download/camera-repair-and-darkroom-laboratory-tank-inversion-c-ba29265c","thumbnailUrl":"https://cdn.3dassets.dev/assets/31793/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/31793/v1/poster.webp","blurhash":"U4F6C4_300-oR3_2Ne0000%L-p00_4%N-;IA","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"kit","title":"Kit / Set"},{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":30824,"triangles":1520,"vertices":1176,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.10499999672174454,0.000001922559600093382,-0.07500320210178389],"max":[0.10499999672174454,0.17799862960214963,0.07500320210178389]},"sizeMeters":[0.21,0.178,0.15],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6","downloads":0,"publishedAt":"2026-09-08T10:49:54.710Z","updatedAt":"2026-09-08T10:49:54.817Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/31793/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function TankInversionCradleCameraRepairAndDarkroomLaboratory(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/31793/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/31793/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/31793/v1/model.glb\" alt=\"Tank Inversion Cradle (Camera Repair and Darkroom Laboratory)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/31793/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/31793/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"31794","slug":"camera-repair-and-darkroom-laboratory-graduated-mixing-758d0307","title":"Graduated Mixing Vessel (Camera Repair and Darkroom Laboratory)","summary":"Deep open measuring vessel with real wall, base, handle and raised graduation ticks; no chemical contents or recipe.","description":"Deep open measuring vessel with real wall, base, handle and raised graduation ticks; no chemical contents or recipe. Dimensions 0.11 × 0.11 × 0.07 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Original ivory, graphite, aluminium and birch photographic workshop palette. Static geometry; no rig, animation, collision or navigation data. Static original photographic game scenery only; no chemical recipes or repair procedures.","status":"published","url":"https://3dassets.dev/assets/camera-repair-and-darkroom-laboratory-graduated-mixing-758d0307","cdnUrl":"https://cdn.3dassets.dev/assets/31794/v1/model.glb","downloadUrl":"https://3dassets.dev/download/camera-repair-and-darkroom-laboratory-graduated-mixing-758d0307","thumbnailUrl":"https://cdn.3dassets.dev/assets/31794/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/31794/v1/poster.webp","blurhash":"UFEff[~q00Di?vxuIARj00Ri%MNGxuWBRjj[","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"kit","title":"Kit / Set"},{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":39900,"triangles":1996,"vertices":1557,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.053870471034822134,0,-0.03724945134359327],"max":[0.05387210003305973,0.1077750027179718,0.03724903864254811]},"sizeMeters":[0.108,0.108,0.074],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6","downloads":0,"publishedAt":"2026-09-08T10:49:54.757Z","updatedAt":"2026-09-08T10:49:54.861Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/31794/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function GraduatedMixingVesselCameraRepairAndDarkroomLaboratory(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/31794/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/31794/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/31794/v1/model.glb\" alt=\"Graduated Mixing Vessel (Camera Repair and Darkroom Laboratory)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/31794/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/31794/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"31795","slug":"camera-repair-and-darkroom-laboratory-darkroom-wet-sin-e4311d72","title":"Darkroom Wet Sink (Camera Repair and Darkroom Laboratory)","summary":"Deep freestanding wet bench with full basin floor, backsplash, seated arched tap, mixer controls and connected drain trap.","description":"Deep freestanding wet bench with full basin floor, backsplash, seated arched tap, mixer controls and connected drain trap. Dimensions 1.70 × 1.17 × 0.66 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Original ivory, graphite, aluminium and birch photographic workshop palette. Static geometry; no rig, animation, collision or navigation data. Static original photographic game scenery only; no chemical recipes or repair procedures.","status":"published","url":"https://3dassets.dev/assets/camera-repair-and-darkroom-laboratory-darkroom-wet-sin-e4311d72","cdnUrl":"https://cdn.3dassets.dev/assets/31795/v1/model.glb","downloadUrl":"https://3dassets.dev/download/camera-repair-and-darkroom-laboratory-darkroom-wet-sin-e4311d72","thumbnailUrl":"https://cdn.3dassets.dev/assets/31795/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/31795/v1/poster.webp","blurhash":"UPD]uOM{D%of~qt7D%RjDixuM|M{9Ft6ogRj","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"kit","title":"Kit / Set"},{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":134220,"triangles":7708,"vertices":5315,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.8500000238418579,-0.000053159864136509416,-0.3312015611561602],"max":[0.8512000441551208,1.1710864234076532,0.33124207325147154]},"sizeMeters":[1.701,1.171,0.662],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6","downloads":0,"publishedAt":"2026-09-08T10:49:55.813Z","updatedAt":"2026-09-08T10:49:55.921Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/31795/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function DarkroomWetSinkCameraRepairAndDarkroomLaboratory(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/31795/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/31795/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/31795/v1/model.glb\" alt=\"Darkroom Wet Sink (Camera Repair and Darkroom Laboratory)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/31795/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/31795/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"31796","slug":"camera-repair-and-darkroom-laboratory-developing-tray-1892c788","title":"Developing Tray (Camera Repair and Darkroom Laboratory)","summary":"Single open ribbed developing tray design with thick rounded walls and supported floor; repeated for workflow stages without colour variants.","description":"Single open ribbed developing tray design with thick rounded walls and supported floor; repeated for workflow stages without colour variants. Dimensions 0.33 × 0.07 × 0.27 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Original ivory, graphite, aluminium and birch photographic workshop palette. Static geometry; no rig, animation, collision or navigation data. Static original photographic game scenery only; no chemical recipes or repair procedures.","status":"published","url":"https://3dassets.dev/assets/camera-repair-and-darkroom-laboratory-developing-tray-1892c788","cdnUrl":"https://cdn.3dassets.dev/assets/31796/v1/model.glb","downloadUrl":"https://3dassets.dev/download/camera-repair-and-darkroom-laboratory-developing-tray-1892c788","thumbnailUrl":"https://cdn.3dassets.dev/assets/31796/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/31796/v1/poster.webp","blurhash":"U7Fr;V-;00of?bt7RjWB00IU~qM{4nRjWBRj","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"kit","title":"Kit / Set"},{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":63540,"triangles":3600,"vertices":2544,"meshes":1,"materials":1,"textures":0,"animations":[],"boundingBox":{"min":[-0.16500000655651093,0.00000704828585296885,-0.13500824536230396],"max":[0.16500000655651093,0.06599295135651917,0.13500824536230396]},"sizeMeters":[0.33,0.066,0.27],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6","downloads":0,"publishedAt":"2026-09-08T10:49:56.398Z","updatedAt":"2026-09-08T10:49:56.585Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/31796/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function DevelopingTrayCameraRepairAndDarkroomLaboratory(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/31796/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/31796/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/31796/v1/model.glb\" alt=\"Developing Tray (Camera Repair and Darkroom Laboratory)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/31796/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/31796/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"31797","slug":"camera-repair-and-darkroom-laboratory-print-processing-84a8c979","title":"Print Processing Tongs (Camera Repair and Darkroom Laboratory)","summary":"Spring print tongs with joined bend, paired separated arms and broad nonmarking gripping tips.","description":"Spring print tongs with joined bend, paired separated arms and broad nonmarking gripping tips. Dimensions 0.04 × 0.01 × 0.16 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Original ivory, graphite, aluminium and birch photographic workshop palette. Static geometry; no rig, animation, collision or navigation data. Static original photographic game scenery only; no chemical recipes or repair procedures.","status":"published","url":"https://3dassets.dev/assets/camera-repair-and-darkroom-laboratory-print-processing-84a8c979","cdnUrl":"https://cdn.3dassets.dev/assets/31797/v1/model.glb","downloadUrl":"https://3dassets.dev/download/camera-repair-and-darkroom-laboratory-print-processing-84a8c979","thumbnailUrl":"https://cdn.3dassets.dev/assets/31797/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/31797/v1/poster.webp","blurhash":"U584oNRk00xu%fD%aexu00Rj_NWB8{_3ozIT","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"kit","title":"Kit / Set"},{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":36568,"triangles":2184,"vertices":1334,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.019999999552965164,-0.0000022054915299486028,-0.08094564825296402],"max":[0.019999999552965164,0.012996112116145141,0.08094488622156674]},"sizeMeters":[0.04,0.013,0.162],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6","downloads":0,"publishedAt":"2026-09-08T10:49:56.396Z","updatedAt":"2026-09-08T10:49:56.511Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/31797/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PrintProcessingTongsCameraRepairAndDarkroomLaboratory(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/31797/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/31797/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/31797/v1/model.glb\" alt=\"Print Processing Tongs (Camera Repair and Darkroom Laboratory)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/31797/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/31797/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"31798","slug":"camera-repair-and-darkroom-laboratory-print-wash-casca-aa790eea","title":"Print Wash Cascade (Camera Repair and Darkroom Laboratory)","summary":"Deep cascade print washer with eight spaced vertical channels, rim supply manifold and low overflow neck; distinct from shallow trays.","description":"Deep cascade print washer with eight spaced vertical channels, rim supply manifold and low overflow neck; distinct from shallow trays. Dimensions 0.55 × 0.24 × 0.30 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Original ivory, graphite, aluminium and birch photographic workshop palette. Static geometry; no rig, animation, collision or navigation data. Static original photographic game scenery only; no chemical recipes or repair procedures.","status":"published","url":"https://3dassets.dev/assets/camera-repair-and-darkroom-laboratory-print-wash-casca-aa790eea","cdnUrl":"https://cdn.3dassets.dev/assets/31798/v1/model.glb","downloadUrl":"https://3dassets.dev/download/camera-repair-and-darkroom-laboratory-print-wash-casca-aa790eea","thumbnailUrl":"https://cdn.3dassets.dev/assets/31798/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/31798/v1/poster.webp","blurhash":"U4FiiO?v00M{M|_N-;D%000KD%%M_3IA009F","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"kit","title":"Kit / Set"},{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":86888,"triangles":4992,"vertices":3426,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.2733575105667114,-0.000014436962532338171,-0.14998993019563697],"max":[0.274557501077652,0.24201443565123015,0.14998993019563697]},"sizeMeters":[0.548,0.242,0.3],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6","downloads":0,"publishedAt":"2026-09-08T10:49:56.507Z","updatedAt":"2026-09-08T10:49:56.615Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/31798/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PrintWashCascadeCameraRepairAndDarkroomLaboratory(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/31798/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/31798/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/31798/v1/model.glb\" alt=\"Print Wash Cascade (Camera Repair and Darkroom Laboratory)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/31798/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/31798/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"31799","slug":"camera-repair-and-darkroom-laboratory-film-drying-cabi-47be8060","title":"Film Drying Cabinet (Camera Repair and Darkroom Laboratory)","summary":"Tall sealed drying cabinet with fan plenum, clear inspection door and five weighted sprocket-bordered film strips hanging from an upper rail.","description":"Tall sealed drying cabinet with fan plenum, clear inspection door and five weighted sprocket-bordered film strips hanging from an upper rail. Dimensions 0.65 × 1.90 × 0.46 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Original ivory, graphite, aluminium and birch photographic workshop palette. Static geometry; no rig, animation, collision or navigation data. Static original photographic game scenery only; no chemical recipes or repair procedures.","status":"published","url":"https://3dassets.dev/assets/camera-repair-and-darkroom-laboratory-film-drying-cabi-47be8060","cdnUrl":"https://cdn.3dassets.dev/assets/31799/v1/model.glb","downloadUrl":"https://3dassets.dev/download/camera-repair-and-darkroom-laboratory-film-drying-cabi-47be8060","thumbnailUrl":"https://cdn.3dassets.dev/assets/31799/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/31799/v1/poster.webp","blurhash":"U2Dc8X_4004T~p%24oE2EA%KZ~8}~p%24oD*","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"kit","title":"Kit / Set"},{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":1210172,"triangles":32640,"vertices":63006,"meshes":7,"materials":7,"textures":0,"animations":[],"boundingBox":{"min":[-0.324977870002695,0,-0.2331623026974565],"max":[0.324977870002695,1.899999976158142,0.23197875852359023]},"sizeMeters":[0.65,1.9,0.465],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6","downloads":0,"publishedAt":"2026-09-08T10:49:58.698Z","updatedAt":"2026-09-08T10:49:58.792Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/31799/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function FilmDryingCabinetCameraRepairAndDarkroomLaboratory(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/31799/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/31799/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/31799/v1/model.glb\" alt=\"Film Drying Cabinet (Camera Repair and Darkroom Laboratory)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/31799/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/31799/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"31801","slug":"camera-repair-and-darkroom-laboratory-weighted-film-cl-2e6d38db","title":"Weighted Film Clip Rack (Camera Repair and Darkroom Laboratory)","summary":"Supported hanging clip rail with six weighted spring jaws and separate attachment loops.","description":"Supported hanging clip rail with six weighted spring jaws and separate attachment loops. Dimensions 0.35 × 0.32 × 0.15 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Original ivory, graphite, aluminium and birch photographic workshop palette. Static geometry; no rig, animation, collision or navigation data. Static original photographic game scenery only; no chemical recipes or repair procedures.","status":"published","url":"https://3dassets.dev/assets/camera-repair-and-darkroom-laboratory-weighted-film-cl-2e6d38db","cdnUrl":"https://cdn.3dassets.dev/assets/31801/v1/model.glb","downloadUrl":"https://3dassets.dev/download/camera-repair-and-darkroom-laboratory-weighted-film-cl-2e6d38db","thumbnailUrl":"https://cdn.3dassets.dev/assets/31801/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/31801/v1/poster.webp","blurhash":"U8BzOcxv00jY4n%Mx]ITR*M{M{f6_4?bM_4n","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"kit","title":"Kit / Set"},{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":126348,"triangles":7752,"vertices":4858,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.17499999701976776,8.51623168013349e-7,-0.07498931724462292],"max":[0.17499999701976776,0.3179991371711588,0.07498931724462292]},"sizeMeters":[0.35,0.318,0.15],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6","downloads":0,"publishedAt":"2026-09-08T10:49:58.199Z","updatedAt":"2026-09-08T10:49:58.293Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/31801/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function WeightedFilmClipRackCameraRepairAndDarkroomLaboratory(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/31801/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/31801/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/31801/v1/model.glb\" alt=\"Weighted Film Clip Rack (Camera Repair and Darkroom Laboratory)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/31801/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/31801/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"31802","slug":"camera-repair-and-darkroom-laboratory-condenser-enlarg-69806e57","title":"Condenser Enlarger (Camera Repair and Darkroom Laboratory)","summary":"Condenser enlarger with stable baseboard, supported column carriage, focus rack and condenser head. Separate carrier and accordion bellows seat beneath the optical housing.","description":"Condenser enlarger with stable baseboard, supported column carriage, focus rack and condenser head. Separate carrier and accordion bellows seat beneath the optical housing. Dimensions 0.48 × 0.93 × 0.55 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Original ivory, graphite, aluminium and birch photographic workshop palette. Static geometry; no rig, animation, collision or navigation data. Static original photographic game scenery only; no chemical recipes or repair procedures.","status":"published","url":"https://3dassets.dev/assets/camera-repair-and-darkroom-laboratory-condenser-enlarg-69806e57","cdnUrl":"https://cdn.3dassets.dev/assets/31802/v1/model.glb","downloadUrl":"https://3dassets.dev/download/camera-repair-and-darkroom-laboratory-condenser-enlarg-69806e57","thumbnailUrl":"https://cdn.3dassets.dev/assets/31802/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/31802/v1/poster.webp","blurhash":"U5Bpe0t300kY00IV~T%L-l%LIrIUV=M{x^?a","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"kit","title":"Kit / Set"},{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":128284,"triangles":7976,"vertices":4793,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.24001968964089856,0.000009841914722856504,-0.2750000059604645],"max":[0.24001968964089856,0.9350000023841858,0.2750000059604645]},"sizeMeters":[0.48,0.935,0.55],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6","downloads":0,"publishedAt":"2026-09-08T10:49:58.220Z","updatedAt":"2026-09-08T10:49:58.331Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/31802/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CondenserEnlargerCameraRepairAndDarkroomLaboratory(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/31802/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/31802/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/31802/v1/model.glb\" alt=\"Condenser Enlarger (Camera Repair and Darkroom Laboratory)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/31802/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/31802/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"31800","slug":"camera-repair-and-darkroom-laboratory-enlarger-negativ-641e9e20","title":"Enlarger Negative Carrier (Camera Repair and Darkroom Laboratory)","summary":"Two-layer open negative carrier with rectangular image aperture and extended handling tab; fitted separately under the condenser.","description":"Two-layer open negative carrier with rectangular image aperture and extended handling tab; fitted separately under the condenser. Dimensions 0.19 × 0.01 × 0.11 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Original ivory, graphite, aluminium and birch photographic workshop palette. Static geometry; no rig, animation, collision or navigation data. Static original photographic game scenery only; no chemical recipes or repair procedures.","status":"published","url":"https://3dassets.dev/assets/camera-repair-and-darkroom-laboratory-enlarger-negativ-641e9e20","cdnUrl":"https://cdn.3dassets.dev/assets/31800/v1/model.glb","downloadUrl":"https://3dassets.dev/download/camera-repair-and-darkroom-laboratory-enlarger-negativ-641e9e20","thumbnailUrl":"https://cdn.3dassets.dev/assets/31800/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/31800/v1/poster.webp","blurhash":"U36H+PIA4n~qWC-;t6IU00%g-=4n%M4nM{-=","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"kit","title":"Kit / Set"},{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":28100,"triangles":1500,"vertices":1060,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.09375,0.000001495593235205546,-0.0524973298539269],"max":[0.09375,0.01399850483889847,0.0524973298539269]},"sizeMeters":[0.188,0.014,0.105],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6","downloads":0,"publishedAt":"2026-09-08T10:49:58.147Z","updatedAt":"2026-09-08T10:49:58.255Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/31800/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function EnlargerNegativeCarrierCameraRepairAndDarkroomLaboratory(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/31800/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/31800/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/31800/v1/model.glb\" alt=\"Enlarger Negative Carrier (Camera Repair and Darkroom Laboratory)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/31800/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/31800/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"31803","slug":"camera-repair-and-darkroom-laboratory-enlarger-focusin-0ebc0587","title":"Enlarger Focusing Bellows (Camera Repair and Darkroom Laboratory)","summary":"Continuous folded square accordion with sixteen alternating pleats, thick end flanges and downward lens barrel; static focus extension.","description":"Continuous folded square accordion with sixteen alternating pleats, thick end flanges and downward lens barrel; static focus extension. Dimensions 0.14 × 0.16 × 0.14 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Original ivory, graphite, aluminium and birch photographic workshop palette. Static geometry; no rig, animation, collision or navigation data. Static original photographic game scenery only; no chemical recipes or repair procedures.","status":"published","url":"https://3dassets.dev/assets/camera-repair-and-darkroom-laboratory-enlarger-focusin-0ebc0587","cdnUrl":"https://cdn.3dassets.dev/assets/31803/v1/model.glb","downloadUrl":"https://3dassets.dev/download/camera-repair-and-darkroom-laboratory-enlarger-focusin-0ebc0587","thumbnailUrl":"https://cdn.3dassets.dev/assets/31803/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/31803/v1/poster.webp","blurhash":"UOBWoSt78_WB_NofD%ayxuayRPjsjbf6oKjs","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"kit","title":"Kit / Set"},{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":28460,"triangles":1096,"vertices":1185,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.07000000029802322,-7.781443479226106e-7,-0.07000000029802322],"max":[0.07000000029802322,0.16200085470240475,0.07000000029802322]},"sizeMeters":[0.14,0.162,0.14],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6","downloads":0,"publishedAt":"2026-09-08T10:49:59.790Z","updatedAt":"2026-09-08T10:49:59.904Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/31803/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function EnlargerFocusingBellowsCameraRepairAndDarkroomLaboratory(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/31803/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/31803/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/31803/v1/model.glb\" alt=\"Enlarger Focusing Bellows (Camera Repair and Darkroom Laboratory)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/31803/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/31803/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"31804","slug":"camera-repair-and-darkroom-laboratory-masking-print-ea-ed3dd9d9","title":"Masking Print Easel (Camera Repair and Darkroom Laboratory)","summary":"Framed print easel with separate sliding side and end blades, guide tracks and seated blank sheet under the enlarger lens.","description":"Framed print easel with separate sliding side and end blades, guide tracks and seated blank sheet under the enlarger lens. Dimensions 0.40 × 0.05 × 0.32 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Original ivory, graphite, aluminium and birch photographic workshop palette. Static geometry; no rig, animation, collision or navigation data. Static original photographic game scenery only; no chemical recipes or repair procedures.","status":"published","url":"https://3dassets.dev/assets/camera-repair-and-darkroom-laboratory-masking-print-ea-ed3dd9d9","cdnUrl":"https://cdn.3dassets.dev/assets/31804/v1/model.glb","downloadUrl":"https://3dassets.dev/download/camera-repair-and-darkroom-laboratory-masking-print-ea-ed3dd9d9","thumbnailUrl":"https://cdn.3dassets.dev/assets/31804/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/31804/v1/poster.webp","blurhash":"U7C6+8_200WBIUxuxuWB009G~qV[?aD%IVoI","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"kit","title":"Kit / Set"},{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":40628,"triangles":2112,"vertices":1520,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.20000000298023224,-0.000009064518990077944,-0.16000854756696642],"max":[0.20000000298023224,0.04700861969698329,0.16000854756696642]},"sizeMeters":[0.4,0.047,0.32],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6","downloads":0,"publishedAt":"2026-09-08T10:49:59.854Z","updatedAt":"2026-09-08T10:49:59.949Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/31804/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function MaskingPrintEaselCameraRepairAndDarkroomLaboratory(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/31804/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/31804/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/31804/v1/model.glb\" alt=\"Masking Print Easel (Camera Repair and Darkroom Laboratory)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/31804/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/31804/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"31805","slug":"camera-repair-and-darkroom-laboratory-grain-focus-find-35dfdba4","title":"Grain Focus Finder (Camera Repair and Darkroom Laboratory)","summary":"Small supported angled optical focus finder with mirror foot, bent viewing barrel and eyepiece collar.","description":"Small supported angled optical focus finder with mirror foot, bent viewing barrel and eyepiece collar. Dimensions 0.10 × 0.16 × 0.09 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Original ivory, graphite, aluminium and birch photographic workshop palette. Static geometry; no rig, animation, collision or navigation data. Static original photographic game scenery only; no chemical recipes or repair procedures.","status":"published","url":"https://3dassets.dev/assets/camera-repair-and-darkroom-laboratory-grain-focus-find-35dfdba4","cdnUrl":"https://cdn.3dassets.dev/assets/31805/v1/model.glb","downloadUrl":"https://3dassets.dev/download/camera-repair-and-darkroom-laboratory-grain-focus-find-35dfdba4","thumbnailUrl":"https://cdn.3dassets.dev/assets/31805/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/31805/v1/poster.webp","blurhash":"U16*jyM{00_3=|oz0KIA00_3_300-qM{X7-;","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"kit","title":"Kit / Set"},{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":34256,"triangles":2032,"vertices":1249,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.05000041837332745,0,-0.042504891127445266],"max":[0.05000041837332745,0.15643690526485443,0.042504891127445266]},"sizeMeters":[0.1,0.156,0.085],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6","downloads":0,"publishedAt":"2026-09-08T10:49:59.889Z","updatedAt":"2026-09-08T10:50:00.004Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/31805/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function GrainFocusFinderCameraRepairAndDarkroomLaboratory(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/31805/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/31805/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/31805/v1/model.glb\" alt=\"Grain Focus Finder (Camera Repair and Darkroom Laboratory)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/31805/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/31805/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"31806","slug":"camera-repair-and-darkroom-laboratory-safelight-wall-f-74ce4792","title":"Safelight Wall Fixture (Camera Repair and Darkroom Laboratory)","summary":"Wall-mounted amber safelight with steel backplate, deep light hood and recessed filter face; decorative lighting only.","description":"Wall-mounted amber safelight with steel backplate, deep light hood and recessed filter face; decorative lighting only. Dimensions 0.15 × 0.18 × 0.11 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Original ivory, graphite, aluminium and birch photographic workshop palette. Static geometry; no rig, animation, collision or navigation data. Static original photographic game scenery only; no chemical recipes or repair procedures.","status":"published","url":"https://3dassets.dev/assets/camera-repair-and-darkroom-laboratory-safelight-wall-f-74ce4792","cdnUrl":"https://cdn.3dassets.dev/assets/31806/v1/model.glb","downloadUrl":"https://3dassets.dev/download/camera-repair-and-darkroom-laboratory-safelight-wall-f-74ce4792","thumbnailUrl":"https://cdn.3dassets.dev/assets/31806/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/31806/v1/poster.webp","blurhash":"UCBMA3=E0f16Xno#nNnh0hAc=s}m=wslI;I@","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"kit","title":"Kit / Set"},{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":20124,"triangles":1200,"vertices":852,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.07500227257540244,0,-0.0527534330764028],"max":[0.07500227257540244,0.1770000010728836,0.05274831890210836]},"sizeMeters":[0.15,0.177,0.106],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6","downloads":0,"publishedAt":"2026-09-08T10:50:00.385Z","updatedAt":"2026-09-08T10:50:00.497Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/31806/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function SafelightWallFixtureCameraRepairAndDarkroomLaboratory(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/31806/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/31806/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/31806/v1/model.glb\" alt=\"Safelight Wall Fixture (Camera Repair and Darkroom Laboratory)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/31806/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/31806/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"31809","slug":"camera-repair-and-darkroom-laboratory-enlarger-timer-c-928cb795","title":"Enlarger Timer Console (Camera Repair and Darkroom Laboratory)","summary":"Compact enlarger timer with a large tactile dial, separate abstract numeric display and start switch.","description":"Compact enlarger timer with a large tactile dial, separate abstract numeric display and start switch. Dimensions 0.18 × 0.08 × 0.14 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Original ivory, graphite, aluminium and birch photographic workshop palette. Static geometry; no rig, animation, collision or navigation data. Static original photographic game scenery only; no chemical recipes or repair procedures.","status":"published","url":"https://3dassets.dev/assets/camera-repair-and-darkroom-laboratory-enlarger-timer-c-928cb795","cdnUrl":"https://cdn.3dassets.dev/assets/31809/v1/model.glb","downloadUrl":"https://3dassets.dev/download/camera-repair-and-darkroom-laboratory-enlarger-timer-c-928cb795","thumbnailUrl":"https://cdn.3dassets.dev/assets/31809/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/31809/v1/poster.webp","blurhash":"UDG95ARj00s,~q%MD%IV00xu%MNG00IU%Mxa","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"kit","title":"Kit / Set"},{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":21488,"triangles":1108,"vertices":915,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.09000000357627869,0.000005796033503986664,-0.07199910206825226],"max":[0.09000000357627869,0.07999420217835668,0.07200076099711175]},"sizeMeters":[0.18,0.08,0.144],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6","downloads":0,"publishedAt":"2026-09-08T10:50:01.625Z","updatedAt":"2026-09-08T10:50:01.745Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/31809/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function EnlargerTimerConsoleCameraRepairAndDarkroomLaboratory(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/31809/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/31809/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/31809/v1/model.glb\" alt=\"Enlarger Timer Console (Camera Repair and Darkroom Laboratory)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/31809/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/31809/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"31807","slug":"camera-repair-and-darkroom-laboratory-contact-printing-aa023732","title":"Contact Printing Frame (Camera Repair and Darkroom Laboratory)","summary":"Glazed wooden contact frame with spring pressure bars, recessed glass and thick edge rails.","description":"Glazed wooden contact frame with spring pressure bars, recessed glass and thick edge rails. Dimensions 0.32 × 0.04 × 0.25 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Original ivory, graphite, aluminium and birch photographic workshop palette. Static geometry; no rig, animation, collision or navigation data. Static original photographic game scenery only; no chemical recipes or repair procedures.","status":"published","url":"https://3dassets.dev/assets/camera-repair-and-darkroom-laboratory-contact-printing-aa023732","cdnUrl":"https://cdn.3dassets.dev/assets/31807/v1/model.glb","downloadUrl":"https://3dassets.dev/download/camera-repair-and-darkroom-laboratory-contact-printing-aa023732","thumbnailUrl":"https://cdn.3dassets.dev/assets/31807/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/31807/v1/poster.webp","blurhash":"U8E2:?-:00WU%MxtbERk00IV~VRjD%IVV[ju","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"kit","title":"Kit / Set"},{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":44488,"triangles":2400,"vertices":1699,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.1599999964237213,0.000003417327926850955,-0.12499892905822449],"max":[0.1599999964237213,0.03999935949449373,0.12499892905822449]},"sizeMeters":[0.32,0.04,0.25],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6","downloads":0,"publishedAt":"2026-09-08T10:50:01.531Z","updatedAt":"2026-09-08T10:50:01.631Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/31807/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ContactPrintingFrameCameraRepairAndDarkroomLaboratory(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/31807/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/31807/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/31807/v1/model.glb\" alt=\"Contact Printing Frame (Camera Repair and Darkroom Laboratory)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/31807/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/31807/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"31808","slug":"camera-repair-and-darkroom-laboratory-paper-storage-sa-57b1e699","title":"Paper Storage Safe (Camera Repair and Darkroom Laboratory)","summary":"Opaque light-sealed paper safe with overlapping lid lip, rear hinges and recessed front pull; closed storage pose.","description":"Opaque light-sealed paper safe with overlapping lid lip, rear hinges and recessed front pull; closed storage pose. Dimensions 0.37 × 0.14 × 0.32 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Original ivory, graphite, aluminium and birch photographic workshop palette. Static geometry; no rig, animation, collision or navigation data. Static original photographic game scenery only; no chemical recipes or repair procedures.","status":"published","url":"https://3dassets.dev/assets/camera-repair-and-darkroom-laboratory-paper-storage-sa-57b1e699","cdnUrl":"https://cdn.3dassets.dev/assets/31808/v1/model.glb","downloadUrl":"https://3dassets.dev/download/camera-repair-and-darkroom-laboratory-paper-storage-sa-57b1e699","thumbnailUrl":"https://cdn.3dassets.dev/assets/31808/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/31808/v1/poster.webp","blurhash":"U26RS~-;00I:~XbHM{XR00M_-;oz00$*tlMx","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"kit","title":"Kit / Set"},{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":28080,"triangles":1500,"vertices":1063,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.1850000023841858,-0.000002002587003224754,-0.15925000607967377],"max":[0.1850000023841858,0.1370019971033759,0.15925000607967377]},"sizeMeters":[0.37,0.137,0.319],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6","downloads":0,"publishedAt":"2026-09-08T10:50:01.553Z","updatedAt":"2026-09-08T10:50:01.658Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/31808/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PaperStorageSafeCameraRepairAndDarkroomLaboratory(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/31808/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/31808/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/31808/v1/model.glb\" alt=\"Paper Storage Safe (Camera Repair and Darkroom Laboratory)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/31808/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/31808/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"31810","slug":"camera-repair-and-darkroom-laboratory-print-drying-scr-89f72e37","title":"Print Drying Screen Rack (Camera Repair and Darkroom Laboratory)","summary":"Horizontal slide-out mesh drying screens on a four-post rack with original blank print sheets; structurally different from hanging-film storage.","description":"Horizontal slide-out mesh drying screens on a four-post rack with original blank print sheets; structurally different from hanging-film storage. Dimensions 0.57 × 0.95 × 0.47 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Original ivory, graphite, aluminium and birch photographic workshop palette. Static geometry; no rig, animation, collision or navigation data. Static original photographic game scenery only; no chemical recipes or repair procedures.","status":"published","url":"https://3dassets.dev/assets/camera-repair-and-darkroom-laboratory-print-drying-scr-89f72e37","cdnUrl":"https://cdn.3dassets.dev/assets/31810/v1/model.glb","downloadUrl":"https://3dassets.dev/download/camera-repair-and-darkroom-laboratory-print-drying-scr-89f72e37","thumbnailUrl":"https://cdn.3dassets.dev/assets/31810/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/31810/v1/poster.webp","blurhash":"U7D0P^_300D%-;t7M{WA00Mx_4t7bEfiaxaf","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"kit","title":"Kit / Set"},{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":305612,"triangles":14028,"vertices":13708,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.2829966088943087,0,-0.23299889840990798],"max":[0.2829966088943087,0.949999988079071,0.23299889840990798]},"sizeMeters":[0.566,0.95,0.466],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6","downloads":0,"publishedAt":"2026-09-08T10:50:03.123Z","updatedAt":"2026-09-08T10:50:03.228Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/31810/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PrintDryingScreenRackCameraRepairAndDarkroomLaboratory(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/31810/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/31810/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/31810/v1/model.glb\" alt=\"Print Drying Screen Rack (Camera Repair and Darkroom Laboratory)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/31810/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/31810/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"31811","slug":"camera-repair-and-darkroom-laboratory-roller-print-squ-b999ae10","title":"Roller Print Squeegee (Camera Repair and Darkroom Laboratory)","summary":"Single rubber squeeze roller supported by two bearing cheeks with a seated crank and flat print bed.","description":"Single rubber squeeze roller supported by two bearing cheeks with a seated crank and flat print bed. Dimensions 0.34 × 0.11 × 0.18 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Original ivory, graphite, aluminium and birch photographic workshop palette. Static geometry; no rig, animation, collision or navigation data. Static original photographic game scenery only; no chemical recipes or repair procedures.","status":"published","url":"https://3dassets.dev/assets/camera-repair-and-darkroom-laboratory-roller-print-squ-b999ae10","cdnUrl":"https://cdn.3dassets.dev/assets/31811/v1/model.glb","downloadUrl":"https://3dassets.dev/download/camera-repair-and-darkroom-laboratory-roller-print-squ-b999ae10","thumbnailUrl":"https://cdn.3dassets.dev/assets/31811/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/31811/v1/poster.webp","blurhash":"UICGAA%MD*WC9axa%LV[00IUfks,~VM{IVWW","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"kit","title":"Kit / Set"},{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":41412,"triangles":2172,"vertices":1589,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.16963152587413788,-3.051850879388224e-7,-0.08999297873132066],"max":[0.16963152587413788,0.11451570615466844,0.08999297873132066]},"sizeMeters":[0.339,0.115,0.18],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6","downloads":0,"publishedAt":"2026-09-08T10:50:03.210Z","updatedAt":"2026-09-08T10:50:03.338Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/31811/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function RollerPrintSqueegeeCameraRepairAndDarkroomLaboratory(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/31811/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/31811/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/31811/v1/model.glb\" alt=\"Roller Print Squeegee (Camera Repair and Darkroom Laboratory)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/31811/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/31811/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"31812","slug":"camera-repair-and-darkroom-laboratory-print-trimming-g-46dc5710","title":"Print Trimming Guillotine (Camera Repair and Darkroom Laboratory)","summary":"Marked cutting bed with pivot-mounted raised blade handle and a seated transparent finger guard along the cutting rail.","description":"Marked cutting bed with pivot-mounted raised blade handle and a seated transparent finger guard along the cutting rail. Dimensions 0.46 × 0.16 × 0.38 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Original ivory, graphite, aluminium and birch photographic workshop palette. Static geometry; no rig, animation, collision or navigation data. Static original photographic game scenery only; no chemical recipes or repair procedures.","status":"published","url":"https://3dassets.dev/assets/camera-repair-and-darkroom-laboratory-print-trimming-g-46dc5710","cdnUrl":"https://cdn.3dassets.dev/assets/31812/v1/model.glb","downloadUrl":"https://3dassets.dev/download/camera-repair-and-darkroom-laboratory-print-trimming-g-46dc5710","thumbnailUrl":"https://cdn.3dassets.dev/assets/31812/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/31812/v1/poster.webp","blurhash":"UBC$=g?G00D*4:oextWD009b^*%L~WWBoIt6","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"kit","title":"Kit / Set"},{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":36076,"triangles":1960,"vertices":1507,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.23000000417232513,0.000008010865929060362,-0.19000530973653004],"max":[0.23000000417232513,0.16495956016532937,0.19000483289937184]},"sizeMeters":[0.46,0.165,0.38],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6","downloads":0,"publishedAt":"2026-09-08T10:50:03.262Z","updatedAt":"2026-09-08T10:50:03.375Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/31812/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PrintTrimmingGuillotineCameraRepairAndDarkroomLaboratory(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/31812/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/31812/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/31812/v1/model.glb\" alt=\"Print Trimming Guillotine (Camera Repair and Darkroom Laboratory)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/31812/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/31812/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"31813","slug":"camera-repair-and-darkroom-laboratory-illuminated-nega-d0bd85f8","title":"Illuminated Negative Inspection Desk (Camera Repair and Darkroom Laboratory)","summary":"Full-size luminous inspection desk with inset opal light panel, marked original negative strips and edge-mounted switch.","description":"Full-size luminous inspection desk with inset opal light panel, marked original negative strips and edge-mounted switch. Dimensions 1.25 × 0.94 × 0.62 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Original ivory, graphite, aluminium and birch photographic workshop palette. Static geometry; no rig, animation, collision or navigation data. Static original photographic game scenery only; no chemical recipes or repair procedures.","status":"published","url":"https://3dassets.dev/assets/camera-repair-and-darkroom-laboratory-illuminated-nega-d0bd85f8","cdnUrl":"https://cdn.3dassets.dev/assets/31813/v1/model.glb","downloadUrl":"https://3dassets.dev/download/camera-repair-and-darkroom-laboratory-illuminated-nega-d0bd85f8","thumbnailUrl":"https://cdn.3dassets.dev/assets/31813/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/31813/v1/poster.webp","blurhash":"UKC6[WxuD%%M~qxuD%NGIUj@IUIU9ZofxuM{","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"kit","title":"Kit / Set"},{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":207416,"triangles":7640,"vertices":9750,"meshes":6,"materials":6,"textures":0,"animations":[],"boundingBox":{"min":[-0.625,-0.0000422693277171704,-0.310010834070864],"max":[0.625,0.9400422669435313,0.310010834070864]},"sizeMeters":[1.25,0.94,0.62],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6","downloads":0,"publishedAt":"2026-09-08T10:50:03.275Z","updatedAt":"2026-09-08T10:50:03.395Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/31813/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function IlluminatedNegativeInspectionDeskCameraRepairAndDarkroomLaboratory(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/31813/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/31813/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/31813/v1/model.glb\" alt=\"Illuminated Negative Inspection Desk (Camera Repair and Darkroom Laboratory)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/31813/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/31813/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"31814","slug":"camera-repair-and-darkroom-laboratory-archival-negativ-23a6998b","title":"Archival Negative Sleeve Binder (Camera Repair and Darkroom Laboratory)","summary":"Open archival binder with reinforced spine, metal rings and five transparent strip sleeves over blank backing pages.","description":"Open archival binder with reinforced spine, metal rings and five transparent strip sleeves over blank backing pages. Dimensions 0.29 × 0.04 × 0.33 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Original ivory, graphite, aluminium and birch photographic workshop palette. Static geometry; no rig, animation, collision or navigation data. Static original photographic game scenery only; no chemical recipes or repair procedures.","status":"published","url":"https://3dassets.dev/assets/camera-repair-and-darkroom-laboratory-archival-negativ-23a6998b","cdnUrl":"https://cdn.3dassets.dev/assets/31814/v1/model.glb","downloadUrl":"https://3dassets.dev/download/camera-repair-and-darkroom-laboratory-archival-negativ-23a6998b","thumbnailUrl":"https://cdn.3dassets.dev/assets/31814/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/31814/v1/poster.webp","blurhash":"UDBzC3fk00of%MRjRjt700WB~qj[4nxuxuIo","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"kit","title":"Kit / Set"},{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":41584,"triangles":2240,"vertices":1516,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.1460058958740817,-0.0000012059157894050293,-0.16500000655651093],"max":[0.1460058958740817,0.0389955444084359,0.16500000655651093]},"sizeMeters":[0.292,0.039,0.33],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6","downloads":0,"publishedAt":"2026-09-08T10:50:04.776Z","updatedAt":"2026-09-08T10:50:04.875Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/31814/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ArchivalNegativeSleeveBinderCameraRepairAndDarkroomLaboratory(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/31814/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/31814/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/31814/v1/model.glb\" alt=\"Archival Negative Sleeve Binder (Camera Repair and Darkroom Laboratory)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/31814/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/31814/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"31815","slug":"camera-repair-and-darkroom-laboratory-print-presentati-ae4445df","title":"Print Presentation Portfolio (Camera Repair and Darkroom Laboratory)","summary":"Landscape presentation portfolio with reinforced bound edges, layered print pages, fitted latch and carrying handle.","description":"Landscape presentation portfolio with reinforced bound edges, layered print pages, fitted latch and carrying handle. Dimensions 0.39 × 0.04 × 0.37 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Original ivory, graphite, aluminium and birch photographic workshop palette. Static geometry; no rig, animation, collision or navigation data. Static original photographic game scenery only; no chemical recipes or repair procedures.","status":"published","url":"https://3dassets.dev/assets/camera-repair-and-darkroom-laboratory-print-presentati-ae4445df","cdnUrl":"https://cdn.3dassets.dev/assets/31815/v1/model.glb","downloadUrl":"https://3dassets.dev/download/camera-repair-and-darkroom-laboratory-print-presentati-ae4445df","thumbnailUrl":"https://cdn.3dassets.dev/assets/31815/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/31815/v1/poster.webp","blurhash":"UDAd7e-:00IU%Mt7RjRj00IU~qxu9FIUxu%M","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"kit","title":"Kit / Set"},{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":30652,"triangles":1692,"vertices":1094,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.19499999284744263,-7.333143057126901e-7,-0.18607536333354424],"max":[0.19499999284744263,0.03599996841605704,0.1860762489847897]},"sizeMeters":[0.39,0.036,0.372],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6","downloads":0,"publishedAt":"2026-09-08T10:50:04.931Z","updatedAt":"2026-09-08T10:50:05.195Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/31815/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PrintPresentationPortfolioCameraRepairAndDarkroomLaboratory(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/31815/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/31815/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/31815/v1/model.glb\" alt=\"Print Presentation Portfolio (Camera Repair and Darkroom Laboratory)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/31815/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/31815/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"31816","slug":"camera-repair-and-darkroom-laboratory-customer-repair--1a5f02be","title":"Customer Repair Collection Cabinet (Camera Repair and Darkroom Laboratory)","summary":"Service collection counter with nine individually labeled padded repair boxes in divided cubbies and a broad transaction top.","description":"Service collection counter with nine individually labeled padded repair boxes in divided cubbies and a broad transaction top. Dimensions 1.58 × 1.20 × 0.56 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Original ivory, graphite, aluminium and birch photographic workshop palette. Static geometry; no rig, animation, collision or navigation data. Static original photographic game scenery only; no chemical recipes or repair procedures.","status":"published","url":"https://3dassets.dev/assets/camera-repair-and-darkroom-laboratory-customer-repair--1a5f02be","cdnUrl":"https://cdn.3dassets.dev/assets/31816/v1/model.glb","downloadUrl":"https://3dassets.dev/download/camera-repair-and-darkroom-laboratory-customer-repair--1a5f02be","thumbnailUrl":"https://cdn.3dassets.dev/assets/31816/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/31816/v1/poster.webp","blurhash":"UAGR;m%g00-T~W_1NGIp4n-oEMIp%M?Zt24:","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"kit","title":"Kit / Set"},{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":118752,"triangles":8400,"vertices":5954,"meshes":5,"materials":5,"textures":0,"animations":[],"boundingBox":{"min":[-0.7900000214576721,-0.000008764074731160143,-0.2799850535352014],"max":[0.7900000214576721,1.1950088165268187,0.2799850535352014]},"sizeMeters":[1.58,1.195,0.56],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6","downloads":0,"publishedAt":"2026-09-08T10:50:04.973Z","updatedAt":"2026-09-08T10:50:05.420Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/31816/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CustomerRepairCollectionCabinetCameraRepairAndDarkroomLaboratory(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/31816/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/31816/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/31816/v1/model.glb\" alt=\"Customer Repair Collection Cabinet (Camera Repair and Darkroom Laboratory)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/31816/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/31816/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"31817","slug":"camera-repair-and-darkroom-laboratory-photography-work-7d3190d7","title":"Photography Workshop Floor Base (Camera Repair and Darkroom Laboratory)","summary":"Complete workshop foundation with perimeter apron and grounded thickness.","description":"Complete workshop foundation with perimeter apron and grounded thickness. Dimensions 9.70 × 0.12 × 7.70 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Original ivory, graphite, aluminium and birch photographic workshop palette. Static geometry; no rig, animation, collision or navigation data. Static original photographic game scenery only; no chemical recipes or repair procedures.","status":"published","url":"https://3dassets.dev/assets/camera-repair-and-darkroom-laboratory-photography-work-7d3190d7","cdnUrl":"https://cdn.3dassets.dev/assets/31817/v1/model.glb","downloadUrl":"https://3dassets.dev/download/camera-repair-and-darkroom-laboratory-photography-work-7d3190d7","thumbnailUrl":"https://cdn.3dassets.dev/assets/31817/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/31817/v1/poster.webp","blurhash":"U6Bg6%%M00WB%MxuRjM{00M{~qV@DiIUofx]","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"kit","title":"Kit / Set"},{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":6476,"triangles":300,"vertices":212,"meshes":1,"materials":1,"textures":0,"animations":[],"boundingBox":{"min":[-4.849999904632568,0.00020203236745722913,-3.8500121316995064],"max":[4.849999904632568,0.11979796495033376,3.8500121316995064]},"sizeMeters":[9.7,0.12,7.7],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6","downloads":0,"publishedAt":"2026-09-08T10:50:04.985Z","updatedAt":"2026-09-08T10:50:05.500Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/31817/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PhotographyWorkshopFloorBaseCameraRepairAndDarkroomLaboratory(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/31817/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/31817/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/31817/v1/model.glb\" alt=\"Photography Workshop Floor Base (Camera Repair and Darkroom Laboratory)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/31817/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/31817/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"31818","slug":"camera-repair-and-darkroom-laboratory-fu-d2abe6ba-starter-scene","title":"Furnished Camera Service and Darkroom (Camera Repair and Darkroom Laboratory)","summary":"Closed roofed camera shop with stocked service benches at front, separate light-trap darkroom bay, dry enlarger station, wet processing sinks and archive/drying corner.","description":"Closed roofed camera shop with stocked service benches at front, separate light-trap darkroom bay, dry enlarger station, wet processing sinks and archive/drying corner.","status":"published","url":"https://3dassets.dev/assets/camera-repair-and-darkroom-laboratory-fu-d2abe6ba-starter-scene","cdnUrl":"https://cdn.3dassets.dev/assets/31818/v1/model.glb","downloadUrl":"https://3dassets.dev/download/camera-repair-and-darkroom-laboratory-fu-d2abe6ba-starter-scene","thumbnailUrl":"https://cdn.3dassets.dev/assets/31818/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/31818/v1/poster.webp","blurhash":"U6EMB:xa00~VIAWBoz%200E1I;E2tltRoz9G","category":{"slug":"environments","title":"Environments & Scenes"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":5139148,"triangles":271688,"vertices":235934,"meshes":164,"materials":16,"textures":0,"animations":[],"boundingBox":{"min":[-4.849999904632568,0.00020203236745722913,-3.8500121316995064],"max":[4.849999904632568,3.9071555420513224,3.8500121316995064]},"sizeMeters":[9.7,3.907,7.7],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6","downloads":2,"publishedAt":"2026-09-08T10:50:08.080Z","updatedAt":"2026-09-08T16:10:38.914Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/31818/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function FurnishedCameraServiceAndDarkroomCameraRepairAndDarkroomLaboratory(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/31818/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/31818/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/31818/v1/model.glb\" alt=\"Furnished Camera Service and Darkroom (Camera Repair and Darkroom Laboratory)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/31818/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/31818/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}],"demo":null}}