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Static layout only.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-two-level-arena-fef9e774-starter-scene","cdnUrl":"https://cdn.3dassets.dev/assets/23158/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-two-level-arena-fef9e774-starter-scene","thumbnailUrl":"https://cdn.3dassets.dev/assets/23158/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23158/v1/poster.webp","blurhash":"U5AT$bog00Rl~WRjNHWA8woeIpM_tSxu4nM{","category":{"slug":"environments","title":"Environments & Scenes"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":379444,"triangles":20852,"vertices":17069,"meshes":53,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-4.577376610209131,0.00004150338474800952,-4.200054058705601],"max":[4.060014038362142,5.431338491934023,4.030069095217958]},"sizeMeters":[8.637,5.431,8.23],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":28,"publishedAt":"2026-09-07T20:06:00.528Z","updatedAt":"2026-10-25T15:15:05.271Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23158/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function TwoLevelGothicIndustrialArenaArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23158/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23158/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23158/v1/model.glb\" alt=\"Two-level gothic industrial arena (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23158/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23158/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},"assets":[{"id":"23062","slug":"arena-shooter-map-kit-metal-floor-plain-c1cd881b","title":"Metal Floor Plain (Arena Shooter Map Kit)","summary":"Metal Floor Plain with bevelled gothic-industrial construction and static fittings.","description":"Metal Floor Plain Dimensions 2.00 × 0.23 × 2.00 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-metal-floor-plain-c1cd881b","cdnUrl":"https://cdn.3dassets.dev/assets/23062/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-metal-floor-plain-c1cd881b","thumbnailUrl":"https://cdn.3dassets.dev/assets/23062/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23062/v1/poster.webp","blurhash":"U88}3^tR00ae?bj[Injs00Ri?wa{00ax%NWC","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":28508,"triangles":600,"vertices":1800,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-1,0.00004150338474800952,-1],"max":[1,0.22501014620766022,1]},"sizeMeters":[2,0.225,2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":10,"publishedAt":"2026-09-07T20:05:37.527Z","updatedAt":"2026-10-25T08:39:46.302Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23062/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function MetalFloorPlainArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23062/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23062/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23062/v1/model.glb\" alt=\"Metal Floor Plain (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23062/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23062/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23061","slug":"arena-shooter-map-kit-metal-floor-grated-cdd07c86","title":"Metal Floor Grated (Arena Shooter Map Kit)","summary":"Metal Floor Grated with bevelled gothic-industrial construction and static fittings.","description":"Metal Floor Grated Dimensions 2.00 × 0.23 × 2.00 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-metal-floor-grated-cdd07c86","cdnUrl":"https://cdn.3dassets.dev/assets/23061/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-metal-floor-grated-cdd07c86","thumbnailUrl":"https://cdn.3dassets.dev/assets/23061/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23061/v1/poster.webp","blurhash":"U47d%txG00XS_2nhIUbw00R*.TjF00T0x^n3","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":88172,"triangles":1788,"vertices":5364,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-1,0.00004150338474800952,-1],"max":[1,0.22497168931408942,1]},"sizeMeters":[2,0.225,2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":9,"publishedAt":"2026-09-07T20:05:38.482Z","updatedAt":"2026-10-25T06:36:13.163Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23061/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function MetalFloorGratedArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23061/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23061/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23061/v1/model.glb\" alt=\"Metal Floor Grated (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23061/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23061/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23064","slug":"arena-shooter-map-kit-metal-floor-vent-3a4f7f22","title":"Metal Floor Vent (Arena Shooter Map Kit)","summary":"Metal Floor Vent with bevelled gothic-industrial construction and static fittings.","description":"Metal Floor Vent Dimensions 2.00 × 0.28 × 2.00 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-metal-floor-vent-3a4f7f22","cdnUrl":"https://cdn.3dassets.dev/assets/23064/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-metal-floor-vent-3a4f7f22","thumbnailUrl":"https://cdn.3dassets.dev/assets/23064/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23064/v1/poster.webp","blurhash":"U37ng?x]00ni_Nj@IAoM00M{_NWB00WE%gRj","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":96600,"triangles":2004,"vertices":6012,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-1,0.00004150338474800952,-1],"max":[1,0.275985162031568,1]},"sizeMeters":[2,0.276,2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":9,"publishedAt":"2026-09-07T20:05:38.570Z","updatedAt":"2026-10-25T14:52:24.930Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23064/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function MetalFloorVentArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23064/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23064/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23064/v1/model.glb\" alt=\"Metal Floor Vent (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23064/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23064/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23068","slug":"arena-shooter-map-kit-stone-floor-dd20f412","title":"Stone Floor (Arena Shooter Map Kit)","summary":"Stone Floor with bevelled gothic-industrial construction and static fittings.","description":"Stone Floor Dimensions 2.00 × 0.20 × 2.00 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-stone-floor-dd20f412","cdnUrl":"https://cdn.3dassets.dev/assets/23068/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-stone-floor-dd20f412","thumbnailUrl":"https://cdn.3dassets.dev/assets/23068/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23068/v1/poster.webp","blurhash":"U48E3txv00WA_3jsIVof00M{~Wjb00bI%LRj","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":45268,"triangles":540,"vertices":1620,"meshes":2,"materials":2,"textures":1,"animations":[],"boundingBox":{"min":[-1,0.00006164604803700346,-1],"max":[1,0.20004089553322174,1]},"sizeMeters":[2,0.2,2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T20:05:37.623Z","updatedAt":"2026-10-06T01:01:47.773Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23068/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function StoneFloorArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23068/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23068/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23068/v1/model.glb\" alt=\"Stone Floor (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23068/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23068/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23063","slug":"arena-shooter-map-kit-wall-straight-b367b0ce","title":"Wall Straight (Arena Shooter Map Kit)","summary":"Wall Straight with bevelled gothic-industrial construction and static fittings.","description":"Wall Straight Dimensions 2.06 × 4.00 × 0.40 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-wall-straight-b367b0ce","cdnUrl":"https://cdn.3dassets.dev/assets/23063/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-wall-straight-b367b0ce","thumbnailUrl":"https://cdn.3dassets.dev/assets/23063/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23063/v1/poster.webp","blurhash":"U17UC$^,0000%hofITWB00M|_4-:%Ms:M{R*","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":52444,"triangles":756,"vertices":2268,"meshes":3,"materials":3,"textures":1,"animations":[],"boundingBox":{"min":[-1.0299145704284676,0,-0.19999267987928535],"max":[1.0299145704284676,4.001200199127197,0.19999267987928535]},"sizeMeters":[2.06,4.001,0.4],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":9,"publishedAt":"2026-09-07T20:05:37.565Z","updatedAt":"2026-10-06T15:03:25.574Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23063/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function WallStraightArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23063/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23063/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23063/v1/model.glb\" alt=\"Wall Straight (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23063/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23063/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23067","slug":"arena-shooter-map-kit-wall-corner-575f848e","title":"Wall Corner (Arena Shooter Map Kit)","summary":"Wall Corner with bevelled gothic-industrial construction and static fittings.","description":"Wall Corner Dimensions 2.06 × 4.00 × 1.99 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-wall-corner-575f848e","cdnUrl":"https://cdn.3dassets.dev/assets/23067/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-wall-corner-575f848e","thumbnailUrl":"https://cdn.3dassets.dev/assets/23067/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23067/v1/poster.webp","blurhash":"U397U{~X00R$~pxa9FM|4nWY?aW9?at7IUWB","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":53684,"triangles":864,"vertices":2592,"meshes":3,"materials":3,"textures":1,"animations":[],"boundingBox":{"min":[-1.0299145704284676,0,-0.9949926667662635],"max":[1.0299145704284676,4.001200199127197,0.9950412166770931]},"sizeMeters":[2.06,4.001,1.99],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T20:05:37.610Z","updatedAt":"2026-10-06T15:41:42.987Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23067/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function WallCornerArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23067/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23067/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23067/v1/model.glb\" alt=\"Wall Corner (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23067/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23067/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23065","slug":"arena-shooter-map-kit-wall-pillar-89d491ca","title":"Wall Pillar (Arena Shooter Map Kit)","summary":"Wall Pillar with bevelled gothic-industrial construction and static fittings.","description":"Wall Pillar Dimensions 2.06 × 4.00 × 0.80 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-wall-pillar-89d491ca","cdnUrl":"https://cdn.3dassets.dev/assets/23065/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-wall-pillar-89d491ca","thumbnailUrl":"https://cdn.3dassets.dev/assets/23065/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23065/v1/poster.webp","blurhash":"U24xoPgN00rDyGt7MuIo%4WBISn-pLs:VpIp","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":67980,"triangles":1080,"vertices":3240,"meshes":3,"materials":3,"textures":1,"animations":[],"boundingBox":{"min":[-1.0300034689878748,0,-0.39991456807623454],"max":[1.0300034689878748,4.001200199127197,0.39991456807623454]},"sizeMeters":[2.06,4.001,0.8],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T20:05:37.567Z","updatedAt":"2026-10-06T06:31:44.348Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23065/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function WallPillarArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23065/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23065/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23065/v1/model.glb\" alt=\"Wall Pillar (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23065/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23065/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23066","slug":"arena-shooter-map-kit-wall-buttress-73bdca46","title":"Wall Buttress (Arena Shooter Map Kit)","summary":"Wall Buttress with bevelled gothic-industrial construction and static fittings.","description":"Wall Buttress Dimensions 2.06 × 4.03 × 1.16 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-wall-buttress-73bdca46","cdnUrl":"https://cdn.3dassets.dev/assets/23066/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-wall-buttress-73bdca46","thumbnailUrl":"https://cdn.3dassets.dev/assets/23066/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23066/v1/poster.webp","blurhash":"U18D^U_20000xvE1IU^k8_9G%#~p%go|IUe9","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":57020,"triangles":800,"vertices":2400,"meshes":3,"materials":3,"textures":1,"animations":[],"boundingBox":{"min":[-1.0300690952179579,0,-0.577376610209131],"max":[1.0300690952179579,4.034775257110596,0.5775865843682089]},"sizeMeters":[2.06,4.035,1.155],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":7,"publishedAt":"2026-09-07T20:05:38.647Z","updatedAt":"2026-10-06T08:06:38.755Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23066/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function WallButtressArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23066/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23066/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23066/v1/model.glb\" alt=\"Wall Buttress (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23066/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23066/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23069","slug":"arena-shooter-map-kit-arched-doorway-164a3458","title":"Arched Doorway (Arena Shooter Map Kit)","summary":"Arched Doorway with bevelled gothic-industrial construction and static fittings.","description":"Arched Doorway Dimensions 2.12 × 4.02 × 0.47 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-arched-doorway-164a3458","cdnUrl":"https://cdn.3dassets.dev/assets/23069/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-arched-doorway-164a3458","thumbnailUrl":"https://cdn.3dassets.dev/assets/23069/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23069/v1/poster.webp","blurhash":"U27n8y-p00Eg-ojED*XT00D%%g.8.St7I9NG","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":97364,"triangles":1432,"vertices":4296,"meshes":2,"materials":2,"textures":1,"animations":[],"boundingBox":{"min":[-1.0599787635592142,0,-0.23501845791650788],"max":[1.0599787635592142,4.019999980926514,0.23501845791650788]},"sizeMeters":[2.12,4.02,0.47],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":9,"publishedAt":"2026-09-07T20:05:39.284Z","updatedAt":"2026-10-06T00:58:02.806Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23069/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ArchedDoorwayArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23069/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23069/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23069/v1/model.glb\" alt=\"Arched Doorway (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23069/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23069/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23071","slug":"arena-shooter-map-kit-wide-portal-61ba6dde","title":"Wide Portal (Arena Shooter Map Kit)","summary":"Wide Portal with bevelled gothic-industrial construction and static fittings.","description":"Wide Portal Dimensions 4.12 × 4.02 × 0.47 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-wide-portal-61ba6dde","cdnUrl":"https://cdn.3dassets.dev/assets/23071/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-wide-portal-61ba6dde","thumbnailUrl":"https://cdn.3dassets.dev/assets/23071/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23071/v1/poster.webp","blurhash":"U37^xsxF00%e~W-p0K9s01V@RhEM9txX-:E3","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":97344,"triangles":1432,"vertices":4296,"meshes":2,"materials":2,"textures":1,"animations":[],"boundingBox":{"min":[-2.059999942779541,0,-0.23487532536467684],"max":[2.059999942779541,4.019999980926514,0.23487532536467684]},"sizeMeters":[4.12,4.02,0.47],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":7,"publishedAt":"2026-09-07T20:05:39.335Z","updatedAt":"2026-10-06T06:04:22.713Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23071/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function WidePortalArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23071/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23071/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23071/v1/model.glb\" alt=\"Wide Portal (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23071/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23071/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23070","slug":"arena-shooter-map-kit-window-slit-f3da8cd7","title":"Window Slit (Arena Shooter Map Kit)","summary":"Window Slit with bevelled gothic-industrial construction and static fittings.","description":"Window Slit Dimensions 2.06 × 4.00 × 0.40 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-window-slit-f3da8cd7","cdnUrl":"https://cdn.3dassets.dev/assets/23070/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-window-slit-f3da8cd7","thumbnailUrl":"https://cdn.3dassets.dev/assets/23070/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23070/v1/poster.webp","blurhash":"U17B4V^+0000%hofITWBDiNH-;-U%Ms:M_R*","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":88212,"triangles":1404,"vertices":4212,"meshes":4,"materials":4,"textures":1,"animations":[],"boundingBox":{"min":[-1.0299145704284676,0,-0.19999267987928535],"max":[1.0299145704284676,4.001200199127197,0.19999267987928535]},"sizeMeters":[2.06,4.001,0.4],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_materials_transmission","KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":9,"publishedAt":"2026-09-07T20:05:39.298Z","updatedAt":"2026-10-06T15:41:44.175Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23070/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function WindowSlitArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23070/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23070/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23070/v1/model.glb\" alt=\"Window Slit (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23070/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23070/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23072","slug":"arena-shooter-map-kit-tech-wall-conduits-3b2cff1c","title":"Tech Wall Conduits (Arena Shooter Map Kit)","summary":"Tech Wall Conduits with bevelled gothic-industrial construction and static fittings.","description":"Tech Wall Conduits Dimensions 2.06 × 4.00 × 0.55 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-tech-wall-conduits-3b2cff1c","cdnUrl":"https://cdn.3dassets.dev/assets/23072/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-tech-wall-conduits-3b2cff1c","thumbnailUrl":"https://cdn.3dassets.dev/assets/23072/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23072/v1/poster.webp","blurhash":"U06t:r^*0000_3%N9G0J^loaE1Rq_1-;9a00","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":108524,"triangles":1908,"vertices":5724,"meshes":4,"materials":4,"textures":1,"animations":[],"boundingBox":{"min":[-1.0299145704284676,0,-0.2725437236541096],"max":[1.0299145704284676,4.001200199127197,0.2725437236541096]},"sizeMeters":[2.06,4.001,0.545],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":10,"publishedAt":"2026-09-07T20:05:39.500Z","updatedAt":"2026-10-06T15:41:42.609Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23072/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function TechWallConduitsArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23072/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23072/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23072/v1/model.glb\" alt=\"Tech Wall Conduits (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23072/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23072/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23073","slug":"arena-shooter-map-kit-gothic-wall-ribs-2fa516bb","title":"Gothic Wall Ribs (Arena Shooter Map Kit)","summary":"Gothic Wall Ribs with bevelled gothic-industrial construction and static fittings.","description":"Gothic Wall Ribs Dimensions 2.06 × 4.00 × 0.51 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-gothic-wall-ribs-2fa516bb","cdnUrl":"https://cdn.3dassets.dev/assets/23073/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-gothic-wall-ribs-2fa516bb","thumbnailUrl":"https://cdn.3dassets.dev/assets/23073/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23073/v1/poster.webp","blurhash":"U071WW~W0000_Nt74TE24.M|^+.7yE%LMw4.","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":64028,"triangles":996,"vertices":2988,"meshes":3,"materials":3,"textures":1,"animations":[],"boundingBox":{"min":[-1.0299145704284676,0,-0.25488327220892215],"max":[1.0299145704284676,4.001200199127197,0.25488327220892215]},"sizeMeters":[2.06,4.001,0.51],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":11,"publishedAt":"2026-09-07T20:05:39.621Z","updatedAt":"2026-10-06T09:27:44.564Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23073/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function GothicWallRibsArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23073/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23073/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23073/v1/model.glb\" alt=\"Gothic Wall Ribs (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23073/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23073/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23075","slug":"arena-shooter-map-kit-half-wall-e9f5f9e8","title":"Half Wall (Arena Shooter Map Kit)","summary":"Half Wall with bevelled gothic-industrial construction and static fittings.","description":"Half Wall Dimensions 2.06 × 1.20 × 0.40 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-half-wall-e9f5f9e8","cdnUrl":"https://cdn.3dassets.dev/assets/23075/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-half-wall-e9f5f9e8","thumbnailUrl":"https://cdn.3dassets.dev/assets/23075/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23075/v1/poster.webp","blurhash":"U4AAH:~V00D+_4?bIq9G00JV_2NFt1-;s+M_","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":52424,"triangles":756,"vertices":2268,"meshes":3,"materials":3,"textures":1,"animations":[],"boundingBox":{"min":[-1.0299999713897705,-0.00006268037500045676,-0.1999206463221821],"max":[1.0299999713897705,1.2012417163576419,0.1999206463221821]},"sizeMeters":[2.06,1.201,0.4],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T20:05:40.938Z","updatedAt":"2026-10-06T06:38:45.962Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23075/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function HalfWallArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23075/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23075/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23075/v1/model.glb\" alt=\"Half Wall (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23075/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23075/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23074","slug":"arena-shooter-map-kit-ceiling-panel-b6ef155a","title":"Ceiling Panel (Arena Shooter Map Kit)","summary":"Ceiling Panel with bevelled gothic-industrial construction and static fittings.","description":"Ceiling Panel Dimensions 2.00 × 0.24 × 2.00 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. 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Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-ceiling-vault-6346281c","cdnUrl":"https://cdn.3dassets.dev/assets/23077/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-ceiling-vault-6346281c","thumbnailUrl":"https://cdn.3dassets.dev/assets/23077/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23077/v1/poster.webp","blurhash":"U39Z_+5Q00_M$gNZjst600xG?bMd4:w|x^xH","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":97396,"triangles":1636,"vertices":4908,"meshes":2,"materials":2,"textures":1,"animations":[],"boundingBox":{"min":[-1.0480022430419922,0.0000455099735165998,-1],"max":[1.0480022430419922,1.052301554044733,1]},"sizeMeters":[2.096,1.052,2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T20:05:41.030Z","updatedAt":"2026-10-06T00:58:36.077Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23077/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CeilingVaultArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23077/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23077/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23077/v1/model.glb\" alt=\"Ceiling Vault (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23077/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23077/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23076","slug":"arena-shooter-map-kit-ceiling-light-bar-6c49d89a","title":"Ceiling Light Bar (Arena Shooter Map Kit)","summary":"Ceiling Light Bar with bevelled gothic-industrial construction and static fittings.","description":"Ceiling Light Bar Dimensions 1.80 × 0.51 × 0.32 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-ceiling-light-bar-6c49d89a","cdnUrl":"https://cdn.3dassets.dev/assets/23076/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-ceiling-light-bar-6c49d89a","thumbnailUrl":"https://cdn.3dassets.dev/assets/23076/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23076/v1/poster.webp","blurhash":"U897hWxv00azxt-;t7IU00ae~qofM|4nV@_3","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":20504,"triangles":432,"vertices":1296,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.8999999761581421,0.00001709069599073465,-0.15996581503173984],"max":[0.8999999761581421,0.5100216625905395,0.15996581503173984]},"sizeMeters":[1.8,0.51,0.32],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":9,"publishedAt":"2026-09-07T20:05:40.991Z","updatedAt":"2026-10-11T01:46:28.597Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23076/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CeilingLightBarArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23076/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23076/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23076/v1/model.glb\" alt=\"Ceiling Light Bar (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23076/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23076/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23078","slug":"arena-shooter-map-kit-pit-floor-12cd4ed2","title":"Pit Floor (Arena Shooter Map Kit)","summary":"Pit Floor with bevelled gothic-industrial construction and static fittings.","description":"Pit Floor Dimensions 2.00 × 0.20 × 2.00 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-pit-floor-12cd4ed2","cdnUrl":"https://cdn.3dassets.dev/assets/23078/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-pit-floor-12cd4ed2","thumbnailUrl":"https://cdn.3dassets.dev/assets/23078/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23078/v1/poster.webp","blurhash":"U27^-~%g00oz^+x[SMIU00Mx-;IU00IAMx?a","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":37936,"triangles":540,"vertices":1620,"meshes":3,"materials":3,"textures":1,"animations":[],"boundingBox":{"min":[-1,-0.000025176838995100842,-1],"max":[1,0.20002518224066607,1]},"sizeMeters":[2,0.2,2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":9,"publishedAt":"2026-09-07T20:05:41.052Z","updatedAt":"2026-10-13T09:47:56.792Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23078/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PitFloorArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23078/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23078/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23078/v1/model.glb\" alt=\"Pit Floor (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23078/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23078/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23079","slug":"arena-shooter-map-kit-slime-channel-b6bb4c09","title":"Slime Channel (Arena Shooter Map Kit)","summary":"Slime Channel with bevelled gothic-industrial construction and static fittings.","description":"Slime Channel Dimensions 2.00 × 0.20 × 2.00 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-slime-channel-b6bb4c09","cdnUrl":"https://cdn.3dassets.dev/assets/23079/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-slime-channel-b6bb4c09","thumbnailUrl":"https://cdn.3dassets.dev/assets/23079/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23079/v1/poster.webp","blurhash":"U89tfH%y00MfxHVvWCti00Mf?[tPI.yAkSMM","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":74868,"triangles":1308,"vertices":3924,"meshes":3,"materials":3,"textures":1,"animations":[],"boundingBox":{"min":[-1,-0.000040284767784420916,-1],"max":[1,0.20002518224066607,1]},"sizeMeters":[2,0.2,2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T20:05:41.134Z","updatedAt":"2026-10-06T15:41:48.329Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23079/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function SlimeChannelArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23079/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23079/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23079/v1/model.glb\" alt=\"Slime Channel (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23079/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23079/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23080","slug":"arena-shooter-map-kit-lava-channel-83a63028","title":"Lava Channel (Arena Shooter Map Kit)","summary":"Lava Channel with bevelled gothic-industrial construction and static fittings.","description":"Lava Channel Dimensions 2.00 × 0.20 × 2.00 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-lava-channel-83a63028","cdnUrl":"https://cdn.3dassets.dev/assets/23080/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-lava-channel-83a63028","thumbnailUrl":"https://cdn.3dassets.dev/assets/23080/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23080/v1/poster.webp","blurhash":"U9BC*]?F02ENt7NeR,xV00E3~9xVRh-5sl9}","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":69192,"triangles":972,"vertices":2916,"meshes":3,"materials":3,"textures":1,"animations":[],"boundingBox":{"min":[-1,-0.000025176838995100842,-1],"max":[1,0.20002518224066607,1]},"sizeMeters":[2,0.2,2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T20:05:41.282Z","updatedAt":"2026-10-06T15:41:46.580Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23080/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function LavaChannelArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23080/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23080/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23080/v1/model.glb\" alt=\"Lava Channel (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23080/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23080/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23081","slug":"arena-shooter-map-kit-glass-floor-53a593bc","title":"Glass Floor (Arena Shooter Map Kit)","summary":"Glass Floor with bevelled gothic-industrial construction and static fittings.","description":"Glass Floor Dimensions 2.00 × 0.23 × 2.00 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-glass-floor-53a593bc","cdnUrl":"https://cdn.3dassets.dev/assets/23081/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-glass-floor-53a593bc","thumbnailUrl":"https://cdn.3dassets.dev/assets/23081/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23081/v1/poster.webp","blurhash":"U96bZ5oz8wV@xufPRjfk00V@.mkCIAj[o}ay","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":46832,"triangles":924,"vertices":2772,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-1,0.000021364446749314037,-1],"max":[1,0.2250553207909049,1]},"sizeMeters":[2,0.225,2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_materials_transmission","KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":7,"publishedAt":"2026-09-07T20:05:41.586Z","updatedAt":"2026-10-06T14:41:27.284Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23081/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function GlassFloorArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23081/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23081/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23081/v1/model.glb\" alt=\"Glass Floor (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23081/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23081/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23084","slug":"arena-shooter-map-kit-force-field-frame-848c89e3","title":"Force Field Frame (Arena Shooter Map Kit)","summary":"Force Field Frame with bevelled gothic-industrial construction and static fittings.","description":"Force Field Frame Dimensions 2.12 × 4.02 × 0.47 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-force-field-frame-848c89e3","cdnUrl":"https://cdn.3dassets.dev/assets/23084/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-force-field-frame-848c89e3","thumbnailUrl":"https://cdn.3dassets.dev/assets/23084/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23084/v1/poster.webp","blurhash":"U58EPR%M00IArCadTKkX4TMx.m%h%~ozMJRj","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":114476,"triangles":1756,"vertices":5268,"meshes":4,"materials":4,"textures":1,"animations":[],"boundingBox":{"min":[-1.0599787635592142,0,-0.23501845791650788],"max":[1.0599787635592142,4.019999980926514,0.23501845791650788]},"sizeMeters":[2.12,4.02,0.47],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_materials_transmission","KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T20:05:42.777Z","updatedAt":"2026-10-06T08:14:26.601Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23084/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ForceFieldFrameArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23084/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23084/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23084/v1/model.glb\" alt=\"Force Field Frame (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23084/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23084/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23082","slug":"arena-shooter-map-kit-ledge-trim-a38fcf9d","title":"Ledge Trim (Arena Shooter Map Kit)","summary":"Ledge Trim with bevelled gothic-industrial construction and static fittings.","description":"Ledge Trim Dimensions 2.00 × 0.30 × 0.50 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-ledge-trim-a38fcf9d","cdnUrl":"https://cdn.3dassets.dev/assets/23082/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-ledge-trim-a38fcf9d","thumbnailUrl":"https://cdn.3dassets.dev/assets/23082/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23082/v1/poster.webp","blurhash":"U49%S9%20Lxt^N~VR-E100wu~BIq0h0KxV-V","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":23056,"triangles":216,"vertices":648,"meshes":2,"materials":2,"textures":1,"animations":[],"boundingBox":{"min":[-1,0.000021364446749314037,-0.250038148136845],"max":[1,0.300050362991216,0.250038148136845]},"sizeMeters":[2,0.3,0.5],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":7,"publishedAt":"2026-09-07T20:05:42.773Z","updatedAt":"2026-10-06T15:41:48.939Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23082/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function LedgeTrimArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23082/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23082/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23082/v1/model.glb\" alt=\"Ledge Trim (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23082/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23082/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23083","slug":"arena-shooter-map-kit-ramp-floor-e40cc63c","title":"Ramp Floor (Arena Shooter Map Kit)","summary":"Ramp Floor with bevelled gothic-industrial construction and static fittings.","description":"Ramp Floor Dimensions 2.00 × 0.63 × 2.00 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-ramp-floor-e40cc63c","cdnUrl":"https://cdn.3dassets.dev/assets/23083/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-ramp-floor-e40cc63c","thumbnailUrl":"https://cdn.3dassets.dev/assets/23083/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23083/v1/poster.webp","blurhash":"UBA^RV%f00M{-qkBM{WB00IU_Nt700aL-;t7","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":7984,"triangles":132,"vertices":396,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-1,0.00003358228135252883,-1],"max":[1,0.6273357225446428,1]},"sizeMeters":[2,0.627,2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T20:05:42.748Z","updatedAt":"2026-10-06T14:41:31.847Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23083/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function RampFloorArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23083/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23083/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23083/v1/model.glb\" alt=\"Ramp Floor (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23083/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23083/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23087","slug":"arena-shooter-map-kit-stair-block-dfc0006d","title":"Stair Block (Arena Shooter Map Kit)","summary":"Stair Block with bevelled gothic-industrial construction and static fittings.","description":"Stair Block Dimensions 2.00 × 1.03 × 2.01 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-stair-block-dfc0006d","cdnUrl":"https://cdn.3dassets.dev/assets/23087/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-stair-block-dfc0006d","thumbnailUrl":"https://cdn.3dassets.dev/assets/23087/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23087/v1/poster.webp","blurhash":"U6A0t9~q4:RiI9t6x]t700Di%1WEksIor=RQ","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":59388,"triangles":1080,"vertices":3240,"meshes":2,"materials":2,"textures":1,"animations":[],"boundingBox":{"min":[-1,-0.00007629627368999081,-1.0050729511585765],"max":[1,1.035023720392514,1.0049999952316284]},"sizeMeters":[2,1.035,2.01],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T20:05:43.991Z","updatedAt":"2026-10-06T02:26:57.703Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23087/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function StairBlockArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23087/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23087/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23087/v1/model.glb\" alt=\"Stair Block (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23087/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23087/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23085","slug":"arena-shooter-map-kit-catwalk-straight-fdcc612a","title":"Catwalk Straight (Arena Shooter Map Kit)","summary":"Catwalk Straight with bevelled gothic-industrial construction and static fittings.","description":"Catwalk Straight Dimensions 2.00 × 1.23 × 2.00 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-catwalk-straight-fdcc612a","cdnUrl":"https://cdn.3dassets.dev/assets/23085/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-catwalk-straight-fdcc612a","thumbnailUrl":"https://cdn.3dassets.dev/assets/23085/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23085/v1/poster.webp","blurhash":"U28;Z2_300Dh.8%M$%9F00bdOtD$tnM|4T%1","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":138772,"triangles":2844,"vertices":8532,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-1,-0.000003814813684499541,-1],"max":[1,1.2329543778080998,1]},"sizeMeters":[2,1.233,2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":9,"publishedAt":"2026-09-07T20:05:42.831Z","updatedAt":"2026-10-06T15:41:51.088Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23085/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CatwalkStraightArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23085/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23085/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23085/v1/model.glb\" alt=\"Catwalk Straight (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23085/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23085/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23086","slug":"arena-shooter-map-kit-catwalk-corner-bd9e9c39","title":"Catwalk Corner (Arena Shooter Map Kit)","summary":"Catwalk Corner with bevelled gothic-industrial construction and static fittings.","description":"Catwalk Corner Dimensions 2.00 × 1.23 × 2.00 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-catwalk-corner-bd9e9c39","cdnUrl":"https://cdn.3dassets.dev/assets/23086/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-catwalk-corner-bd9e9c39","thumbnailUrl":"https://cdn.3dassets.dev/assets/23086/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23086/v1/poster.webp","blurhash":"U49Qp*xb00kB?wWAsSkD00RkS%adNLkDDhn#","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":138756,"triangles":2844,"vertices":8532,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-1,-0.000003814813684499541,-1],"max":[1,1.2329543778080998,1]},"sizeMeters":[2,1.233,2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T20:05:42.923Z","updatedAt":"2026-10-06T15:41:48.406Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23086/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CatwalkCornerArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23086/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23086/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23086/v1/model.glb\" alt=\"Catwalk Corner (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23086/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23086/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23088","slug":"arena-shooter-map-kit-catwalk-junction-ad1a4bee","title":"Catwalk Junction (Arena Shooter Map Kit)","summary":"Catwalk Junction with bevelled gothic-industrial construction and static fittings.","description":"Catwalk Junction Dimensions 2.00 × 0.27 × 2.00 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-catwalk-junction-ad1a4bee","cdnUrl":"https://cdn.3dassets.dev/assets/23088/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-catwalk-junction-ad1a4bee","thumbnailUrl":"https://cdn.3dassets.dev/assets/23088/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23088/v1/poster.webp","blurhash":"U37-Th#*00et~prqD*W@00OE_4S300TL%fV=","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":102560,"triangles":2088,"vertices":6264,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-1,0.00004150338474800952,-1],"max":[1,0.2649478816558063,1]},"sizeMeters":[2,0.265,2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T20:05:43.007Z","updatedAt":"2026-10-06T15:41:50.786Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23088/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CatwalkJunctionArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23088/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23088/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23088/v1/model.glb\" alt=\"Catwalk Junction (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23088/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23088/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23089","slug":"arena-shooter-map-kit-catwalk-end-3ca631b8","title":"Catwalk End (Arena Shooter Map Kit)","summary":"Catwalk End with bevelled gothic-industrial construction and static fittings.","description":"Catwalk End Dimensions 2.00 × 1.23 × 2.00 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-catwalk-end-3ca631b8","cdnUrl":"https://cdn.3dassets.dev/assets/23089/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-catwalk-end-3ca631b8","thumbnailUrl":"https://cdn.3dassets.dev/assets/23089/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23089/v1/poster.webp","blurhash":"U28;cA_400Dh.S-;$%D%00WZOaISkZIU4Txs","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":164076,"triangles":3372,"vertices":10116,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-1,-0.000003814813684499541,-1],"max":[1,1.2329543778080998,1]},"sizeMeters":[2,1.233,2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T20:05:44.390Z","updatedAt":"2026-10-06T15:41:50.251Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23089/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CatwalkEndArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23089/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23089/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23089/v1/model.glb\" alt=\"Catwalk End (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23089/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23089/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23091","slug":"arena-shooter-map-kit-catwalk-rail-8cebec47","title":"Catwalk Rail (Arena Shooter Map Kit)","summary":"Catwalk Rail with bevelled gothic-industrial construction and static fittings.","description":"Catwalk Rail Dimensions 2.00 × 1.03 × 0.12 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-catwalk-rail-8cebec47","cdnUrl":"https://cdn.3dassets.dev/assets/23091/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-catwalk-rail-8cebec47","thumbnailUrl":"https://cdn.3dassets.dev/assets/23091/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23091/v1/poster.webp","blurhash":"U77BQ9sqDikV_N%gIUM_D$%Nx]IUDioz%Mf8","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":27008,"triangles":528,"vertices":1584,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-1,-0.000015411597572578123,-0.06001403836214128],"max":[1,1.031338491934022,0.06001403836214128]},"sizeMeters":[2,1.031,0.12],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":9,"publishedAt":"2026-09-07T20:05:44.570Z","updatedAt":"2026-10-06T15:41:51.332Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23091/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CatwalkRailArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23091/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23091/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23091/v1/model.glb\" alt=\"Catwalk Rail (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23091/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23091/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23090","slug":"arena-shooter-map-kit-ramp-short-6e69cc7a","title":"Ramp Short (Arena Shooter Map Kit)","summary":"Ramp Short with bevelled gothic-industrial construction and static fittings.","description":"Ramp Short Dimensions 2.00 × 1.00 × 2.00 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-ramp-short-6e69cc7a","cdnUrl":"https://cdn.3dassets.dev/assets/23090/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-ramp-short-6e69cc7a","thumbnailUrl":"https://cdn.3dassets.dev/assets/23090/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23090/v1/poster.webp","blurhash":"U25}%E-r00R*?bMxIUo}00Dh_Nxa00.8_4R6","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":54056,"triangles":1092,"vertices":3276,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-1,-0.00007629627368999081,-1],"max":[1,1.00007629627369,1]},"sizeMeters":[2,1,2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":9,"publishedAt":"2026-09-07T20:05:44.589Z","updatedAt":"2026-10-06T15:41:52.139Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23090/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function RampShortArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23090/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23090/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23090/v1/model.glb\" alt=\"Ramp Short (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23090/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23090/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23092","slug":"arena-shooter-map-kit-ramp-long-c0b44f86","title":"Ramp Long (Arena Shooter Map Kit)","summary":"Ramp Long with bevelled gothic-industrial construction and static fittings.","description":"Ramp Long Dimensions 4.00 × 2.00 × 2.00 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-ramp-long-c0b44f86","cdnUrl":"https://cdn.3dassets.dev/assets/23092/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-ramp-long-c0b44f86","thumbnailUrl":"https://cdn.3dassets.dev/assets/23092/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23092/v1/poster.webp","blurhash":"U14xxoxZ8^Wst1Mxo#j]00E1-=t74m.9xvVr","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":54064,"triangles":1092,"vertices":3276,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-2,-0.00015259254737998162,-1.00015259254738],"max":[2,2.00015259254738,1.00015259254738]},"sizeMeters":[4,2,2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T20:05:44.602Z","updatedAt":"2026-10-06T14:23:09.821Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23092/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function RampLongArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23092/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23092/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23092/v1/model.glb\" alt=\"Ramp Long (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23092/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23092/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23094","slug":"arena-shooter-map-kit-stair-flight-8bfd838d","title":"Stair Flight (Arena Shooter Map Kit)","summary":"Stair Flight with bevelled gothic-industrial construction and static fittings.","description":"Stair Flight Dimensions 2.00 × 3.03 × 3.00 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-stair-flight-8bfd838d","cdnUrl":"https://cdn.3dassets.dev/assets/23094/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-stair-flight-8bfd838d","thumbnailUrl":"https://cdn.3dassets.dev/assets/23094/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23094/v1/poster.webp","blurhash":"U79G]r~q4.9F00Io%Mxu01M{s.f6-oRjkDxt","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":128540,"triangles":2640,"vertices":7920,"meshes":3,"materials":3,"textures":1,"animations":[],"boundingBox":{"min":[-1.0000756824478974,-0.00006103701895199265,-1.5],"max":[1.0000756824478974,3.0280045613002566,1.5]},"sizeMeters":[2,3.028,3],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T20:05:45.733Z","updatedAt":"2026-10-06T02:33:55.641Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23094/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function StairFlightArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23094/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23094/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23094/v1/model.glb\" alt=\"Stair Flight (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23094/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23094/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23093","slug":"arena-shooter-map-kit-floating-platform-7a49d31f","title":"Floating Platform (Arena Shooter Map Kit)","summary":"Floating Platform with bevelled gothic-industrial construction and static fittings.","description":"Floating Platform Dimensions 2.00 × 0.53 × 2.00 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-floating-platform-7a49d31f","cdnUrl":"https://cdn.3dassets.dev/assets/23093/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-floating-platform-7a49d31f","thumbnailUrl":"https://cdn.3dassets.dev/assets/23093/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23093/v1/poster.webp","blurhash":"U46*w9%04TS~.7s8MxS~00M}.TVt4UN|yXrW","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":131084,"triangles":2652,"vertices":7956,"meshes":5,"materials":5,"textures":0,"animations":[],"boundingBox":{"min":[-1,0.00004150338474800952,-1],"max":[1,0.530013409468581,1]},"sizeMeters":[2,0.53,2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":9,"publishedAt":"2026-09-07T20:05:44.711Z","updatedAt":"2026-10-25T12:07:43.035Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23093/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function FloatingPlatformArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23093/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23093/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23093/v1/model.glb\" alt=\"Floating Platform (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23093/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23093/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23095","slug":"arena-shooter-map-kit-jump-pad-d9b3bc5e","title":"Jump Pad (Arena Shooter Map Kit)","summary":"Jump Pad with bevelled gothic-industrial construction and static fittings.","description":"Jump Pad Dimensions 1.90 × 0.37 × 1.90 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-jump-pad-d9b3bc5e","cdnUrl":"https://cdn.3dassets.dev/assets/23095/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-jump-pad-d9b3bc5e","thumbnailUrl":"https://cdn.3dassets.dev/assets/23095/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23095/v1/poster.webp","blurhash":"U997z_t700V[%hj[Mxaf00Rj_Noe8wae%#kC","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":57624,"triangles":1200,"vertices":3600,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.949999988079071,-0.000019532630091190217,-0.949999988079071],"max":[0.949999988079071,0.36998505176280594,0.949999988079071]},"sizeMeters":[1.9,0.37,1.9],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":9,"publishedAt":"2026-09-07T20:05:44.725Z","updatedAt":"2026-10-06T07:50:42.024Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23095/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function JumpPadArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23095/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23095/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23095/v1/model.glb\" alt=\"Jump Pad (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23095/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23095/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23096","slug":"arena-shooter-map-kit-launch-pad-c8c3f1f1","title":"Launch Pad (Arena Shooter Map Kit)","summary":"Launch Pad with bevelled gothic-industrial construction and static fittings.","description":"Launch Pad Dimensions 1.90 × 0.61 × 1.90 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-launch-pad-c8c3f1f1","cdnUrl":"https://cdn.3dassets.dev/assets/23096/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-launch-pad-c8c3f1f1","thumbnailUrl":"https://cdn.3dassets.dev/assets/23096/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23096/v1/poster.webp","blurhash":"U68g+|xC00Ot%JnhM|S%00S4~pi^9cbw-.n2","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":63664,"triangles":1296,"vertices":3888,"meshes":5,"materials":5,"textures":0,"animations":[],"boundingBox":{"min":[-0.949999988079071,-0.000019532630091190217,-0.949999988079071],"max":[0.949999988079071,0.6099978065612235,0.949999988079071]},"sizeMeters":[1.9,0.61,1.9],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T20:05:45.746Z","updatedAt":"2026-10-06T15:41:51.786Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23096/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function LaunchPadArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23096/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23096/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23096/v1/model.glb\" alt=\"Launch Pad (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23096/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23096/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23097","slug":"arena-shooter-map-kit-bounce-pad-26e781d7","title":"Bounce Pad (Arena Shooter Map Kit)","summary":"Bounce Pad with bevelled gothic-industrial construction and static fittings.","description":"Bounce Pad Dimensions 1.90 × 0.69 × 1.90 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-bounce-pad-26e781d7","cdnUrl":"https://cdn.3dassets.dev/assets/23097/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-bounce-pad-26e781d7","thumbnailUrl":"https://cdn.3dassets.dev/assets/23097/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23097/v1/poster.webp","blurhash":"U37_A%%M00Rl9Fj]-;WB00IU~pt6~qjF4UW=","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":128136,"triangles":2604,"vertices":7812,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.949999988079071,-0.000004423615275195303,-0.949999988079071],"max":[0.949999988079071,0.6899903953551999,0.949999988079071]},"sizeMeters":[1.9,0.69,1.9],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T20:05:46.022Z","updatedAt":"2026-10-06T15:41:54.216Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23097/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function BouncePadArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23097/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23097/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23097/v1/model.glb\" alt=\"Bounce Pad (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23097/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23097/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23099","slug":"arena-shooter-map-kit-teleporter-pad-2fea55d8","title":"Teleporter Pad (Arena Shooter Map Kit)","summary":"Teleporter Pad with bevelled gothic-industrial construction and static fittings.","description":"Teleporter Pad Dimensions 1.90 × 0.48 × 1.90 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-teleporter-pad-2fea55d8","cdnUrl":"https://cdn.3dassets.dev/assets/23099/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-teleporter-pad-2fea55d8","thumbnailUrl":"https://cdn.3dassets.dev/assets/23099/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23099/v1/poster.webp","blurhash":"UF9a8WkC0JaxtSbHRif500ax^-j]I9jsxwbI","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":82596,"triangles":1704,"vertices":5112,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.949999988079071,0.00002837986064160858,-0.949999988079071],"max":[0.949999988079071,0.4799716094105223,0.949999988079071]},"sizeMeters":[1.9,0.48,1.9],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T20:05:46.422Z","updatedAt":"2026-10-06T15:41:53.643Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23099/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function TeleporterPadArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23099/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23099/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23099/v1/model.glb\" alt=\"Teleporter Pad (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23099/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23099/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23101","slug":"arena-shooter-map-kit-teleporter-arch-570a2627","title":"Teleporter Arch (Arena Shooter Map Kit)","summary":"Teleporter Arch with bevelled gothic-industrial construction and static fittings.","description":"Teleporter Arch Dimensions 2.52 × 3.32 × 0.47 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-teleporter-arch-570a2627","cdnUrl":"https://cdn.3dassets.dev/assets/23101/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-teleporter-arch-570a2627","thumbnailUrl":"https://cdn.3dassets.dev/assets/23101/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23101/v1/poster.webp","blurhash":"U49Q5X~E005ySst6M+IV004-,z=*-sxvNWIo","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":96684,"triangles":1552,"vertices":4656,"meshes":3,"materials":3,"textures":1,"animations":[],"boundingBox":{"min":[-1.2599516672003486,0,-0.23503219007729034],"max":[1.2599516672003486,3.319999933242798,0.23503219007729034]},"sizeMeters":[2.52,3.32,0.47],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T20:05:46.497Z","updatedAt":"2026-10-06T15:03:25.622Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23101/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function TeleporterArchArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23101/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23101/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23101/v1/model.glb\" alt=\"Teleporter Arch (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23101/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23101/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23098","slug":"arena-shooter-map-kit-elevator-platform-b352ed82","title":"Elevator Platform (Arena Shooter Map Kit)","summary":"Elevator Platform with bevelled gothic-industrial construction and static fittings.","description":"Elevator Platform Dimensions 2.00 × 3.00 × 2.00 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-elevator-platform-b352ed82","cdnUrl":"https://cdn.3dassets.dev/assets/23098/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-elevator-platform-b352ed82","thumbnailUrl":"https://cdn.3dassets.dev/assets/23098/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23098/v1/poster.webp","blurhash":"U86khmxv4mR%8_of.8a}IAWVxuae_NaeD$kC","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":126196,"triangles":2568,"vertices":7704,"meshes":4,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-1,0.00004150338474800952,-1],"max":[1,3,1]},"sizeMeters":[2,3,2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":7,"publishedAt":"2026-09-07T20:05:46.393Z","updatedAt":"2026-10-06T08:06:29.664Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23098/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ElevatorPlatformArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23098/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23098/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23098/v1/model.glb\" alt=\"Elevator Platform (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23098/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23098/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23102","slug":"arena-shooter-map-kit-ladder-35d37add","title":"Ladder (Arena Shooter Map Kit)","summary":"Ladder with bevelled gothic-industrial construction and static fittings.","description":"Ladder Dimensions 0.80 × 4.00 × 0.10 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-ladder-35d37add","cdnUrl":"https://cdn.3dassets.dev/assets/23102/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-ladder-35d37add","thumbnailUrl":"https://cdn.3dassets.dev/assets/23102/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23102/v1/poster.webp","blurhash":"U15=CKtR00Md~qe.0KkWE1Rk%2%2%2aeI:tR","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":47596,"triangles":972,"vertices":2916,"meshes":1,"materials":1,"textures":0,"animations":[],"boundingBox":{"min":[-0.3999145481734672,0,-0.050050355540635395],"max":[0.3999145481734672,4,0.050050355540635395]},"sizeMeters":[0.8,4,0.1],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":11,"publishedAt":"2026-09-07T20:05:46.543Z","updatedAt":"2026-10-06T15:41:56.315Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23102/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function LadderArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23102/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23102/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23102/v1/model.glb\" alt=\"Ladder (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23102/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23102/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23100","slug":"arena-shooter-map-kit-pillar-tall-c321bfbf","title":"Pillar Tall (Arena Shooter Map Kit)","summary":"Pillar Tall with bevelled gothic-industrial construction and static fittings.","description":"Pillar Tall Dimensions 0.90 × 4.00 × 0.90 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-pillar-tall-c321bfbf","cdnUrl":"https://cdn.3dassets.dev/assets/23100/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-pillar-tall-c321bfbf","thumbnailUrl":"https://cdn.3dassets.dev/assets/23100/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23100/v1/poster.webp","blurhash":"U45hS]xy00Dz$yWCI=oy~PoY4=R?$|axI;j]","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":34592,"triangles":540,"vertices":1620,"meshes":4,"materials":4,"textures":1,"animations":[],"boundingBox":{"min":[-0.44999998807907104,0.000021367095278709836,-0.44999998807907104],"max":[0.44999998807907104,3.9999786105529793,0.44999998807907104]},"sizeMeters":[0.9,4,0.9],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T20:05:47.469Z","updatedAt":"2026-10-08T22:44:47.254Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23100/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PillarTallArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23100/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23100/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23100/v1/model.glb\" alt=\"Pillar Tall (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23100/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23100/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23103","slug":"arena-shooter-map-kit-pillar-short-14a9e8ad","title":"Pillar Short (Arena Shooter Map Kit)","summary":"Pillar Short with bevelled gothic-industrial construction and static fittings.","description":"Pillar Short Dimensions 0.90 × 2.00 × 0.90 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-pillar-short-14a9e8ad","cdnUrl":"https://cdn.3dassets.dev/assets/23103/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-pillar-short-14a9e8ad","thumbnailUrl":"https://cdn.3dassets.dev/assets/23103/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23103/v1/poster.webp","blurhash":"U67T|J%200E1=sjY9^bI~BoL57WC%2azNGoe","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":34644,"triangles":540,"vertices":1620,"meshes":4,"materials":4,"textures":1,"animations":[],"boundingBox":{"min":[-0.44999998807907104,0.000021367095278709836,-0.44999998807907104],"max":[0.44999998807907104,1.9999786105529795,0.44999998807907104]},"sizeMeters":[0.9,2,0.9],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T20:05:47.479Z","updatedAt":"2026-10-06T13:13:56.994Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23103/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PillarShortArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23103/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23103/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23103/v1/model.glb\" alt=\"Pillar Short (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23103/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23103/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23104","slug":"arena-shooter-map-kit-bridge-span-90a04948","title":"Bridge Span (Arena Shooter Map Kit)","summary":"Bridge Span with bevelled gothic-industrial construction and static fittings.","description":"Bridge Span Dimensions 2.00 × 1.23 × 4.00 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-bridge-span-90a04948","cdnUrl":"https://cdn.3dassets.dev/assets/23104/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-bridge-span-90a04948","thumbnailUrl":"https://cdn.3dassets.dev/assets/23104/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23104/v1/poster.webp","blurhash":"U17UVW.S00ak~p9EIU.900E1~qR300~qjDDh","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":138776,"triangles":2844,"vertices":8532,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-1.00015259254738,-0.000003814813684499541,-2],"max":[1.00015259254738,1.2329543778080998,2]},"sizeMeters":[2,1.233,4],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":11,"publishedAt":"2026-09-07T20:05:48.620Z","updatedAt":"2026-10-25T09:12:48.506Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23104/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function BridgeSpanArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23104/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23104/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23104/v1/model.glb\" alt=\"Bridge Span (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23104/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23104/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23105","slug":"arena-shooter-map-kit-crate-stack-54167993","title":"Crate Stack (Arena Shooter Map Kit)","summary":"Crate Stack with bevelled gothic-industrial construction and static fittings.","description":"Crate Stack Dimensions 1.78 × 1.50 × 0.88 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-crate-stack-54167993","cdnUrl":"https://cdn.3dassets.dev/assets/23105/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-crate-stack-54167993","thumbnailUrl":"https://cdn.3dassets.dev/assets/23105/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23105/v1/poster.webp","blurhash":"U69il8|]0d70FyXSv|V[0|5:aL;f;Rv~oysE","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":56820,"triangles":1296,"vertices":3888,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.8899999856948853,0.000010982552806404478,-0.4399366623336578],"max":[0.8899999856948853,1.4999890174471937,0.4400425698777217]},"sizeMeters":[1.78,1.5,0.88],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T20:05:47.878Z","updatedAt":"2026-10-06T15:41:56.368Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23105/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CrateStackArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23105/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23105/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23105/v1/model.glb\" alt=\"Crate Stack (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23105/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23105/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23106","slug":"arena-shooter-map-kit-barrier-wall-61293e75","title":"Barrier Wall (Arena Shooter Map Kit)","summary":"Barrier Wall with bevelled gothic-industrial construction and static fittings.","description":"Barrier Wall Dimensions 2.00 × 1.40 × 0.68 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-barrier-wall-61293e75","cdnUrl":"https://cdn.3dassets.dev/assets/23106/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-barrier-wall-61293e75","thumbnailUrl":"https://cdn.3dassets.dev/assets/23106/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23106/v1/poster.webp","blurhash":"U4B:pi~q00?a~q~ps-D*00IUV[M_M|?HRj9Z","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":31016,"triangles":324,"vertices":972,"meshes":2,"materials":2,"textures":1,"animations":[],"boundingBox":{"min":[-1,-0.00003358228135252883,-0.3399487135601942],"max":[1,1.4011999368667603,0.3399487135601942]},"sizeMeters":[2,1.401,0.68],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":10,"publishedAt":"2026-09-07T20:05:48.141Z","updatedAt":"2026-10-06T08:11:49.932Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23106/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function BarrierWallArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23106/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23106/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23106/v1/model.glb\" alt=\"Barrier Wall (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23106/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23106/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23107","slug":"arena-shooter-map-kit-cover-block-73f90dfa","title":"Cover Block (Arena Shooter Map Kit)","summary":"Cover Block with bevelled gothic-industrial construction and static fittings.","description":"Cover Block Dimensions 1.20 × 0.90 × 0.68 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-cover-block-73f90dfa","cdnUrl":"https://cdn.3dassets.dev/assets/23107/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-cover-block-73f90dfa","thumbnailUrl":"https://cdn.3dassets.dev/assets/23107/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23107/v1/poster.webp","blurhash":"U6BWY*?b00D%~q%MM{Rj4nayt7xat6-;j[IU","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":31036,"triangles":324,"vertices":972,"meshes":2,"materials":2,"textures":1,"animations":[],"boundingBox":{"min":[-0.6000000238418579,0.00002285908069415976,-0.3400067140720847],"max":[0.6000000238418579,0.9012106499401952,0.3400067140720847]},"sizeMeters":[1.2,0.901,0.68],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":7,"publishedAt":"2026-09-07T20:05:48.189Z","updatedAt":"2026-10-06T08:48:05.076Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23107/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CoverBlockArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23107/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23107/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23107/v1/model.glb\" alt=\"Cover Block (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23107/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23107/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23108","slug":"arena-shooter-map-kit-rail-post-209a43de","title":"Rail Post (Arena Shooter Map Kit)","summary":"Rail Post with bevelled gothic-industrial construction and static fittings.","description":"Rail Post Dimensions 0.25 × 1.16 × 0.25 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-rail-post-209a43de","cdnUrl":"https://cdn.3dassets.dev/assets/23108/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-rail-post-209a43de","thumbnailUrl":"https://cdn.3dassets.dev/assets/23108/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23108/v1/poster.webp","blurhash":"U25Ey,t700IU~Boe4;R*xBj[NLWB^*oe9GR*","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":14364,"triangles":300,"vertices":900,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.125,3.048498186455917e-7,-0.125],"max":[0.125,1.1611963545157016,0.125]},"sizeMeters":[0.25,1.161,0.25],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T20:05:48.233Z","updatedAt":"2026-10-06T15:41:57.901Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23108/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function RailPostArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23108/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23108/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23108/v1/model.glb\" alt=\"Rail Post (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23108/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23108/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23109","slug":"arena-shooter-map-kit-spiral-stair-e1b136c8","title":"Spiral Stair (Arena Shooter Map Kit)","summary":"Spiral Stair with bevelled gothic-industrial construction and static fittings.","description":"Spiral Stair Dimensions 1.93 × 3.67 × 1.93 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-spiral-stair-e1b136c8","cdnUrl":"https://cdn.3dassets.dev/assets/23109/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-spiral-stair-e1b136c8","thumbnailUrl":"https://cdn.3dassets.dev/assets/23109/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23109/v1/poster.webp","blurhash":"U371$XIT00_3W9%NWFDi00of_NM{D*Di-:?v","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":553228,"triangles":11504,"vertices":34512,"meshes":1,"materials":1,"textures":0,"animations":[],"boundingBox":{"min":[-0.9647676923558984,0,-0.9643194323060175],"max":[0.9647676923558984,3.67203426361084,0.9643194323060175]},"sizeMeters":[1.93,3.672,1.929],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":9,"publishedAt":"2026-09-07T20:05:48.260Z","updatedAt":"2026-10-06T14:23:28.237Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23109/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function SpiralStairArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23109/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23109/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23109/v1/model.glb\" alt=\"Spiral Stair (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23109/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23109/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23111","slug":"arena-shooter-map-kit-hanging-platform-4566bbbc","title":"Hanging Platform (Arena Shooter Map Kit)","summary":"Hanging Platform with bevelled gothic-industrial construction and static fittings.","description":"Hanging Platform Dimensions 2.00 × 3.00 × 2.00 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-hanging-platform-4566bbbc","cdnUrl":"https://cdn.3dassets.dev/assets/23111/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-hanging-platform-4566bbbc","thumbnailUrl":"https://cdn.3dassets.dev/assets/23111/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23111/v1/poster.webp","blurhash":"U36u05%200Na9ERjx^oz9GW;s.i_~qt69ENw","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":99680,"triangles":2028,"vertices":6084,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-1,0.00004150338474800952,-1],"max":[1,3,1]},"sizeMeters":[2,3,2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T20:05:49.174Z","updatedAt":"2026-10-06T15:41:59.594Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23111/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function HangingPlatformArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23111/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23111/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23111/v1/model.glb\" alt=\"Hanging Platform (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23111/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23111/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23110","slug":"arena-shooter-map-kit-gantry-crane-18da35c0","title":"Gantry Crane (Arena Shooter Map Kit)","summary":"Gantry Crane with bevelled gothic-industrial construction and static fittings.","description":"Gantry Crane Dimensions 3.75 × 4.24 × 1.20 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-gantry-crane-18da35c0","cdnUrl":"https://cdn.3dassets.dev/assets/23110/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-gantry-crane-18da35c0","thumbnailUrl":"https://cdn.3dassets.dev/assets/23110/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23110/v1/poster.webp","blurhash":"U14U{Nf#00xK~WtR4nMxaJWUtSn,Ia%g-.8_","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":79620,"triangles":1596,"vertices":4788,"meshes":4,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-1.874919177331359,0,-0.5999560209597878],"max":[1.874919177331359,4.239999771118164,0.5999560209597878]},"sizeMeters":[3.75,4.24,1.2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T20:05:50.222Z","updatedAt":"2026-10-06T15:42:00.073Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23110/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function GantryCraneArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23110/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23110/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23110/v1/model.glb\" alt=\"Gantry Crane (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23110/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23110/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23112","slug":"arena-shooter-map-kit-health-small-34095507","title":"Health Small (Arena Shooter Map Kit)","summary":"Health Small with bevelled gothic-industrial construction and static fittings.","description":"Health Small Dimensions 0.28 × 0.22 × 0.19 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-health-small-34095507","cdnUrl":"https://cdn.3dassets.dev/assets/23112/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-health-small-34095507","thumbnailUrl":"https://cdn.3dassets.dev/assets/23112/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23112/v1/poster.webp","blurhash":"UFG[vUMK00PA_N%gIAIA00yD$jrCMdn%tRX8","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":23132,"triangles":540,"vertices":1620,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.14000000059604645,-0.000005978647650520252,-0.09515598723246783],"max":[0.14000000059604645,0.2252012038455365,0.09514718133039055]},"sizeMeters":[0.28,0.225,0.19],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":7,"publishedAt":"2026-09-07T20:05:49.586Z","updatedAt":"2026-10-06T02:23:45.238Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23112/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function HealthSmallArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23112/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23112/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23112/v1/model.glb\" alt=\"Health Small (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23112/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23112/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23113","slug":"arena-shooter-map-kit-health-large-6e20e3d2","title":"Health Large (Arena Shooter Map Kit)","summary":"Health Large with bevelled gothic-industrial construction and static fittings.","description":"Health Large Dimensions 0.50 × 0.52 × 0.33 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-health-large-6e20e3d2","cdnUrl":"https://cdn.3dassets.dev/assets/23113/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-health-large-6e20e3d2","thumbnailUrl":"https://cdn.3dassets.dev/assets/23113/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23113/v1/poster.webp","blurhash":"U8FiAJ-B00Yj9a%g-VH?00JR~CU^8wR5%#t,","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":37012,"triangles":720,"vertices":2160,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.25,-0.000010678498084365495,-0.1650066842206808],"max":[0.25,0.5190211534500122,0.1650016389171678]},"sizeMeters":[0.5,0.519,0.33],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":9,"publishedAt":"2026-09-07T20:05:49.815Z","updatedAt":"2026-10-06T02:23:48.420Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23113/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function HealthLargeArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23113/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23113/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23113/v1/model.glb\" alt=\"Health Large (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23113/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23113/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23114","slug":"arena-shooter-map-kit-armour-shard-66f19934","title":"Armour Shard (Arena Shooter Map Kit)","summary":"Armour Shard with bevelled gothic-industrial construction and static fittings.","description":"Armour Shard Dimensions 0.39 × 0.45 × 0.09 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-armour-shard-66f19934","cdnUrl":"https://cdn.3dassets.dev/assets/23114/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-armour-shard-66f19934","thumbnailUrl":"https://cdn.3dassets.dev/assets/23114/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23114/v1/poster.webp","blurhash":"U51p=IkuL#Z_p2juV:avVBjWo,V@ackEkCV;","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":3744,"triangles":56,"vertices":168,"meshes":1,"materials":1,"textures":0,"animations":[],"boundingBox":{"min":[-0.195962560783228,0,-0.04499752590202029],"max":[0.195962560783228,0.4545110762119293,0.04499752590202029]},"sizeMeters":[0.392,0.455,0.09],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":9,"publishedAt":"2026-09-07T20:05:49.865Z","updatedAt":"2026-10-06T15:41:58.039Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23114/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ArmourShardArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23114/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23114/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23114/v1/model.glb\" alt=\"Armour Shard (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23114/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23114/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23115","slug":"arena-shooter-map-kit-armour-vest-52075048","title":"Armour Vest (Arena Shooter Map Kit)","summary":"Armour Vest with bevelled gothic-industrial construction and static fittings.","description":"Armour Vest Dimensions 0.74 × 0.67 × 0.31 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-armour-vest-52075048","cdnUrl":"https://cdn.3dassets.dev/assets/23115/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-armour-vest-52075048","thumbnailUrl":"https://cdn.3dassets.dev/assets/23115/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23115/v1/poster.webp","blurhash":"U33cYjxl8wM:%jtSRNRMDNXS%MrnI7T2tAeQ","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":22448,"triangles":416,"vertices":1248,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.37106770277023315,-0.00002370399886258978,-0.15501581611616602],"max":[0.37106770277023315,0.6724437884753336,0.15498199340925936]},"sizeMeters":[0.742,0.672,0.31],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T20:05:49.927Z","updatedAt":"2026-10-06T15:41:58.955Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23115/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ArmourVestArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23115/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23115/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23115/v1/model.glb\" alt=\"Armour Vest (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23115/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23115/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23116","slug":"arena-shooter-map-kit-armour-heavy-6bba6f84","title":"Armour Heavy (Arena Shooter Map Kit)","summary":"Armour Heavy with bevelled gothic-industrial construction and static fittings.","description":"Armour Heavy Dimensions 1.09 × 0.68 × 0.42 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-armour-heavy-6bba6f84","cdnUrl":"https://cdn.3dassets.dev/assets/23116/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-armour-heavy-6bba6f84","thumbnailUrl":"https://cdn.3dassets.dev/assets/23116/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23116/v1/poster.webp","blurhash":"U86u3cojQ*Mw~9xbj]NEm~-htAI]Io?FRqIq","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":43912,"triangles":848,"vertices":2544,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.5461999773979187,-0.00002370399886258978,-0.20998641421088593],"max":[0.5450000166893005,0.6799899415129886,0.20998641421088593]},"sizeMeters":[1.091,0.68,0.42],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T20:05:49.936Z","updatedAt":"2026-10-06T10:50:13.474Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23116/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ArmourHeavyArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23116/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23116/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23116/v1/model.glb\" alt=\"Armour Heavy (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23116/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23116/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23117","slug":"arena-shooter-map-kit-ammo-blaster-15dad4ff","title":"Ammo Blaster (Arena Shooter Map Kit)","summary":"Ammo Blaster with bevelled gothic-industrial construction and static fittings.","description":"Ammo Blaster Dimensions 0.44 × 0.51 × 0.34 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-ammo-blaster-15dad4ff","cdnUrl":"https://cdn.3dassets.dev/assets/23117/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-ammo-blaster-15dad4ff","thumbnailUrl":"https://cdn.3dassets.dev/assets/23117/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23117/v1/poster.webp","blurhash":"U47dqM%M00IV_4xtDhM|02WW=@V@D*R.ozaJ","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":24572,"triangles":600,"vertices":1800,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.2199999988079071,-0.000013880244745204107,-0.1699935901918821],"max":[0.2199999988079071,0.5099952711499519,0.1699935901918821]},"sizeMeters":[0.44,0.51,0.34],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T20:05:50.296Z","updatedAt":"2026-10-06T15:42:00.421Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23117/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function AmmoBlasterArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23117/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23117/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23117/v1/model.glb\" alt=\"Ammo Blaster (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23117/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23117/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23118","slug":"arena-shooter-map-kit-ammo-shotgun-4837829e","title":"Ammo Shotgun (Arena Shooter Map Kit)","summary":"Ammo Shotgun with bevelled gothic-industrial construction and static fittings.","description":"Ammo Shotgun Dimensions 0.47 × 0.47 × 0.34 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-ammo-shotgun-4837829e","cdnUrl":"https://cdn.3dassets.dev/assets/23118/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-ammo-shotgun-4837829e","thumbnailUrl":"https://cdn.3dassets.dev/assets/23118/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23118/v1/poster.webp","blurhash":"UA9$tX$k0zNa}Ew{AqNv0MjZ-UNu0~R*,Eod","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":31468,"triangles":792,"vertices":2376,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.23749999701976776,-0.00001709159391677373,-0.1699980141636901],"max":[0.23749999701976776,0.4700094662754741,0.1699980141636901]},"sizeMeters":[0.475,0.47,0.34],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":9,"publishedAt":"2026-09-07T20:05:50.866Z","updatedAt":"2026-10-12T21:49:10.890Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23118/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function AmmoShotgunArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23118/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23118/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23118/v1/model.glb\" alt=\"Ammo Shotgun (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23118/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23118/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23119","slug":"arena-shooter-map-kit-ammo-machine-gun-4e71e149","title":"Ammo Machine Gun (Arena Shooter Map Kit)","summary":"Ammo Machine Gun with bevelled gothic-industrial construction and static fittings.","description":"Ammo Machine Gun Dimensions 0.51 × 0.48 × 0.34 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-ammo-machine-gun-4e71e149","cdnUrl":"https://cdn.3dassets.dev/assets/23119/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-ammo-machine-gun-4e71e149","thumbnailUrl":"https://cdn.3dassets.dev/assets/23119/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23119/v1/poster.webp","blurhash":"U68;0*%101NH~TxZD*NH02WB=^Rk0hI;%1xC","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":86884,"triangles":1800,"vertices":5400,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.2549999952316284,-0.000004272743462457873,-0.17001037311411343],"max":[0.2549999952316284,0.4760064129357619,0.17001037311411343]},"sizeMeters":[0.51,0.476,0.34],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":9,"publishedAt":"2026-09-07T20:05:51.422Z","updatedAt":"2026-10-06T04:17:40.245Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23119/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function AmmoMachineGunArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23119/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23119/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23119/v1/model.glb\" alt=\"Ammo Machine Gun (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23119/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23119/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23120","slug":"arena-shooter-map-kit-ammo-grenade-ec12194f","title":"Ammo Grenade (Arena Shooter Map Kit)","summary":"Ammo Grenade with bevelled gothic-industrial construction and static fittings.","description":"Ammo Grenade Dimensions 0.55 × 0.50 × 0.34 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-ammo-grenade-ec12194f","cdnUrl":"https://cdn.3dassets.dev/assets/23120/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-ammo-grenade-ec12194f","thumbnailUrl":"https://cdn.3dassets.dev/assets/23120/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23120/v1/poster.webp","blurhash":"U89aTx%L00R5_MxuDQIU01X8??My4VM}*Gti","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":24576,"triangles":600,"vertices":1800,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.27250000834465027,0.000016563599303631715,-0.17000168372390945],"max":[0.27250000834465027,0.49999176000211404,0.17000168372390945]},"sizeMeters":[0.545,0.5,0.34],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":9,"publishedAt":"2026-09-07T20:05:51.480Z","updatedAt":"2026-10-12T21:52:40.534Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23120/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function AmmoGrenadeArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23120/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23120/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23120/v1/model.glb\" alt=\"Ammo Grenade (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23120/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23120/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23121","slug":"arena-shooter-map-kit-ammo-rocket-63339306","title":"Ammo Rocket (Arena Shooter Map Kit)","summary":"Ammo Rocket with bevelled gothic-industrial construction and static fittings.","description":"Ammo Rocket Dimensions 0.58 × 0.78 × 0.34 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-ammo-rocket-63339306","cdnUrl":"https://cdn.3dassets.dev/assets/23121/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-ammo-rocket-63339306","thumbnailUrl":"https://cdn.3dassets.dev/assets/23121/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23121/v1/poster.webp","blurhash":"U57K9$xa00EMixs.SzNH0LNH}@$*yCRlrY%1","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":36532,"triangles":752,"vertices":2256,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.28999999165534973,0.000007478631406446223,-0.17001555954769335],"max":[0.28999999165534973,0.7820000052452087,0.17001555954769335]},"sizeMeters":[0.58,0.782,0.34],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":9,"publishedAt":"2026-09-07T20:05:51.587Z","updatedAt":"2026-10-06T15:42:02.138Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23121/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function AmmoRocketArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23121/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23121/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23121/v1/model.glb\" alt=\"Ammo Rocket (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23121/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23121/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23123","slug":"arena-shooter-map-kit-ammo-energy-9c75362e","title":"Ammo Energy (Arena Shooter Map Kit)","summary":"Ammo Energy with bevelled gothic-industrial construction and static fittings.","description":"Ammo Energy Dimensions 0.61 × 0.51 × 0.34 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-ammo-energy-9c75362e","cdnUrl":"https://cdn.3dassets.dev/assets/23123/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-ammo-energy-9c75362e","thumbnailUrl":"https://cdn.3dassets.dev/assets/23123/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23123/v1/poster.webp","blurhash":"U48D^S%L00s,~q%1D$M|01WFxGIU9FE5JDRO","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":31468,"triangles":792,"vertices":2376,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.3075000047683716,0.000011212109226069189,-0.16998977893533992],"max":[0.3075000047683716,0.5100094633302039,0.16998977893533992]},"sizeMeters":[0.615,0.51,0.34],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T20:05:52.706Z","updatedAt":"2026-10-06T15:42:03.975Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23123/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function AmmoEnergyArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23123/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23123/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23123/v1/model.glb\" alt=\"Ammo Energy (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23123/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23123/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23122","slug":"arena-shooter-map-kit-power-up-pedestal-ee2644be","title":"Power Up Pedestal (Arena Shooter Map Kit)","summary":"Power Up Pedestal with bevelled gothic-industrial construction and static fittings.","description":"Power Up Pedestal Dimensions 1.24 × 0.99 × 1.24 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-power-up-pedestal-ee2644be","cdnUrl":"https://cdn.3dassets.dev/assets/23122/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-power-up-pedestal-ee2644be","thumbnailUrl":"https://cdn.3dassets.dev/assets/23122/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23122/v1/poster.webp","blurhash":"U79%o3xu00IoV2juKFRj00V[_4j=*Coe,Nog","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":65456,"triangles":1296,"vertices":3888,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.6200000047683716,0.000028364909456679577,-0.6200000047683716],"max":[0.6200000047683716,0.9853840746899806,0.6200000047683716]},"sizeMeters":[1.24,0.985,1.24],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":9,"publishedAt":"2026-09-07T20:05:51.628Z","updatedAt":"2026-10-25T16:30:03.420Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23122/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PowerUpPedestalArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23122/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23122/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23122/v1/model.glb\" alt=\"Power Up Pedestal (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23122/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23122/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23124","slug":"arena-shooter-map-kit-overdrive-pedestal-774fc0f0","title":"Overdrive Pedestal (Arena Shooter Map Kit)","summary":"Overdrive Pedestal with bevelled gothic-industrial construction and static fittings.","description":"Overdrive Pedestal Dimensions 1.24 × 0.98 × 1.24 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-overdrive-pedestal-774fc0f0","cdnUrl":"https://cdn.3dassets.dev/assets/23124/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-overdrive-pedestal-774fc0f0","thumbnailUrl":"https://cdn.3dassets.dev/assets/23124/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23124/v1/poster.webp","blurhash":"U69%h#xu00I.Zjf6FpR%00Rj~Ws:uMj[=6t8","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":100744,"triangles":2016,"vertices":6048,"meshes":5,"materials":5,"textures":0,"animations":[],"boundingBox":{"min":[-0.6200000047683716,-0.00003312700351471021,-0.6200000047683716],"max":[0.6200000047683716,0.9800000190734863,0.6200000047683716]},"sizeMeters":[1.24,0.98,1.24],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T20:05:51.969Z","updatedAt":"2026-10-06T15:42:03.984Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23124/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function OverdrivePedestalArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23124/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23124/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23124/v1/model.glb\" alt=\"Overdrive Pedestal (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23124/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23124/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23125","slug":"arena-shooter-map-kit-mega-health-pedestal-c8e8ac88","title":"Mega Health Pedestal (Arena Shooter Map Kit)","summary":"Mega Health Pedestal with bevelled gothic-industrial construction and static fittings.","description":"Mega Health Pedestal Dimensions 1.24 × 0.85 × 1.24 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-mega-health-pedestal-c8e8ac88","cdnUrl":"https://cdn.3dassets.dev/assets/23125/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-mega-health-pedestal-c8e8ac88","thumbnailUrl":"https://cdn.3dassets.dev/assets/23125/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23125/v1/poster.webp","blurhash":"UBAK8Yt800M{kBj[M{WB00Rj~qt7Rjay-=t7","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":57292,"triangles":1176,"vertices":3528,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.6200000047683716,-0.000018923278580461333,-0.6200000047683716],"max":[0.6200000047683716,0.8500000238418579,0.6200000047683716]},"sizeMeters":[1.24,0.85,1.24],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T20:05:52.008Z","updatedAt":"2026-10-06T15:42:05.444Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23125/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function MegaHealthPedestalArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23125/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23125/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23125/v1/model.glb\" alt=\"Mega Health Pedestal (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23125/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23125/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23126","slug":"arena-shooter-map-kit-weapon-spawn-pad-ed7f35ff","title":"Weapon Spawn Pad (Arena Shooter Map Kit)","summary":"Weapon Spawn Pad with bevelled gothic-industrial construction and static fittings.","description":"Weapon Spawn Pad Dimensions 1.24 × 0.37 × 1.24 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-weapon-spawn-pad-ed7f35ff","cdnUrl":"https://cdn.3dassets.dev/assets/23126/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-weapon-spawn-pad-ed7f35ff","thumbnailUrl":"https://cdn.3dassets.dev/assets/23126/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23126/v1/poster.webp","blurhash":"U89HX^t800V@%~kCI9ae00Rj_NoM8wae.moz","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":51356,"triangles":1068,"vertices":3204,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.6200000047683716,-0.000018923278580461333,-0.6200000047683716],"max":[0.6200000047683716,0.3699943626121973,0.6200000047683716]},"sizeMeters":[1.24,0.37,1.24],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T20:05:52.560Z","updatedAt":"2026-10-06T15:42:05.287Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23126/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function WeaponSpawnPadArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23126/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23126/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23126/v1/model.glb\" alt=\"Weapon Spawn Pad (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23126/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23126/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23127","slug":"arena-shooter-map-kit-flag-base-c6363027","title":"Flag Base (Arena Shooter Map Kit)","summary":"Flag Base with bevelled gothic-industrial construction and static fittings.","description":"Flag Base Dimensions 1.18 × 2.71 × 0.96 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-flag-base-c6363027","cdnUrl":"https://cdn.3dassets.dev/assets/23127/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-flag-base-c6363027","thumbnailUrl":"https://cdn.3dassets.dev/assets/23127/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23127/v1/poster.webp","blurhash":"U26tg,pI00mSQ8NtUa+}ABnj-COqQ7w|zBF@","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":21436,"triangles":396,"vertices":1188,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.589947067062208,0,-0.4799470676582544],"max":[0.5899999737739563,2.709995488310331,0.4799470676582544]},"sizeMeters":[1.18,2.71,0.96],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":7,"publishedAt":"2026-09-07T20:05:53.192Z","updatedAt":"2026-10-06T15:42:06.004Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23127/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function FlagBaseArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23127/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23127/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23127/v1/model.glb\" alt=\"Flag Base (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23127/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23127/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23128","slug":"arena-shooter-map-kit-control-point-marker-0d96f1d4","title":"Control Point Marker (Arena Shooter Map Kit)","summary":"Control Point Marker with bevelled gothic-industrial construction and static fittings.","description":"Control Point Marker Dimensions 1.30 × 1.26 × 1.30 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-control-point-marker-0d96f1d4","cdnUrl":"https://cdn.3dassets.dev/assets/23128/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-control-point-marker-0d96f1d4","thumbnailUrl":"https://cdn.3dassets.dev/assets/23128/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23128/v1/poster.webp","blurhash":"UA8}Vot700V[9EayxJWB9FWB%foe_4kCNXoe","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":69592,"triangles":1412,"vertices":4236,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.6499999761581421,-0.0000341825748109148,-0.6499999761581421],"max":[0.6499999761581421,1.2599999904632568,0.6499999761581421]},"sizeMeters":[1.3,1.26,1.3],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":7,"publishedAt":"2026-09-07T20:05:53.210Z","updatedAt":"2026-10-06T09:39:28.487Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23128/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ControlPointMarkerArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23128/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23128/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23128/v1/model.glb\" alt=\"Control Point Marker (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23128/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23128/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23129","slug":"arena-shooter-map-kit-door-trigger-6cafc1d3","title":"Door Trigger (Arena Shooter Map Kit)","summary":"Door Trigger with bevelled gothic-industrial construction and static fittings.","description":"Door Trigger Dimensions 0.30 × 0.50 × 0.21 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-door-trigger-6cafc1d3","cdnUrl":"https://cdn.3dassets.dev/assets/23129/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-door-trigger-6cafc1d3","thumbnailUrl":"https://cdn.3dassets.dev/assets/23129/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23129/v1/poster.webp","blurhash":"UA6[jq%$4T8wtmX9RPnO8wMJ%#.mrWn4ShXm","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":27152,"triangles":612,"vertices":1836,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.1500137333292642,0,-0.10376205604058882],"max":[0.1500137333292642,0.5,0.10375038032653414]},"sizeMeters":[0.3,0.5,0.208],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":9,"publishedAt":"2026-09-07T20:05:53.228Z","updatedAt":"2026-10-06T15:42:06.308Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23129/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function DoorTriggerArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23129/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23129/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23129/v1/model.glb\" alt=\"Door Trigger (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23129/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23129/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23130","slug":"arena-shooter-map-kit-switch-3ddfc741","title":"Switch (Arena Shooter Map Kit)","summary":"Switch with bevelled gothic-industrial construction and static fittings.","description":"Switch Dimensions 0.30 × 0.50 × 0.26 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-switch-3ddfc741","cdnUrl":"https://cdn.3dassets.dev/assets/23130/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-switch-3ddfc741","thumbnailUrl":"https://cdn.3dassets.dev/assets/23130/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23130/v1/poster.webp","blurhash":"U367.m,V001g_3r?9EOY1cEf;f}ZGGJ+v#=0","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":43592,"triangles":900,"vertices":2700,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.1500137333292642,0,-0.1275120552769043],"max":[0.1500137333292642,0.5,0.1274966468304888]},"sizeMeters":[0.3,0.5,0.255],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":12,"publishedAt":"2026-09-07T20:05:53.277Z","updatedAt":"2026-10-06T15:50:01.883Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23130/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function SwitchArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23130/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23130/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23130/v1/model.glb\" alt=\"Switch (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23130/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23130/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23131","slug":"arena-shooter-map-kit-exploding-barrel-6c8b267a","title":"Exploding Barrel (Arena Shooter Map Kit)","summary":"Exploding Barrel with bevelled gothic-industrial construction and static fittings.","description":"Exploding Barrel Dimensions 0.65 × 0.88 × 0.65 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-exploding-barrel-6c8b267a","cdnUrl":"https://cdn.3dassets.dev/assets/23131/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-exploding-barrel-6c8b267a","thumbnailUrl":"https://cdn.3dassets.dev/assets/23131/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23131/v1/poster.webp","blurhash":"U5Bedr^7001H3WSh{e$P1HJ8{}$hwIWBOYbI","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":122808,"triangles":2592,"vertices":7776,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.3250132862849239,0,-0.3250132862849239],"max":[0.3250132862849239,0.8749999101995507,0.3250132862849239]},"sizeMeters":[0.65,0.875,0.65],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T20:05:53.740Z","updatedAt":"2026-10-06T15:42:07.950Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23131/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ExplodingBarrelArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23131/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23131/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23131/v1/model.glb\" alt=\"Exploding Barrel (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23131/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23131/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23132","slug":"arena-shooter-map-kit-breakable-crate-710bc1a3","title":"Breakable Crate (Arena Shooter Map Kit)","summary":"Breakable Crate with bevelled gothic-industrial construction and static fittings.","description":"Breakable Crate Dimensions 0.80 × 0.80 × 0.93 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-breakable-crate-710bc1a3","cdnUrl":"https://cdn.3dassets.dev/assets/23132/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-breakable-crate-710bc1a3","thumbnailUrl":"https://cdn.3dassets.dev/assets/23132/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23132/v1/poster.webp","blurhash":"U38pP;={1JI]~CIVJ%-pKPEL9a$%f+V@M{xt","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":58524,"triangles":1032,"vertices":3096,"meshes":2,"materials":2,"textures":1,"animations":[],"boundingBox":{"min":[-0.3999880306443402,0.000011975316124290813,-0.4625000059604645],"max":[0.3999880306443402,0.7999880366048047,0.4625000059604645]},"sizeMeters":[0.8,0.8,0.925],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T20:05:53.802Z","updatedAt":"2026-10-06T15:42:10.546Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23132/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function BreakableCrateArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23132/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23132/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23132/v1/model.glb\" alt=\"Breakable Crate (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23132/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23132/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23133","slug":"arena-shooter-map-kit-respawn-marker-21e71f32","title":"Respawn Marker (Arena Shooter Map Kit)","summary":"Respawn Marker with bevelled gothic-industrial construction and static fittings.","description":"Respawn Marker Dimensions 1.30 × 0.14 × 1.30 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-respawn-marker-21e71f32","cdnUrl":"https://cdn.3dassets.dev/assets/23133/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-respawn-marker-21e71f32","thumbnailUrl":"https://cdn.3dassets.dev/assets/23133/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23133/v1/poster.webp","blurhash":"UB8hF4oz4TWV%gj[RPaf00V@?^j[DOaex^kC","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":55512,"triangles":1104,"vertices":3312,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.6499999761581421,0.00000854620249625404,-0.6499999761581421],"max":[0.6499999761581421,0.14001068101003988,0.6499999761581421]},"sizeMeters":[1.3,0.14,1.3],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T20:05:54.220Z","updatedAt":"2026-10-25T10:15:30.408Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23133/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function RespawnMarkerArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23133/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23133/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23133/v1/model.glb\" alt=\"Respawn Marker (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23133/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23133/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23134","slug":"arena-shooter-map-kit-shield-generator-f34263d2","title":"Shield Generator (Arena Shooter Map Kit)","summary":"Shield Generator with bevelled gothic-industrial construction and static fittings.","description":"Shield Generator Dimensions 1.20 × 1.22 × 1.20 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-shield-generator-f34263d2","cdnUrl":"https://cdn.3dassets.dev/assets/23134/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-shield-generator-f34263d2","thumbnailUrl":"https://cdn.3dassets.dev/assets/23134/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23134/v1/poster.webp","blurhash":"U28;lV^+009FYMr;4TNL00M_=xkrx{o~?^RP","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":58948,"triangles":1176,"vertices":3528,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.6000000238418579,-0.000036504389649083535,-0.6000000238418579],"max":[0.6000000238418579,1.215000033378601,0.6000000238418579]},"sizeMeters":[1.2,1.215,1.2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":9,"publishedAt":"2026-09-07T20:05:55.410Z","updatedAt":"2026-10-06T15:42:09.622Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23134/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ShieldGeneratorArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23134/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23134/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23134/v1/model.glb\" alt=\"Shield Generator (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23134/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23134/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23136","slug":"arena-shooter-map-kit-item-spawner-column-edefbe3d","title":"Item Spawner Column (Arena Shooter Map Kit)","summary":"Item Spawner Column with bevelled gothic-industrial construction and static fittings.","description":"Item Spawner Column Dimensions 1.00 × 2.02 × 1.00 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-item-spawner-column-edefbe3d","cdnUrl":"https://cdn.3dassets.dev/assets/23136/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-item-spawner-column-edefbe3d","thumbnailUrl":"https://cdn.3dassets.dev/assets/23136/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23136/v1/poster.webp","blurhash":"U68gmlxb00IT|%oM5}S0[_n+BMW.%NbHM_oL","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":129840,"triangles":2688,"vertices":8064,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.5,0,-0.5],"max":[0.5,2.0250201177294356,0.5]},"sizeMeters":[1,2.025,1],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T20:05:54.952Z","updatedAt":"2026-10-06T15:42:10.008Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23136/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ItemSpawnerColumnArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23136/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23136/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23136/v1/model.glb\" alt=\"Item Spawner Column (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23136/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23136/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23135","slug":"arena-shooter-map-kit-blaster-pickup-5eb10110","title":"Blaster Pickup (Arena Shooter Map Kit)","summary":"Blaster Pickup with bevelled gothic-industrial construction and static fittings.","description":"Blaster Pickup Dimensions 0.31 × 0.55 × 0.37 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-blaster-pickup-5eb10110","cdnUrl":"https://cdn.3dassets.dev/assets/23135/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-blaster-pickup-5eb10110","thumbnailUrl":"https://cdn.3dassets.dev/assets/23135/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23135/v1/poster.webp","blurhash":"U771ZdSh01nN~BM|9a%2VWRPT0%gaxoeR-WX","category":{"slug":"weapons-tools","title":"Weapons & Tools"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":112948,"triangles":2268,"vertices":6804,"meshes":5,"materials":5,"textures":0,"animations":[],"boundingBox":{"min":[-0.15350520161800826,0,-0.18649190971880508],"max":[0.15350520161800826,0.550000011920929,0.1864998963600014]},"sizeMeters":[0.307,0.55,0.373],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":9,"publishedAt":"2026-09-07T20:05:54.933Z","updatedAt":"2026-10-25T14:22:47.336Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23135/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function BlasterPickupArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23135/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23135/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23135/v1/model.glb\" alt=\"Blaster Pickup (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23135/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23135/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23137","slug":"arena-shooter-map-kit-shotgun-pickup-4d710f7c","title":"Shotgun Pickup (Arena Shooter Map Kit)","summary":"Shotgun Pickup with bevelled gothic-industrial construction and static fittings.","description":"Shotgun Pickup Dimensions 0.31 × 0.55 × 1.17 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-shotgun-pickup-4d710f7c","cdnUrl":"https://cdn.3dassets.dev/assets/23137/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-shotgun-pickup-4d710f7c","thumbnailUrl":"https://cdn.3dassets.dev/assets/23137/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23137/v1/poster.webp","blurhash":"U36RDd.901t1~BIpD*%L004ms;%g9Z$*-:JA","category":{"slug":"weapons-tools","title":"Weapons & Tools"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":125748,"triangles":2484,"vertices":7452,"meshes":5,"materials":5,"textures":1,"animations":[],"boundingBox":{"min":[-0.15350520161800826,0,-0.5849999785423279],"max":[0.15350520161800826,0.550011369671304,0.5849999785423279]},"sizeMeters":[0.307,0.55,1.17],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":9,"publishedAt":"2026-09-07T20:05:56.114Z","updatedAt":"2026-10-25T14:17:55.590Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23137/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ShotgunPickupArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23137/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23137/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23137/v1/model.glb\" alt=\"Shotgun Pickup (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23137/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23137/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23138","slug":"arena-shooter-map-kit-machine-gun-pickup-0ca22dc1","title":"Machine Gun Pickup (Arena Shooter Map Kit)","summary":"Machine Gun Pickup with bevelled gothic-industrial construction and static fittings.","description":"Machine Gun Pickup Dimensions 0.41 × 0.55 × 1.16 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-machine-gun-pickup-0ca22dc1","cdnUrl":"https://cdn.3dassets.dev/assets/23138/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-machine-gun-pickup-0ca22dc1","thumbnailUrl":"https://cdn.3dassets.dev/assets/23138/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23138/v1/poster.webp","blurhash":"U36RGlyE01vy~WRj9as:00Dh-ptm4nW.?HtR","category":{"slug":"weapons-tools","title":"Weapons & Tools"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":154252,"triangles":3144,"vertices":9432,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.20249862430859544,0,-0.5799999833106995],"max":[0.20249862430859544,0.5499842329419792,0.5799999833106995]},"sizeMeters":[0.405,0.55,1.16],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":10,"publishedAt":"2026-09-07T20:05:55.170Z","updatedAt":"2026-10-25T14:30:38.959Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23138/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function MachineGunPickupArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23138/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23138/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23138/v1/model.glb\" alt=\"Machine Gun Pickup (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23138/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23138/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23140","slug":"arena-shooter-map-kit-grenade-launcher-pickup-72b8005b","title":"Grenade Launcher Pickup (Arena Shooter Map Kit)","summary":"Grenade Launcher Pickup with bevelled gothic-industrial construction and static fittings.","description":"Grenade Launcher Pickup Dimensions 0.60 × 0.55 × 0.94 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-grenade-launcher-pickup-72b8005b","cdnUrl":"https://cdn.3dassets.dev/assets/23140/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-grenade-launcher-pickup-72b8005b","thumbnailUrl":"https://cdn.3dassets.dev/assets/23140/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23140/v1/poster.webp","blurhash":"U67dd-O[0L#j~Wg49awb0Kiut5kX0JMw%Ltl","category":{"slug":"weapons-tools","title":"Weapons & Tools"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":149884,"triangles":3036,"vertices":9108,"meshes":5,"materials":5,"textures":0,"animations":[],"boundingBox":{"min":[-0.30000001192092896,0,-0.46775001287460327],"max":[0.30000001192092896,0.5500113825496873,0.4677526022509347]},"sizeMeters":[0.6,0.55,0.936],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":10,"publishedAt":"2026-09-07T20:05:55.647Z","updatedAt":"2026-10-25T11:27:46.435Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23140/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function GrenadeLauncherPickupArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23140/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23140/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23140/v1/model.glb\" alt=\"Grenade Launcher Pickup (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23140/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23140/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23139","slug":"arena-shooter-map-kit-rocket-launcher-pickup-53403a34","title":"Rocket Launcher Pickup (Arena Shooter Map Kit)","summary":"Rocket Launcher Pickup with bevelled gothic-industrial construction and static fittings.","description":"Rocket Launcher Pickup Dimensions 0.43 × 0.57 × 1.30 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-rocket-launcher-pickup-53403a34","cdnUrl":"https://cdn.3dassets.dev/assets/23139/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-rocket-launcher-pickup-53403a34","thumbnailUrl":"https://cdn.3dassets.dev/assets/23139/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23139/v1/poster.webp","blurhash":"U36Hintl0f={~pIUE1%L00DO#-X-0esp-pT0","category":{"slug":"weapons-tools","title":"Weapons & Tools"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":221460,"triangles":4584,"vertices":13752,"meshes":5,"materials":5,"textures":0,"animations":[],"boundingBox":{"min":[-0.21497054621347608,0,-0.6499999761581421],"max":[0.2149963412915924,0.5700029647665324,0.6499999761581421]},"sizeMeters":[0.43,0.57,1.3],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":10,"publishedAt":"2026-09-07T20:05:55.537Z","updatedAt":"2026-10-25T13:08:34.842Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23139/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function RocketLauncherPickupArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23139/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23139/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23139/v1/model.glb\" alt=\"Rocket Launcher Pickup (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23139/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23139/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23141","slug":"arena-shooter-map-kit-lightning-gun-pickup-06839ffd","title":"Lightning Gun Pickup (Arena Shooter Map Kit)","summary":"Lightning Gun Pickup with bevelled gothic-industrial construction and static fittings.","description":"Lightning Gun Pickup Dimensions 0.38 × 0.55 × 0.91 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-lightning-gun-pickup-06839ffd","cdnUrl":"https://cdn.3dassets.dev/assets/23141/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-lightning-gun-pickup-06839ffd","thumbnailUrl":"https://cdn.3dassets.dev/assets/23141/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23141/v1/poster.webp","blurhash":"U68Eb#.T4TQl~qShM{r=004T.T.900IAtS%g","category":{"slug":"weapons-tools","title":"Weapons & Tools"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":486372,"triangles":10032,"vertices":30096,"meshes":6,"materials":6,"textures":0,"animations":[],"boundingBox":{"min":[-0.1919933842336429,0,-0.45524999499320984],"max":[0.1919933842336429,0.550011371281102,0.45524999499320984]},"sizeMeters":[0.384,0.55,0.91],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":10,"publishedAt":"2026-09-07T20:05:55.994Z","updatedAt":"2026-10-25T14:54:58.851Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23141/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function LightningGunPickupArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23141/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23141/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23141/v1/model.glb\" alt=\"Lightning Gun Pickup (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23141/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23141/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23142","slug":"arena-shooter-map-kit-rail-gun-pickup-2262da4f","title":"Rail Gun Pickup (Arena Shooter Map Kit)","summary":"Rail Gun Pickup with bevelled gothic-industrial construction and static fittings.","description":"Rail Gun Pickup Dimensions 0.31 × 0.55 × 1.33 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-rail-gun-pickup-2262da4f","cdnUrl":"https://cdn.3dassets.dev/assets/23142/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-rail-gun-pickup-2262da4f","thumbnailUrl":"https://cdn.3dassets.dev/assets/23142/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23142/v1/poster.webp","blurhash":"U77K}5*0DiZN_3OFIArX008^tR%h00VX.8yX","category":{"slug":"weapons-tools","title":"Weapons & Tools"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":150396,"triangles":3048,"vertices":9144,"meshes":5,"materials":5,"textures":0,"animations":[],"boundingBox":{"min":[-0.1535054469848842,0,-0.6675000190734863],"max":[0.1535054469848842,0.5500010739504786,0.6675000190734863]},"sizeMeters":[0.307,0.55,1.335],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":12,"publishedAt":"2026-09-07T20:05:56.708Z","updatedAt":"2026-10-25T12:19:08.988Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23142/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function RailGunPickupArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23142/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23142/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23142/v1/model.glb\" alt=\"Rail Gun Pickup (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23142/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23142/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23143","slug":"arena-shooter-map-kit-plasma-gun-pickup-14276276","title":"Plasma Gun Pickup (Arena Shooter Map Kit)","summary":"Plasma Gun Pickup with bevelled gothic-industrial construction and static fittings.","description":"Plasma Gun Pickup Dimensions 0.37 × 0.55 × 0.86 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-plasma-gun-pickup-14276276","cdnUrl":"https://cdn.3dassets.dev/assets/23143/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-plasma-gun-pickup-14276276","thumbnailUrl":"https://cdn.3dassets.dev/assets/23143/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23143/v1/poster.webp","blurhash":"UCBCTP=*0cI+~DRoE0oH0c9q-F$,9XS0-Xxu","category":{"slug":"weapons-tools","title":"Weapons & Tools"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":265564,"triangles":5448,"vertices":16344,"meshes":5,"materials":5,"textures":0,"animations":[],"boundingBox":{"min":[-0.18500854203197653,0,-0.43024998903274536],"max":[0.18500854203197653,0.550011371281102,0.43024998903274536]},"sizeMeters":[0.37,0.55,0.86],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":13,"publishedAt":"2026-09-07T20:05:56.798Z","updatedAt":"2026-10-25T11:10:52.867Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23143/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PlasmaGunPickupArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23143/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23143/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23143/v1/model.glb\" alt=\"Plasma Gun Pickup (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23143/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23143/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23144","slug":"arena-shooter-map-kit-ammo-crate-9c83becd","title":"Ammo Crate (Arena Shooter Map Kit)","summary":"Ammo Crate with bevelled gothic-industrial construction and static fittings.","description":"Ammo Crate Dimensions 1.04 × 0.63 × 0.67 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-ammo-crate-9c83becd","cdnUrl":"https://cdn.3dassets.dev/assets/23144/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-ammo-crate-9c83becd","thumbnailUrl":"https://cdn.3dassets.dev/assets/23144/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23144/v1/poster.webp","blurhash":"UF9??+t79aWE~Bs:IpWCNHs:n$R*9bxZxZNG","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":23688,"triangles":540,"vertices":1620,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.5199999809265137,-0.000023638598740716166,-0.3337618899000871],"max":[0.5199999809265137,0.6299914569267476,0.33375542905591726]},"sizeMeters":[1.04,0.63,0.668],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":9,"publishedAt":"2026-09-07T20:05:56.997Z","updatedAt":"2026-10-07T14:39:16.296Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23144/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function AmmoCrateArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23144/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23144/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23144/v1/model.glb\" alt=\"Ammo Crate (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23144/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23144/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23145","slug":"arena-shooter-map-kit-banner-31542f76","title":"Banner (Arena Shooter Map Kit)","summary":"Banner with bevelled gothic-industrial construction and static fittings.","description":"Banner Dimensions 1.50 × 2.40 × 0.13 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-banner-31542f76","cdnUrl":"https://cdn.3dassets.dev/assets/23145/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-banner-31542f76","thumbnailUrl":"https://cdn.3dassets.dev/assets/23145/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23145/v1/poster.webp","blurhash":"U79$5~xG0xJ7=|s:ELNG2pW:{~njozkCV@i_","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":23040,"triangles":416,"vertices":1248,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.75,0,-0.0637037624092342],"max":[0.75,2.4000000953674316,0.0637473287249867]},"sizeMeters":[1.5,2.4,0.127],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":9,"publishedAt":"2026-09-07T20:05:57.127Z","updatedAt":"2026-10-06T15:42:11.125Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23145/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function BannerArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23145/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23145/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23145/v1/model.glb\" alt=\"Banner (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23145/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23145/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23147","slug":"arena-shooter-map-kit-gargoyle-statue-946aed1b","title":"Gargoyle Statue (Arena Shooter Map Kit)","summary":"Gargoyle Statue with bevelled gothic-industrial construction and static fittings.","description":"Gargoyle Statue Dimensions 1.59 × 1.61 × 1.00 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-gargoyle-statue-946aed1b","cdnUrl":"https://cdn.3dassets.dev/assets/23147/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-gargoyle-statue-946aed1b","thumbnailUrl":"https://cdn.3dassets.dev/assets/23147/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23147/v1/poster.webp","blurhash":"U38;Mm~W00009F%2-=EK00s:_3M{t7M|xu%L","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":147348,"triangles":1960,"vertices":5880,"meshes":2,"materials":2,"textures":1,"animations":[],"boundingBox":{"min":[-0.7974158919181,0,-0.5000505772269118],"max":[0.7974158919181,1.6141421794891357,0.5000505772269118]},"sizeMeters":[1.595,1.614,1],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":7,"publishedAt":"2026-09-07T20:05:58.604Z","updatedAt":"2026-10-06T15:50:06.321Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23147/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function GargoyleStatueArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23147/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23147/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23147/v1/model.glb\" alt=\"Gargoyle Statue (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23147/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23147/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23146","slug":"arena-shooter-map-kit-skull-pile-8d57b145","title":"Skull Pile (Arena Shooter Map Kit)","summary":"Skull Pile with bevelled gothic-industrial construction and static fittings.","description":"Skull Pile Dimensions 0.66 × 0.56 × 0.36 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-skull-pile-8d57b145","cdnUrl":"https://cdn.3dassets.dev/assets/23146/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-skull-pile-8d57b145","thumbnailUrl":"https://cdn.3dassets.dev/assets/23146/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23146/v1/poster.webp","blurhash":"U7D+@@%h00xVD%s.S2IV00Mx~pagxbNa-:xu","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":204680,"triangles":4212,"vertices":12636,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.33000001311302185,-0.000007029191565866011,-0.17852044903135506],"max":[0.33000001311302185,0.5600070315757517,0.17849105526531867]},"sizeMeters":[0.66,0.56,0.357],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T20:05:57.428Z","updatedAt":"2026-10-06T15:42:13.229Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23146/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function SkullPileArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23146/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23146/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23146/v1/model.glb\" alt=\"Skull Pile (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23146/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23146/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23148","slug":"arena-shooter-map-kit-brazier-9f2215d5","title":"Brazier (Arena Shooter Map Kit)","summary":"Brazier with bevelled gothic-industrial construction and static fittings.","description":"Brazier Dimensions 0.83 × 1.29 × 0.83 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-brazier-9f2215d5","cdnUrl":"https://cdn.3dassets.dev/assets/23148/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-brazier-9f2215d5","thumbnailUrl":"https://cdn.3dassets.dev/assets/23148/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23148/v1/poster.webp","blurhash":"U69%I,-U0058[8xC2LEk57WC?Fs.1lR.}j$x","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":45376,"triangles":880,"vertices":2640,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.4125562906265259,7.573748128097968e-7,-0.4125562906265259],"max":[0.4125562906265259,1.2911913394927979,0.4125562906265259]},"sizeMeters":[0.825,1.291,0.825],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T20:05:57.779Z","updatedAt":"2026-10-06T15:42:14.281Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23148/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function BrazierArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23148/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23148/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23148/v1/model.glb\" alt=\"Brazier (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23148/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23148/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23149","slug":"arena-shooter-map-kit-tech-console-9c138e6a","title":"Tech Console (Arena Shooter Map Kit)","summary":"Tech Console with bevelled gothic-industrial construction and static fittings.","description":"Tech Console Dimensions 1.20 × 1.61 × 0.70 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-tech-console-9c138e6a","cdnUrl":"https://cdn.3dassets.dev/assets/23149/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-tech-console-9c138e6a","thumbnailUrl":"https://cdn.3dassets.dev/assets/23149/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23149/v1/poster.webp","blurhash":"U871=#t800NF?wt7DhNFIBkCxtV@4TWC.9sl","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":52344,"triangles":1080,"vertices":3240,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.6000000238418579,0,-0.349998487982216],"max":[0.6000000238418579,1.6100000143051147,0.349998487982216]},"sizeMeters":[1.2,1.61,0.7],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T20:05:57.951Z","updatedAt":"2026-10-06T15:42:16.732Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23149/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function TechConsoleArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23149/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23149/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23149/v1/model.glb\" alt=\"Tech Console (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23149/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23149/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23151","slug":"arena-shooter-map-kit-generator-640c5fec","title":"Generator (Arena Shooter Map Kit)","summary":"Generator with bevelled gothic-industrial construction and static fittings.","description":"Generator Dimensions 1.40 × 0.84 × 0.80 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-generator-640c5fec","cdnUrl":"https://cdn.3dassets.dev/assets/23151/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-generator-640c5fec","thumbnailUrl":"https://cdn.3dassets.dev/assets/23151/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23151/v1/poster.webp","blurhash":"U271i-^j005Q}=-V589t00Iq~pa003NM~Vxa","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":144312,"triangles":2940,"vertices":8820,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.699999988079071,-0.000053407390673443356,-0.40004271910057937],"max":[0.699999988079071,0.8400180221832253,0.40004271910057937]},"sizeMeters":[1.4,0.84,0.8],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":9,"publishedAt":"2026-09-07T20:05:58.625Z","updatedAt":"2026-10-06T15:42:15.303Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23151/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function GeneratorArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23151/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23151/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23151/v1/model.glb\" alt=\"Generator (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23151/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23151/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23150","slug":"arena-shooter-map-kit-pipe-run-d913ad6d","title":"Pipe Run (Arena Shooter Map Kit)","summary":"Pipe Run with bevelled gothic-industrial construction and static fittings.","description":"Pipe Run Dimensions 0.42 × 0.46 × 2.00 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-pipe-run-d913ad6d","cdnUrl":"https://cdn.3dassets.dev/assets/23150/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-pipe-run-d913ad6d","thumbnailUrl":"https://cdn.3dassets.dev/assets/23150/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23150/v1/poster.webp","blurhash":"U47nUYxt8^ob?b9FMxtQ00D%?wtR00?b.8R%","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":91016,"triangles":1848,"vertices":5544,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.2100125092133199,-0.00002746622054786152,-1],"max":[0.2100125092133199,0.46001251666390053,1]},"sizeMeters":[0.42,0.46,2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":10,"publishedAt":"2026-09-07T20:05:58.481Z","updatedAt":"2026-10-25T07:16:53.258Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23150/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PipeRunArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23150/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23150/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23150/v1/model.glb\" alt=\"Pipe Run (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23150/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23150/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23152","slug":"arena-shooter-map-kit-fan-34ae197a","title":"Fan (Arena Shooter Map Kit)","summary":"Fan with bevelled gothic-industrial construction and static fittings.","description":"Fan Dimensions 1.20 × 1.20 × 0.33 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-fan-34ae197a","cdnUrl":"https://cdn.3dassets.dev/assets/23152/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-fan-34ae197a","thumbnailUrl":"https://cdn.3dassets.dev/assets/23152/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23152/v1/poster.webp","blurhash":"U268T^%200D%?^kDI9ad0LS4?Hn}kXyDaKDi","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":222096,"triangles":4500,"vertices":13500,"meshes":9,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.6000000238418579,0,-0.16501739931363577],"max":[0.6000000238418579,1.2000000476837158,0.16499085286594947]},"sizeMeters":[1.2,1.2,0.33],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T20:05:59.836Z","updatedAt":"2026-10-06T15:42:16.627Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23152/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function FanArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23152/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23152/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23152/v1/model.glb\" alt=\"Fan (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23152/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23152/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23153","slug":"arena-shooter-map-kit-cable-tray-30bda26d","title":"Cable Tray (Arena Shooter Map Kit)","summary":"Cable Tray with bevelled gothic-industrial construction and static fittings.","description":"Cable Tray Dimensions 0.54 × 0.12 × 2.00 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-cable-tray-30bda26d","cdnUrl":"https://cdn.3dassets.dev/assets/23153/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-cable-tray-30bda26d","thumbnailUrl":"https://cdn.3dassets.dev/assets/23153/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23153/v1/poster.webp","blurhash":"U13lEr%MD$xu?bI9IUxu00DitStR4U.9?bWB","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":83488,"triangles":1692,"vertices":5076,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.2674947355571154,0.0000450146661344665,-1],"max":[0.2674947355571154,0.12003021131272448,1]},"sizeMeters":[0.535,0.12,2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T20:05:59.009Z","updatedAt":"2026-10-06T15:50:06.748Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23153/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CableTrayArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23153/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23153/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23153/v1/model.glb\" alt=\"Cable Tray (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23153/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23153/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23154","slug":"arena-shooter-map-kit-floodlight-6f38c8e9","title":"Floodlight (Arena Shooter Map Kit)","summary":"Floodlight with bevelled gothic-industrial construction and static fittings.","description":"Floodlight Dimensions 0.65 × 2.15 × 0.65 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-floodlight-6f38c8e9","cdnUrl":"https://cdn.3dassets.dev/assets/23154/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-floodlight-6f38c8e9","thumbnailUrl":"https://cdn.3dassets.dev/assets/23154/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23154/v1/poster.webp","blurhash":"U24_z$-;0000~q%M4n4o_3xu9FD%WTflogjr","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":22564,"triangles":420,"vertices":1260,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.3249572886134558,-7.450580152834618e-10,-0.3249572886134558],"max":[0.3249572886134558,2.1500000953674316,0.3249572886134558]},"sizeMeters":[0.65,2.15,0.65],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T20:05:59.455Z","updatedAt":"2026-10-06T15:42:15.639Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23154/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function FloodlightArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23154/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23154/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23154/v1/model.glb\" alt=\"Floodlight (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23154/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23154/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23155","slug":"arena-shooter-map-kit-chain-0cf3506a","title":"Chain (Arena Shooter Map Kit)","summary":"Chain with bevelled gothic-industrial construction and static fittings.","description":"Chain Dimensions 0.18 × 1.21 × 0.18 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-chain-0cf3506a","cdnUrl":"https://cdn.3dassets.dev/assets/23155/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-chain-0cf3506a","thumbnailUrl":"https://cdn.3dassets.dev/assets/23155/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23155/v1/poster.webp","blurhash":"U15E:B%2009F.AofI8NGD+f6--bFtAflRgaw","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":369652,"triangles":7680,"vertices":23040,"meshes":1,"materials":1,"textures":0,"animations":[],"boundingBox":{"min":[-0.0879598351478373,0,-0.0879598351478373],"max":[0.0879598351478373,1.2109999656677246,0.0879598351478373]},"sizeMeters":[0.176,1.211,0.176],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":9,"publishedAt":"2026-09-07T20:06:00.797Z","updatedAt":"2026-10-06T15:42:18.333Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23155/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ChainArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23155/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23155/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23155/v1/model.glb\" alt=\"Chain (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23155/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23155/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23156","slug":"arena-shooter-map-kit-torch-f1efb21e","title":"Torch (Arena Shooter Map Kit)","summary":"Torch with bevelled gothic-industrial construction and static fittings.","description":"Torch Dimensions 0.22 × 1.16 × 0.47 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-torch-f1efb21e","cdnUrl":"https://cdn.3dassets.dev/assets/23156/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-torch-f1efb21e","thumbnailUrl":"https://cdn.3dassets.dev/assets/23156/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23156/v1/poster.webp","blurhash":"U98f}p-T040$},$%5X9vIqR+xYs-0jIq^g=_","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":28908,"triangles":404,"vertices":1212,"meshes":4,"materials":4,"textures":1,"animations":[],"boundingBox":{"min":[-0.11125807676359839,0,-0.23499252646683982],"max":[0.11125807676359839,1.1640636920928955,0.23499252646683982]},"sizeMeters":[0.223,1.164,0.47],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":9,"publishedAt":"2026-09-07T20:05:59.849Z","updatedAt":"2026-10-06T15:42:21.261Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23156/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function TorchArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23156/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23156/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23156/v1/model.glb\" alt=\"Torch (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23156/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23156/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23158","slug":"arena-shooter-map-kit-two-level-arena-fef9e774-starter-scene","title":"Two-level gothic industrial arena (Arena Shooter Map Kit)","summary":"An 8 m square arena with a 4 m high catwalk ring, jump and launch pads, teleporter, pickups and ladder. All 24 lower floor joins and 12 upper catwalk joins are asserted. Static layout only.","description":"An 8 m square arena with a 4 m high catwalk ring, jump and launch pads, teleporter, pickups and ladder. All 24 lower floor joins and 12 upper catwalk joins are asserted. Static layout only.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-two-level-arena-fef9e774-starter-scene","cdnUrl":"https://cdn.3dassets.dev/assets/23158/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-two-level-arena-fef9e774-starter-scene","thumbnailUrl":"https://cdn.3dassets.dev/assets/23158/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23158/v1/poster.webp","blurhash":"U5AT$bog00Rl~WRjNHWA8woeIpM_tSxu4nM{","category":{"slug":"environments","title":"Environments & Scenes"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":379444,"triangles":20852,"vertices":17069,"meshes":53,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-4.577376610209131,0.00004150338474800952,-4.200054058705601],"max":[4.060014038362142,5.431338491934023,4.030069095217958]},"sizeMeters":[8.637,5.431,8.23],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":28,"publishedAt":"2026-09-07T20:06:00.528Z","updatedAt":"2026-10-25T15:15:05.271Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23158/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function TwoLevelGothicIndustrialArenaArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23158/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23158/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23158/v1/model.glb\" alt=\"Two-level gothic industrial arena (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23158/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23158/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"23157","slug":"arena-shooter-map-kit-catwalk-join-study-4153dab6","title":"Catwalk join study (Arena Shooter Map Kit)","summary":"Straight, elbow, four-way junction, long bridge and terminated runs assembled on a 2 m grid; every adjoining connector is asserted.","description":"Straight, elbow, four-way junction, long bridge and terminated runs assembled on a 2 m grid; every adjoining connector is asserted.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-catwalk-join-study-4153dab6","cdnUrl":"https://cdn.3dassets.dev/assets/23157/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-catwalk-join-study-4153dab6","thumbnailUrl":"https://cdn.3dassets.dev/assets/23157/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23157/v1/poster.webp","blurhash":"U37USMx]NGX8?c9FWBt700Di%2sm00~qxuWA","category":{"slug":"environments","title":"Environments & Scenes"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":223148,"triangles":13392,"vertices":12310,"meshes":14,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-3.00015259254738,-0.000003814813684499541,-1.0000000000000002],"max":[1.0000000000000002,1.2329543778080998,11]},"sizeMeters":[4,1.233,12],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T20:06:00.386Z","updatedAt":"2026-10-06T11:35:47.918Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23157/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CatwalkJoinStudyArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23157/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23157/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23157/v1/model.glb\" alt=\"Catwalk join study (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23157/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23157/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}],"demo":{"slug":"arena-shooter-map-kit","title":"Arena shooter duel map","url":"https://3dassets.dev/demos/arena-shooter-map-kit"}}}