{"data":{"id":166,"slug":"birds-and-reptiles-hd","title":"Birds and Reptiles HD","summary":"High fidelity birds, reptiles and amphibians at true relative scale, with rainforest habitat props.","description":"Free CC0 3D models of birds, reptiles and amphibians built at the premium fidelity tier for Unity, Godot, Unreal, three.js and Blender: thirty two species studies plus perched, flying and display variants, and fifteen habitat props. Spread wings carry modelled primary, secondary, tertial and covert ranks rather than implied ones, and reptile scale relief is separate scutes and crests, with 1024 px procedural plumage and scale maps. The animals are static posed studies: a wing beat, a gait and a slither are deformation, and rigid node transforms cannot carry them, so only the nest box lid, the aviary service door and the vivarium hood are rigged. The starter scene is a rainforest riverbank with a rocky basking shelf.","url":"https://3dassets.dev/packs/birds-and-reptiles-hd","coverUrl":"https://cdn.3dassets.dev/assets/28131/v1/poster.webp","assetCount":53,"aiGenerated":true,"aiGeneratedAssetCount":53,"aiModels":["Claude Fable 5.1"],"aiModelUnspecifiedCount":0,"featured":true,"licenseLabel":"CC0 1.0 Universal","totalBytes":28685876,"totalTriangles":1360940,"starterScene":{"id":"28131","slug":"birds-and-reptiles-hd-rainforest-riverba-eeabb802-starter-scene","title":"Rainforest riverbank with a basking shelf (Birds and Reptiles HD)","summary":"A stretch of rainforest riverbank: a two-step rock shelf along the back with an iguana and a hawk on it, a reeded pool at the front with a heron and a flamingo in the shallows, dead branches carrying a macaw, a toucan and a kingfisher at four heights, three birds crossing...","description":"A stretch of rainforest riverbank: a two-step rock shelf along the back with an iguana and a hawk on it, a reeded pool at the front with a heron and a flamingo in the shallows, dead branches carrying a macaw, a toucan and a kingfisher at four heights, three birds crossing overhead, and snakes, frogs and a crocodile through the leaf litter and along the waterline.","status":"published","url":"https://3dassets.dev/assets/birds-and-reptiles-hd-rainforest-riverba-eeabb802-starter-scene","cdnUrl":"https://cdn.3dassets.dev/assets/28131/v1/model.glb","downloadUrl":"https://3dassets.dev/download/birds-and-reptiles-hd-rainforest-riverba-eeabb802-starter-scene","thumbnailUrl":"https://cdn.3dassets.dev/assets/28131/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28131/v1/poster.webp","blurhash":"U57A}8-:009GIWoM%1SJ00E1~p-:-mRiIV$+","category":{"slug":"environments","title":"Environments & Scenes"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":6776328,"triangles":337859,"vertices":247697,"meshes":125,"materials":16,"textures":3,"animations":[],"boundingBox":{"min":[-6.569321376354686,-0.00003734263010368721,-5.071099421814179],"max":[8.33622070375896,4.6712052943176845,3.973406351956072]},"sizeMeters":[14.906,4.671,9.045],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_materials_transmission","KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":1,"publishedAt":"2026-09-08T02:23:02.945Z","updatedAt":"2026-09-08T04:08:16.644Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28131/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function RainforestRiverbankWithABaskingShelfBirdsAndReptilesHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28131/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28131/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28131/v1/model.glb\" alt=\"Rainforest riverbank with a basking shelf (Birds and Reptiles HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28131/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28131/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},"assets":[{"id":"28077","slug":"birds-and-reptiles-hd-bald-eagle-7d265530","title":"Bald eagle perched (Birds and Reptiles HD)","summary":"Bald eagle perched with the white head and tail against a dark brown body, hooked yellow bill and heavy scaled feet with modelled talons.","description":"Bald eagle perched with the white head and tail against a dark brown body, hooked yellow bill and heavy scaled feet with modelled talons. Overall 0.427 x 0.857 x 1.492 m (X x Y x Z), metre units, +Y up, +Z forward. Lowest point at y=0 with the pivot centred on the footprint. Smooth-shaded surfaces with 1024 px procedural plumage and scale maps; feather ranks and scutes are modelled solids rather than texture. Static posed study: no rig, animation, collision or navigation data. A wing beat, a gait and a slither are all deformation, which rigid node transforms cannot carry, so nothing here pretends to move.","status":"published","url":"https://3dassets.dev/assets/birds-and-reptiles-hd-bald-eagle-7d265530","cdnUrl":"https://cdn.3dassets.dev/assets/28077/v1/model.glb","downloadUrl":"https://3dassets.dev/download/birds-and-reptiles-hd-bald-eagle-7d265530","thumbnailUrl":"https://cdn.3dassets.dev/assets/28077/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28077/v1/poster.webp","blurhash":"UAAck{~U0g4oxbogoxjX0057$*-;D%RPo3o#","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":312208,"triangles":14856,"vertices":10798,"meshes":5,"materials":5,"textures":1,"animations":[],"boundingBox":{"min":[-0.2135413509893087,0,-0.7461344599723816],"max":[0.2135413509893087,0.856881469469044,0.7461487332395167]},"sizeMeters":[0.427,0.857,1.492],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T02:22:49.102Z","updatedAt":"2026-09-08T02:22:49.304Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28077/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function BaldEaglePerchedBirdsAndReptilesHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28077/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28077/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28077/v1/model.glb\" alt=\"Bald eagle perched (Birds and Reptiles HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28077/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28077/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28078","slug":"birds-and-reptiles-hd-red-tailed-hawk-67df8473","title":"Red-tailed hawk (Birds and Reptiles HD)","summary":"Red-tailed hawk perched with a rufous fanned tail, pale streaked underparts and a hooked bill, modelled with separate primary and covert ranks.","description":"Red-tailed hawk perched with a rufous fanned tail, pale streaked underparts and a hooked bill, modelled with separate primary and covert ranks. Overall 0.266 x 0.565 x 0.928 m (X x Y x Z), metre units, +Y up, +Z forward. Lowest point at y=0 with the pivot centred on the footprint. Smooth-shaded surfaces with 1024 px procedural plumage and scale maps; feather ranks and scutes are modelled solids rather than texture. Static posed study: no rig, animation, collision or navigation data. A wing beat, a gait and a slither are all deformation, which rigid node transforms cannot carry, so nothing here pretends to move.","status":"published","url":"https://3dassets.dev/assets/birds-and-reptiles-hd-red-tailed-hawk-67df8473","cdnUrl":"https://cdn.3dassets.dev/assets/28078/v1/model.glb","downloadUrl":"https://3dassets.dev/download/birds-and-reptiles-hd-red-tailed-hawk-67df8473","thumbnailUrl":"https://cdn.3dassets.dev/assets/28078/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28078/v1/poster.webp","blurhash":"U8Ac#Z~U010MnmV@obt7009H^*-.IptRxaM|","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":358964,"triangles":16616,"vertices":12334,"meshes":7,"materials":7,"textures":2,"animations":[],"boundingBox":{"min":[-0.133052313071213,0,-0.46417728066444397],"max":[0.133052313071213,0.5648987355413816,0.464175329005696]},"sizeMeters":[0.266,0.565,0.928],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T02:22:48.191Z","updatedAt":"2026-09-08T02:22:48.303Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28078/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function RedTailedHawkBirdsAndReptilesHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28078/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28078/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28078/v1/model.glb\" alt=\"Red-tailed hawk (Birds and Reptiles HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28078/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28078/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28079","slug":"birds-and-reptiles-hd-barn-owl-b51d286f","title":"Barn owl (Birds and Reptiles HD)","summary":"Barn owl standing upright with the heart-shaped facial disc modelled as a cupped ruff, buff speckled mantle and long feathered legs.","description":"Barn owl standing upright with the heart-shaped facial disc modelled as a cupped ruff, buff speckled mantle and long feathered legs. Overall 0.206 x 0.401 x 0.607 m (X x Y x Z), metre units, +Y up, +Z forward. Lowest point at y=0 with the pivot centred on the footprint. Smooth-shaded surfaces with 1024 px procedural plumage and scale maps; feather ranks and scutes are modelled solids rather than texture. Static posed study: no rig, animation, collision or navigation data. A wing beat, a gait and a slither are all deformation, which rigid node transforms cannot carry, so nothing here pretends to move.","status":"published","url":"https://3dassets.dev/assets/birds-and-reptiles-hd-barn-owl-b51d286f","cdnUrl":"https://cdn.3dassets.dev/assets/28079/v1/model.glb","downloadUrl":"https://3dassets.dev/download/birds-and-reptiles-hd-barn-owl-b51d286f","thumbnailUrl":"https://cdn.3dassets.dev/assets/28079/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28079/v1/poster.webp","blurhash":"UABMxo~p004n-okCNdoJ009F-.-:4:ad%1R.","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":369708,"triangles":16972,"vertices":12503,"meshes":6,"materials":6,"textures":2,"animations":[],"boundingBox":{"min":[-0.10299939513852242,0.00000183933272435155,-0.3036111891269684],"max":[0.10299939513852242,0.4006128991316311,0.3036111070409749]},"sizeMeters":[0.206,0.401,0.607],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T02:22:47.664Z","updatedAt":"2026-09-08T02:22:47.757Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28079/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function BarnOwlBirdsAndReptilesHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28079/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28079/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28079/v1/model.glb\" alt=\"Barn owl (Birds and Reptiles HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28079/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28079/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28080","slug":"birds-and-reptiles-hd-snowy-owl-257f670d","title":"Snowy owl (Birds and Reptiles HD)","summary":"Snowy owl in a heavy upright pose, white plumage barred with dark spotting modelled as separate scale discs, yellow eyes and fully feathered feet.","description":"Snowy owl in a heavy upright pose, white plumage barred with dark spotting modelled as separate scale discs, yellow eyes and fully feathered feet. Overall 0.270 x 0.432 x 0.701 m (X x Y x Z), metre units, +Y up, +Z forward. Lowest point at y=0 with the pivot centred on the footprint. Smooth-shaded surfaces with 1024 px procedural plumage and scale maps; feather ranks and scutes are modelled solids rather than texture. Static posed study: no rig, animation, collision or navigation data. A wing beat, a gait and a slither are all deformation, which rigid node transforms cannot carry, so nothing here pretends to move.","status":"published","url":"https://3dassets.dev/assets/birds-and-reptiles-hd-snowy-owl-257f670d","cdnUrl":"https://cdn.3dassets.dev/assets/28080/v1/model.glb","downloadUrl":"https://3dassets.dev/download/birds-and-reptiles-hd-snowy-owl-257f670d","thumbnailUrl":"https://cdn.3dassets.dev/assets/28080/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28080/v1/poster.webp","blurhash":"UBD0De~p009F?bRjD%of009F?b%29F%M-;Rj","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":360464,"triangles":16972,"vertices":12309,"meshes":4,"materials":4,"textures":1,"animations":[],"boundingBox":{"min":[-0.13489640216189708,0.000004774801905804704,-0.3504440188407898],"max":[0.13489640216189708,0.43238341165286714,0.3504440188407898]},"sizeMeters":[0.27,0.432,0.701],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T02:22:48.308Z","updatedAt":"2026-09-08T02:22:48.444Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28080/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function SnowyOwlBirdsAndReptilesHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28080/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28080/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28080/v1/model.glb\" alt=\"Snowy owl (Birds and Reptiles HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28080/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28080/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28081","slug":"birds-and-reptiles-hd-peregrine-falcon-54409446","title":"Peregrine falcon (Birds and Reptiles HD)","summary":"Peregrine falcon perched with the slate hood and moustachial mask, barred pale underparts and the long pointed wing tips crossing over the tail.","description":"Peregrine falcon perched with the slate hood and moustachial mask, barred pale underparts and the long pointed wing tips crossing over the tail. Overall 0.179 x 0.405 x 0.655 m (X x Y x Z), metre units, +Y up, +Z forward. Lowest point at y=0 with the pivot centred on the footprint. Smooth-shaded surfaces with 1024 px procedural plumage and scale maps; feather ranks and scutes are modelled solids rather than texture. Static posed study: no rig, animation, collision or navigation data. A wing beat, a gait and a slither are all deformation, which rigid node transforms cannot carry, so nothing here pretends to move.","status":"published","url":"https://3dassets.dev/assets/birds-and-reptiles-hd-peregrine-falcon-54409446","cdnUrl":"https://cdn.3dassets.dev/assets/28081/v1/model.glb","downloadUrl":"https://3dassets.dev/download/birds-and-reptiles-hd-peregrine-falcon-54409446","thumbnailUrl":"https://cdn.3dassets.dev/assets/28081/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28081/v1/poster.webp","blurhash":"U48;V+~n00D+E3IU%E-:00D,?wRlIV%htT9G","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":352360,"triangles":16616,"vertices":12274,"meshes":5,"materials":5,"textures":1,"animations":[],"boundingBox":{"min":[-0.08937616393806391,0,-0.3273901641368866],"max":[0.08937616393806391,0.40478304133992027,0.3273847497909057]},"sizeMeters":[0.179,0.405,0.655],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T02:22:48.379Z","updatedAt":"2026-09-08T02:22:48.533Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28081/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PeregrineFalconBirdsAndReptilesHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28081/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28081/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28081/v1/model.glb\" alt=\"Peregrine falcon (Birds and Reptiles HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28081/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28081/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28082","slug":"birds-and-reptiles-hd-common-raven-9a7e141c","title":"Common raven (Birds and Reptiles HD)","summary":"Common raven with the heavy chisel bill, shaggy throat hackles and a wedge-shaped tail, modelled entirely in glossy black feather ranks.","description":"Common raven with the heavy chisel bill, shaggy throat hackles and a wedge-shaped tail, modelled entirely in glossy black feather ranks. Overall 0.245 x 0.531 x 0.969 m (X x Y x Z), metre units, +Y up, +Z forward. Lowest point at y=0 with the pivot centred on the footprint. Smooth-shaded surfaces with 1024 px procedural plumage and scale maps; feather ranks and scutes are modelled solids rather than texture. Static posed study: no rig, animation, collision or navigation data. A wing beat, a gait and a slither are all deformation, which rigid node transforms cannot carry, so nothing here pretends to move.","status":"published","url":"https://3dassets.dev/assets/birds-and-reptiles-hd-common-raven-9a7e141c","cdnUrl":"https://cdn.3dassets.dev/assets/28082/v1/model.glb","downloadUrl":"https://3dassets.dev/download/birds-and-reptiles-hd-common-raven-9a7e141c","thumbnailUrl":"https://cdn.3dassets.dev/assets/28082/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28082/v1/poster.webp","blurhash":"U02FfD?b008_RjWBt7og00IA-;%MM{ogt8j=","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":314000,"triangles":14616,"vertices":10668,"meshes":2,"materials":2,"textures":1,"animations":[],"boundingBox":{"min":[-0.12264398354837448,0.000002557492566890307,-0.4845864474773407],"max":[0.12264398354837448,0.5312774236437552,0.4845864474773407]},"sizeMeters":[0.245,0.531,0.969],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T02:22:48.585Z","updatedAt":"2026-09-08T02:22:48.847Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28082/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CommonRavenBirdsAndReptilesHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28082/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28082/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28082/v1/model.glb\" alt=\"Common raven (Birds and Reptiles HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28082/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28082/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28084","slug":"birds-and-reptiles-hd-grey-heron-ef83b2bc","title":"Grey heron (Birds and Reptiles HD)","summary":"Grey heron standing in the shallows on long legs, the neck folded into its resting S-curve, with a dagger bill and black crown plumes.","description":"Grey heron standing in the shallows on long legs, the neck folded into its resting S-curve, with a dagger bill and black crown plumes. Overall 0.252 x 1.431 x 1.114 m (X x Y x Z), metre units, +Y up, +Z forward. Lowest point at y=0 with the pivot centred on the footprint. Smooth-shaded surfaces with 1024 px procedural plumage and scale maps; feather ranks and scutes are modelled solids rather than texture. Static posed study: no rig, animation, collision or navigation data. A wing beat, a gait and a slither are all deformation, which rigid node transforms cannot carry, so nothing here pretends to move.","status":"published","url":"https://3dassets.dev/assets/birds-and-reptiles-hd-grey-heron-ef83b2bc","cdnUrl":"https://cdn.3dassets.dev/assets/28084/v1/model.glb","downloadUrl":"https://3dassets.dev/download/birds-and-reptiles-hd-grey-heron-ef83b2bc","thumbnailUrl":"https://cdn.3dassets.dev/assets/28084/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28084/v1/poster.webp","blurhash":"U48E0Z%1009axw-.s$4q00a$~qov4nD+%h_0","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":317656,"triangles":14808,"vertices":11060,"meshes":5,"materials":5,"textures":1,"animations":[],"boundingBox":{"min":[-0.1260381941138019,0,-0.5572316646575928],"max":[0.1260381941138019,1.4310095310211182,0.5572296615659751]},"sizeMeters":[0.252,1.431,1.114],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T02:22:48.864Z","updatedAt":"2026-09-08T02:22:48.989Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28084/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function GreyHeronBirdsAndReptilesHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28084/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28084/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28084/v1/model.glb\" alt=\"Grey heron (Birds and Reptiles HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28084/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28084/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28083","slug":"birds-and-reptiles-hd-greater-flamingo-81f0f935","title":"Greater flamingo (Birds and Reptiles HD)","summary":"Greater flamingo wading on long pink legs with the S-curved neck lowered and the kinked black-tipped bill, scarlet coverts under the closed wing.","description":"Greater flamingo wading on long pink legs with the S-curved neck lowered and the kinked black-tipped bill, scarlet coverts under the closed wing. Overall 0.232 x 1.456 x 0.865 m (X x Y x Z), metre units, +Y up, +Z forward. Lowest point at y=0 with the pivot centred on the footprint. Smooth-shaded surfaces with 1024 px procedural plumage and scale maps; feather ranks and scutes are modelled solids rather than texture. Static posed study: no rig, animation, collision or navigation data. A wing beat, a gait and a slither are all deformation, which rigid node transforms cannot carry, so nothing here pretends to move.","status":"published","url":"https://3dassets.dev/assets/birds-and-reptiles-hd-greater-flamingo-81f0f935","cdnUrl":"https://cdn.3dassets.dev/assets/28083/v1/model.glb","downloadUrl":"https://3dassets.dev/download/birds-and-reptiles-hd-greater-flamingo-81f0f935","thumbnailUrl":"https://cdn.3dassets.dev/assets/28083/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28083/v1/poster.webp","blurhash":"U68|YJ%20056%2xaNGE10dWB}[t79ZRj-p%2","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":305512,"triangles":14328,"vertices":10240,"meshes":5,"materials":5,"textures":1,"animations":[],"boundingBox":{"min":[-0.11602488963878359,0,-0.432486625804492],"max":[0.11602488963878359,1.4564135074615479,0.43253269541757267]},"sizeMeters":[0.232,1.456,0.865],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T02:22:48.745Z","updatedAt":"2026-09-08T02:22:48.894Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28083/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function GreaterFlamingoBirdsAndReptilesHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28083/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28083/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28083/v1/model.glb\" alt=\"Greater flamingo (Birds and Reptiles HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28083/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28083/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28085","slug":"birds-and-reptiles-hd-brown-pelican-cd8a83f4","title":"Brown pelican (Birds and Reptiles HD)","summary":"Brown pelican hunched on short legs with the long hooked bill and the distended throat pouch modelled as its own surface under the mandible.","description":"Brown pelican hunched on short legs with the long hooked bill and the distended throat pouch modelled as its own surface under the mandible. Overall 0.392 x 0.850 x 1.540 m (X x Y x Z), metre units, +Y up, +Z forward. Lowest point at y=0 with the pivot centred on the footprint. Smooth-shaded surfaces with 1024 px procedural plumage and scale maps; feather ranks and scutes are modelled solids rather than texture. Static posed study: no rig, animation, collision or navigation data. A wing beat, a gait and a slither are all deformation, which rigid node transforms cannot carry, so nothing here pretends to move.","status":"published","url":"https://3dassets.dev/assets/birds-and-reptiles-hd-brown-pelican-cd8a83f4","cdnUrl":"https://cdn.3dassets.dev/assets/28085/v1/model.glb","downloadUrl":"https://3dassets.dev/download/birds-and-reptiles-hd-brown-pelican-cd8a83f4","thumbnailUrl":"https://cdn.3dassets.dev/assets/28085/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28085/v1/poster.webp","blurhash":"U7ATZW~P004?_1xsD*IW009h_4-l02E3-:?D","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":320508,"triangles":14856,"vertices":10885,"meshes":6,"materials":6,"textures":1,"animations":[],"boundingBox":{"min":[-0.19617462242243,0.000028029774078397462,-0.7698332667350769],"max":[0.19617462242243,0.8499261736869812,0.7698332667350769]},"sizeMeters":[0.392,0.85,1.54],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T02:22:49.347Z","updatedAt":"2026-09-08T02:22:49.521Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28085/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function BrownPelicanBirdsAndReptilesHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28085/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28085/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28085/v1/model.glb\" alt=\"Brown pelican (Birds and Reptiles HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28085/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28085/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28086","slug":"birds-and-reptiles-hd-scarlet-macaw-2483dfea","title":"Scarlet macaw (Birds and Reptiles HD)","summary":"Scarlet macaw perched with the very long graduated tail, blue primaries, bare white face patch and the deep hooked bill of a large parrot.","description":"Scarlet macaw perched with the very long graduated tail, blue primaries, bare white face patch and the deep hooked bill of a large parrot. Overall 0.189 x 0.410 x 1.003 m (X x Y x Z), metre units, +Y up, +Z forward. Lowest point at y=0 with the pivot centred on the footprint. Smooth-shaded surfaces with 1024 px procedural plumage and scale maps; feather ranks and scutes are modelled solids rather than texture. Static posed study: no rig, animation, collision or navigation data. A wing beat, a gait and a slither are all deformation, which rigid node transforms cannot carry, so nothing here pretends to move.","status":"published","url":"https://3dassets.dev/assets/birds-and-reptiles-hd-scarlet-macaw-2483dfea","cdnUrl":"https://cdn.3dassets.dev/assets/28086/v1/model.glb","downloadUrl":"https://3dassets.dev/download/birds-and-reptiles-hd-scarlet-macaw-2483dfea","thumbnailUrl":"https://cdn.3dassets.dev/assets/28086/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28086/v1/poster.webp","blurhash":"U77]^y}@obBpS4WUW;kC0J5RV{+t#lspnkaJ","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":316256,"triangles":14784,"vertices":10540,"meshes":7,"materials":7,"textures":1,"animations":[],"boundingBox":{"min":[-0.09443318902414799,0.000016493403042466825,-0.501279890537262],"max":[0.09443318902414799,0.4095481804975618,0.5012829235116849]},"sizeMeters":[0.189,0.41,1.003],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T02:22:49.935Z","updatedAt":"2026-09-08T02:22:50.022Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28086/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ScarletMacawBirdsAndReptilesHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28086/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28086/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28086/v1/model.glb\" alt=\"Scarlet macaw (Birds and Reptiles HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28086/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28086/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28087","slug":"birds-and-reptiles-hd-toco-toucan-19fa8207","title":"Toco toucan (Birds and Reptiles HD)","summary":"Toco toucan perched with the oversized orange bill and its black tip modelled to real depth, white bib and a bare blue orbital patch.","description":"Toco toucan perched with the oversized orange bill and its black tip modelled to real depth, white bib and a bare blue orbital patch. Overall 0.272 x 0.421 x 0.920 m (X x Y x Z), metre units, +Y up, +Z forward. Lowest point at y=0 with the pivot centred on the footprint. Smooth-shaded surfaces with 1024 px procedural plumage and scale maps; feather ranks and scutes are modelled solids rather than texture. Static posed study: no rig, animation, collision or navigation data. A wing beat, a gait and a slither are all deformation, which rigid node transforms cannot carry, so nothing here pretends to move.","status":"published","url":"https://3dassets.dev/assets/birds-and-reptiles-hd-toco-toucan-19fa8207","cdnUrl":"https://cdn.3dassets.dev/assets/28087/v1/model.glb","downloadUrl":"https://3dassets.dev/download/birds-and-reptiles-hd-toco-toucan-19fa8207","thumbnailUrl":"https://cdn.3dassets.dev/assets/28087/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28087/v1/poster.webp","blurhash":"UB8zoU~T9H04%0t6NIM|024;-o^$D,M|%0-o","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":329452,"triangles":15440,"vertices":11189,"meshes":5,"materials":5,"textures":1,"animations":[],"boundingBox":{"min":[-0.13600805909815833,0,-0.45979928970336914],"max":[0.13600805909815833,0.42059034018754543,0.45979928970336914]},"sizeMeters":[0.272,0.421,0.92],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T02:22:50.049Z","updatedAt":"2026-09-08T02:22:50.148Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28087/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function TocoToucanBirdsAndReptilesHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28087/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28087/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28087/v1/model.glb\" alt=\"Toco toucan (Birds and Reptiles HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28087/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28087/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28088","slug":"birds-and-reptiles-hd-african-grey-parrot-af8c2ce7","title":"African grey parrot (Birds and Reptiles HD)","summary":"African grey parrot perched with scalloped grey plumage, a bare white face mask, black hooked bill and the short scarlet tail.","description":"African grey parrot perched with scalloped grey plumage, a bare white face mask, black hooked bill and the short scarlet tail. Overall 0.132 x 0.287 x 0.483 m (X x Y x Z), metre units, +Y up, +Z forward. Lowest point at y=0 with the pivot centred on the footprint. Smooth-shaded surfaces with 1024 px procedural plumage and scale maps; feather ranks and scutes are modelled solids rather than texture. Static posed study: no rig, animation, collision or navigation data. A wing beat, a gait and a slither are all deformation, which rigid node transforms cannot carry, so nothing here pretends to move.","status":"published","url":"https://3dassets.dev/assets/birds-and-reptiles-hd-african-grey-parrot-af8c2ce7","cdnUrl":"https://cdn.3dassets.dev/assets/28088/v1/model.glb","downloadUrl":"https://3dassets.dev/download/birds-and-reptiles-hd-african-grey-parrot-af8c2ce7","thumbnailUrl":"https://cdn.3dassets.dev/assets/28088/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28088/v1/poster.webp","blurhash":"U68|^l?^008_ofWBofs:00H?_N-;E1xatRNG","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":322852,"triangles":15072,"vertices":10832,"meshes":6,"materials":6,"textures":1,"animations":[],"boundingBox":{"min":[-0.06606507670865455,-0.000006121249402940565,-0.24168193340301514],"max":[0.06606507670865455,0.28701387033006087,0.24168866048151263]},"sizeMeters":[0.132,0.287,0.483],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T02:22:50.275Z","updatedAt":"2026-09-08T02:22:50.459Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28088/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function AfricanGreyParrotBirdsAndReptilesHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28088/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28088/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28088/v1/model.glb\" alt=\"African grey parrot (Birds and Reptiles HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28088/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28088/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28089","slug":"birds-and-reptiles-hd-budgerigar-6c615f2a","title":"Budgerigar (Birds and Reptiles HD)","summary":"Budgerigar perched with a yellow face, barred mantle modelled as separate dark scales, green underparts and a long slim blue tail.","description":"Budgerigar perched with a yellow face, barred mantle modelled as separate dark scales, green underparts and a long slim blue tail. Overall 0.072 x 0.156 x 0.325 m (X x Y x Z), metre units, +Y up, +Z forward. Lowest point at y=0 with the pivot centred on the footprint. Smooth-shaded surfaces with 1024 px procedural plumage and scale maps; feather ranks and scutes are modelled solids rather than texture. Static posed study: no rig, animation, collision or navigation data. A wing beat, a gait and a slither are all deformation, which rigid node transforms cannot carry, so nothing here pretends to move.","status":"published","url":"https://3dassets.dev/assets/birds-and-reptiles-hd-budgerigar-6c615f2a","cdnUrl":"https://cdn.3dassets.dev/assets/28089/v1/model.glb","downloadUrl":"https://3dassets.dev/download/birds-and-reptiles-hd-budgerigar-6c615f2a","thumbnailUrl":"https://cdn.3dassets.dev/assets/28089/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28089/v1/poster.webp","blurhash":"UB7_T9~lrWIHMyV[ogof014@OrtKx[ovWnjv","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":330032,"triangles":15752,"vertices":11264,"meshes":6,"materials":6,"textures":1,"animations":[],"boundingBox":{"min":[-0.03596294974875774,-3.3199172757431006e-7,-0.162502720952034],"max":[0.03596294974875774,0.15562191605567932,0.16250189237616505]},"sizeMeters":[0.072,0.156,0.325],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T02:22:50.483Z","updatedAt":"2026-09-08T02:22:50.623Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28089/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function BudgerigarBirdsAndReptilesHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28089/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28089/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28089/v1/model.glb\" alt=\"Budgerigar (Birds and Reptiles HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28089/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28089/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28090","slug":"birds-and-reptiles-hd-european-robin-1680b450","title":"European robin (Birds and Reptiles HD)","summary":"European robin in the round-bodied winter posture, orange face and breast running up to the brow, with fine legs and a square tail.","description":"European robin in the round-bodied winter posture, orange face and breast running up to the brow, with fine legs and a square tail. Overall 0.064 x 0.139 x 0.215 m (X x Y x Z), metre units, +Y up, +Z forward. Lowest point at y=0 with the pivot centred on the footprint. Smooth-shaded surfaces with 1024 px procedural plumage and scale maps; feather ranks and scutes are modelled solids rather than texture. Static posed study: no rig, animation, collision or navigation data. A wing beat, a gait and a slither are all deformation, which rigid node transforms cannot carry, so nothing here pretends to move.","status":"published","url":"https://3dassets.dev/assets/birds-and-reptiles-hd-european-robin-1680b450","cdnUrl":"https://cdn.3dassets.dev/assets/28090/v1/model.glb","downloadUrl":"https://3dassets.dev/download/birds-and-reptiles-hd-european-robin-1680b450","thumbnailUrl":"https://cdn.3dassets.dev/assets/28090/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28090/v1/poster.webp","blurhash":"UAAcby~B0256jXR*WYt801E2?F$%IpxZ%1R*","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":317492,"triangles":14328,"vertices":10570,"meshes":7,"materials":7,"textures":2,"animations":[],"boundingBox":{"min":[-0.03218382443965189,-0.0000015980190215675316,-0.1076028123497963],"max":[0.03218382443965189,0.13886223146857052,0.10760295238587023]},"sizeMeters":[0.064,0.139,0.215],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T02:22:50.728Z","updatedAt":"2026-09-08T02:22:50.930Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28090/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function EuropeanRobinBirdsAndReptilesHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28090/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28090/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28090/v1/model.glb\" alt=\"European robin (Birds and Reptiles HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28090/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28090/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28091","slug":"birds-and-reptiles-hd-common-kingfisher-6a108b14","title":"Common kingfisher (Birds and Reptiles HD)","summary":"Common kingfisher perched over water, dagger bill forward, electric blue mantle over chestnut underparts and very short red legs.","description":"Common kingfisher perched over water, dagger bill forward, electric blue mantle over chestnut underparts and very short red legs. Overall 0.069 x 0.109 x 0.257 m (X x Y x Z), metre units, +Y up, +Z forward. Lowest point at y=0 with the pivot centred on the footprint. Smooth-shaded surfaces with 1024 px procedural plumage and scale maps; feather ranks and scutes are modelled solids rather than texture. Static posed study: no rig, animation, collision or navigation data. A wing beat, a gait and a slither are all deformation, which rigid node transforms cannot carry, so nothing here pretends to move.","status":"published","url":"https://3dassets.dev/assets/birds-and-reptiles-hd-common-kingfisher-6a108b14","cdnUrl":"https://cdn.3dassets.dev/assets/28091/v1/model.glb","downloadUrl":"https://3dassets.dev/download/birds-and-reptiles-hd-common-kingfisher-6a108b14","thumbnailUrl":"https://cdn.3dassets.dev/assets/28091/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28091/v1/poster.webp","blurhash":"U84yA:ngDNRkTMaKrpkWD4bIyGozrAo~Oui^","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":304360,"triangles":14040,"vertices":10218,"meshes":6,"materials":6,"textures":1,"animations":[],"boundingBox":{"min":[-0.03474720966915723,-8.694208740271658e-7,-0.12858004868030548],"max":[0.03474720966915723,0.10905328673754908,0.12858004868030548]},"sizeMeters":[0.069,0.109,0.257],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T02:22:50.746Z","updatedAt":"2026-09-08T02:22:50.951Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28091/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CommonKingfisherBirdsAndReptilesHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28091/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28091/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28091/v1/model.glb\" alt=\"Common kingfisher (Birds and Reptiles HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28091/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28091/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28092","slug":"birds-and-reptiles-hd-hummingbird-hovering-f339f3c3","title":"Hummingbird hovering (Birds and Reptiles HD)","summary":"Hummingbird held in a hover with the wings spread and the needle bill level, green mantle over a scarlet gorget; the origin is at the body centre.","description":"Hummingbird held in a hover with the wings spread and the needle bill level, green mantle over a scarlet gorget; the origin is at the body centre. Overall 0.203 x 0.061 x 0.201 m (X x Y x Z), metre units, +Y up, +Z forward. The origin is free rather than on the ground: it sits at the centre of the model, so the study is dropped straight into a flight path, three metres or more above the ground. Smooth-shaded surfaces with 1024 px procedural plumage and scale maps; feather ranks and scutes are modelled solids rather than texture. Static posed study: no rig, animation, collision or navigation data. A wing beat, a gait and a slither are all deformation, which rigid node transforms cannot carry, so nothing here pretends to move.","status":"published","url":"https://3dassets.dev/assets/birds-and-reptiles-hd-hummingbird-hovering-f339f3c3","cdnUrl":"https://cdn.3dassets.dev/assets/28092/v1/model.glb","downloadUrl":"https://3dassets.dev/download/birds-and-reptiles-hd-hummingbird-hovering-f339f3c3","thumbnailUrl":"https://cdn.3dassets.dev/assets/28092/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28092/v1/poster.webp","blurhash":"U33SOrV[4VkmkoWBepoy4Uoy?[V]VHoyk.My","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":496180,"triangles":21652,"vertices":17574,"meshes":5,"materials":5,"textures":1,"animations":[],"boundingBox":{"min":[-0.10159145295619965,-0.03051595196435879,-0.1006985320769191],"max":[0.10159145295619965,0.030510686282466976,0.1006985320769191]},"sizeMeters":[0.203,0.061,0.201],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T02:22:51.000Z","updatedAt":"2026-09-08T02:22:51.180Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28092/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function HummingbirdHoveringBirdsAndReptilesHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28092/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28092/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28092/v1/model.glb\" alt=\"Hummingbird hovering (Birds and Reptiles HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28092/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28092/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28093","slug":"birds-and-reptiles-hd-barn-swallow-af89ccec","title":"Barn swallow (Birds and Reptiles HD)","summary":"Barn swallow perched with the deeply forked tail streamers, steel blue mantle, rufous face and the long wing tips crossed behind.","description":"Barn swallow perched with the deeply forked tail streamers, steel blue mantle, rufous face and the long wing tips crossed behind. Overall 0.103 x 0.141 x 0.302 m (X x Y x Z), metre units, +Y up, +Z forward. Lowest point at y=0 with the pivot centred on the footprint. Smooth-shaded surfaces with 1024 px procedural plumage and scale maps; feather ranks and scutes are modelled solids rather than texture. Static posed study: no rig, animation, collision or navigation data. A wing beat, a gait and a slither are all deformation, which rigid node transforms cannot carry, so nothing here pretends to move.","status":"published","url":"https://3dassets.dev/assets/birds-and-reptiles-hd-barn-swallow-af89ccec","cdnUrl":"https://cdn.3dassets.dev/assets/28093/v1/model.glb","downloadUrl":"https://3dassets.dev/download/birds-and-reptiles-hd-barn-swallow-af89ccec","thumbnailUrl":"https://cdn.3dassets.dev/assets/28093/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28093/v1/poster.webp","blurhash":"U55=O,}]rUE2I9M_Rjoz00ApX;$%?J%2xurq","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":297896,"triangles":13752,"vertices":9986,"meshes":6,"materials":6,"textures":1,"animations":[],"boundingBox":{"min":[-0.05164217071906544,0,-0.15114302933216095],"max":[0.05164217071906544,0.14118772291766765,0.1511433150879733]},"sizeMeters":[0.103,0.141,0.302],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T02:22:51.111Z","updatedAt":"2026-09-08T02:22:51.341Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28093/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function BarnSwallowBirdsAndReptilesHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28093/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28093/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28093/v1/model.glb\" alt=\"Barn swallow (Birds and Reptiles HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28093/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28093/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28094","slug":"birds-and-reptiles-hd-indian-peacock-95e3a0fd","title":"Indian peacock (Birds and Reptiles HD)","summary":"Indian peacock standing with the train closed and trailing behind, showing the blue neck, racket crest and barred wing coverts.","description":"Indian peacock standing with the train closed and trailing behind, showing the blue neck, racket crest and barred wing coverts. Overall 0.396 x 1.371 x 1.749 m (X x Y x Z), metre units, +Y up, +Z forward. Lowest point at y=0 with the pivot centred on the footprint. Smooth-shaded surfaces with 1024 px procedural plumage and scale maps; feather ranks and scutes are modelled solids rather than texture. Static posed study: no rig, animation, collision or navigation data. A wing beat, a gait and a slither are all deformation, which rigid node transforms cannot carry, so nothing here pretends to move.","status":"published","url":"https://3dassets.dev/assets/birds-and-reptiles-hd-indian-peacock-95e3a0fd","cdnUrl":"https://cdn.3dassets.dev/assets/28094/v1/model.glb","downloadUrl":"https://3dassets.dev/download/birds-and-reptiles-hd-indian-peacock-95e3a0fd","thumbnailUrl":"https://cdn.3dassets.dev/assets/28094/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28094/v1/poster.webp","blurhash":"U64CVM%jH?MHM}bHt6oeD4R2yDpLx@V]NHbb","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":333400,"triangles":15156,"vertices":11379,"meshes":8,"materials":8,"textures":2,"animations":[],"boundingBox":{"min":[-0.1981332818365739,0.000013597688178101919,-0.8747185468673706],"max":[0.1981332818365739,1.3705638647079468,0.8747242529333574]},"sizeMeters":[0.396,1.371,1.749],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T02:22:51.596Z","updatedAt":"2026-09-08T02:22:51.789Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28094/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function IndianPeacockBirdsAndReptilesHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28094/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28094/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28094/v1/model.glb\" alt=\"Indian peacock (Birds and Reptiles HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28094/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28094/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28095","slug":"birds-and-reptiles-hd-indian-peacock-displayed-7fdb7c5a","title":"Indian peacock displaying (Birds and Reptiles HD)","summary":"Indian peacock with the train raised into a full fan of eyed coverts, each ocellus modelled as stacked discs on its own shaft.","description":"Indian peacock with the train raised into a full fan of eyed coverts, each ocellus modelled as stacked discs on its own shaft. Overall 1.819 x 1.600 x 1.192 m (X x Y x Z), metre units, +Y up, +Z forward. Lowest point at y=0 with the pivot centred on the footprint. Functional variant of indian-peacock, posed rather than rigged. Smooth-shaded surfaces with 1024 px procedural plumage and scale maps; feather ranks and scutes are modelled solids rather than texture. Static posed study: no rig, animation, collision or navigation data. A wing beat, a gait and a slither are all deformation, which rigid node transforms cannot carry, so nothing here pretends to move.","status":"published","url":"https://3dassets.dev/assets/birds-and-reptiles-hd-indian-peacock-displayed-7fdb7c5a","cdnUrl":"https://cdn.3dassets.dev/assets/28095/v1/model.glb","downloadUrl":"https://3dassets.dev/download/birds-and-reptiles-hd-indian-peacock-displayed-7fdb7c5a","thumbnailUrl":"https://cdn.3dassets.dev/assets/28095/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28095/v1/poster.webp","blurhash":"UB8#i%Dl00tv?=RPDmx]8w%dXnV}H_tRtLVr","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":572796,"triangles":28420,"vertices":19766,"meshes":8,"materials":8,"textures":2,"animations":[],"boundingBox":{"min":[-0.9094679951667786,-0.000036268934294203525,-0.5961679993095853],"max":[0.9094679951667786,1.6002754786875184,0.5961925199911738]},"sizeMeters":[1.819,1.6,1.192],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T02:22:51.824Z","updatedAt":"2026-09-08T02:22:51.927Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28095/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function IndianPeacockDisplayingBirdsAndReptilesHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28095/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28095/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28095/v1/model.glb\" alt=\"Indian peacock displaying (Birds and Reptiles HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28095/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28095/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28096","slug":"birds-and-reptiles-hd-bald-eagle-wings-spread-9400d2ba","title":"Bald eagle with wings spread (Birds and Reptiles HD)","summary":"Bald eagle with both wings fully spread and the legs trailed back, every primary, secondary, tertial and covert modelled as its own vane.","description":"Bald eagle with both wings fully spread and the legs trailed back, every primary, secondary, tertial and covert modelled as its own vane. Overall 2.467 x 0.742 x 1.508 m (X x Y x Z), metre units, +Y up, +Z forward. The origin is free rather than on the ground: it sits at the centre of the model, so the study is dropped straight into a flight path, three metres or more above the ground. Functional variant of bald-eagle, posed rather than rigged. Smooth-shaded surfaces with 1024 px procedural plumage and scale maps; feather ranks and scutes are modelled solids rather than texture. Static posed study: no rig, animation, collision or navigation data. A wing beat, a gait and a slither are all deformation, which rigid node transforms cannot carry, so nothing here pretends to move.","status":"published","url":"https://3dassets.dev/assets/birds-and-reptiles-hd-bald-eagle-wings-spread-9400d2ba","cdnUrl":"https://cdn.3dassets.dev/assets/28096/v1/model.glb","downloadUrl":"https://3dassets.dev/download/birds-and-reptiles-hd-bald-eagle-wings-spread-9400d2ba","thumbnailUrl":"https://cdn.3dassets.dev/assets/28096/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28096/v1/poster.webp","blurhash":"U66HcNxY0ME3f+a#e.od01NI~B%KV@j?kWRl","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":505672,"triangles":22468,"vertices":18154,"meshes":5,"materials":5,"textures":1,"animations":[],"boundingBox":{"min":[-1.2337175607681274,-0.3711750502759374,-0.7540467977523804],"max":[1.2337175607681274,0.3712052943176843,0.7540467977523804]},"sizeMeters":[2.467,0.742,1.508],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T02:22:52.067Z","updatedAt":"2026-09-08T02:22:52.244Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28096/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function BaldEagleWithWingsSpreadBirdsAndReptilesHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28096/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28096/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28096/v1/model.glb\" alt=\"Bald eagle with wings spread (Birds and Reptiles HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28096/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28096/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28098","slug":"birds-and-reptiles-hd-scarlet-macaw-in-flight-199d422b","title":"Scarlet macaw in flight (Birds and Reptiles HD)","summary":"Scarlet macaw in level flight with the wings spread to show the blue primaries and the long tail streaming behind.","description":"Scarlet macaw in level flight with the wings spread to show the blue primaries and the long tail streaming behind. Overall 1.692 x 0.316 x 1.061 m (X x Y x Z), metre units, +Y up, +Z forward. The origin is free rather than on the ground: it sits at the centre of the model, so the study is dropped straight into a flight path, three metres or more above the ground. Functional variant of scarlet-macaw, posed rather than rigged. Smooth-shaded surfaces with 1024 px procedural plumage and scale maps; feather ranks and scutes are modelled solids rather than texture. Static posed study: no rig, animation, collision or navigation data. A wing beat, a gait and a slither are all deformation, which rigid node transforms cannot carry, so nothing here pretends to move.","status":"published","url":"https://3dassets.dev/assets/birds-and-reptiles-hd-scarlet-macaw-in-flight-199d422b","cdnUrl":"https://cdn.3dassets.dev/assets/28098/v1/model.glb","downloadUrl":"https://3dassets.dev/download/birds-and-reptiles-hd-scarlet-macaw-in-flight-199d422b","thumbnailUrl":"https://cdn.3dassets.dev/assets/28098/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28098/v1/poster.webp","blurhash":"U55;{=vf0dEyNdbxr=n300O[}]$i-6m*OtPW","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":509120,"triangles":22396,"vertices":17896,"meshes":7,"materials":7,"textures":1,"animations":[],"boundingBox":{"min":[-0.8460533022880554,-0.15796945681485955,-0.5304825145239744],"max":[0.8460533022880554,0.15796945681485955,0.5305459728757749]},"sizeMeters":[1.692,0.316,1.061],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T02:22:52.759Z","updatedAt":"2026-09-08T02:22:52.882Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28098/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ScarletMacawInFlightBirdsAndReptilesHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28098/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28098/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28098/v1/model.glb\" alt=\"Scarlet macaw in flight (Birds and Reptiles HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28098/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28098/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28097","slug":"birds-and-reptiles-hd-barn-swallow-in-flight-2b1d565a","title":"Barn swallow in flight (Birds and Reptiles HD)","summary":"Barn swallow in level flight with the wings swept and the forked tail spread, sized for a flock placed above a scene.","description":"Barn swallow in level flight with the wings swept and the forked tail spread, sized for a flock placed above a scene. Overall 0.431 x 0.132 x 0.302 m (X x Y x Z), metre units, +Y up, +Z forward. The origin is free rather than on the ground: it sits at the centre of the model, so the study is dropped straight into a flight path, three metres or more above the ground. Functional variant of barn-swallow, posed rather than rigged. Smooth-shaded surfaces with 1024 px procedural plumage and scale maps; feather ranks and scutes are modelled solids rather than texture. Static posed study: no rig, animation, collision or navigation data. A wing beat, a gait and a slither are all deformation, which rigid node transforms cannot carry, so nothing here pretends to move.","status":"published","url":"https://3dassets.dev/assets/birds-and-reptiles-hd-barn-swallow-in-flight-2b1d565a","cdnUrl":"https://cdn.3dassets.dev/assets/28097/v1/model.glb","downloadUrl":"https://3dassets.dev/download/birds-and-reptiles-hd-barn-swallow-in-flight-2b1d565a","thumbnailUrl":"https://cdn.3dassets.dev/assets/28097/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28097/v1/poster.webp","blurhash":"U53[}HxH9DEeaKkDj[WT4TNa-@,@pIV=aes?","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":490816,"triangles":21364,"vertices":17342,"meshes":6,"materials":6,"textures":1,"animations":[],"boundingBox":{"min":[-0.2157447636127472,-0.0659013440046384,-0.15113835392423364],"max":[0.2157447636127472,0.06590446084737778,0.15114302933216095]},"sizeMeters":[0.431,0.132,0.302],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T02:22:52.651Z","updatedAt":"2026-09-08T02:22:52.740Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28097/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function BarnSwallowInFlightBirdsAndReptilesHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28097/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28097/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28097/v1/model.glb\" alt=\"Barn swallow in flight (Birds and Reptiles HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28097/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28097/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28099","slug":"birds-and-reptiles-hd-king-cobra-hooded-17594564","title":"King cobra with hood spread (Birds and Reptiles HD)","summary":"King cobra reared out of a ground coil with the hood spread on its fanned ribs, the tongue flicked and banded scutes down the back.","description":"King cobra reared out of a ground coil with the hood spread on its fanned ribs, the tongue flicked and banded scutes down the back. Overall 1.304 x 1.259 x 1.253 m (X x Y x Z), metre units, +Y up, +Z forward. Lowest point at y=0 with the pivot centred on the footprint. Smooth-shaded surfaces with 1024 px procedural plumage and scale maps; feather ranks and scutes are modelled solids rather than texture. Static posed study: no rig, animation, collision or navigation data. A wing beat, a gait and a slither are all deformation, which rigid node transforms cannot carry, so nothing here pretends to move.","status":"published","url":"https://3dassets.dev/assets/birds-and-reptiles-hd-king-cobra-hooded-17594564","cdnUrl":"https://cdn.3dassets.dev/assets/28099/v1/model.glb","downloadUrl":"https://3dassets.dev/download/birds-and-reptiles-hd-king-cobra-hooded-17594564","thumbnailUrl":"https://cdn.3dassets.dev/assets/28099/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28099/v1/poster.webp","blurhash":"U28DIZ].005R01KN_2R70Mix~Agz}tWowb]-","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":362412,"triangles":17090,"vertices":12078,"meshes":5,"materials":5,"textures":2,"animations":[],"boundingBox":{"min":[-0.6521461009979248,-0.0000031589424874800542,-0.626750476593086],"max":[0.6521461009979248,1.2588402032852173,0.626750476593086]},"sizeMeters":[1.304,1.259,1.254],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T02:22:53.838Z","updatedAt":"2026-09-08T02:22:54.156Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28099/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function KingCobraWithHoodSpreadBirdsAndReptilesHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28099/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28099/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28099/v1/model.glb\" alt=\"King cobra with hood spread (Birds and Reptiles HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28099/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28099/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28103","slug":"birds-and-reptiles-hd-green-tree-python-coiled-32faca1a","title":"Green tree python coiled (Birds and Reptiles HD)","summary":"Green tree python in the saddle coil, draped over a fallen branch in three and a half loops with the head resting on the topmost coil.","description":"Green tree python in the saddle coil, draped over a fallen branch in three and a half loops with the head resting on the topmost coil. Overall 2.049 x 0.643 x 0.823 m (X x Y x Z), metre units, +Y up, +Z forward. Lowest point at y=0 with the pivot centred on the footprint. Smooth-shaded surfaces with 1024 px procedural plumage and scale maps; feather ranks and scutes are modelled solids rather than texture. Static posed study: no rig, animation, collision or navigation data. A wing beat, a gait and a slither are all deformation, which rigid node transforms cannot carry, so nothing here pretends to move.","status":"published","url":"https://3dassets.dev/assets/birds-and-reptiles-hd-green-tree-python-coiled-32faca1a","cdnUrl":"https://cdn.3dassets.dev/assets/28103/v1/model.glb","downloadUrl":"https://3dassets.dev/download/birds-and-reptiles-hd-green-tree-python-coiled-32faca1a","thumbnailUrl":"https://cdn.3dassets.dev/assets/28103/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28103/v1/poster.webp","blurhash":"U34LaYM}4Vtj%ysBD+X703tP.6Mz8zOW?@n6","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":448112,"triangles":19534,"vertices":13468,"meshes":7,"materials":7,"textures":3,"animations":[],"boundingBox":{"min":[-1.0242620706558228,-0.000007656728409688451,-0.4116781491320225],"max":[1.0242620706558228,0.6431057867283831,0.4116894602775574]},"sizeMeters":[2.049,0.643,0.823],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T02:22:53.678Z","updatedAt":"2026-09-08T02:22:53.764Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28103/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function GreenTreePythonCoiledBirdsAndReptilesHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28103/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28103/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28103/v1/model.glb\" alt=\"Green tree python coiled (Birds and Reptiles HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28103/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28103/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28100","slug":"birds-and-reptiles-hd-corn-snake-01b1b611","title":"Corn snake (Birds and Reptiles HD)","summary":"Corn snake moving across open ground in a shallow serpentine, with saddle blotches raised as scutes and a chequered belly.","description":"Corn snake moving across open ground in a shallow serpentine, with saddle blotches raised as scutes and a chequered belly. Overall 0.510 x 0.071 x 1.400 m (X x Y x Z), metre units, +Y up, +Z forward. Lowest point at y=0 with the pivot centred on the footprint. Smooth-shaded surfaces with 1024 px procedural plumage and scale maps; feather ranks and scutes are modelled solids rather than texture. Static posed study: no rig, animation, collision or navigation data. A wing beat, a gait and a slither are all deformation, which rigid node transforms cannot carry, so nothing here pretends to move.","status":"published","url":"https://3dassets.dev/assets/birds-and-reptiles-hd-corn-snake-01b1b611","cdnUrl":"https://cdn.3dassets.dev/assets/28100/v1/model.glb","downloadUrl":"https://3dassets.dev/download/birds-and-reptiles-hd-corn-snake-01b1b611","thumbnailUrl":"https://cdn.3dassets.dev/assets/28100/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28100/v1/poster.webp","blurhash":"U37AbvI;0MR*%0E2WC%101$h~Uso9c~AxZ9t","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":356788,"triangles":17010,"vertices":11996,"meshes":5,"materials":5,"textures":1,"animations":[],"boundingBox":{"min":[-0.2552358654743257,-0.000035602650315658124,-0.7001214623451233],"max":[0.2552358654743257,0.07099158119352124,0.7001214623451233]},"sizeMeters":[0.51,0.071,1.4],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T02:22:54.167Z","updatedAt":"2026-09-08T02:22:54.286Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28100/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CornSnakeBirdsAndReptilesHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28100/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28100/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28100/v1/model.glb\" alt=\"Corn snake (Birds and Reptiles HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28100/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28100/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28101","slug":"birds-and-reptiles-hd-monitor-lizard-16b46064","title":"Monitor lizard (Birds and Reptiles HD)","summary":"Monitor lizard standing high on sprawled legs with a long tapering tail, pale ocelli along the flanks and heavy clawed feet.","description":"Monitor lizard standing high on sprawled legs with a long tapering tail, pale ocelli along the flanks and heavy clawed feet. Overall 0.728 x 0.383 x 1.987 m (X x Y x Z), metre units, +Y up, +Z forward. Lowest point at y=0 with the pivot centred on the footprint. Smooth-shaded surfaces with 1024 px procedural plumage and scale maps; feather ranks and scutes are modelled solids rather than texture. Static posed study: no rig, animation, collision or navigation data. A wing beat, a gait and a slither are all deformation, which rigid node transforms cannot carry, so nothing here pretends to move.","status":"published","url":"https://3dassets.dev/assets/birds-and-reptiles-hd-monitor-lizard-16b46064","cdnUrl":"https://cdn.3dassets.dev/assets/28101/v1/model.glb","downloadUrl":"https://3dassets.dev/download/birds-and-reptiles-hd-monitor-lizard-16b46064","thumbnailUrl":"https://cdn.3dassets.dev/assets/28101/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28101/v1/poster.webp","blurhash":"U36Qh*-o0fa$S3NGV@t601Ip^jjEjY-ox]NG","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":428884,"triangles":20874,"vertices":14276,"meshes":5,"materials":5,"textures":2,"animations":[],"boundingBox":{"min":[-0.3638002276420593,0.00005563386754406374,-0.9933670163154602],"max":[0.3638002276420593,0.38276583663149466,0.9933670163154602]},"sizeMeters":[0.728,0.383,1.987],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T02:22:53.360Z","updatedAt":"2026-09-08T02:22:53.462Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28101/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function MonitorLizardBirdsAndReptilesHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28101/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28101/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28101/v1/model.glb\" alt=\"Monitor lizard (Birds and Reptiles HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28101/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28101/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28102","slug":"birds-and-reptiles-hd-bearded-dragon-5d81e295","title":"Bearded dragon (Birds and Reptiles HD)","summary":"Bearded dragon flattened in a basking posture with the spiny throat beard modelled as separate scales and lateral spine rows.","description":"Bearded dragon flattened in a basking posture with the spiny throat beard modelled as separate scales and lateral spine rows. Overall 0.370 x 0.210 x 0.637 m (X x Y x Z), metre units, +Y up, +Z forward. Lowest point at y=0 with the pivot centred on the footprint. Smooth-shaded surfaces with 1024 px procedural plumage and scale maps; feather ranks and scutes are modelled solids rather than texture. Static posed study: no rig, animation, collision or navigation data. A wing beat, a gait and a slither are all deformation, which rigid node transforms cannot carry, so nothing here pretends to move.","status":"published","url":"https://3dassets.dev/assets/birds-and-reptiles-hd-bearded-dragon-5d81e295","cdnUrl":"https://cdn.3dassets.dev/assets/28102/v1/model.glb","downloadUrl":"https://3dassets.dev/download/birds-and-reptiles-hd-bearded-dragon-5d81e295","thumbnailUrl":"https://cdn.3dassets.dev/assets/28102/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28102/v1/poster.webp","blurhash":"U78gg7-:01E1awWCa$od00E2~V%LM~s:%1bI","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":523036,"triangles":25530,"vertices":17538,"meshes":6,"materials":6,"textures":2,"animations":[],"boundingBox":{"min":[-0.1850154846906662,0.00001788630235270705,-0.31840780377388],"max":[0.1850154846906662,0.21008716032755298,0.31840780377388]},"sizeMeters":[0.37,0.21,0.637],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T02:22:53.551Z","updatedAt":"2026-09-08T02:22:53.716Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28102/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function BeardedDragonBirdsAndReptilesHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28102/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28102/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28102/v1/model.glb\" alt=\"Bearded dragon (Birds and Reptiles HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28102/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28102/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28104","slug":"birds-and-reptiles-hd-green-iguana-ff5bc357","title":"Green iguana (Birds and Reptiles HD)","summary":"Green iguana with a tall dorsal crest of separate spines, a hanging dewlap and a banded tail almost twice the body length.","description":"Green iguana with a tall dorsal crest of separate spines, a hanging dewlap and a banded tail almost twice the body length. Overall 0.576 x 0.402 x 1.598 m (X x Y x Z), metre units, +Y up, +Z forward. Lowest point at y=0 with the pivot centred on the footprint. Smooth-shaded surfaces with 1024 px procedural plumage and scale maps; feather ranks and scutes are modelled solids rather than texture. Static posed study: no rig, animation, collision or navigation data. A wing beat, a gait and a slither are all deformation, which rigid node transforms cannot carry, so nothing here pretends to move.","status":"published","url":"https://3dassets.dev/assets/birds-and-reptiles-hd-green-iguana-ff5bc357","cdnUrl":"https://cdn.3dassets.dev/assets/28104/v1/model.glb","downloadUrl":"https://3dassets.dev/download/birds-and-reptiles-hd-green-iguana-ff5bc357","thumbnailUrl":"https://cdn.3dassets.dev/assets/28104/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28104/v1/poster.webp","blurhash":"U35O.y.6D7RVS1MfV[tQ00IB.jo[w4.Qx[Mg","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":492248,"triangles":24050,"vertices":16492,"meshes":5,"materials":5,"textures":2,"animations":[],"boundingBox":{"min":[-0.287876695394516,0.000015581440790252143,-0.7989936470985413],"max":[0.287876695394516,0.4015848635630134,0.7989936470985413]},"sizeMeters":[0.576,0.402,1.598],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T02:22:53.990Z","updatedAt":"2026-09-08T02:22:54.150Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28104/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function GreenIguanaBirdsAndReptilesHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28104/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28104/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28104/v1/model.glb\" alt=\"Green iguana (Birds and Reptiles HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28104/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28104/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28105","slug":"birds-and-reptiles-hd-fire-salamander-2d00d08d","title":"Fire salamander (Birds and Reptiles HD)","summary":"Fire salamander in a walking pose with the glossy black skin broken by raised yellow blotches along the back and flanks.","description":"Fire salamander in a walking pose with the glossy black skin broken by raised yellow blotches along the back and flanks. Overall 0.152 x 0.077 x 0.260 m (X x Y x Z), metre units, +Y up, +Z forward. Lowest point at y=0 with the pivot centred on the footprint. Smooth-shaded surfaces with 1024 px procedural plumage and scale maps; feather ranks and scutes are modelled solids rather than texture. Static posed study: no rig, animation, collision or navigation data. A wing beat, a gait and a slither are all deformation, which rigid node transforms cannot carry, so nothing here pretends to move.","status":"published","url":"https://3dassets.dev/assets/birds-and-reptiles-hd-fire-salamander-2d00d08d","cdnUrl":"https://cdn.3dassets.dev/assets/28105/v1/model.glb","downloadUrl":"https://3dassets.dev/download/birds-and-reptiles-hd-fire-salamander-2d00d08d","thumbnailUrl":"https://cdn.3dassets.dev/assets/28105/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28105/v1/poster.webp","blurhash":"U02P3,?a004o%Lt6RjM}009G_3_14pIW-:-.","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":394728,"triangles":19842,"vertices":13484,"meshes":3,"materials":3,"textures":1,"animations":[],"boundingBox":{"min":[-0.07594562691826844,-0.0000018952145800082976,-0.12986694276332855],"max":[0.07594562691826844,0.07673640080835671,0.12986694276332855]},"sizeMeters":[0.152,0.077,0.26],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T02:22:54.398Z","updatedAt":"2026-09-08T02:22:54.649Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28105/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function FireSalamanderBirdsAndReptilesHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28105/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28105/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28105/v1/model.glb\" alt=\"Fire salamander (Birds and Reptiles HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28105/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28105/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28106","slug":"birds-and-reptiles-hd-axolotl-5de12cac","title":"Axolotl (Birds and Reptiles HD)","summary":"Axolotl at rest with three pairs of feathered external gills, a paddle tail fin and the blunt smiling jawline of a neotenic salamander.","description":"Axolotl at rest with three pairs of feathered external gills, a paddle tail fin and the blunt smiling jawline of a neotenic salamander. Overall 0.169 x 0.106 x 0.337 m (X x Y x Z), metre units, +Y up, +Z forward. Lowest point at y=0 with the pivot centred on the footprint. Smooth-shaded surfaces with 1024 px procedural plumage and scale maps; feather ranks and scutes are modelled solids rather than texture. Static posed study: no rig, animation, collision or navigation data. A wing beat, a gait and a slither are all deformation, which rigid node transforms cannot carry, so nothing here pretends to move.","status":"published","url":"https://3dassets.dev/assets/birds-and-reptiles-hd-axolotl-5de12cac","cdnUrl":"https://cdn.3dassets.dev/assets/28106/v1/model.glb","downloadUrl":"https://3dassets.dev/download/birds-and-reptiles-hd-axolotl-5de12cac","thumbnailUrl":"https://cdn.3dassets.dev/assets/28106/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28106/v1/poster.webp","blurhash":"U8AJWo-V00WCWqIot7%200E1~WxuoJ-pRjEK","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":457900,"triangles":22582,"vertices":15379,"meshes":4,"materials":4,"textures":1,"animations":[],"boundingBox":{"min":[-0.08447004523476505,-1.825760602841564e-7,-0.16874954104423523],"max":[0.08447004523476505,0.1061409972976446,0.16874954104423523]},"sizeMeters":[0.169,0.106,0.337],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T02:22:54.474Z","updatedAt":"2026-09-08T02:22:54.737Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28106/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function AxolotlBirdsAndReptilesHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28106/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28106/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28106/v1/model.glb\" alt=\"Axolotl (Birds and Reptiles HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28106/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28106/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28107","slug":"birds-and-reptiles-hd-red-eyed-tree-frog-046faf2b","title":"Red-eyed tree frog (Birds and Reptiles HD)","summary":"Red-eyed tree frog crouched with the toe pads modelled as beads, blue flank bars and the large red eyes over a green back.","description":"Red-eyed tree frog crouched with the toe pads modelled as beads, blue flank bars and the large red eyes over a green back. Overall 0.073 x 0.041 x 0.072 m (X x Y x Z), metre units, +Y up, +Z forward. Lowest point at y=0 with the pivot centred on the footprint. Smooth-shaded surfaces with 1024 px procedural plumage and scale maps; feather ranks and scutes are modelled solids rather than texture. Static posed study: no rig, animation, collision or navigation data. A wing beat, a gait and a slither are all deformation, which rigid node transforms cannot carry, so nothing here pretends to move.","status":"published","url":"https://3dassets.dev/assets/birds-and-reptiles-hd-red-eyed-tree-frog-046faf2b","cdnUrl":"https://cdn.3dassets.dev/assets/28107/v1/model.glb","downloadUrl":"https://3dassets.dev/download/birds-and-reptiles-hd-red-eyed-tree-frog-046faf2b","thumbnailUrl":"https://cdn.3dassets.dev/assets/28107/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28107/v1/poster.webp","blurhash":"U58#J{-:00R%4paM%2Nt00IV??f9?Zt3tP-V","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":184856,"triangles":9448,"vertices":6155,"meshes":6,"materials":6,"textures":1,"animations":[],"boundingBox":{"min":[-0.03650953248143196,0.0000010188073229083772,-0.03582985187473769],"max":[0.03650953248143196,0.0414162164907122,0.03583089683782322]},"sizeMeters":[0.073,0.041,0.072],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T02:22:55.140Z","updatedAt":"2026-09-08T02:22:55.249Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28107/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function RedEyedTreeFrogBirdsAndReptilesHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28107/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28107/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28107/v1/model.glb\" alt=\"Red-eyed tree frog (Birds and Reptiles HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28107/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28107/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28108","slug":"birds-and-reptiles-hd-poison-dart-frog-6d3a9c17","title":"Poison dart frog (Birds and Reptiles HD)","summary":"Poison dart frog at true size, barely four centimetres long, in blue with raised black spotting and small adhesive toe discs.","description":"Poison dart frog at true size, barely four centimetres long, in blue with raised black spotting and small adhesive toe discs. Overall 0.045 x 0.024 x 0.044 m (X x Y x Z), metre units, +Y up, +Z forward. Lowest point at y=0 with the pivot centred on the footprint. Smooth-shaded surfaces with 1024 px procedural plumage and scale maps; feather ranks and scutes are modelled solids rather than texture. Static posed study: no rig, animation, collision or navigation data. A wing beat, a gait and a slither are all deformation, which rigid node transforms cannot carry, so nothing here pretends to move.","status":"published","url":"https://3dassets.dev/assets/birds-and-reptiles-hd-poison-dart-frog-6d3a9c17","cdnUrl":"https://cdn.3dassets.dev/assets/28108/v1/model.glb","downloadUrl":"https://3dassets.dev/download/birds-and-reptiles-hd-poison-dart-frog-6d3a9c17","thumbnailUrl":"https://cdn.3dassets.dev/assets/28108/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28108/v1/poster.webp","blurhash":"U75PLKtk8wVYVrozofRP8wRQyZtRS%V?tStl","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":218292,"triangles":10608,"vertices":7059,"meshes":4,"materials":4,"textures":1,"animations":[],"boundingBox":{"min":[-0.022376809269189835,2.7705725324199404e-7,-0.02196001447737217],"max":[0.022376809269189835,0.024142454941386535,0.02195887026736653]},"sizeMeters":[0.045,0.024,0.044],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T02:22:55.352Z","updatedAt":"2026-09-08T02:22:55.488Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28108/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PoisonDartFrogBirdsAndReptilesHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28108/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28108/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28108/v1/model.glb\" alt=\"Poison dart frog (Birds and Reptiles HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28108/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28108/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28109","slug":"birds-and-reptiles-hd-galapagos-giant-tortoise-311cd2ce","title":"Galapagos giant tortoise (Birds and Reptiles HD)","summary":"Galapagos giant tortoise with a domed carapace of raised scutes, a plastron under the body and four elephantine legs with blunt nails.","description":"Galapagos giant tortoise with a domed carapace of raised scutes, a plastron under the body and four elephantine legs with blunt nails. Overall 1.000 x 1.568 x 1.890 m (X x Y x Z), metre units, +Y up, +Z forward. Lowest point at y=0 with the pivot centred on the footprint. Smooth-shaded surfaces with 1024 px procedural plumage and scale maps; feather ranks and scutes are modelled solids rather than texture. Static posed study: no rig, animation, collision or navigation data. A wing beat, a gait and a slither are all deformation, which rigid node transforms cannot carry, so nothing here pretends to move.","status":"published","url":"https://3dassets.dev/assets/birds-and-reptiles-hd-galapagos-giant-tortoise-311cd2ce","cdnUrl":"https://cdn.3dassets.dev/assets/28109/v1/model.glb","downloadUrl":"https://3dassets.dev/download/birds-and-reptiles-hd-galapagos-giant-tortoise-311cd2ce","thumbnailUrl":"https://cdn.3dassets.dev/assets/28109/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28109/v1/poster.webp","blurhash":"U59%O{bu00Rj,sR*OXt700M|~A-:yCV[Met7","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":271140,"triangles":13364,"vertices":8859,"meshes":4,"materials":4,"textures":2,"animations":[],"boundingBox":{"min":[-0.5000455578253122,0.00004691224613795342,-0.9447588920593262],"max":[0.5000455578253122,1.5683154350887172,0.9447588920593262]},"sizeMeters":[1,1.568,1.89],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T02:22:55.533Z","updatedAt":"2026-09-08T02:22:55.647Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28109/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function GalapagosGiantTortoiseBirdsAndReptilesHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28109/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28109/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28109/v1/model.glb\" alt=\"Galapagos giant tortoise (Birds and Reptiles HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28109/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28109/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28110","slug":"birds-and-reptiles-hd-saltwater-crocodile-672e171d","title":"Saltwater crocodile (Birds and Reptiles HD)","summary":"Saltwater crocodile resting low on sprawled legs, with modelled osteoderm rows down the back, twin tail keels and a full tooth line along the jaws.","description":"Saltwater crocodile resting low on sprawled legs, with modelled osteoderm rows down the back, twin tail keels and a full tooth line along the jaws. Overall 1.300 x 0.556 x 4.462 m (X x Y x Z), metre units, +Y up, +Z forward. Lowest point at y=0 with the pivot centred on the footprint. Smooth-shaded surfaces with 1024 px procedural plumage and scale maps; feather ranks and scutes are modelled solids rather than texture. Static posed study: no rig, animation, collision or navigation data. A wing beat, a gait and a slither are all deformation, which rigid node transforms cannot carry, so nothing here pretends to move.","status":"published","url":"https://3dassets.dev/assets/birds-and-reptiles-hd-saltwater-crocodile-672e171d","cdnUrl":"https://cdn.3dassets.dev/assets/28110/v1/model.glb","downloadUrl":"https://3dassets.dev/download/birds-and-reptiles-hd-saltwater-crocodile-672e171d","thumbnailUrl":"https://cdn.3dassets.dev/assets/28110/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28110/v1/poster.webp","blurhash":"U36j%gxH0fRPxZELSx%100Ip}@%2Ef^j#q5Q","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":468840,"triangles":23668,"vertices":15730,"meshes":5,"materials":5,"textures":2,"animations":[],"boundingBox":{"min":[-0.6502558124179272,-0.000017630352955599893,-2.2308294773101807],"max":[0.6502558124179272,0.5557870497805932,2.2308294773101807]},"sizeMeters":[1.301,0.556,4.462],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T02:22:55.805Z","updatedAt":"2026-09-08T02:22:55.893Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28110/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function SaltwaterCrocodileBirdsAndReptilesHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28110/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28110/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28110/v1/model.glb\" alt=\"Saltwater crocodile (Birds and Reptiles HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28110/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28110/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28111","slug":"birds-and-reptiles-hd-veiled-chameleon-on-branch-7dc7177a","title":"Veiled chameleon on a branch (Birds and Reptiles HD)","summary":"Veiled chameleon gripping a branch with zygodactyl feet, the tail curled into a spiral and the casque raised over a banded green body.","description":"Veiled chameleon gripping a branch with zygodactyl feet, the tail curled into a spiral and the casque raised over a banded green body. Overall 0.919 x 0.767 x 0.510 m (X x Y x Z), metre units, +Y up, +Z forward. Lowest point at y=0 with the pivot centred on the footprint. Smooth-shaded surfaces with 1024 px procedural plumage and scale maps; feather ranks and scutes are modelled solids rather than texture. Static posed study: no rig, animation, collision or navigation data. A wing beat, a gait and a slither are all deformation, which rigid node transforms cannot carry, so nothing here pretends to move.","status":"published","url":"https://3dassets.dev/assets/birds-and-reptiles-hd-veiled-chameleon-on-branch-7dc7177a","cdnUrl":"https://cdn.3dassets.dev/assets/28111/v1/model.glb","downloadUrl":"https://3dassets.dev/download/birds-and-reptiles-hd-veiled-chameleon-on-branch-7dc7177a","thumbnailUrl":"https://cdn.3dassets.dev/assets/28111/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28111/v1/poster.webp","blurhash":"U24efsix02pb.jaeDRbv04XR?Fm-8ybv_KrW","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":486384,"triangles":22139,"vertices":15123,"meshes":6,"materials":6,"textures":3,"animations":[],"boundingBox":{"min":[-0.4593355059623718,-0.000021633419143740618,-0.2548891007900238],"max":[0.4593355059623718,0.7665795653191682,0.2548859680681592]},"sizeMeters":[0.919,0.767,0.51],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T02:22:56.090Z","updatedAt":"2026-09-08T02:22:56.215Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28111/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function VeiledChameleonOnABranchBirdsAndReptilesHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28111/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28111/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28111/v1/model.glb\" alt=\"Veiled chameleon on a branch (Birds and Reptiles HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28111/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28111/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28112","slug":"birds-and-reptiles-hd-gecko-on-glass-7c4f2b88","title":"Gecko on glass (Birds and Reptiles HD)","summary":"Tokay gecko splayed on a glazed pane in a slim frame, belly to the viewer, with the spread toe pads that let it hold the glass.","description":"Tokay gecko splayed on a glazed pane in a slim frame, belly to the viewer, with the spread toe pads that let it hold the glass. Overall 0.728 x 0.900 x 0.128 m (X x Y x Z), metre units, +Y up, +Z forward. Lowest point at y=0 with the pivot centred on the footprint. Smooth-shaded surfaces with 1024 px procedural plumage and scale maps; feather ranks and scutes are modelled solids rather than texture. Static posed study: no rig, animation, collision or navigation data. A wing beat, a gait and a slither are all deformation, which rigid node transforms cannot carry, so nothing here pretends to move.","status":"published","url":"https://3dassets.dev/assets/birds-and-reptiles-hd-gecko-on-glass-7c4f2b88","cdnUrl":"https://cdn.3dassets.dev/assets/28112/v1/model.glb","downloadUrl":"https://3dassets.dev/download/birds-and-reptiles-hd-gecko-on-glass-7c4f2b88","thumbnailUrl":"https://cdn.3dassets.dev/assets/28112/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28112/v1/poster.webp","blurhash":"UKEfm9%N00Dit7xuWVM{00ae_NofozjZjZWq","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":425916,"triangles":21218,"vertices":14543,"meshes":6,"materials":6,"textures":1,"animations":[],"boundingBox":{"min":[-0.3640293491626312,0,-0.06397597894682368],"max":[0.3640293491626312,0.8999999761581421,0.0639649285814439]},"sizeMeters":[0.728,0.9,0.128],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_materials_transmission","KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T02:22:56.195Z","updatedAt":"2026-09-08T02:22:56.286Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28112/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function GeckoOnGlassBirdsAndReptilesHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28112/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28112/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28112/v1/model.glb\" alt=\"Gecko on glass (Birds and Reptiles HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28112/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28112/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28113","slug":"birds-and-reptiles-hd-dead-branch-perch-e6b0e881","title":"Dead branch perch (Birds and Reptiles HD)","summary":"Standing dead branch with three forks and side twigs, sized as a perch for birds up to the height of a heron.","description":"Standing dead branch with three forks and side twigs, sized as a perch for birds up to the height of a heron. Overall 1.222 x 2.092 x 0.578 m (X x Y x Z), metre units, +Y up, +Z forward. Lowest point at y=0 with the pivot centred on the footprint. Smooth-shaded surfaces with 1024 px procedural plumage and scale maps; feather ranks and scutes are modelled solids rather than texture. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/birds-and-reptiles-hd-dead-branch-perch-e6b0e881","cdnUrl":"https://cdn.3dassets.dev/assets/28113/v1/model.glb","downloadUrl":"https://3dassets.dev/download/birds-and-reptiles-hd-dead-branch-perch-e6b0e881","thumbnailUrl":"https://cdn.3dassets.dev/assets/28113/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28113/v1/poster.webp","blurhash":"U13@|Os.0hM~$6R+Nu$~10S3^4$iW.g0oLa3","category":{"slug":"nature","title":"Nature & Landscape"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":93248,"triangles":2540,"vertices":1549,"meshes":2,"materials":2,"textures":2,"animations":[],"boundingBox":{"min":[-0.6109952454484444,0,-0.28902392920079245],"max":[0.6109952454484444,2.0922229290008545,0.28902392920079245]},"sizeMeters":[1.222,2.092,0.578],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T02:22:56.249Z","updatedAt":"2026-09-08T02:22:56.357Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28113/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function DeadBranchPerchBirdsAndReptilesHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28113/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28113/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28113/v1/model.glb\" alt=\"Dead branch perch (Birds and Reptiles HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28113/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28113/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28114","slug":"birds-and-reptiles-hd-mossy-log-b2588cc4","title":"Mossy fallen log (Birds and Reptiles HD)","summary":"Fallen log a little over two metres long with a broken stub, a sawn end and moss cushions along its upper face.","description":"Fallen log a little over two metres long with a broken stub, a sawn end and moss cushions along its upper face. Overall 2.131 x 0.604 x 0.497 m (X x Y x Z), metre units, +Y up, +Z forward. Lowest point at y=0 with the pivot centred on the footprint. Smooth-shaded surfaces with 1024 px procedural plumage and scale maps; feather ranks and scutes are modelled solids rather than texture. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/birds-and-reptiles-hd-mossy-log-b2588cc4","cdnUrl":"https://cdn.3dassets.dev/assets/28114/v1/model.glb","downloadUrl":"https://3dassets.dev/download/birds-and-reptiles-hd-mossy-log-b2588cc4","thumbnailUrl":"https://cdn.3dassets.dev/assets/28114/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28114/v1/poster.webp","blurhash":"U26jj?]758#;tQ^P+_E301GE={RjMy0NBm^%","category":{"slug":"nature","title":"Nature & Landscape"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":141512,"triangles":4028,"vertices":2852,"meshes":4,"materials":4,"textures":3,"animations":[],"boundingBox":{"min":[-1.0655831098556519,-0.00003734263010368721,-0.24832467598885558],"max":[1.0655831098556519,0.6041215363366161,0.24832467598885558]},"sizeMeters":[2.131,0.604,0.497],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T02:22:56.602Z","updatedAt":"2026-09-08T02:22:56.740Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28114/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function MossyFallenLogBirdsAndReptilesHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28114/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28114/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28114/v1/model.glb\" alt=\"Mossy fallen log (Birds and Reptiles HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28114/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28114/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28115","slug":"birds-and-reptiles-hd-tree-stump-with-hollow-5ad1c3f4","title":"Tree stump with hollow (Birds and Reptiles HD)","summary":"Broad tree stump with buttress roots, a mossy rim and a hollow opening in the front face deep enough to nest an owl or a snake in.","description":"Broad tree stump with buttress roots, a mossy rim and a hollow opening in the front face deep enough to nest an owl or a snake in. Overall 1.174 x 0.708 x 1.229 m (X x Y x Z), metre units, +Y up, +Z forward. Lowest point at y=0 with the pivot centred on the footprint. Smooth-shaded surfaces with 1024 px procedural plumage and scale maps; feather ranks and scutes are modelled solids rather than texture. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/birds-and-reptiles-hd-tree-stump-with-hollow-5ad1c3f4","cdnUrl":"https://cdn.3dassets.dev/assets/28115/v1/model.glb","downloadUrl":"https://3dassets.dev/download/birds-and-reptiles-hd-tree-stump-with-hollow-5ad1c3f4","thumbnailUrl":"https://cdn.3dassets.dev/assets/28115/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28115/v1/poster.webp","blurhash":"U25zju=x0h9]5-NvxDo00gEN^5$*}W$iNdW;","category":{"slug":"nature","title":"Nature & Landscape"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":125636,"triangles":3479,"vertices":2217,"meshes":4,"materials":4,"textures":3,"animations":[],"boundingBox":{"min":[-0.5869195774203491,-0.000030052525649304496,-0.6142905354499817],"max":[0.5869195774203491,0.7080903767176965,0.6142905354499817]},"sizeMeters":[1.174,0.708,1.229],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T02:22:56.859Z","updatedAt":"2026-09-08T02:22:57.046Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28115/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function TreeStumpWithHollowBirdsAndReptilesHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28115/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28115/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28115/v1/model.glb\" alt=\"Tree stump with hollow (Birds and Reptiles HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28115/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28115/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28116","slug":"birds-and-reptiles-hd-rock-ledge-67ed286a","title":"Rock ledge (Birds and Reptiles HD)","summary":"Two-step rock ledge two and a half metres wide with a flat upper shelf, weathered edges and moss cushions, for basking reptiles and perching birds.","description":"Two-step rock ledge two and a half metres wide with a flat upper shelf, weathered edges and moss cushions, for basking reptiles and perching birds. Overall 2.633 x 0.740 x 1.482 m (X x Y x Z), metre units, +Y up, +Z forward. Lowest point at y=0 with the pivot centred on the footprint. Smooth-shaded surfaces with 1024 px procedural plumage and scale maps; feather ranks and scutes are modelled solids rather than texture. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/birds-and-reptiles-hd-rock-ledge-67ed286a","cdnUrl":"https://cdn.3dassets.dev/assets/28116/v1/model.glb","downloadUrl":"https://3dassets.dev/download/birds-and-reptiles-hd-rock-ledge-67ed286a","thumbnailUrl":"https://cdn.3dassets.dev/assets/28116/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28116/v1/poster.webp","blurhash":"U8DS%a%M00tP8_%MxuM{00D%~qt7_4D%V@t7","category":{"slug":"nature","title":"Nature & Landscape"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":45468,"triangles":2288,"vertices":1506,"meshes":2,"materials":2,"textures":1,"animations":[],"boundingBox":{"min":[-1.3163377046585083,0.00001276580983311515,-0.7410249733002974],"max":[1.3163377046585083,0.7400496175264997,0.7410249733002974]},"sizeMeters":[2.633,0.74,1.482],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T02:22:57.025Z","updatedAt":"2026-09-08T02:22:57.114Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28116/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function RockLedgeBirdsAndReptilesHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28116/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28116/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28116/v1/model.glb\" alt=\"Rock ledge (Birds and Reptiles HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28116/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28116/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28117","slug":"birds-and-reptiles-hd-basking-rock-18689650","title":"Basking rock (Birds and Reptiles HD)","summary":"Rounded weathered boulder just over a metre across with two smaller stones at its foot, sized as a basking place for a lizard or a tortoise.","description":"Rounded weathered boulder just over a metre across with two smaller stones at its foot, sized as a basking place for a lizard or a tortoise. Overall 1.476 x 0.700 x 0.934 m (X x Y x Z), metre units, +Y up, +Z forward. Lowest point at y=0 with the pivot centred on the footprint. Smooth-shaded surfaces with 1024 px procedural plumage and scale maps; feather ranks and scutes are modelled solids rather than texture. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/birds-and-reptiles-hd-basking-rock-18689650","cdnUrl":"https://cdn.3dassets.dev/assets/28117/v1/model.glb","downloadUrl":"https://3dassets.dev/download/birds-and-reptiles-hd-basking-rock-18689650","thumbnailUrl":"https://cdn.3dassets.dev/assets/28117/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28117/v1/poster.webp","blurhash":"UDBpnS%M00Rjxut7WBM|00M{~qt7D%M{ofxu","category":{"slug":"nature","title":"Nature & Landscape"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":24744,"triangles":1160,"vertices":736,"meshes":2,"materials":2,"textures":1,"animations":[],"boundingBox":{"min":[-0.7381998300552368,-0.000029326910451210608,-0.4672013939538408],"max":[0.7381998300552368,0.7000293149895223,0.4672013939538408]},"sizeMeters":[1.476,0.7,0.934],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T02:22:58.255Z","updatedAt":"2026-09-08T02:22:58.401Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28117/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function BaskingRockBirdsAndReptilesHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28117/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28117/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28117/v1/model.glb\" alt=\"Basking rock (Birds and Reptiles HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28117/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28117/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28118","slug":"birds-and-reptiles-hd-reed-clump-ec55c985","title":"Reed clump (Birds and Reptiles HD)","summary":"Clump of about thirty reed stems to one and a half metres with seed heads and arching blades, for massing along a waterline.","description":"Clump of about thirty reed stems to one and a half metres with seed heads and arching blades, for massing along a waterline. Overall 0.760 x 1.517 x 0.931 m (X x Y x Z), metre units, +Y up, +Z forward. Lowest point at y=0 with the pivot centred on the footprint. Smooth-shaded surfaces with 1024 px procedural plumage and scale maps; feather ranks and scutes are modelled solids rather than texture. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/birds-and-reptiles-hd-reed-clump-ec55c985","cdnUrl":"https://cdn.3dassets.dev/assets/28118/v1/model.glb","downloadUrl":"https://3dassets.dev/download/birds-and-reptiles-hd-reed-clump-ec55c985","thumbnailUrl":"https://cdn.3dassets.dev/assets/28118/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28118/v1/poster.webp","blurhash":"U46S1VR%00xIxZWVXkt601og?@WTMhaOobkl","category":{"slug":"nature","title":"Nature & Landscape"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":111400,"triangles":4488,"vertices":3362,"meshes":2,"materials":2,"textures":2,"animations":[],"boundingBox":{"min":[-0.3800857967167031,0,-0.4654720515739449],"max":[0.38007636385646565,1.5172478610995153,0.4654720515739449]},"sizeMeters":[0.76,1.517,0.931],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T02:22:57.463Z","updatedAt":"2026-09-08T02:22:57.589Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28118/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ReedClumpBirdsAndReptilesHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28118/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28118/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28118/v1/model.glb\" alt=\"Reed clump (Birds and Reptiles HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28118/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28118/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28119","slug":"birds-and-reptiles-hd-fern-clump-2b1047f9","title":"Fern clump (Birds and Reptiles HD)","summary":"Nine-frond fern about seventy centimetres across with opposed pinnae on every rachis and two croziers still unfurling.","description":"Nine-frond fern about seventy centimetres across with opposed pinnae on every rachis and two croziers still unfurling. Overall 0.635 x 0.614 x 0.792 m (X x Y x Z), metre units, +Y up, +Z forward. Lowest point at y=0 with the pivot centred on the footprint. Smooth-shaded surfaces with 1024 px procedural plumage and scale maps; feather ranks and scutes are modelled solids rather than texture. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/birds-and-reptiles-hd-fern-clump-2b1047f9","cdnUrl":"https://cdn.3dassets.dev/assets/28119/v1/model.glb","downloadUrl":"https://3dassets.dev/download/birds-and-reptiles-hd-fern-clump-2b1047f9","thumbnailUrl":"https://cdn.3dassets.dev/assets/28119/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28119/v1/poster.webp","blurhash":"UA6SJ]R%8yx[.jWBMyt7DRjHyBaf8zn,x@V[","category":{"slug":"nature","title":"Nature & Landscape"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":366968,"triangles":14016,"vertices":13503,"meshes":1,"materials":1,"textures":1,"animations":[],"boundingBox":{"min":[-0.3176951425949109,0.000009152490844488437,-0.39601007103919983],"max":[0.3176951425949109,0.6144187716653444,0.39601007103919983]},"sizeMeters":[0.635,0.614,0.792],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T02:22:57.882Z","updatedAt":"2026-09-08T02:22:57.986Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28119/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function FernClumpBirdsAndReptilesHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28119/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28119/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28119/v1/model.glb\" alt=\"Fern clump (Birds and Reptiles HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28119/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28119/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28120","slug":"birds-and-reptiles-hd-shallow-pool-44bcd117","title":"Shallow pool (Birds and Reptiles HD)","summary":"Shallow pool two and a half metres across with a stone rim, a silt bed and a still transmissive water surface with floating leaves.","description":"Shallow pool two and a half metres across with a stone rim, a silt bed and a still transmissive water surface with floating leaves. Overall 2.674 x 0.220 x 2.680 m (X x Y x Z), metre units, +Y up, +Z forward. Lowest point at y=0 with the pivot centred on the footprint. Smooth-shaded surfaces with 1024 px procedural plumage and scale maps; feather ranks and scutes are modelled solids rather than texture. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/birds-and-reptiles-hd-shallow-pool-44bcd117","cdnUrl":"https://cdn.3dassets.dev/assets/28120/v1/model.glb","downloadUrl":"https://3dassets.dev/download/birds-and-reptiles-hd-shallow-pool-44bcd117","thumbnailUrl":"https://cdn.3dassets.dev/assets/28120/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28120/v1/poster.webp","blurhash":"UAAAdfxu00WBxufRRjj@00M{~pbHD%fPt7ay","category":{"slug":"nature","title":"Nature & Landscape"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":87716,"triangles":4024,"vertices":2936,"meshes":4,"materials":4,"textures":1,"animations":[],"boundingBox":{"min":[-1.3372905591905988,0.00008234588273746402,-1.3399076461791992],"max":[1.3372905591905988,0.21991765292516963,1.3399076461791992]},"sizeMeters":[2.675,0.22,2.68],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_materials_transmission","KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T02:22:57.900Z","updatedAt":"2026-09-08T02:22:58.029Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28120/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ShallowPoolBirdsAndReptilesHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28120/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28120/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28120/v1/model.glb\" alt=\"Shallow pool (Birds and Reptiles HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28120/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28120/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28121","slug":"birds-and-reptiles-hd-leaf-litter-patch-d8d6774a","title":"Leaf litter patch (Birds and Reptiles HD)","summary":"Patch of fallen leaves a metre and a half across in four autumn tones with a few fallen twigs, for dressing the floor under undergrowth.","description":"Patch of fallen leaves a metre and a half across in four autumn tones with a few fallen twigs, for dressing the floor under undergrowth. Overall 1.419 x 0.088 x 1.627 m (X x Y x Z), metre units, +Y up, +Z forward. Lowest point at y=0 with the pivot centred on the footprint. Smooth-shaded surfaces with 1024 px procedural plumage and scale maps; feather ranks and scutes are modelled solids rather than texture. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/birds-and-reptiles-hd-leaf-litter-patch-d8d6774a","cdnUrl":"https://cdn.3dassets.dev/assets/28121/v1/model.glb","downloadUrl":"https://3dassets.dev/download/birds-and-reptiles-hd-leaf-litter-patch-d8d6774a","thumbnailUrl":"https://cdn.3dassets.dev/assets/28121/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28121/v1/poster.webp","blurhash":"U68Wy%%102NJt7bIWCWB00NG~Ut5M{nht6og","category":{"slug":"nature","title":"Nature & Landscape"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":152920,"triangles":4356,"vertices":4164,"meshes":5,"materials":5,"textures":3,"animations":[],"boundingBox":{"min":[-0.7096360766722496,-0.000029148669288624196,-0.8133889436721802],"max":[0.7095909028491383,0.08762584826473999,0.8133889436721802]},"sizeMeters":[1.419,0.088,1.627],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T02:22:58.105Z","updatedAt":"2026-09-08T02:22:58.316Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28121/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function LeafLitterPatchBirdsAndReptilesHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28121/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28121/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28121/v1/model.glb\" alt=\"Leaf litter patch (Birds and Reptiles HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28121/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28121/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28122","slug":"birds-and-reptiles-hd-hanging-vine-a301968a","title":"Hanging vine (Birds and Reptiles HD)","summary":"Liana hanging two and a bit metres with paired leaves down its length; the origin sits at the top anchor so it can be hung from any branch.","description":"Liana hanging two and a bit metres with paired leaves down its length; the origin sits at the top anchor so it can be hung from any branch. Overall 0.347 x 2.227 x 0.158 m (X x Y x Z), metre units, +Y up, +Z forward. The origin is free rather than on the ground: it sits at the centre of the model, so the study is dropped straight into a flight path, three metres or more above the ground. Smooth-shaded surfaces with 1024 px procedural plumage and scale maps; feather ranks and scutes are modelled solids rather than texture. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/birds-and-reptiles-hd-hanging-vine-a301968a","cdnUrl":"https://cdn.3dassets.dev/assets/28122/v1/model.glb","downloadUrl":"https://3dassets.dev/download/birds-and-reptiles-hd-hanging-vine-a301968a","thumbnailUrl":"https://cdn.3dassets.dev/assets/28122/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28122/v1/poster.webp","blurhash":"U14yAUk-00V0Qnozu3R58yjZ?[Wq%NVsMxu3","category":{"slug":"nature","title":"Nature & Landscape"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":113380,"triangles":2404,"vertices":2202,"meshes":2,"materials":2,"textures":2,"animations":[],"boundingBox":{"min":[-0.17350083979375158,-1.1133276224136353,-0.07883898568418007],"max":[0.17350083979375158,1.1133276224136353,0.07890177346513831]},"sizeMeters":[0.347,2.227,0.158],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T02:22:58.381Z","updatedAt":"2026-09-08T02:22:58.522Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28122/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function HangingVineBirdsAndReptilesHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28122/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28122/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28122/v1/model.glb\" alt=\"Hanging vine (Birds and Reptiles HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28122/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28122/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28123","slug":"birds-and-reptiles-hd-aviary-perch-stand-ab32e4f3","title":"Aviary perch stand (Birds and Reptiles HD)","summary":"Free-standing parrot perch on a weighted disc base, with two natural branch bars, a pair of stainless feed cups and a top hanging bar.","description":"Free-standing parrot perch on a weighted disc base, with two natural branch bars, a pair of stainless feed cups and a top hanging bar. Overall 0.884 x 1.920 x 0.600 m (X x Y x Z), metre units, +Y up, +Z forward. Lowest point at y=0 with the pivot centred on the footprint. Smooth-shaded surfaces with 1024 px procedural plumage and scale maps; feather ranks and scutes are modelled solids rather than texture. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/birds-and-reptiles-hd-aviary-perch-stand-ab32e4f3","cdnUrl":"https://cdn.3dassets.dev/assets/28123/v1/model.glb","downloadUrl":"https://3dassets.dev/download/birds-and-reptiles-hd-aviary-perch-stand-ab32e4f3","thumbnailUrl":"https://cdn.3dassets.dev/assets/28123/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28123/v1/poster.webp","blurhash":"U267[vtR00DjpdoMVDNYDNj?.TWG0Kae^+o|","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"interior","title":"Interior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":101780,"triangles":1700,"vertices":1905,"meshes":3,"materials":3,"textures":2,"animations":[],"boundingBox":{"min":[-0.4420529801324503,0,-0.2999626148258919],"max":[0.4420529801324503,1.9199999570846558,0.2999626148258919]},"sizeMeters":[0.884,1.92,0.6],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T02:22:58.869Z","updatedAt":"2026-09-08T02:22:59.087Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28123/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function AviaryPerchStandBirdsAndReptilesHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28123/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28123/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28123/v1/model.glb\" alt=\"Aviary perch stand (Birds and Reptiles HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28123/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28123/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28124","slug":"birds-and-reptiles-hd-nest-with-eggs-b5e85d16","title":"Nest with eggs (Birds and Reptiles HD)","summary":"Woven twig nest forty centimetres across, lined with grass and holding four pale eggs, built as four stacked coils rather than one shell.","description":"Woven twig nest forty centimetres across, lined with grass and holding four pale eggs, built as four stacked coils rather than one shell. Overall 0.516 x 0.149 x 0.516 m (X x Y x Z), metre units, +Y up, +Z forward. Lowest point at y=0 with the pivot centred on the footprint. Smooth-shaded surfaces with 1024 px procedural plumage and scale maps; feather ranks and scutes are modelled solids rather than texture. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/birds-and-reptiles-hd-nest-with-eggs-b5e85d16","cdnUrl":"https://cdn.3dassets.dev/assets/28124/v1/model.glb","downloadUrl":"https://3dassets.dev/download/birds-and-reptiles-hd-nest-with-eggs-b5e85d16","thumbnailUrl":"https://cdn.3dassets.dev/assets/28124/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28124/v1/poster.webp","blurhash":"U57wHD=x01Ip-VspNGay00EM~Wt757S1%LX8","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":162128,"triangles":5544,"vertices":3647,"meshes":3,"materials":3,"textures":2,"animations":[],"boundingBox":{"min":[-0.257820506222419,0.000013920972706110701,-0.2579149603843689],"max":[0.257820506222419,0.14863754480087635,0.2579149603843689]},"sizeMeters":[0.516,0.149,0.516],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T02:22:59.122Z","updatedAt":"2026-09-08T02:22:59.333Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28124/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function NestWithEggsBirdsAndReptilesHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28124/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28124/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28124/v1/model.glb\" alt=\"Nest with eggs (Birds and Reptiles HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28124/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28124/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28125","slug":"birds-and-reptiles-hd-nest-box-2e3a0319","title":"Nest box (Birds and Reptiles HD)","summary":"Timber nest box with a front entrance hole, a perch peg and a hinged sloping lid on a piano hinge, for ringing and cleaning.","description":"Timber nest box with a front entrance hole, a perch peg and a hinged sloping lid on a piano hinge, for ringing and cleaning. Overall 0.402 x 0.417 x 0.371 m (X x Y x Z), metre units, +Y up, +Z forward. Lowest point at y=0 with the pivot centred on the footprint. Smooth-shaded surfaces with 1024 px procedural plumage and scale maps; feather ranks and scutes are modelled solids rather than texture. Rigid node-transform clips: open and close. No skinning. No collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/birds-and-reptiles-hd-nest-box-2e3a0319","cdnUrl":"https://cdn.3dassets.dev/assets/28125/v1/model.glb","downloadUrl":"https://3dassets.dev/download/birds-and-reptiles-hd-nest-box-2e3a0319","thumbnailUrl":"https://cdn.3dassets.dev/assets/28125/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28125/v1/poster.webp","blurhash":"U170oN0}00?F?^#m8^K53D=dq]njN2O=w[Mz","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"interior","title":"Interior"},{"slug":"animated","title":"Animated"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":72348,"triangles":456,"vertices":558,"meshes":5,"materials":3,"textures":2,"animations":["open","close"],"boundingBox":{"min":[-0.20100235047364678,0,-0.1856846092342822],"max":[0.2010023534057096,0.41740179517466813,0.18568361370393136]},"sizeMeters":[0.402,0.417,0.371],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T02:23:00.326Z","updatedAt":"2026-09-08T02:23:00.610Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28125/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function NestBoxBirdsAndReptilesHD(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/28125/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28125/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28125/v1/model.glb\" alt=\"Nest box (Birds and Reptiles HD)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28125/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28125/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}},{"id":"28126","slug":"birds-and-reptiles-hd-aviary-flight-panel-2f12992f","title":"Aviary flight panel (Birds and Reptiles HD)","summary":"Galvanised aviary panel 1.6 by 2.1 metres of welded mesh in a box frame, with a hinged service door in the left half.","description":"Galvanised aviary panel 1.6 by 2.1 metres of welded mesh in a box frame, with a hinged service door in the left half. Overall 1.600 x 2.100 x 0.107 m (X x Y x Z), metre units, +Y up, +Z forward. Lowest point at y=0 with the pivot centred on the footprint. Smooth-shaded surfaces with 1024 px procedural plumage and scale maps; feather ranks and scutes are modelled solids rather than texture. Rigid node-transform clips: open and close. No skinning. No collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/birds-and-reptiles-hd-aviary-flight-panel-2f12992f","cdnUrl":"https://cdn.3dassets.dev/assets/28126/v1/model.glb","downloadUrl":"https://3dassets.dev/download/birds-and-reptiles-hd-aviary-flight-panel-2f12992f","thumbnailUrl":"https://cdn.3dassets.dev/assets/28126/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28126/v1/poster.webp","blurhash":"U2Bg9=~q004m?v_3WB0000xu~qIUjF?b%N00","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"interior","title":"Interior"},{"slug":"animated","title":"Animated"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":57976,"triangles":1352,"vertices":1740,"meshes":3,"materials":2,"textures":1,"animations":["open","close"],"boundingBox":{"min":[-0.8000533710587074,0,-0.053494658373489476],"max":[0.8000533710587074,2.0999999046325684,0.05345910510212974]},"sizeMeters":[1.6,2.1,0.107],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T02:22:59.628Z","updatedAt":"2026-09-08T02:22:59.899Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28126/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function AviaryFlightPanelBirdsAndReptilesHD(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/28126/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28126/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28126/v1/model.glb\" alt=\"Aviary flight panel (Birds and Reptiles HD)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28126/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28126/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}},{"id":"28127","slug":"birds-and-reptiles-hd-vivarium-terrarium-6936a504","title":"Vivarium terrarium (Birds and Reptiles HD)","summary":"Front-opening vivarium 1.2 metres wide with a glazed front, a sand substrate, a branch and a basking stone, under a hinged mesh hood.","description":"Front-opening vivarium 1.2 metres wide with a glazed front, a sand substrate, a branch and a basking stone, under a hinged mesh hood. Overall 1.220 x 0.735 x 0.620 m (X x Y x Z), metre units, +Y up, +Z forward. Lowest point at y=0 with the pivot centred on the footprint. Smooth-shaded surfaces with 1024 px procedural plumage and scale maps; feather ranks and scutes are modelled solids rather than texture. Rigid node-transform clips: open and close. No skinning. No collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/birds-and-reptiles-hd-vivarium-terrarium-6936a504","cdnUrl":"https://cdn.3dassets.dev/assets/28127/v1/model.glb","downloadUrl":"https://3dassets.dev/download/birds-and-reptiles-hd-vivarium-terrarium-6936a504","thumbnailUrl":"https://cdn.3dassets.dev/assets/28127/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28127/v1/poster.webp","blurhash":"UABf-5?b00Mx?wxue-bG4okWo}SgIT-;ahD%","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"interior","title":"Interior"},{"slug":"animated","title":"Animated"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":83308,"triangles":916,"vertices":1020,"meshes":5,"materials":5,"textures":2,"animations":["open","close"],"boundingBox":{"min":[-0.6100000143051147,-0.000002746665962005679,-0.31003570805940445],"max":[0.6100000143051147,0.7349668264854622,0.3100357197940689]},"sizeMeters":[1.22,0.735,0.62],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_materials_transmission","KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T02:22:59.852Z","updatedAt":"2026-09-08T02:23:00.075Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28127/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function VivariumTerrariumBirdsAndReptilesHD(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/28127/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28127/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28127/v1/model.glb\" alt=\"Vivarium terrarium (Birds and Reptiles HD)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28127/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28127/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}},{"id":"28131","slug":"birds-and-reptiles-hd-rainforest-riverba-eeabb802-starter-scene","title":"Rainforest riverbank with a basking shelf (Birds and Reptiles HD)","summary":"A stretch of rainforest riverbank: a two-step rock shelf along the back with an iguana and a hawk on it, a reeded pool at the front with a heron and a flamingo in the shallows, dead branches carrying a macaw, a toucan and a kingfisher at four heights, three birds crossing...","description":"A stretch of rainforest riverbank: a two-step rock shelf along the back with an iguana and a hawk on it, a reeded pool at the front with a heron and a flamingo in the shallows, dead branches carrying a macaw, a toucan and a kingfisher at four heights, three birds crossing overhead, and snakes, frogs and a crocodile through the leaf litter and along the waterline.","status":"published","url":"https://3dassets.dev/assets/birds-and-reptiles-hd-rainforest-riverba-eeabb802-starter-scene","cdnUrl":"https://cdn.3dassets.dev/assets/28131/v1/model.glb","downloadUrl":"https://3dassets.dev/download/birds-and-reptiles-hd-rainforest-riverba-eeabb802-starter-scene","thumbnailUrl":"https://cdn.3dassets.dev/assets/28131/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28131/v1/poster.webp","blurhash":"U57A}8-:009GIWoM%1SJ00E1~p-:-mRiIV$+","category":{"slug":"environments","title":"Environments & Scenes"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":6776328,"triangles":337859,"vertices":247697,"meshes":125,"materials":16,"textures":3,"animations":[],"boundingBox":{"min":[-6.569321376354686,-0.00003734263010368721,-5.071099421814179],"max":[8.33622070375896,4.6712052943176845,3.973406351956072]},"sizeMeters":[14.906,4.671,9.045],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_materials_transmission","KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":1,"publishedAt":"2026-09-08T02:23:02.945Z","updatedAt":"2026-09-08T04:08:16.644Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28131/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function RainforestRiverbankWithABaskingShelfBirdsAndReptilesHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28131/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28131/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28131/v1/model.glb\" alt=\"Rainforest riverbank with a basking shelf (Birds and Reptiles HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28131/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28131/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28133","slug":"birds-and-reptiles-hd-aviary-and-vivarium-range-86fb2e30","title":"Aviary range and vivarium bench (Birds and Reptiles HD)","summary":"A keeper's range: a walk-in flight built from eight mesh panels with two perch stands, nest boxes and a working parrot group inside, a vivarium bench alongside holding a gecko on the glass and a chameleon on its branch, and the larger reptiles out on the floor.","description":"A keeper's range: a walk-in flight built from eight mesh panels with two perch stands, nest boxes and a working parrot group inside, a vivarium bench alongside holding a gecko on the glass and a chameleon on its branch, and the larger reptiles out on the floor.","status":"published","url":"https://3dassets.dev/assets/birds-and-reptiles-hd-aviary-and-vivarium-range-86fb2e30","cdnUrl":"https://cdn.3dassets.dev/assets/28133/v1/model.glb","downloadUrl":"https://3dassets.dev/download/birds-and-reptiles-hd-aviary-and-vivarium-range-86fb2e30","thumbnailUrl":"https://cdn.3dassets.dev/assets/28133/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28133/v1/poster.webp","blurhash":"U48qKW_N00t1RPogofMx008x~WR:o}jqofyD","category":{"slug":"environments","title":"Environments & Scenes"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":6511776,"triangles":328109,"vertices":239088,"meshes":113,"materials":16,"textures":3,"animations":[],"boundingBox":{"min":[-4.237904479071333,-0.000036268934294203525,-3.5840575749275567],"max":[5.442544517687116,2.3095481804975617,2.969385218162763]},"sizeMeters":[9.68,2.31,6.553],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_materials_transmission","KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T02:23:03.032Z","updatedAt":"2026-09-08T02:23:03.160Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28133/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function AviaryRangeAndVivariumBenchBirdsAndReptilesHD(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28133/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28133/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28133/v1/model.glb\" alt=\"Aviary range and vivarium bench (Birds and Reptiles HD)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28133/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28133/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}],"demo":null}}