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Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-metal-floor-plain-efdcecd8","cdnUrl":"https://cdn.3dassets.dev/assets/4233/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-metal-floor-plain-efdcecd8","thumbnailUrl":"https://cdn.3dassets.dev/assets/4233/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4233/v1/poster.webp","blurhash":"U88}3^tR00ae?bj[Injs00Ri?wa{00ax%NWC","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":28512,"triangles":600,"vertices":1800,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-1,0.00004150338474800952,-1],"max":[1,0.22501014620766022,1]},"sizeMeters":[2,0.225,2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:04:47.684Z","updatedAt":"2026-09-06T06:04:47.779Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4233/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function MetalFloorPlainArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4233/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4233/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4233/v1/model.glb\" alt=\"Metal Floor Plain (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4233/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4233/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4234","slug":"arena-shooter-map-kit-metal-floor-grated-35524907","title":"Metal Floor Grated (Arena Shooter Map Kit)","summary":"Metal Floor Grated with bevelled gothic-industrial construction and static fittings.","description":"Metal Floor Grated Dimensions 2.00 × 0.23 × 2.00 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-metal-floor-grated-35524907","cdnUrl":"https://cdn.3dassets.dev/assets/4234/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-metal-floor-grated-35524907","thumbnailUrl":"https://cdn.3dassets.dev/assets/4234/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4234/v1/poster.webp","blurhash":"U47d%txG00XS_2nhIUbw00R*.TjF00T0x^n3","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":88176,"triangles":1788,"vertices":5364,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-1,0.00004150338474800952,-1],"max":[1,0.22497168931408942,1]},"sizeMeters":[2,0.225,2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:04:47.751Z","updatedAt":"2026-09-06T06:04:47.865Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4234/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function MetalFloorGratedArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4234/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4234/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4234/v1/model.glb\" alt=\"Metal Floor Grated (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4234/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4234/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4235","slug":"arena-shooter-map-kit-metal-floor-vent-0602df81","title":"Metal Floor Vent (Arena Shooter Map Kit)","summary":"Metal Floor Vent with bevelled gothic-industrial construction and static fittings.","description":"Metal Floor Vent Dimensions 2.00 × 0.28 × 2.00 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-metal-floor-vent-0602df81","cdnUrl":"https://cdn.3dassets.dev/assets/4235/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-metal-floor-vent-0602df81","thumbnailUrl":"https://cdn.3dassets.dev/assets/4235/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4235/v1/poster.webp","blurhash":"U37ng?x]00ni_Nj@IAoM00M{_NWB00WE%gRj","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":96604,"triangles":2004,"vertices":6012,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-1,0.00004150338474800952,-1],"max":[1,0.275985162031568,1]},"sizeMeters":[2,0.276,2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:04:47.801Z","updatedAt":"2026-09-06T06:04:47.883Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4235/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function MetalFloorVentArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4235/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4235/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4235/v1/model.glb\" alt=\"Metal Floor Vent (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4235/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4235/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4236","slug":"arena-shooter-map-kit-stone-floor-bccb386f","title":"Stone Floor (Arena Shooter Map Kit)","summary":"Stone Floor with bevelled gothic-industrial construction and static fittings.","description":"Stone Floor Dimensions 2.00 × 0.20 × 2.00 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-stone-floor-bccb386f","cdnUrl":"https://cdn.3dassets.dev/assets/4236/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-stone-floor-bccb386f","thumbnailUrl":"https://cdn.3dassets.dev/assets/4236/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4236/v1/poster.webp","blurhash":"U48E3txv00WA_3jsIVof00M{~Wjb00bI%LRj","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":45272,"triangles":540,"vertices":1620,"meshes":2,"materials":2,"textures":1,"animations":[],"boundingBox":{"min":[-1,0.00006164604803700346,-1],"max":[1,0.20004089553322174,1]},"sizeMeters":[2,0.2,2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:04:48.207Z","updatedAt":"2026-09-06T06:04:49.096Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4236/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function StoneFloorArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4236/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4236/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4236/v1/model.glb\" alt=\"Stone Floor (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4236/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4236/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4237","slug":"arena-shooter-map-kit-wall-straight-4f5d5dda","title":"Wall Straight (Arena Shooter Map Kit)","summary":"Wall Straight with bevelled gothic-industrial construction and static fittings.","description":"Wall Straight Dimensions 2.06 × 4.00 × 0.40 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-wall-straight-4f5d5dda","cdnUrl":"https://cdn.3dassets.dev/assets/4237/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-wall-straight-4f5d5dda","thumbnailUrl":"https://cdn.3dassets.dev/assets/4237/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4237/v1/poster.webp","blurhash":"U17nI2^+0000.8t7D%NG4TRk_3%L-;t6IUNG","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":52392,"triangles":756,"vertices":2268,"meshes":3,"materials":3,"textures":1,"animations":[],"boundingBox":{"min":[-1.0299145704284676,0,-0.19999267987928535],"max":[1.0299145704284676,4,0.19999267987928535]},"sizeMeters":[2.06,4,0.4],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:04:48.112Z","updatedAt":"2026-09-06T06:04:48.261Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4237/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function WallStraightArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4237/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4237/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4237/v1/model.glb\" alt=\"Wall Straight (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4237/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4237/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4238","slug":"arena-shooter-map-kit-wall-corner-3015a133","title":"Wall Corner (Arena Shooter Map Kit)","summary":"Wall Corner with bevelled gothic-industrial construction and static fittings.","description":"Wall Corner Dimensions 2.06 × 4.00 × 1.99 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-wall-corner-3015a133","cdnUrl":"https://cdn.3dassets.dev/assets/4238/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-wall-corner-3015a133","thumbnailUrl":"https://cdn.3dassets.dev/assets/4238/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4238/v1/poster.webp","blurhash":"U39G]r~q00Ri~qxu4.M{4obJ?aV??bt7E1V[","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":53632,"triangles":864,"vertices":2592,"meshes":3,"materials":3,"textures":1,"animations":[],"boundingBox":{"min":[-1.0299145704284676,0,-0.9949926667662635],"max":[1.0299145704284676,4,0.9950412166770931]},"sizeMeters":[2.06,4,1.99],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:04:48.229Z","updatedAt":"2026-09-06T06:04:48.314Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4238/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function WallCornerArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4238/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4238/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4238/v1/model.glb\" alt=\"Wall Corner (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4238/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4238/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4240","slug":"arena-shooter-map-kit-wall-pillar-ebb41551","title":"Wall Pillar (Arena Shooter Map Kit)","summary":"Wall Pillar with bevelled gothic-industrial construction and static fittings.","description":"Wall Pillar Dimensions 2.06 × 4.00 × 0.80 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-wall-pillar-ebb41551","cdnUrl":"https://cdn.3dassets.dev/assets/4240/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-wall-pillar-ebb41551","thumbnailUrl":"https://cdn.3dassets.dev/assets/4240/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4240/v1/poster.webp","blurhash":"U24xudgN00rEu6t7Q*Io%NaxMcjKk[t6ZzIp","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":67864,"triangles":1080,"vertices":3240,"meshes":3,"materials":3,"textures":1,"animations":[],"boundingBox":{"min":[-1.0299386577959533,0,-0.3999145481734672],"max":[1.0299386577959533,4,0.3999145481734672]},"sizeMeters":[2.06,4,0.8],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:04:48.944Z","updatedAt":"2026-09-06T06:04:49.956Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4240/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function WallPillarArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4240/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4240/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4240/v1/model.glb\" alt=\"Wall Pillar (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4240/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4240/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4239","slug":"arena-shooter-map-kit-wall-buttress-7486515d","title":"Wall Buttress (Arena Shooter Map Kit)","summary":"Wall Buttress with bevelled gothic-industrial construction and static fittings.","description":"Wall Buttress Dimensions 2.06 × 4.03 × 1.16 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-wall-buttress-7486515d","cdnUrl":"https://cdn.3dassets.dev/assets/4239/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-wall-buttress-7486515d","thumbnailUrl":"https://cdn.3dassets.dev/assets/4239/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4239/v1/poster.webp","blurhash":"U18D^U^*0000yXE1IA^k8x9F.7~q%hoMMwaw","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":57032,"triangles":800,"vertices":2400,"meshes":3,"materials":3,"textures":1,"animations":[],"boundingBox":{"min":[-1.0299145256437137,0,-0.5774926538974666],"max":[1.0299145256437137,4.033575534820557,0.5775865843682089]},"sizeMeters":[2.06,4.034,1.155],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:04:48.847Z","updatedAt":"2026-09-06T06:04:48.934Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4239/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function WallButtressArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4239/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4239/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4239/v1/model.glb\" alt=\"Wall Buttress (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4239/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4239/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4241","slug":"arena-shooter-map-kit-arched-doorway-e77c4fa5","title":"Arched Doorway (Arena Shooter Map Kit)","summary":"Arched Doorway with bevelled gothic-industrial construction and static fittings.","description":"Arched Doorway Dimensions 2.12 × 4.02 × 0.47 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-arched-doorway-e77c4fa5","cdnUrl":"https://cdn.3dassets.dev/assets/4241/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-arched-doorway-e77c4fa5","thumbnailUrl":"https://cdn.3dassets.dev/assets/4241/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4241/v1/poster.webp","blurhash":"U27n8y-p00Eg-ojED*XT00D%%g.8.St7I9NG","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":97368,"triangles":1432,"vertices":4296,"meshes":2,"materials":2,"textures":1,"animations":[],"boundingBox":{"min":[-1.0599787635592142,0,-0.23501845791650788],"max":[1.0599787635592142,4.019999980926514,0.23501845791650788]},"sizeMeters":[2.12,4.02,0.47],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:04:49.169Z","updatedAt":"2026-09-06T06:04:49.322Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4241/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ArchedDoorwayArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4241/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4241/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4241/v1/model.glb\" alt=\"Arched Doorway (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4241/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4241/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4242","slug":"arena-shooter-map-kit-wide-portal-9fd0d067","title":"Wide Portal (Arena Shooter Map Kit)","summary":"Wide Portal with bevelled gothic-industrial construction and static fittings.","description":"Wide Portal Dimensions 4.12 × 4.02 × 0.47 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-wide-portal-9fd0d067","cdnUrl":"https://cdn.3dassets.dev/assets/4242/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-wide-portal-9fd0d067","thumbnailUrl":"https://cdn.3dassets.dev/assets/4242/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4242/v1/poster.webp","blurhash":"U37^xsxF00%e~W-p0K9s01V@RhEM9txX-:E3","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":97352,"triangles":1432,"vertices":4296,"meshes":2,"materials":2,"textures":1,"animations":[],"boundingBox":{"min":[-2.059999942779541,0,-0.23487532536467684],"max":[2.059999942779541,4.019999980926514,0.23487532536467684]},"sizeMeters":[4.12,4.02,0.47],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:04:49.277Z","updatedAt":"2026-09-06T06:04:49.342Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4242/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function WidePortalArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4242/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4242/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4242/v1/model.glb\" alt=\"Wide Portal (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4242/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4242/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4243","slug":"arena-shooter-map-kit-window-slit-2c0ac6d1","title":"Window Slit (Arena Shooter Map Kit)","summary":"Window Slit with bevelled gothic-industrial construction and static fittings.","description":"Window Slit Dimensions 2.06 × 4.00 × 0.40 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-window-slit-2c0ac6d1","cdnUrl":"https://cdn.3dassets.dev/assets/4243/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-window-slit-2c0ac6d1","thumbnailUrl":"https://cdn.3dassets.dev/assets/4243/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4243/v1/poster.webp","blurhash":"U07Ko4~q0000?wxt9FM|00M|_N-o?bxaD%Ip","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":88160,"triangles":1404,"vertices":4212,"meshes":4,"materials":4,"textures":1,"animations":[],"boundingBox":{"min":[-1.0299145704284676,0,-0.19999267987928535],"max":[1.0299145704284676,4,0.19999267987928535]},"sizeMeters":[2.06,4,0.4],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_materials_transmission","KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:04:49.286Z","updatedAt":"2026-09-06T06:04:49.383Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4243/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function WindowSlitArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4243/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4243/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4243/v1/model.glb\" alt=\"Window Slit (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4243/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4243/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4244","slug":"arena-shooter-map-kit-tech-wall-conduits-67d2ce7c","title":"Tech Wall Conduits (Arena Shooter Map Kit)","summary":"Tech Wall Conduits with bevelled gothic-industrial construction and static fittings.","description":"Tech Wall Conduits Dimensions 2.06 × 4.00 × 0.55 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-tech-wall-conduits-67d2ce7c","cdnUrl":"https://cdn.3dassets.dev/assets/4244/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-tech-wall-conduits-67d2ce7c","thumbnailUrl":"https://cdn.3dassets.dev/assets/4244/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4244/v1/poster.webp","blurhash":"U06t:s?a0000_L%N8|4m?Ht2EKN3_0-;Dl00","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":108472,"triangles":1908,"vertices":5724,"meshes":4,"materials":4,"textures":1,"animations":[],"boundingBox":{"min":[-1.0299145704284676,0,-0.2725437236541096],"max":[1.0299145704284676,4,0.2725437236541096]},"sizeMeters":[2.06,4,0.545],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:04:49.639Z","updatedAt":"2026-09-06T06:04:49.749Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4244/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function TechWallConduitsArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4244/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4244/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4244/v1/model.glb\" alt=\"Tech Wall Conduits (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4244/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4244/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4245","slug":"arena-shooter-map-kit-gothic-wall-ribs-1d6c58a2","title":"Gothic Wall Ribs (Arena Shooter Map Kit)","summary":"Gothic Wall Ribs with bevelled gothic-industrial construction and static fittings.","description":"Gothic Wall Ribs Dimensions 2.06 × 4.00 × 0.51 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-gothic-wall-ribs-1d6c58a2","cdnUrl":"https://cdn.3dassets.dev/assets/4245/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-gothic-wall-ribs-1d6c58a2","thumbnailUrl":"https://cdn.3dassets.dev/assets/4245/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4245/v1/poster.webp","blurhash":"U07U6k,.000N~p%h018w4=w]^%Ot?a-=IA00","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":63972,"triangles":996,"vertices":2988,"meshes":3,"materials":3,"textures":1,"animations":[],"boundingBox":{"min":[-1.0299145704284676,0,-0.25488327220892215],"max":[1.0299145704284676,4,0.25488327220892215]},"sizeMeters":[2.06,4,0.51],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:04:49.763Z","updatedAt":"2026-09-06T06:04:49.833Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4245/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function GothicWallRibsArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4245/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4245/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4245/v1/model.glb\" alt=\"Gothic Wall Ribs (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4245/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4245/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4246","slug":"arena-shooter-map-kit-half-wall-70b353ee","title":"Half Wall (Arena Shooter Map Kit)","summary":"Half Wall with bevelled gothic-industrial construction and static fittings.","description":"Half Wall Dimensions 2.06 × 1.20 × 0.40 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-half-wall-70b353ee","cdnUrl":"https://cdn.3dassets.dev/assets/4246/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-half-wall-70b353ee","thumbnailUrl":"https://cdn.3dassets.dev/assets/4246/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4246/v1/poster.webp","blurhash":"U4AAH.~V00D%?v^,I:9F00OF_2M{xa-ot5Rh","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":52364,"triangles":756,"vertices":2268,"meshes":3,"materials":3,"textures":1,"animations":[],"boundingBox":{"min":[-1.0299999713897705,-0.00006268037500045676,-0.1999206463221821],"max":[1.0299999713897705,1.2000549571589147,0.1999206463221821]},"sizeMeters":[2.06,1.2,0.4],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:04:50.466Z","updatedAt":"2026-09-06T06:04:51.464Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4246/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function HalfWallArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4246/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4246/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4246/v1/model.glb\" alt=\"Half Wall (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4246/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4246/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4247","slug":"arena-shooter-map-kit-ceiling-panel-7666b27f","title":"Ceiling Panel (Arena Shooter Map Kit)","summary":"Ceiling Panel with bevelled gothic-industrial construction and static fittings.","description":"Ceiling Panel Dimensions 2.00 × 0.24 × 2.00 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. 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Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-ceiling-vault-2cc97ffc","cdnUrl":"https://cdn.3dassets.dev/assets/4249/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-ceiling-vault-2cc97ffc","thumbnailUrl":"https://cdn.3dassets.dev/assets/4249/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4249/v1/poster.webp","blurhash":"U39Z_+5Q00_M$gNZjst600xG?bMd4:w|x^xH","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":97400,"triangles":1636,"vertices":4908,"meshes":2,"materials":2,"textures":1,"animations":[],"boundingBox":{"min":[-1.0480022430419922,0.0000455099735165998,-1],"max":[1.0480022430419922,1.052301554044733,1]},"sizeMeters":[2.096,1.052,2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:04:50.824Z","updatedAt":"2026-09-06T06:04:50.905Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4249/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CeilingVaultArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4249/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4249/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4249/v1/model.glb\" alt=\"Ceiling Vault (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4249/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4249/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4248","slug":"arena-shooter-map-kit-ceiling-light-bar-fbab6939","title":"Ceiling Light Bar (Arena Shooter Map Kit)","summary":"Ceiling Light Bar with bevelled gothic-industrial construction and static fittings.","description":"Ceiling Light Bar Dimensions 1.80 × 0.51 × 0.32 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-ceiling-light-bar-fbab6939","cdnUrl":"https://cdn.3dassets.dev/assets/4248/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-ceiling-light-bar-fbab6939","thumbnailUrl":"https://cdn.3dassets.dev/assets/4248/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4248/v1/poster.webp","blurhash":"U897hWxv00azxt-;t7IU00ae~qofM|4nV@_3","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":20508,"triangles":432,"vertices":1296,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.8999999761581421,0.00001709069599073465,-0.15996581503173984],"max":[0.8999999761581421,0.5100216625905395,0.15996581503173984]},"sizeMeters":[1.8,0.51,0.32],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:04:50.670Z","updatedAt":"2026-09-06T06:04:50.855Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4248/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CeilingLightBarArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4248/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4248/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4248/v1/model.glb\" alt=\"Ceiling Light Bar (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4248/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4248/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4250","slug":"arena-shooter-map-kit-pit-floor-5414da2c","title":"Pit Floor (Arena Shooter Map Kit)","summary":"Pit Floor with bevelled gothic-industrial construction and static fittings.","description":"Pit Floor Dimensions 2.00 × 0.20 × 2.00 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-pit-floor-5414da2c","cdnUrl":"https://cdn.3dassets.dev/assets/4250/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-pit-floor-5414da2c","thumbnailUrl":"https://cdn.3dassets.dev/assets/4250/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4250/v1/poster.webp","blurhash":"U27^-~%g00oz^+x[SMIU00Mx-;IU00IAMx?a","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":37940,"triangles":540,"vertices":1620,"meshes":3,"materials":3,"textures":1,"animations":[],"boundingBox":{"min":[-1,-0.000025176838995100842,-1],"max":[1,0.20002518224066607,1]},"sizeMeters":[2,0.2,2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:04:50.871Z","updatedAt":"2026-09-06T06:04:50.984Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4250/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PitFloorArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4250/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4250/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4250/v1/model.glb\" alt=\"Pit Floor (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4250/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4250/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4251","slug":"arena-shooter-map-kit-slime-channel-bbda72ce","title":"Slime Channel (Arena Shooter Map Kit)","summary":"Slime Channel with bevelled gothic-industrial construction and static fittings.","description":"Slime Channel Dimensions 2.00 × 0.20 × 2.00 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-slime-channel-bbda72ce","cdnUrl":"https://cdn.3dassets.dev/assets/4251/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-slime-channel-bbda72ce","thumbnailUrl":"https://cdn.3dassets.dev/assets/4251/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4251/v1/poster.webp","blurhash":"U89tfH%y00MfxHVvWCti00Mf?[tPI.yAkSMM","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":74872,"triangles":1308,"vertices":3924,"meshes":3,"materials":3,"textures":1,"animations":[],"boundingBox":{"min":[-1,-0.000040284767784420916,-1],"max":[1,0.20002518224066607,1]},"sizeMeters":[2,0.2,2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:04:51.199Z","updatedAt":"2026-09-06T06:04:51.234Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4251/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function SlimeChannelArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4251/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4251/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4251/v1/model.glb\" alt=\"Slime Channel (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4251/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4251/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4252","slug":"arena-shooter-map-kit-lava-channel-0fdfed6e","title":"Lava Channel (Arena Shooter Map Kit)","summary":"Lava Channel with bevelled gothic-industrial construction and static fittings.","description":"Lava Channel Dimensions 2.00 × 0.20 × 2.00 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. 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Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-glass-floor-55da9a88","cdnUrl":"https://cdn.3dassets.dev/assets/4253/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-glass-floor-55da9a88","thumbnailUrl":"https://cdn.3dassets.dev/assets/4253/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4253/v1/poster.webp","blurhash":"U96bZ5oz8wV@xufPRjfk00V@.mkCIAj[o}ay","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":46836,"triangles":924,"vertices":2772,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-1,0.000021364446749314037,-1],"max":[1,0.2250553207909049,1]},"sizeMeters":[2,0.225,2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_materials_transmission","KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:04:51.570Z","updatedAt":"2026-09-06T06:04:52.438Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4253/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function GlassFloorArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4253/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4253/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4253/v1/model.glb\" alt=\"Glass Floor (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4253/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4253/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4254","slug":"arena-shooter-map-kit-force-field-frame-52fa31c7","title":"Force Field Frame (Arena Shooter Map Kit)","summary":"Force Field Frame with bevelled gothic-industrial construction and static fittings.","description":"Force Field Frame Dimensions 2.12 × 4.02 × 0.47 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-force-field-frame-52fa31c7","cdnUrl":"https://cdn.3dassets.dev/assets/4254/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-force-field-frame-52fa31c7","thumbnailUrl":"https://cdn.3dassets.dev/assets/4254/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4254/v1/poster.webp","blurhash":"U58EPR%M00IArCadTKkX4TMx.m%h%~ozMJRj","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":114480,"triangles":1756,"vertices":5268,"meshes":4,"materials":4,"textures":1,"animations":[],"boundingBox":{"min":[-1.0599787635592142,0,-0.23501845791650788],"max":[1.0599787635592142,4.019999980926514,0.23501845791650788]},"sizeMeters":[2.12,4.02,0.47],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_materials_transmission","KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:04:52.147Z","updatedAt":"2026-09-06T06:04:52.194Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4254/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ForceFieldFrameArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4254/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4254/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4254/v1/model.glb\" alt=\"Force Field Frame (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4254/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4254/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4256","slug":"arena-shooter-map-kit-ledge-trim-4aca4372","title":"Ledge Trim (Arena Shooter Map Kit)","summary":"Ledge Trim with bevelled gothic-industrial construction and static fittings.","description":"Ledge Trim Dimensions 2.00 × 0.30 × 0.50 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-ledge-trim-4aca4372","cdnUrl":"https://cdn.3dassets.dev/assets/4256/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-ledge-trim-4aca4372","thumbnailUrl":"https://cdn.3dassets.dev/assets/4256/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4256/v1/poster.webp","blurhash":"U49%S9%20Lxt^N~VR-E100wu~BIq0h0KxV-V","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":23060,"triangles":216,"vertices":648,"meshes":2,"materials":2,"textures":1,"animations":[],"boundingBox":{"min":[-1,0.000021364446749314037,-0.250038148136845],"max":[1,0.300050362991216,0.250038148136845]},"sizeMeters":[2,0.3,0.5],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:04:52.242Z","updatedAt":"2026-09-06T06:04:52.371Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4256/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function LedgeTrimArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4256/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4256/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4256/v1/model.glb\" alt=\"Ledge Trim (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4256/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4256/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4255","slug":"arena-shooter-map-kit-ramp-floor-75528918","title":"Ramp Floor (Arena Shooter Map Kit)","summary":"Ramp Floor with bevelled gothic-industrial construction and static fittings.","description":"Ramp Floor Dimensions 2.00 × 0.63 × 2.00 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-ramp-floor-75528918","cdnUrl":"https://cdn.3dassets.dev/assets/4255/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-ramp-floor-75528918","thumbnailUrl":"https://cdn.3dassets.dev/assets/4255/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4255/v1/poster.webp","blurhash":"UBA^RV%f00M{-qkBM{WB00IU_Nt700aL-;t7","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":7988,"triangles":132,"vertices":396,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-1,0.00003358228135252883,-1],"max":[1,0.6273357225446428,1]},"sizeMeters":[2,0.627,2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:04:52.214Z","updatedAt":"2026-09-06T06:04:52.351Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4255/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function RampFloorArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4255/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4255/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4255/v1/model.glb\" alt=\"Ramp Floor (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4255/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4255/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4257","slug":"arena-shooter-map-kit-stair-block-24805355","title":"Stair Block (Arena Shooter Map Kit)","summary":"Stair Block with bevelled gothic-industrial construction and static fittings.","description":"Stair Block Dimensions 2.00 × 1.03 × 2.01 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-stair-block-24805355","cdnUrl":"https://cdn.3dassets.dev/assets/4257/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-stair-block-24805355","thumbnailUrl":"https://cdn.3dassets.dev/assets/4257/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4257/v1/poster.webp","blurhash":"U6A0t9~q4:RiI9t6x]t700Di%1WEksIor=RQ","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":59392,"triangles":1080,"vertices":3240,"meshes":2,"materials":2,"textures":1,"animations":[],"boundingBox":{"min":[-1,-0.00007629627368999081,-1.0050729511585765],"max":[1,1.035023720392514,1.0049999952316284]},"sizeMeters":[2,1.035,2.01],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:04:52.339Z","updatedAt":"2026-09-06T06:04:52.455Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4257/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function StairBlockArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4257/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4257/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4257/v1/model.glb\" alt=\"Stair Block (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4257/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4257/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4258","slug":"arena-shooter-map-kit-catwalk-straight-4efab451","title":"Catwalk Straight (Arena Shooter Map Kit)","summary":"Catwalk Straight with bevelled gothic-industrial construction and static fittings.","description":"Catwalk Straight Dimensions 2.00 × 1.23 × 2.00 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-catwalk-straight-4efab451","cdnUrl":"https://cdn.3dassets.dev/assets/4258/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-catwalk-straight-4efab451","thumbnailUrl":"https://cdn.3dassets.dev/assets/4258/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4258/v1/poster.webp","blurhash":"U28;Z2_300Dh.8%M$%9F00bdOtD$tnM|4T%1","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":138776,"triangles":2844,"vertices":8532,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-1,-0.000003814813684499541,-1],"max":[1,1.2329543778080998,1]},"sizeMeters":[2,1.233,2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:04:52.938Z","updatedAt":"2026-09-06T06:04:53.693Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4258/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CatwalkStraightArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4258/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4258/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4258/v1/model.glb\" alt=\"Catwalk Straight (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4258/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4258/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4259","slug":"arena-shooter-map-kit-catwalk-corner-2b7db381","title":"Catwalk Corner (Arena Shooter Map Kit)","summary":"Catwalk Corner with bevelled gothic-industrial construction and static fittings.","description":"Catwalk Corner Dimensions 2.00 × 1.23 × 2.00 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-catwalk-corner-2b7db381","cdnUrl":"https://cdn.3dassets.dev/assets/4259/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-catwalk-corner-2b7db381","thumbnailUrl":"https://cdn.3dassets.dev/assets/4259/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4259/v1/poster.webp","blurhash":"U49Qp*xb00kB?wWAsSkD00RkS%adNLkDDhn#","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":138760,"triangles":2844,"vertices":8532,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-1,-0.000003814813684499541,-1],"max":[1,1.2329543778080998,1]},"sizeMeters":[2,1.233,2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:04:52.817Z","updatedAt":"2026-09-06T06:04:53.819Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4259/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CatwalkCornerArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4259/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4259/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4259/v1/model.glb\" alt=\"Catwalk Corner (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4259/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4259/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4260","slug":"arena-shooter-map-kit-catwalk-junction-9a1899b5","title":"Catwalk Junction (Arena Shooter Map Kit)","summary":"Catwalk Junction with bevelled gothic-industrial construction and static fittings.","description":"Catwalk Junction Dimensions 2.00 × 0.27 × 2.00 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-catwalk-junction-9a1899b5","cdnUrl":"https://cdn.3dassets.dev/assets/4260/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-catwalk-junction-9a1899b5","thumbnailUrl":"https://cdn.3dassets.dev/assets/4260/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4260/v1/poster.webp","blurhash":"U37-Th#*00et~prqD*W@00OE_4S300TL%fV=","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":102564,"triangles":2088,"vertices":6264,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-1,0.00004150338474800952,-1],"max":[1,0.2649478816558063,1]},"sizeMeters":[2,0.265,2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:04:52.852Z","updatedAt":"2026-09-06T06:04:52.931Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4260/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CatwalkJunctionArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4260/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4260/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4260/v1/model.glb\" alt=\"Catwalk Junction (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4260/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4260/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4261","slug":"arena-shooter-map-kit-catwalk-end-aee8b572","title":"Catwalk End (Arena Shooter Map Kit)","summary":"Catwalk End with bevelled gothic-industrial construction and static fittings.","description":"Catwalk End Dimensions 2.00 × 1.23 × 2.00 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-catwalk-end-aee8b572","cdnUrl":"https://cdn.3dassets.dev/assets/4261/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-catwalk-end-aee8b572","thumbnailUrl":"https://cdn.3dassets.dev/assets/4261/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4261/v1/poster.webp","blurhash":"U28;cA_400Dh.S-;$%D%00WZOaISkZIU4Txs","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":164080,"triangles":3372,"vertices":10116,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-1,-0.000003814813684499541,-1],"max":[1,1.2329543778080998,1]},"sizeMeters":[2,1.233,2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:04:53.723Z","updatedAt":"2026-09-06T06:04:54.713Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4261/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CatwalkEndArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4261/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4261/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4261/v1/model.glb\" alt=\"Catwalk End (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4261/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4261/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4263","slug":"arena-shooter-map-kit-catwalk-rail-9dc82ce7","title":"Catwalk Rail (Arena Shooter Map Kit)","summary":"Catwalk Rail with bevelled gothic-industrial construction and static fittings.","description":"Catwalk Rail Dimensions 2.00 × 1.03 × 0.12 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-catwalk-rail-9dc82ce7","cdnUrl":"https://cdn.3dassets.dev/assets/4263/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-catwalk-rail-9dc82ce7","thumbnailUrl":"https://cdn.3dassets.dev/assets/4263/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4263/v1/poster.webp","blurhash":"U77BQ9sqDikV_N%gIUM_D$%Nx]IUDioz%Mf8","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":27012,"triangles":528,"vertices":1584,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-1,-0.000015411597572578123,-0.06001403836214128],"max":[1,1.031338491934022,0.06001403836214128]},"sizeMeters":[2,1.031,0.12],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:04:54.005Z","updatedAt":"2026-09-06T06:04:54.900Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4263/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CatwalkRailArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4263/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4263/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4263/v1/model.glb\" alt=\"Catwalk Rail (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4263/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4263/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4262","slug":"arena-shooter-map-kit-ramp-short-a4585f5d","title":"Ramp Short (Arena Shooter Map Kit)","summary":"Ramp Short with bevelled gothic-industrial construction and static fittings.","description":"Ramp Short Dimensions 2.00 × 1.00 × 2.00 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-ramp-short-a4585f5d","cdnUrl":"https://cdn.3dassets.dev/assets/4262/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-ramp-short-a4585f5d","thumbnailUrl":"https://cdn.3dassets.dev/assets/4262/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4262/v1/poster.webp","blurhash":"U25}%E-r00R*?bMxIUo}00Dh_Nxa00.8_4R6","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":54060,"triangles":1092,"vertices":3276,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-1,-0.00007629627368999081,-1],"max":[1,1.00007629627369,1]},"sizeMeters":[2,1,2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:04:53.756Z","updatedAt":"2026-09-06T06:04:53.886Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4262/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function RampShortArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4262/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4262/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4262/v1/model.glb\" alt=\"Ramp Short (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4262/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4262/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4264","slug":"arena-shooter-map-kit-ramp-long-ef7d2d49","title":"Ramp Long (Arena Shooter Map Kit)","summary":"Ramp Long with bevelled gothic-industrial construction and static fittings.","description":"Ramp Long Dimensions 4.00 × 2.00 × 2.00 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-ramp-long-ef7d2d49","cdnUrl":"https://cdn.3dassets.dev/assets/4264/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-ramp-long-ef7d2d49","thumbnailUrl":"https://cdn.3dassets.dev/assets/4264/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4264/v1/poster.webp","blurhash":"U14xxoxZ8^Wst1Mxo#j]00E1-=t74m.9xvVr","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":54068,"triangles":1092,"vertices":3276,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-2,-0.00015259254737998162,-1.00015259254738],"max":[2,2.00015259254738,1.00015259254738]},"sizeMeters":[4,2,2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:04:53.858Z","updatedAt":"2026-09-06T06:04:53.945Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4264/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function RampLongArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4264/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4264/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4264/v1/model.glb\" alt=\"Ramp Long (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4264/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4264/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4265","slug":"arena-shooter-map-kit-stair-flight-14b7334c","title":"Stair Flight (Arena Shooter Map Kit)","summary":"Stair Flight with bevelled gothic-industrial construction and static fittings.","description":"Stair Flight Dimensions 2.00 × 3.03 × 3.00 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-stair-flight-14b7334c","cdnUrl":"https://cdn.3dassets.dev/assets/4265/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-stair-flight-14b7334c","thumbnailUrl":"https://cdn.3dassets.dev/assets/4265/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4265/v1/poster.webp","blurhash":"U79G]r~q4.9F00Io%Mxu01M{s.f6-oRjkDxt","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":128548,"triangles":2640,"vertices":7920,"meshes":3,"materials":3,"textures":1,"animations":[],"boundingBox":{"min":[-1.0000756824478974,-0.00006103701895199265,-1.5],"max":[1.0000756824478974,3.0280045613002566,1.5]},"sizeMeters":[2,3.028,3],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:04:53.906Z","updatedAt":"2026-09-06T06:04:53.973Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4265/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function StairFlightArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4265/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4265/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4265/v1/model.glb\" alt=\"Stair Flight (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4265/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4265/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4266","slug":"arena-shooter-map-kit-floating-platform-3760ff20","title":"Floating Platform (Arena Shooter Map Kit)","summary":"Floating Platform with bevelled gothic-industrial construction and static fittings.","description":"Floating Platform Dimensions 2.00 × 0.53 × 2.00 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-floating-platform-3760ff20","cdnUrl":"https://cdn.3dassets.dev/assets/4266/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-floating-platform-3760ff20","thumbnailUrl":"https://cdn.3dassets.dev/assets/4266/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4266/v1/poster.webp","blurhash":"U46*w9%04TS~.7s8MxS~00M}.TVt4UN|yXrW","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":131088,"triangles":2652,"vertices":7956,"meshes":5,"materials":5,"textures":0,"animations":[],"boundingBox":{"min":[-1,0.00004150338474800952,-1],"max":[1,0.530013409468581,1]},"sizeMeters":[2,0.53,2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:04:54.211Z","updatedAt":"2026-09-06T06:04:54.384Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4266/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function FloatingPlatformArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4266/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4266/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4266/v1/model.glb\" alt=\"Floating Platform (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4266/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4266/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4267","slug":"arena-shooter-map-kit-jump-pad-e3944463","title":"Jump Pad (Arena Shooter Map Kit)","summary":"Jump Pad with bevelled gothic-industrial construction and static fittings.","description":"Jump Pad Dimensions 1.90 × 0.37 × 1.90 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-jump-pad-e3944463","cdnUrl":"https://cdn.3dassets.dev/assets/4267/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-jump-pad-e3944463","thumbnailUrl":"https://cdn.3dassets.dev/assets/4267/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4267/v1/poster.webp","blurhash":"U997z_t700V[%hj[Mxaf00Rj_Noe8wae%#kC","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":57628,"triangles":1200,"vertices":3600,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.949999988079071,-0.000019532630091190217,-0.949999988079071],"max":[0.949999988079071,0.36998505176280594,0.949999988079071]},"sizeMeters":[1.9,0.37,1.9],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:04:55.001Z","updatedAt":"2026-09-06T06:04:55.178Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4267/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function JumpPadArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4267/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4267/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4267/v1/model.glb\" alt=\"Jump Pad (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4267/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4267/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4268","slug":"arena-shooter-map-kit-launch-pad-ac300008","title":"Launch Pad (Arena Shooter Map Kit)","summary":"Launch Pad with bevelled gothic-industrial construction and static fittings.","description":"Launch Pad Dimensions 1.90 × 0.61 × 1.90 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-launch-pad-ac300008","cdnUrl":"https://cdn.3dassets.dev/assets/4268/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-launch-pad-ac300008","thumbnailUrl":"https://cdn.3dassets.dev/assets/4268/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4268/v1/poster.webp","blurhash":"U68g+|xC00Ot%JnhM|S%00S4~pi^9cbw-.n2","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":63668,"triangles":1296,"vertices":3888,"meshes":5,"materials":5,"textures":0,"animations":[],"boundingBox":{"min":[-0.949999988079071,-0.000019532630091190217,-0.949999988079071],"max":[0.949999988079071,0.6099978065612235,0.949999988079071]},"sizeMeters":[1.9,0.61,1.9],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:04:55.373Z","updatedAt":"2026-09-06T06:04:56.319Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4268/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function LaunchPadArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4268/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4268/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4268/v1/model.glb\" alt=\"Launch Pad (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4268/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4268/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4269","slug":"arena-shooter-map-kit-bounce-pad-cecb18ab","title":"Bounce Pad (Arena Shooter Map Kit)","summary":"Bounce Pad with bevelled gothic-industrial construction and static fittings.","description":"Bounce Pad Dimensions 1.90 × 0.69 × 1.90 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-bounce-pad-cecb18ab","cdnUrl":"https://cdn.3dassets.dev/assets/4269/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-bounce-pad-cecb18ab","thumbnailUrl":"https://cdn.3dassets.dev/assets/4269/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4269/v1/poster.webp","blurhash":"U37_A%%M00Rl9Fj]-;WB00IU~pt6~qjF4UW=","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":128140,"triangles":2604,"vertices":7812,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.949999988079071,-0.000004423615275195303,-0.949999988079071],"max":[0.949999988079071,0.6899903953551999,0.949999988079071]},"sizeMeters":[1.9,0.69,1.9],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:04:55.214Z","updatedAt":"2026-09-06T06:04:55.361Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4269/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function BouncePadArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4269/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4269/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4269/v1/model.glb\" alt=\"Bounce Pad (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4269/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4269/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4271","slug":"arena-shooter-map-kit-teleporter-pad-730969ce","title":"Teleporter Pad (Arena Shooter Map Kit)","summary":"Teleporter Pad with bevelled gothic-industrial construction and static fittings.","description":"Teleporter Pad Dimensions 1.90 × 0.48 × 1.90 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-teleporter-pad-730969ce","cdnUrl":"https://cdn.3dassets.dev/assets/4271/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-teleporter-pad-730969ce","thumbnailUrl":"https://cdn.3dassets.dev/assets/4271/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4271/v1/poster.webp","blurhash":"UF9a8WkC0JaxtSbHRif500ax^-j]I9jsxwbI","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":82604,"triangles":1704,"vertices":5112,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.949999988079071,0.00002837986064160858,-0.949999988079071],"max":[0.949999988079071,0.4799716094105223,0.949999988079071]},"sizeMeters":[1.9,0.48,1.9],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:04:55.588Z","updatedAt":"2026-09-06T06:04:56.453Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4271/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function TeleporterPadArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4271/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4271/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4271/v1/model.glb\" alt=\"Teleporter Pad (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4271/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4271/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4270","slug":"arena-shooter-map-kit-teleporter-arch-2f9e2fec","title":"Teleporter Arch (Arena Shooter Map Kit)","summary":"Teleporter Arch with bevelled gothic-industrial construction and static fittings.","description":"Teleporter Arch Dimensions 2.52 × 3.32 × 0.47 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-teleporter-arch-2f9e2fec","cdnUrl":"https://cdn.3dassets.dev/assets/4270/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-teleporter-arch-2f9e2fec","thumbnailUrl":"https://cdn.3dassets.dev/assets/4270/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4270/v1/poster.webp","blurhash":"U49Q5X~E005ySst6M+IV004-,z=*-sxvNWIo","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":96692,"triangles":1552,"vertices":4656,"meshes":3,"materials":3,"textures":1,"animations":[],"boundingBox":{"min":[-1.2599516672003486,0,-0.23503219007729034],"max":[1.2599516672003486,3.319999933242798,0.23503219007729034]},"sizeMeters":[2.52,3.32,0.47],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:04:55.321Z","updatedAt":"2026-09-06T06:04:55.419Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4270/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function TeleporterArchArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4270/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4270/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4270/v1/model.glb\" alt=\"Teleporter Arch (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4270/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4270/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4272","slug":"arena-shooter-map-kit-elevator-platform-fcf04a0a","title":"Elevator Platform (Arena Shooter Map Kit)","summary":"Elevator Platform with bevelled gothic-industrial construction and static fittings.","description":"Elevator Platform Dimensions 2.00 × 3.00 × 2.00 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-elevator-platform-fcf04a0a","cdnUrl":"https://cdn.3dassets.dev/assets/4272/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-elevator-platform-fcf04a0a","thumbnailUrl":"https://cdn.3dassets.dev/assets/4272/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4272/v1/poster.webp","blurhash":"U86khmxv4mR%8_of.8a}IAWVxuae_NaeD$kC","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":126200,"triangles":2568,"vertices":7704,"meshes":4,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-1,0.00004150338474800952,-1],"max":[1,3,1]},"sizeMeters":[2,3,2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:04:55.643Z","updatedAt":"2026-09-06T06:04:55.803Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4272/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ElevatorPlatformArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4272/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4272/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4272/v1/model.glb\" alt=\"Elevator Platform (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4272/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4272/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4273","slug":"arena-shooter-map-kit-ladder-4cafc8a0","title":"Ladder (Arena Shooter Map Kit)","summary":"Ladder with bevelled gothic-industrial construction and static fittings.","description":"Ladder Dimensions 0.80 × 4.00 × 0.10 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-ladder-4cafc8a0","cdnUrl":"https://cdn.3dassets.dev/assets/4273/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-ladder-4cafc8a0","thumbnailUrl":"https://cdn.3dassets.dev/assets/4273/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4273/v1/poster.webp","blurhash":"U15=CKtR00Md~qe.0KkWE1Rk%2%2%2aeI:tR","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":47600,"triangles":972,"vertices":2916,"meshes":1,"materials":1,"textures":0,"animations":[],"boundingBox":{"min":[-0.3999145481734672,0,-0.050050355540635395],"max":[0.3999145481734672,4,0.050050355540635395]},"sizeMeters":[0.8,4,0.1],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:04:55.996Z","updatedAt":"2026-09-06T06:04:56.179Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4273/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function LadderArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4273/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4273/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4273/v1/model.glb\" alt=\"Ladder (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4273/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4273/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4274","slug":"arena-shooter-map-kit-pillar-tall-261bae65","title":"Pillar Tall (Arena Shooter Map Kit)","summary":"Pillar Tall with bevelled gothic-industrial construction and static fittings.","description":"Pillar Tall Dimensions 0.90 × 4.00 × 0.90 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-pillar-tall-261bae65","cdnUrl":"https://cdn.3dassets.dev/assets/4274/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-pillar-tall-261bae65","thumbnailUrl":"https://cdn.3dassets.dev/assets/4274/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4274/v1/poster.webp","blurhash":"U45hS]xy00Dz$yWCI=oy~PoY4=R?$|axI;j]","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":34596,"triangles":540,"vertices":1620,"meshes":4,"materials":4,"textures":1,"animations":[],"boundingBox":{"min":[-0.44999998807907104,0.000021367095278709836,-0.44999998807907104],"max":[0.44999998807907104,3.9999786105529793,0.44999998807907104]},"sizeMeters":[0.9,4,0.9],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:04:56.204Z","updatedAt":"2026-09-06T06:04:56.337Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4274/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PillarTallArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4274/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4274/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4274/v1/model.glb\" alt=\"Pillar Tall (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4274/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4274/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4275","slug":"arena-shooter-map-kit-pillar-short-dd8101ab","title":"Pillar Short (Arena Shooter Map Kit)","summary":"Pillar Short with bevelled gothic-industrial construction and static fittings.","description":"Pillar Short Dimensions 0.90 × 2.00 × 0.90 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-pillar-short-dd8101ab","cdnUrl":"https://cdn.3dassets.dev/assets/4275/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-pillar-short-dd8101ab","thumbnailUrl":"https://cdn.3dassets.dev/assets/4275/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4275/v1/poster.webp","blurhash":"U67T|J%200E1=sjY9^bI~BoL57WC%2azNGoe","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":34648,"triangles":540,"vertices":1620,"meshes":4,"materials":4,"textures":1,"animations":[],"boundingBox":{"min":[-0.44999998807907104,0.000021367095278709836,-0.44999998807907104],"max":[0.44999998807907104,1.9999786105529795,0.44999998807907104]},"sizeMeters":[0.9,2,0.9],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:04:56.602Z","updatedAt":"2026-09-06T06:04:57.638Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4275/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PillarShortArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4275/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4275/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4275/v1/model.glb\" alt=\"Pillar Short (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4275/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4275/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4277","slug":"arena-shooter-map-kit-bridge-span-27c72006","title":"Bridge Span (Arena Shooter Map Kit)","summary":"Bridge Span with bevelled gothic-industrial construction and static fittings.","description":"Bridge Span Dimensions 2.00 × 1.23 × 4.00 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-bridge-span-27c72006","cdnUrl":"https://cdn.3dassets.dev/assets/4277/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-bridge-span-27c72006","thumbnailUrl":"https://cdn.3dassets.dev/assets/4277/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4277/v1/poster.webp","blurhash":"U17UVW.S00ak~p9EIU.900E1~qR300~qjDDh","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":138780,"triangles":2844,"vertices":8532,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-1.00015259254738,-0.000003814813684499541,-2],"max":[1.00015259254738,1.2329543778080998,2]},"sizeMeters":[2,1.233,4],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:04:56.903Z","updatedAt":"2026-09-06T06:04:57.917Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4277/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function BridgeSpanArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4277/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4277/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4277/v1/model.glb\" alt=\"Bridge Span (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4277/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4277/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4276","slug":"arena-shooter-map-kit-crate-stack-6ded9dce","title":"Crate Stack (Arena Shooter Map Kit)","summary":"Crate Stack with bevelled gothic-industrial construction and static fittings.","description":"Crate Stack Dimensions 1.78 × 1.50 × 0.88 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-crate-stack-6ded9dce","cdnUrl":"https://cdn.3dassets.dev/assets/4276/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-crate-stack-6ded9dce","thumbnailUrl":"https://cdn.3dassets.dev/assets/4276/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4276/v1/poster.webp","blurhash":"U69il8|]0d70FyXSv|V[0|5:aL;f;Rv~oysE","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":56828,"triangles":1296,"vertices":3888,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.8899999856948853,0.000010982552806404478,-0.4399366623336578],"max":[0.8899999856948853,1.4999890174471937,0.4400425698777217]},"sizeMeters":[1.78,1.5,0.88],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:04:56.750Z","updatedAt":"2026-09-06T06:04:56.878Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4276/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CrateStackArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4276/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4276/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4276/v1/model.glb\" alt=\"Crate Stack (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4276/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4276/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4278","slug":"arena-shooter-map-kit-barrier-wall-e2e38a06","title":"Barrier Wall (Arena Shooter Map Kit)","summary":"Barrier Wall with bevelled gothic-industrial construction and static fittings.","description":"Barrier Wall Dimensions 2.00 × 1.40 × 0.68 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-barrier-wall-e2e38a06","cdnUrl":"https://cdn.3dassets.dev/assets/4278/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-barrier-wall-e2e38a06","thumbnailUrl":"https://cdn.3dassets.dev/assets/4278/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4278/v1/poster.webp","blurhash":"U4B|EH~q00?b~q~pxt9a00IUaeIVIn?aj=9G","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":31016,"triangles":324,"vertices":972,"meshes":2,"materials":2,"textures":1,"animations":[],"boundingBox":{"min":[-1,-0.00003358228135252883,-0.33994872311478797],"max":[1,1.4000335584394947,0.33994872311478797]},"sizeMeters":[2,1.4,0.68],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:04:57.301Z","updatedAt":"2026-09-06T06:04:58.253Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4278/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function BarrierWallArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4278/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4278/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4278/v1/model.glb\" alt=\"Barrier Wall (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4278/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4278/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4279","slug":"arena-shooter-map-kit-cover-block-5b7aebcd","title":"Cover Block (Arena Shooter Map Kit)","summary":"Cover Block with bevelled gothic-industrial construction and static fittings.","description":"Cover Block Dimensions 1.20 × 0.90 × 0.68 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-cover-block-5b7aebcd","cdnUrl":"https://cdn.3dassets.dev/assets/4279/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-cover-block-5b7aebcd","thumbnailUrl":"https://cdn.3dassets.dev/assets/4279/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4279/v1/poster.webp","blurhash":"U7Bf|e?b00D%~q%MM{Ri9GkCs:s:t8%NWBIU","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":31040,"triangles":324,"vertices":972,"meshes":2,"materials":2,"textures":1,"animations":[],"boundingBox":{"min":[-0.6000000238418579,-0.000010693399245531587,-0.3400067140720847],"max":[0.6000000238418579,0.9000106695573876,0.3400067140720847]},"sizeMeters":[1.2,0.9,0.68],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:04:57.620Z","updatedAt":"2026-09-06T06:04:57.720Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4279/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CoverBlockArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4279/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4279/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4279/v1/model.glb\" alt=\"Cover Block (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4279/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4279/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4280","slug":"arena-shooter-map-kit-rail-post-adec0a40","title":"Rail Post (Arena Shooter Map Kit)","summary":"Rail Post with bevelled gothic-industrial construction and static fittings.","description":"Rail Post Dimensions 0.25 × 1.16 × 0.25 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-rail-post-adec0a40","cdnUrl":"https://cdn.3dassets.dev/assets/4280/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-rail-post-adec0a40","thumbnailUrl":"https://cdn.3dassets.dev/assets/4280/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4280/v1/poster.webp","blurhash":"U25Ey,t700IU~Uof4;R*xCj[NLWB^*oL9GWB","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":14372,"triangles":300,"vertices":900,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.125,3.048498186455917e-7,-0.125],"max":[0.125,1.159999966621399,0.125]},"sizeMeters":[0.25,1.16,0.25],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:04:57.744Z","updatedAt":"2026-09-06T06:04:57.799Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4280/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function RailPostArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4280/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4280/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4280/v1/model.glb\" alt=\"Rail Post (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4280/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4280/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4281","slug":"arena-shooter-map-kit-spiral-stair-6a085744","title":"Spiral Stair (Arena Shooter Map Kit)","summary":"Spiral Stair with bevelled gothic-industrial construction and static fittings.","description":"Spiral Stair Dimensions 1.93 × 3.67 × 1.93 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-spiral-stair-6a085744","cdnUrl":"https://cdn.3dassets.dev/assets/4281/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-spiral-stair-6a085744","thumbnailUrl":"https://cdn.3dassets.dev/assets/4281/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4281/v1/poster.webp","blurhash":"U371$XIT00_3W9%NWFDi00of_NM{D*Di-:?v","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":553232,"triangles":11504,"vertices":34512,"meshes":1,"materials":1,"textures":0,"animations":[],"boundingBox":{"min":[-0.9647676923558984,0,-0.9643194323060175],"max":[0.9647676923558984,3.67203426361084,0.9643194323060175]},"sizeMeters":[1.93,3.672,1.929],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:04:57.900Z","updatedAt":"2026-09-06T06:04:58.828Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4281/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function SpiralStairArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4281/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4281/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4281/v1/model.glb\" alt=\"Spiral Stair (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4281/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4281/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4282","slug":"arena-shooter-map-kit-hanging-platform-7a9aba7b","title":"Hanging Platform (Arena Shooter Map Kit)","summary":"Hanging Platform with bevelled gothic-industrial construction and static fittings.","description":"Hanging Platform Dimensions 2.00 × 3.00 × 2.00 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-hanging-platform-7a9aba7b","cdnUrl":"https://cdn.3dassets.dev/assets/4282/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-hanging-platform-7a9aba7b","thumbnailUrl":"https://cdn.3dassets.dev/assets/4282/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4282/v1/poster.webp","blurhash":"U36u05%200Na9ERjx^oz9GW;s.i_~qt69ENw","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":99684,"triangles":2028,"vertices":6084,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-1,0.00004150338474800952,-1],"max":[1,3,1]},"sizeMeters":[2,3,2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:04:57.884Z","updatedAt":"2026-09-06T06:04:57.941Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4282/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function HangingPlatformArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4282/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4282/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4282/v1/model.glb\" alt=\"Hanging Platform (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4282/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4282/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4283","slug":"arena-shooter-map-kit-gantry-crane-083afe9c","title":"Gantry Crane (Arena Shooter Map Kit)","summary":"Gantry Crane with bevelled gothic-industrial construction and static fittings.","description":"Gantry Crane Dimensions 3.75 × 4.24 × 1.20 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-gantry-crane-083afe9c","cdnUrl":"https://cdn.3dassets.dev/assets/4283/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-gantry-crane-083afe9c","thumbnailUrl":"https://cdn.3dassets.dev/assets/4283/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4283/v1/poster.webp","blurhash":"U14U{Nf#00xK~WtR4nMxaJWUtSn,Ia%g-.8_","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":79624,"triangles":1596,"vertices":4788,"meshes":4,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-1.874919177331359,0,-0.5999560209597878],"max":[1.874919177331359,4.239999771118164,0.5999560209597878]},"sizeMeters":[3.75,4.24,1.2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:04:58.288Z","updatedAt":"2026-09-06T06:04:58.357Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4283/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function GantryCraneArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4283/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4283/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4283/v1/model.glb\" alt=\"Gantry Crane (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4283/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4283/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4284","slug":"arena-shooter-map-kit-health-small-a06ab5f1","title":"Health Small (Arena Shooter Map Kit)","summary":"Health Small with bevelled gothic-industrial construction and static fittings.","description":"Health Small Dimensions 0.28 × 0.22 × 0.19 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-health-small-a06ab5f1","cdnUrl":"https://cdn.3dassets.dev/assets/4284/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-health-small-a06ab5f1","thumbnailUrl":"https://cdn.3dassets.dev/assets/4284/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4284/v1/poster.webp","blurhash":"UEHLMKMJ00K%_N-;D%IA00%#$imlIAn%x]Sz","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":23136,"triangles":540,"vertices":1620,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.14000000059604645,-0.000005978647650520252,-0.09515598723246783],"max":[0.14000000059604645,0.2240059855617893,0.09514718133039055]},"sizeMeters":[0.28,0.224,0.19],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:04:58.939Z","updatedAt":"2026-09-06T06:04:59.101Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4284/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function HealthSmallArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4284/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4284/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4284/v1/model.glb\" alt=\"Health Small (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4284/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4284/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4285","slug":"arena-shooter-map-kit-health-large-521af6a7","title":"Health Large (Arena Shooter Map Kit)","summary":"Health Large with bevelled gothic-industrial construction and static fittings.","description":"Health Large Dimensions 0.50 × 0.52 × 0.33 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-health-large-521af6a7","cdnUrl":"https://cdn.3dassets.dev/assets/4285/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-health-large-521af6a7","thumbnailUrl":"https://cdn.3dassets.dev/assets/4285/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4285/v1/poster.webp","blurhash":"U8Frt[,[00c@5Q%g-VH?00J,~CU^8wR5%#pc","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":37016,"triangles":720,"vertices":2160,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.25,-0.000010678498084365495,-0.16499733008067086],"max":[0.25,0.5190211534500122,0.1650016389171678]},"sizeMeters":[0.5,0.519,0.33],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:04:59.047Z","updatedAt":"2026-09-06T06:04:59.182Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4285/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function HealthLargeArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4285/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4285/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4285/v1/model.glb\" alt=\"Health Large (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4285/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4285/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4286","slug":"arena-shooter-map-kit-armour-shard-9ca3f094","title":"Armour Shard (Arena Shooter Map Kit)","summary":"Armour Shard with bevelled gothic-industrial construction and static fittings.","description":"Armour Shard Dimensions 0.39 × 0.45 × 0.09 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-armour-shard-9ca3f094","cdnUrl":"https://cdn.3dassets.dev/assets/4286/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-armour-shard-9ca3f094","thumbnailUrl":"https://cdn.3dassets.dev/assets/4286/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4286/v1/poster.webp","blurhash":"U51p=IkuL#Z_p2juV:avVBjWo,V@ackEkCV;","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":3752,"triangles":56,"vertices":168,"meshes":1,"materials":1,"textures":0,"animations":[],"boundingBox":{"min":[-0.195962560783228,0,-0.04499752590202029],"max":[0.195962560783228,0.4545110762119293,0.04499752590202029]},"sizeMeters":[0.392,0.455,0.09],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:04:59.079Z","updatedAt":"2026-09-06T06:04:59.260Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4286/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ArmourShardArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4286/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4286/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4286/v1/model.glb\" alt=\"Armour Shard (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4286/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4286/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4287","slug":"arena-shooter-map-kit-armour-vest-98ec6c20","title":"Armour Vest (Arena Shooter Map Kit)","summary":"Armour Vest with bevelled gothic-industrial construction and static fittings.","description":"Armour Vest Dimensions 0.74 × 0.67 × 0.31 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-armour-vest-98ec6c20","cdnUrl":"https://cdn.3dassets.dev/assets/4287/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-armour-vest-98ec6c20","thumbnailUrl":"https://cdn.3dassets.dev/assets/4287/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4287/v1/poster.webp","blurhash":"U33cYjxl8wM:%jtSRNRMDNXS%MrnI7T2tAeQ","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":22452,"triangles":416,"vertices":1248,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.37106770277023315,-0.00002370399886258978,-0.15501581611616602],"max":[0.37106770277023315,0.6724437884753336,0.15498199340925936]},"sizeMeters":[0.742,0.672,0.31],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:04:59.360Z","updatedAt":"2026-09-06T06:05:00.395Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4287/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ArmourVestArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4287/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4287/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4287/v1/model.glb\" alt=\"Armour Vest (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4287/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4287/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4288","slug":"arena-shooter-map-kit-armour-heavy-ef793e0c","title":"Armour Heavy (Arena Shooter Map Kit)","summary":"Armour Heavy with bevelled gothic-industrial construction and static fittings.","description":"Armour Heavy Dimensions 1.09 × 0.68 × 0.42 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-armour-heavy-ef793e0c","cdnUrl":"https://cdn.3dassets.dev/assets/4288/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-armour-heavy-ef793e0c","thumbnailUrl":"https://cdn.3dassets.dev/assets/4288/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4288/v1/poster.webp","blurhash":"U86u0UtAMaMw~9xaj]NEm~-OtAI^M{-oWHIq","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":43896,"triangles":848,"vertices":2544,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.5450000166893005,-0.00002370399886258978,-0.20998642569360695],"max":[0.5450000166893005,0.6799899453402591,0.20998642569360695]},"sizeMeters":[1.09,0.68,0.42],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:04:59.284Z","updatedAt":"2026-09-06T06:04:59.411Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4288/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ArmourHeavyArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4288/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4288/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4288/v1/model.glb\" alt=\"Armour Heavy (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4288/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4288/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4289","slug":"arena-shooter-map-kit-ammo-blaster-4dde8d48","title":"Ammo Blaster (Arena Shooter Map Kit)","summary":"Ammo Blaster with bevelled gothic-industrial construction and static fittings.","description":"Ammo Blaster Dimensions 0.44 × 0.51 × 0.34 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-ammo-blaster-4dde8d48","cdnUrl":"https://cdn.3dassets.dev/assets/4289/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-ammo-blaster-4dde8d48","thumbnailUrl":"https://cdn.3dassets.dev/assets/4289/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4289/v1/poster.webp","blurhash":"U47dqM%M00IV_4xtDhM|02WW=@V@D*R.ozaJ","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":24576,"triangles":600,"vertices":1800,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.2199999988079071,-0.000013880244745204107,-0.1699935901918821],"max":[0.2199999988079071,0.5099952711499519,0.1699935901918821]},"sizeMeters":[0.44,0.51,0.34],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:04:59.718Z","updatedAt":"2026-09-06T06:05:00.731Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4289/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function AmmoBlasterArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4289/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4289/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4289/v1/model.glb\" alt=\"Ammo Blaster (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4289/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4289/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4290","slug":"arena-shooter-map-kit-ammo-shotgun-cf5f86f0","title":"Ammo Shotgun (Arena Shooter Map Kit)","summary":"Ammo Shotgun with bevelled gothic-industrial construction and static fittings.","description":"Ammo Shotgun Dimensions 0.47 × 0.47 × 0.34 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-ammo-shotgun-cf5f86f0","cdnUrl":"https://cdn.3dassets.dev/assets/4290/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-ammo-shotgun-cf5f86f0","thumbnailUrl":"https://cdn.3dassets.dev/assets/4290/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4290/v1/poster.webp","blurhash":"UA9$tX$k0zNa}Ew{AqNv0MjZ-UNu0~R*,Eod","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":31472,"triangles":792,"vertices":2376,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.23749999701976776,-0.00001709159391677373,-0.1699980141636901],"max":[0.23749999701976776,0.4700094662754741,0.1699980141636901]},"sizeMeters":[0.475,0.47,0.34],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:04:59.865Z","updatedAt":"2026-09-06T06:05:00.890Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4290/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function AmmoShotgunArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4290/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4290/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4290/v1/model.glb\" alt=\"Ammo Shotgun (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4290/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4290/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4291","slug":"arena-shooter-map-kit-ammo-machine-gun-27fb7d2b","title":"Ammo Machine Gun (Arena Shooter Map Kit)","summary":"Ammo Machine Gun with bevelled gothic-industrial construction and static fittings.","description":"Ammo Machine Gun Dimensions 0.51 × 0.48 × 0.34 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-ammo-machine-gun-27fb7d2b","cdnUrl":"https://cdn.3dassets.dev/assets/4291/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-ammo-machine-gun-27fb7d2b","thumbnailUrl":"https://cdn.3dassets.dev/assets/4291/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4291/v1/poster.webp","blurhash":"U68;0*%101NH~TxZD*NH02WB=^Rk0hI;%1xC","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":86888,"triangles":1800,"vertices":5400,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.2549999952316284,-0.000004272743462457873,-0.17001037311411343],"max":[0.2549999952316284,0.4760064129357619,0.17001037311411343]},"sizeMeters":[0.51,0.476,0.34],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:05:00.169Z","updatedAt":"2026-09-06T06:05:00.274Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4291/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function AmmoMachineGunArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4291/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4291/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4291/v1/model.glb\" alt=\"Ammo Machine Gun (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4291/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4291/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4292","slug":"arena-shooter-map-kit-ammo-grenade-bdd1ee58","title":"Ammo Grenade (Arena Shooter Map Kit)","summary":"Ammo Grenade with bevelled gothic-industrial construction and static fittings.","description":"Ammo Grenade Dimensions 0.55 × 0.50 × 0.34 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-ammo-grenade-bdd1ee58","cdnUrl":"https://cdn.3dassets.dev/assets/4292/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-ammo-grenade-bdd1ee58","thumbnailUrl":"https://cdn.3dassets.dev/assets/4292/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4292/v1/poster.webp","blurhash":"U89aTx%L00R5_MxuDQIU01X8??My4VM}*Gti","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":24580,"triangles":600,"vertices":1800,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.27250000834465027,0.000016563599303631715,-0.17000168372390945],"max":[0.27250000834465027,0.49999176000211404,0.17000168372390945]},"sizeMeters":[0.545,0.5,0.34],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:05:00.502Z","updatedAt":"2026-09-06T06:05:00.562Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4292/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function AmmoGrenadeArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4292/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4292/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4292/v1/model.glb\" alt=\"Ammo Grenade (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4292/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4292/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4293","slug":"arena-shooter-map-kit-ammo-rocket-474321e2","title":"Ammo Rocket (Arena Shooter Map Kit)","summary":"Ammo Rocket with bevelled gothic-industrial construction and static fittings.","description":"Ammo Rocket Dimensions 0.58 × 0.78 × 0.34 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-ammo-rocket-474321e2","cdnUrl":"https://cdn.3dassets.dev/assets/4293/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-ammo-rocket-474321e2","thumbnailUrl":"https://cdn.3dassets.dev/assets/4293/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4293/v1/poster.webp","blurhash":"U57K9$xa00EMixs.SzNH0LNH}@$*yCRlrY%1","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":36536,"triangles":752,"vertices":2256,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.28999999165534973,0.000007478631406446223,-0.17001555954769335],"max":[0.28999999165534973,0.7820000052452087,0.17001555954769335]},"sizeMeters":[0.58,0.782,0.34],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:05:00.542Z","updatedAt":"2026-09-06T06:05:00.642Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4293/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function AmmoRocketArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4293/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4293/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4293/v1/model.glb\" alt=\"Ammo Rocket (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4293/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4293/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4294","slug":"arena-shooter-map-kit-ammo-energy-8fbd2ebb","title":"Ammo Energy (Arena Shooter Map Kit)","summary":"Ammo Energy with bevelled gothic-industrial construction and static fittings.","description":"Ammo Energy Dimensions 0.61 × 0.51 × 0.34 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-ammo-energy-8fbd2ebb","cdnUrl":"https://cdn.3dassets.dev/assets/4294/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-ammo-energy-8fbd2ebb","thumbnailUrl":"https://cdn.3dassets.dev/assets/4294/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4294/v1/poster.webp","blurhash":"U48D^S%L00s,~q%1D$M|01WFxGIU9FE5JDRO","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":31476,"triangles":792,"vertices":2376,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.3075000047683716,0.000011212109226069189,-0.16998977893533992],"max":[0.3075000047683716,0.5100094633302039,0.16998977893533992]},"sizeMeters":[0.615,0.51,0.34],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:05:00.704Z","updatedAt":"2026-09-06T06:05:00.835Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4294/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function AmmoEnergyArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4294/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4294/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4294/v1/model.glb\" alt=\"Ammo Energy (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4294/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4294/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4295","slug":"arena-shooter-map-kit-power-up-pedestal-fcc775cb","title":"Power Up Pedestal (Arena Shooter Map Kit)","summary":"Power Up Pedestal with bevelled gothic-industrial construction and static fittings.","description":"Power Up Pedestal Dimensions 1.24 × 0.99 × 1.24 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-power-up-pedestal-fcc775cb","cdnUrl":"https://cdn.3dassets.dev/assets/4295/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-power-up-pedestal-fcc775cb","thumbnailUrl":"https://cdn.3dassets.dev/assets/4295/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4295/v1/poster.webp","blurhash":"U79%o3xu00IoV2juKFRj00V[_4j=*Coe,Nog","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":65460,"triangles":1296,"vertices":3888,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.6200000047683716,0.000028364909456679577,-0.6200000047683716],"max":[0.6200000047683716,0.9853840746899806,0.6200000047683716]},"sizeMeters":[1.24,0.985,1.24],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:05:00.683Z","updatedAt":"2026-09-06T06:05:00.898Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4295/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PowerUpPedestalArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4295/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4295/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4295/v1/model.glb\" alt=\"Power Up Pedestal (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4295/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4295/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4296","slug":"arena-shooter-map-kit-overdrive-pedestal-09c0b7f4","title":"Overdrive Pedestal (Arena Shooter Map Kit)","summary":"Overdrive Pedestal with bevelled gothic-industrial construction and static fittings.","description":"Overdrive Pedestal Dimensions 1.24 × 0.98 × 1.24 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-overdrive-pedestal-09c0b7f4","cdnUrl":"https://cdn.3dassets.dev/assets/4296/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-overdrive-pedestal-09c0b7f4","thumbnailUrl":"https://cdn.3dassets.dev/assets/4296/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4296/v1/poster.webp","blurhash":"U69%h#xu00I.Zjf6FpR%00Rj~Ws:uMj[=6t8","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":100748,"triangles":2016,"vertices":6048,"meshes":5,"materials":5,"textures":0,"animations":[],"boundingBox":{"min":[-0.6200000047683716,-0.00003312700351471021,-0.6200000047683716],"max":[0.6200000047683716,0.9800000190734863,0.6200000047683716]},"sizeMeters":[1.24,0.98,1.24],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:05:02.548Z","updatedAt":"2026-09-06T06:05:02.775Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4296/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function OverdrivePedestalArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4296/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4296/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4296/v1/model.glb\" alt=\"Overdrive Pedestal (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4296/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4296/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4297","slug":"arena-shooter-map-kit-mega-health-pedestal-c37f7216","title":"Mega Health Pedestal (Arena Shooter Map Kit)","summary":"Mega Health Pedestal with bevelled gothic-industrial construction and static fittings.","description":"Mega Health Pedestal Dimensions 1.24 × 0.85 × 1.24 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-mega-health-pedestal-c37f7216","cdnUrl":"https://cdn.3dassets.dev/assets/4297/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-mega-health-pedestal-c37f7216","thumbnailUrl":"https://cdn.3dassets.dev/assets/4297/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4297/v1/poster.webp","blurhash":"UBAK8Yt800M{kBj[M{WB00Rj~qt7Rjay-=t7","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":57296,"triangles":1176,"vertices":3528,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.6200000047683716,-0.000018923278580461333,-0.6200000047683716],"max":[0.6200000047683716,0.8500000238418579,0.6200000047683716]},"sizeMeters":[1.24,0.85,1.24],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:05:02.245Z","updatedAt":"2026-09-06T06:05:02.908Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4297/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function MegaHealthPedestalArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4297/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4297/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4297/v1/model.glb\" alt=\"Mega Health Pedestal (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4297/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4297/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4298","slug":"arena-shooter-map-kit-weapon-spawn-pad-ba2a0506","title":"Weapon Spawn Pad (Arena Shooter Map Kit)","summary":"Weapon Spawn Pad with bevelled gothic-industrial construction and static fittings.","description":"Weapon Spawn Pad Dimensions 1.24 × 0.37 × 1.24 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-weapon-spawn-pad-ba2a0506","cdnUrl":"https://cdn.3dassets.dev/assets/4298/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-weapon-spawn-pad-ba2a0506","thumbnailUrl":"https://cdn.3dassets.dev/assets/4298/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4298/v1/poster.webp","blurhash":"U89HX^t800V@%~kCI9ae00Rj_NoM8wae.moz","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":51364,"triangles":1068,"vertices":3204,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.6200000047683716,-0.000018923278580461333,-0.6200000047683716],"max":[0.6200000047683716,0.3699943626121973,0.6200000047683716]},"sizeMeters":[1.24,0.37,1.24],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:05:02.897Z","updatedAt":"2026-09-06T06:05:03.075Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4298/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function WeaponSpawnPadArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4298/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4298/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4298/v1/model.glb\" alt=\"Weapon Spawn Pad (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4298/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4298/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4299","slug":"arena-shooter-map-kit-flag-base-c4a4e88a","title":"Flag Base (Arena Shooter Map Kit)","summary":"Flag Base with bevelled gothic-industrial construction and static fittings.","description":"Flag Base Dimensions 1.18 × 2.71 × 0.96 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-flag-base-c4a4e88a","cdnUrl":"https://cdn.3dassets.dev/assets/4299/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-flag-base-c4a4e88a","thumbnailUrl":"https://cdn.3dassets.dev/assets/4299/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4299/v1/poster.webp","blurhash":"U26tg,pI00mSQ8NtUa+}ABnj-COqQ7w|zBF@","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":21440,"triangles":396,"vertices":1188,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.589947067062208,0,-0.4799470676582544],"max":[0.5899999737739563,2.709995488310331,0.4799470676582544]},"sizeMeters":[1.18,2.71,0.96],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:05:02.661Z","updatedAt":"2026-09-06T06:05:03.138Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4299/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function FlagBaseArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4299/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4299/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4299/v1/model.glb\" alt=\"Flag Base (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4299/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4299/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4300","slug":"arena-shooter-map-kit-control-point-marker-d764eed5","title":"Control Point Marker (Arena Shooter Map Kit)","summary":"Control Point Marker with bevelled gothic-industrial construction and static fittings.","description":"Control Point Marker Dimensions 1.30 × 1.26 × 1.30 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-control-point-marker-d764eed5","cdnUrl":"https://cdn.3dassets.dev/assets/4300/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-control-point-marker-d764eed5","thumbnailUrl":"https://cdn.3dassets.dev/assets/4300/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4300/v1/poster.webp","blurhash":"UA8}Vot700V[9EayxJWB9FWB%foe_4kCNXoe","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":69596,"triangles":1412,"vertices":4236,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.6499999761581421,-0.0000341825748109148,-0.6499999761581421],"max":[0.6499999761581421,1.2599999904632568,0.6499999761581421]},"sizeMeters":[1.3,1.26,1.3],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:05:02.877Z","updatedAt":"2026-09-06T06:05:03.326Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4300/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ControlPointMarkerArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4300/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4300/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4300/v1/model.glb\" alt=\"Control Point Marker (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4300/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4300/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4303","slug":"arena-shooter-map-kit-door-trigger-3b608378","title":"Door Trigger (Arena Shooter Map Kit)","summary":"Door Trigger with bevelled gothic-industrial construction and static fittings.","description":"Door Trigger Dimensions 0.30 × 0.50 × 0.21 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-door-trigger-3b608378","cdnUrl":"https://cdn.3dassets.dev/assets/4303/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-door-trigger-3b608378","thumbnailUrl":"https://cdn.3dassets.dev/assets/4303/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4303/v1/poster.webp","blurhash":"UA6[jq%$4T8wtmX9RPnO8wMJ%#.mrWn4ShXm","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":27156,"triangles":612,"vertices":1836,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.1500137333292642,0,-0.10376205604058882],"max":[0.1500137333292642,0.5,0.10375038032653414]},"sizeMeters":[0.3,0.5,0.208],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:05:03.469Z","updatedAt":"2026-09-06T06:05:03.594Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4303/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function DoorTriggerArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4303/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4303/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4303/v1/model.glb\" alt=\"Door Trigger (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4303/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4303/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4302","slug":"arena-shooter-map-kit-switch-6bd67be5","title":"Switch (Arena Shooter Map Kit)","summary":"Switch with bevelled gothic-industrial construction and static fittings.","description":"Switch Dimensions 0.30 × 0.50 × 0.26 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-switch-6bd67be5","cdnUrl":"https://cdn.3dassets.dev/assets/4302/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-switch-6bd67be5","thumbnailUrl":"https://cdn.3dassets.dev/assets/4302/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4302/v1/poster.webp","blurhash":"U367.m,V001g_3r?9EOY1cEf;f}ZGGJ+v#=0","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":43596,"triangles":900,"vertices":2700,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.1500137333292642,0,-0.1275120552769043],"max":[0.1500137333292642,0.5,0.1274966468304888]},"sizeMeters":[0.3,0.5,0.255],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:05:03.184Z","updatedAt":"2026-09-06T06:05:04.212Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4302/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function SwitchArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4302/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4302/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4302/v1/model.glb\" alt=\"Switch (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4302/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4302/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4301","slug":"arena-shooter-map-kit-exploding-barrel-3bd734be","title":"Exploding Barrel (Arena Shooter Map Kit)","summary":"Exploding Barrel with bevelled gothic-industrial construction and static fittings.","description":"Exploding Barrel Dimensions 0.65 × 0.88 × 0.65 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-exploding-barrel-3bd734be","cdnUrl":"https://cdn.3dassets.dev/assets/4301/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-exploding-barrel-3bd734be","thumbnailUrl":"https://cdn.3dassets.dev/assets/4301/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4301/v1/poster.webp","blurhash":"U5Bedr^7001H3WSh{e$P1HJ8{}$hwIWBOYbI","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":122812,"triangles":2592,"vertices":7776,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.3250132862849239,0,-0.3250132862849239],"max":[0.3250132862849239,0.8749999101995507,0.3250132862849239]},"sizeMeters":[0.65,0.875,0.65],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:05:03.019Z","updatedAt":"2026-09-06T06:05:03.128Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4301/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ExplodingBarrelArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4301/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4301/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4301/v1/model.glb\" alt=\"Exploding Barrel (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4301/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4301/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4306","slug":"arena-shooter-map-kit-breakable-crate-762cf5ec","title":"Breakable Crate (Arena Shooter Map Kit)","summary":"Breakable Crate with bevelled gothic-industrial construction and static fittings.","description":"Breakable Crate Dimensions 0.80 × 0.80 × 0.93 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-breakable-crate-762cf5ec","cdnUrl":"https://cdn.3dassets.dev/assets/4306/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-breakable-crate-762cf5ec","thumbnailUrl":"https://cdn.3dassets.dev/assets/4306/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4306/v1/poster.webp","blurhash":"U38pP;={1JI]~CIVJ%-pKPEL9a$%f+V@M{xt","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":58528,"triangles":1032,"vertices":3096,"meshes":2,"materials":2,"textures":1,"animations":[],"boundingBox":{"min":[-0.3999880306443402,0.000011975316124290813,-0.4625000059604645],"max":[0.3999880306443402,0.7999880366048047,0.4625000059604645]},"sizeMeters":[0.8,0.8,0.925],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:05:04.556Z","updatedAt":"2026-09-06T06:05:04.667Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4306/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function BreakableCrateArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4306/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4306/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4306/v1/model.glb\" alt=\"Breakable Crate (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4306/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4306/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4304","slug":"arena-shooter-map-kit-respawn-marker-ce12f941","title":"Respawn Marker (Arena Shooter Map Kit)","summary":"Respawn Marker with bevelled gothic-industrial construction and static fittings.","description":"Respawn Marker Dimensions 1.30 × 0.14 × 1.30 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-respawn-marker-ce12f941","cdnUrl":"https://cdn.3dassets.dev/assets/4304/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-respawn-marker-ce12f941","thumbnailUrl":"https://cdn.3dassets.dev/assets/4304/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4304/v1/poster.webp","blurhash":"UB8hF4oz4TWV%gj[RPaf00V@?^j[DOaex^kC","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":55516,"triangles":1104,"vertices":3312,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.6499999761581421,0.00000854620249625404,-0.6499999761581421],"max":[0.6499999761581421,0.14001068101003988,0.6499999761581421]},"sizeMeters":[1.3,0.14,1.3],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:05:04.293Z","updatedAt":"2026-09-06T06:05:04.370Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4304/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function RespawnMarkerArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4304/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4304/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4304/v1/model.glb\" alt=\"Respawn Marker (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4304/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4304/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4305","slug":"arena-shooter-map-kit-shield-generator-fec9893c","title":"Shield Generator (Arena Shooter Map Kit)","summary":"Shield Generator with bevelled gothic-industrial construction and static fittings.","description":"Shield Generator Dimensions 1.20 × 1.22 × 1.20 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-shield-generator-fec9893c","cdnUrl":"https://cdn.3dassets.dev/assets/4305/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-shield-generator-fec9893c","thumbnailUrl":"https://cdn.3dassets.dev/assets/4305/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4305/v1/poster.webp","blurhash":"U28;lV^+009FYMr;4TNL00M_=xkrx{o~?^RP","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":58952,"triangles":1176,"vertices":3528,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.6000000238418579,-0.000036504389649083535,-0.6000000238418579],"max":[0.6000000238418579,1.215000033378601,0.6000000238418579]},"sizeMeters":[1.2,1.215,1.2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:05:04.334Z","updatedAt":"2026-09-06T06:05:04.517Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4305/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ShieldGeneratorArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4305/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4305/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4305/v1/model.glb\" alt=\"Shield Generator (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4305/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4305/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4308","slug":"arena-shooter-map-kit-item-spawner-column-11d95817","title":"Item Spawner Column (Arena Shooter Map Kit)","summary":"Item Spawner Column with bevelled gothic-industrial construction and static fittings.","description":"Item Spawner Column Dimensions 1.00 × 2.02 × 1.00 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-item-spawner-column-11d95817","cdnUrl":"https://cdn.3dassets.dev/assets/4308/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-item-spawner-column-11d95817","thumbnailUrl":"https://cdn.3dassets.dev/assets/4308/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4308/v1/poster.webp","blurhash":"U68gmlxb00IT|%oM5}S0[_n+BMW.%NbHM_oL","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":129844,"triangles":2688,"vertices":8064,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.5,0,-0.5],"max":[0.5,2.0250201177294356,0.5]},"sizeMeters":[1,2.025,1],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:05:04.891Z","updatedAt":"2026-09-06T06:05:05.856Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4308/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ItemSpawnerColumnArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4308/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4308/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4308/v1/model.glb\" alt=\"Item Spawner Column (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4308/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4308/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4307","slug":"arena-shooter-map-kit-blaster-pickup-fd61b39f","title":"Blaster Pickup (Arena Shooter Map Kit)","summary":"Blaster Pickup with bevelled gothic-industrial construction and static fittings.","description":"Blaster Pickup Dimensions 0.31 × 0.55 × 0.37 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-blaster-pickup-fd61b39f","cdnUrl":"https://cdn.3dassets.dev/assets/4307/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-blaster-pickup-fd61b39f","thumbnailUrl":"https://cdn.3dassets.dev/assets/4307/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4307/v1/poster.webp","blurhash":"U771ZdSh01nN~BM|9a%2VWRPT0%gaxoeR-WX","category":{"slug":"weapons-tools","title":"Weapons & Tools"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":112956,"triangles":2268,"vertices":6804,"meshes":5,"materials":5,"textures":0,"animations":[],"boundingBox":{"min":[-0.15350520161800826,0,-0.18649190971880508],"max":[0.15350520161800826,0.550000011920929,0.1864998963600014]},"sizeMeters":[0.307,0.55,0.373],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:05:04.644Z","updatedAt":"2026-09-06T06:05:04.693Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4307/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function BlasterPickupArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4307/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4307/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4307/v1/model.glb\" alt=\"Blaster Pickup (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4307/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4307/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4309","slug":"arena-shooter-map-kit-shotgun-pickup-ece30bb4","title":"Shotgun Pickup (Arena Shooter Map Kit)","summary":"Shotgun Pickup with bevelled gothic-industrial construction and static fittings.","description":"Shotgun Pickup Dimensions 0.31 × 0.55 × 1.17 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-shotgun-pickup-ece30bb4","cdnUrl":"https://cdn.3dassets.dev/assets/4309/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-shotgun-pickup-ece30bb4","thumbnailUrl":"https://cdn.3dassets.dev/assets/4309/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4309/v1/poster.webp","blurhash":"U36RDd.901t1~BIpD*%L004ms;%g9Z$*-:JA","category":{"slug":"weapons-tools","title":"Weapons & Tools"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":125752,"triangles":2484,"vertices":7452,"meshes":5,"materials":5,"textures":1,"animations":[],"boundingBox":{"min":[-0.15350520161800826,0,-0.5849999785423279],"max":[0.15350520161800826,0.550011369671304,0.5849999785423279]},"sizeMeters":[0.307,0.55,1.17],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:05:04.759Z","updatedAt":"2026-09-06T06:05:05.842Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4309/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ShotgunPickupArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4309/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4309/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4309/v1/model.glb\" alt=\"Shotgun Pickup (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4309/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4309/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4310","slug":"arena-shooter-map-kit-machine-gun-pickup-ec1e9f49","title":"Machine Gun Pickup (Arena Shooter Map Kit)","summary":"Machine Gun Pickup with bevelled gothic-industrial construction and static fittings.","description":"Machine Gun Pickup Dimensions 0.41 × 0.55 × 1.16 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-machine-gun-pickup-ec1e9f49","cdnUrl":"https://cdn.3dassets.dev/assets/4310/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-machine-gun-pickup-ec1e9f49","thumbnailUrl":"https://cdn.3dassets.dev/assets/4310/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4310/v1/poster.webp","blurhash":"U36RGlyE01vy~WRj9as:00Dh-ptm4nW.?HtR","category":{"slug":"weapons-tools","title":"Weapons & Tools"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":154256,"triangles":3144,"vertices":9432,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.20249862430859544,0,-0.5799999833106995],"max":[0.20249862430859544,0.5499842329419792,0.5799999833106995]},"sizeMeters":[0.405,0.55,1.16],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:05:05.210Z","updatedAt":"2026-09-06T06:05:06.209Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4310/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function MachineGunPickupArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4310/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4310/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4310/v1/model.glb\" alt=\"Machine Gun Pickup (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4310/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4310/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4311","slug":"arena-shooter-map-kit-grenade-launcher-pickup-6f87333c","title":"Grenade Launcher Pickup (Arena Shooter Map Kit)","summary":"Grenade Launcher Pickup with bevelled gothic-industrial construction and static fittings.","description":"Grenade Launcher Pickup Dimensions 0.60 × 0.55 × 0.94 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-grenade-launcher-pickup-6f87333c","cdnUrl":"https://cdn.3dassets.dev/assets/4311/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-grenade-launcher-pickup-6f87333c","thumbnailUrl":"https://cdn.3dassets.dev/assets/4311/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4311/v1/poster.webp","blurhash":"U67dd-O[0L#j~Wg49awb0Kiut5kX0JMw%Ltl","category":{"slug":"weapons-tools","title":"Weapons & Tools"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":149892,"triangles":3036,"vertices":9108,"meshes":5,"materials":5,"textures":0,"animations":[],"boundingBox":{"min":[-0.30000001192092896,0,-0.46775001287460327],"max":[0.30000001192092896,0.5500113825496873,0.4677526022509347]},"sizeMeters":[0.6,0.55,0.936],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:05:05.743Z","updatedAt":"2026-09-06T06:05:06.814Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4311/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function GrenadeLauncherPickupArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4311/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4311/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4311/v1/model.glb\" alt=\"Grenade Launcher Pickup (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4311/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4311/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4312","slug":"arena-shooter-map-kit-rocket-launcher-pickup-adf1b620","title":"Rocket Launcher Pickup (Arena Shooter Map Kit)","summary":"Rocket Launcher Pickup with bevelled gothic-industrial construction and static fittings.","description":"Rocket Launcher Pickup Dimensions 0.43 × 0.57 × 1.30 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-rocket-launcher-pickup-adf1b620","cdnUrl":"https://cdn.3dassets.dev/assets/4312/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-rocket-launcher-pickup-adf1b620","thumbnailUrl":"https://cdn.3dassets.dev/assets/4312/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4312/v1/poster.webp","blurhash":"U36Hintl0f={~pIUE1%L00DO#-X-0esp-pT0","category":{"slug":"weapons-tools","title":"Weapons & Tools"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":221464,"triangles":4584,"vertices":13752,"meshes":5,"materials":5,"textures":0,"animations":[],"boundingBox":{"min":[-0.21497054621347608,0,-0.6499999761581421],"max":[0.2149963412915924,0.5700029647665324,0.6499999761581421]},"sizeMeters":[0.43,0.57,1.3],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:05:05.795Z","updatedAt":"2026-09-06T06:05:05.899Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4312/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function RocketLauncherPickupArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4312/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4312/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4312/v1/model.glb\" alt=\"Rocket Launcher Pickup (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4312/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4312/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4313","slug":"arena-shooter-map-kit-lightning-gun-pickup-60574aeb","title":"Lightning Gun Pickup (Arena Shooter Map Kit)","summary":"Lightning Gun Pickup with bevelled gothic-industrial construction and static fittings.","description":"Lightning Gun Pickup Dimensions 0.38 × 0.55 × 0.91 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-lightning-gun-pickup-60574aeb","cdnUrl":"https://cdn.3dassets.dev/assets/4313/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-lightning-gun-pickup-60574aeb","thumbnailUrl":"https://cdn.3dassets.dev/assets/4313/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4313/v1/poster.webp","blurhash":"U68Eb#.T4TQl~qShM{r=004T.T.900IAtS%g","category":{"slug":"weapons-tools","title":"Weapons & Tools"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":486380,"triangles":10032,"vertices":30096,"meshes":6,"materials":6,"textures":0,"animations":[],"boundingBox":{"min":[-0.1919933842336429,0,-0.45524999499320984],"max":[0.1919933842336429,0.550011371281102,0.45524999499320984]},"sizeMeters":[0.384,0.55,0.91],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:05:06.145Z","updatedAt":"2026-09-06T06:05:06.987Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4313/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function LightningGunPickupArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4313/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4313/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4313/v1/model.glb\" alt=\"Lightning Gun Pickup (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4313/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4313/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4314","slug":"arena-shooter-map-kit-rail-gun-pickup-400a0dad","title":"Rail Gun Pickup (Arena Shooter Map Kit)","summary":"Rail Gun Pickup with bevelled gothic-industrial construction and static fittings.","description":"Rail Gun Pickup Dimensions 0.31 × 0.55 × 1.33 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-rail-gun-pickup-400a0dad","cdnUrl":"https://cdn.3dassets.dev/assets/4314/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-rail-gun-pickup-400a0dad","thumbnailUrl":"https://cdn.3dassets.dev/assets/4314/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4314/v1/poster.webp","blurhash":"U77K}5*0DiZN_3OFIArX008^tR%h00VX.8yX","category":{"slug":"weapons-tools","title":"Weapons & Tools"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":150404,"triangles":3048,"vertices":9144,"meshes":5,"materials":5,"textures":0,"animations":[],"boundingBox":{"min":[-0.1535054469848842,0,-0.6675000190734863],"max":[0.1535054469848842,0.5500010739504786,0.6675000190734863]},"sizeMeters":[0.307,0.55,1.335],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:05:06.333Z","updatedAt":"2026-09-06T06:05:07.182Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4314/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function RailGunPickupArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4314/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4314/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4314/v1/model.glb\" alt=\"Rail Gun Pickup (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4314/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4314/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4315","slug":"arena-shooter-map-kit-plasma-gun-pickup-6be260a3","title":"Plasma Gun Pickup (Arena Shooter Map Kit)","summary":"Plasma Gun Pickup with bevelled gothic-industrial construction and static fittings.","description":"Plasma Gun Pickup Dimensions 0.37 × 0.55 × 0.86 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-plasma-gun-pickup-6be260a3","cdnUrl":"https://cdn.3dassets.dev/assets/4315/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-plasma-gun-pickup-6be260a3","thumbnailUrl":"https://cdn.3dassets.dev/assets/4315/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4315/v1/poster.webp","blurhash":"UCBCTP=*0cI+~DRoE0oH0c9q-F$,9XS0-Xxu","category":{"slug":"weapons-tools","title":"Weapons & Tools"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":265568,"triangles":5448,"vertices":16344,"meshes":5,"materials":5,"textures":0,"animations":[],"boundingBox":{"min":[-0.18500854203197653,0,-0.43024998903274536],"max":[0.18500854203197653,0.550011371281102,0.43024998903274536]},"sizeMeters":[0.37,0.55,0.86],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:05:06.407Z","updatedAt":"2026-09-06T06:05:07.276Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4315/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PlasmaGunPickupArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4315/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4315/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4315/v1/model.glb\" alt=\"Plasma Gun Pickup (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4315/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4315/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4316","slug":"arena-shooter-map-kit-ammo-crate-b8a45ac0","title":"Ammo Crate (Arena Shooter Map Kit)","summary":"Ammo Crate with bevelled gothic-industrial construction and static fittings.","description":"Ammo Crate Dimensions 1.04 × 0.63 × 0.67 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-ammo-crate-b8a45ac0","cdnUrl":"https://cdn.3dassets.dev/assets/4316/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-ammo-crate-b8a45ac0","thumbnailUrl":"https://cdn.3dassets.dev/assets/4316/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4316/v1/poster.webp","blurhash":"UF9??+t79aWE~Bs:IpWCNHs:n$R*9bxZxZNG","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":23692,"triangles":540,"vertices":1620,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.5199999809265137,-0.000023638598740716166,-0.3337618899000871],"max":[0.5199999809265137,0.6299914569267476,0.33375542905591726]},"sizeMeters":[1.04,0.63,0.668],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:05:07.253Z","updatedAt":"2026-09-06T06:05:07.318Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4316/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function AmmoCrateArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4316/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4316/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4316/v1/model.glb\" alt=\"Ammo Crate (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4316/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4316/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4317","slug":"arena-shooter-map-kit-banner-5b2dbff1","title":"Banner (Arena Shooter Map Kit)","summary":"Banner with bevelled gothic-industrial construction and static fittings.","description":"Banner Dimensions 1.50 × 2.40 × 0.13 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-banner-5b2dbff1","cdnUrl":"https://cdn.3dassets.dev/assets/4317/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-banner-5b2dbff1","thumbnailUrl":"https://cdn.3dassets.dev/assets/4317/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4317/v1/poster.webp","blurhash":"U79$5~xG0xJ7=|s:ELNG2pW:{~njozkCV@i_","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":23044,"triangles":416,"vertices":1248,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.75,0,-0.0637037624092342],"max":[0.75,2.4000000953674316,0.0637473287249867]},"sizeMeters":[1.5,2.4,0.127],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:05:07.230Z","updatedAt":"2026-09-06T06:05:07.350Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4317/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function BannerArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4317/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4317/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4317/v1/model.glb\" alt=\"Banner (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4317/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4317/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4318","slug":"arena-shooter-map-kit-gargoyle-statue-1ebb943e","title":"Gargoyle Statue (Arena Shooter Map Kit)","summary":"Gargoyle Statue with bevelled gothic-industrial construction and static fittings.","description":"Gargoyle Statue Dimensions 1.59 × 1.61 × 1.00 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-gargoyle-statue-1ebb943e","cdnUrl":"https://cdn.3dassets.dev/assets/4318/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-gargoyle-statue-1ebb943e","thumbnailUrl":"https://cdn.3dassets.dev/assets/4318/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4318/v1/poster.webp","blurhash":"U38;Mm~W00009F%2-=EK00s:_3M{t7M|xu%L","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":147352,"triangles":1960,"vertices":5880,"meshes":2,"materials":2,"textures":1,"animations":[],"boundingBox":{"min":[-0.7974158919181,0,-0.5000505772269118],"max":[0.7974158919181,1.6141421794891357,0.5000505772269118]},"sizeMeters":[1.595,1.614,1],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:05:07.387Z","updatedAt":"2026-09-06T06:05:07.512Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4318/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function GargoyleStatueArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4318/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4318/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4318/v1/model.glb\" alt=\"Gargoyle Statue (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4318/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4318/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4319","slug":"arena-shooter-map-kit-skull-pile-38e53cde","title":"Skull Pile (Arena Shooter Map Kit)","summary":"Skull Pile with bevelled gothic-industrial construction and static fittings.","description":"Skull Pile Dimensions 0.66 × 0.56 × 0.36 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-skull-pile-38e53cde","cdnUrl":"https://cdn.3dassets.dev/assets/4319/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-skull-pile-38e53cde","thumbnailUrl":"https://cdn.3dassets.dev/assets/4319/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4319/v1/poster.webp","blurhash":"U7D+@@%h00xVD%s.S2IV00Mx~pagxbNa-:xu","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":204684,"triangles":4212,"vertices":12636,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.33000001311302185,-0.000007029191565866011,-0.17852044903135506],"max":[0.33000001311302185,0.5600070315757517,0.17849105526531867]},"sizeMeters":[0.66,0.56,0.357],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:05:07.898Z","updatedAt":"2026-09-06T06:05:08.822Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4319/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function SkullPileArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4319/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4319/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4319/v1/model.glb\" alt=\"Skull Pile (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4319/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4319/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4320","slug":"arena-shooter-map-kit-brazier-886b86af","title":"Brazier (Arena Shooter Map Kit)","summary":"Brazier with bevelled gothic-industrial construction and static fittings.","description":"Brazier Dimensions 0.83 × 1.29 × 0.83 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-brazier-886b86af","cdnUrl":"https://cdn.3dassets.dev/assets/4320/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-brazier-886b86af","thumbnailUrl":"https://cdn.3dassets.dev/assets/4320/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4320/v1/poster.webp","blurhash":"U69%I,-U0058[8xC2LEk57WC?Fs.1lR.}j$x","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":45380,"triangles":880,"vertices":2640,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.4125562906265259,7.573748128097968e-7,-0.4125562906265259],"max":[0.4125562906265259,1.2911913394927979,0.4125562906265259]},"sizeMeters":[0.825,1.291,0.825],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:05:08.261Z","updatedAt":"2026-09-06T06:05:08.375Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4320/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function BrazierArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4320/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4320/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4320/v1/model.glb\" alt=\"Brazier (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4320/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4320/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4321","slug":"arena-shooter-map-kit-tech-console-c5be204c","title":"Tech Console (Arena Shooter Map Kit)","summary":"Tech Console with bevelled gothic-industrial construction and static fittings.","description":"Tech Console Dimensions 1.20 × 1.61 × 0.70 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-tech-console-c5be204c","cdnUrl":"https://cdn.3dassets.dev/assets/4321/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-tech-console-c5be204c","thumbnailUrl":"https://cdn.3dassets.dev/assets/4321/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4321/v1/poster.webp","blurhash":"U871=#t800NF?wt7DhNFIBkCxtV@4TWC.9sl","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":52352,"triangles":1080,"vertices":3240,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.6000000238418579,0,-0.349998487982216],"max":[0.6000000238418579,1.6100000143051147,0.349998487982216]},"sizeMeters":[1.2,1.61,0.7],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:05:08.338Z","updatedAt":"2026-09-06T06:05:08.495Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4321/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function TechConsoleArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4321/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4321/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4321/v1/model.glb\" alt=\"Tech Console (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4321/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4321/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4322","slug":"arena-shooter-map-kit-generator-e16d7b78","title":"Generator (Arena Shooter Map Kit)","summary":"Generator with bevelled gothic-industrial construction and static fittings.","description":"Generator Dimensions 1.40 × 0.84 × 0.80 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-generator-e16d7b78","cdnUrl":"https://cdn.3dassets.dev/assets/4322/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-generator-e16d7b78","thumbnailUrl":"https://cdn.3dassets.dev/assets/4322/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4322/v1/poster.webp","blurhash":"U271i-^j005Q}=-V589t00Iq~pa003NM~Vxa","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":144320,"triangles":2940,"vertices":8820,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.699999988079071,-0.000053407390673443356,-0.40004271910057937],"max":[0.699999988079071,0.8400180221832253,0.40004271910057937]},"sizeMeters":[1.4,0.84,0.8],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:05:08.731Z","updatedAt":"2026-09-06T06:05:09.705Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4322/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function GeneratorArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4322/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4322/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4322/v1/model.glb\" alt=\"Generator (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4322/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4322/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4323","slug":"arena-shooter-map-kit-pipe-run-8a0fa180","title":"Pipe Run (Arena Shooter Map Kit)","summary":"Pipe Run with bevelled gothic-industrial construction and static fittings.","description":"Pipe Run Dimensions 0.42 × 0.46 × 2.00 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-pipe-run-8a0fa180","cdnUrl":"https://cdn.3dassets.dev/assets/4323/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-pipe-run-8a0fa180","thumbnailUrl":"https://cdn.3dassets.dev/assets/4323/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4323/v1/poster.webp","blurhash":"U47nUYxt8^ob?b9FMxtQ00D%?wtR00?b.8R%","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":91020,"triangles":1848,"vertices":5544,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.2100125092133199,-0.00002746622054786152,-1],"max":[0.2100125092133199,0.46001251666390053,1]},"sizeMeters":[0.42,0.46,2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:05:08.609Z","updatedAt":"2026-09-06T06:05:08.706Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4323/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PipeRunArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4323/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4323/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4323/v1/model.glb\" alt=\"Pipe Run (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4323/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4323/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4325","slug":"arena-shooter-map-kit-fan-e20e04f7","title":"Fan (Arena Shooter Map Kit)","summary":"Fan with bevelled gothic-industrial construction and static fittings.","description":"Fan Dimensions 1.20 × 1.20 × 0.33 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-fan-e20e04f7","cdnUrl":"https://cdn.3dassets.dev/assets/4325/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-fan-e20e04f7","thumbnailUrl":"https://cdn.3dassets.dev/assets/4325/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4325/v1/poster.webp","blurhash":"U268T^%200D%?^kDI9ad0LS4?Hn}kXyDaKDi","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":222100,"triangles":4500,"vertices":13500,"meshes":9,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.6000000238418579,0,-0.16501739931363577],"max":[0.6000000238418579,1.2000000476837158,0.16499085286594947]},"sizeMeters":[1.2,1.2,0.33],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:05:08.852Z","updatedAt":"2026-09-06T06:05:09.885Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4325/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function FanArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4325/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4325/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4325/v1/model.glb\" alt=\"Fan (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4325/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4325/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4324","slug":"arena-shooter-map-kit-cable-tray-ee178545","title":"Cable Tray (Arena Shooter Map Kit)","summary":"Cable Tray with bevelled gothic-industrial construction and static fittings.","description":"Cable Tray Dimensions 0.54 × 0.12 × 2.00 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-cable-tray-ee178545","cdnUrl":"https://cdn.3dassets.dev/assets/4324/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-cable-tray-ee178545","thumbnailUrl":"https://cdn.3dassets.dev/assets/4324/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4324/v1/poster.webp","blurhash":"U13lEr%MD$xu?bI9IUxu00DitStR4U.9?bWB","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":83492,"triangles":1692,"vertices":5076,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.2674947355571154,0.0000450146661344665,-1],"max":[0.2674947355571154,0.12003021131272448,1]},"sizeMeters":[0.535,0.12,2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:05:08.780Z","updatedAt":"2026-09-06T06:05:09.804Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4324/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CableTrayArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4324/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4324/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4324/v1/model.glb\" alt=\"Cable Tray (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4324/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4324/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4326","slug":"arena-shooter-map-kit-floodlight-ce24e795","title":"Floodlight (Arena Shooter Map Kit)","summary":"Floodlight with bevelled gothic-industrial construction and static fittings.","description":"Floodlight Dimensions 0.65 × 2.15 × 0.65 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-floodlight-ce24e795","cdnUrl":"https://cdn.3dassets.dev/assets/4326/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-floodlight-ce24e795","thumbnailUrl":"https://cdn.3dassets.dev/assets/4326/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4326/v1/poster.webp","blurhash":"U24_z$-;0000~q%M4n4o_3xu9FD%WTflogjr","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":22568,"triangles":420,"vertices":1260,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.3249572886134558,-7.450580152834618e-10,-0.3249572886134558],"max":[0.3249572886134558,2.1500000953674316,0.3249572886134558]},"sizeMeters":[0.65,2.15,0.65],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:05:08.761Z","updatedAt":"2026-09-06T06:05:08.952Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4326/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function FloodlightArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4326/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4326/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4326/v1/model.glb\" alt=\"Floodlight (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4326/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4326/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4327","slug":"arena-shooter-map-kit-chain-70c9355c","title":"Chain (Arena Shooter Map Kit)","summary":"Chain with bevelled gothic-industrial construction and static fittings.","description":"Chain Dimensions 0.18 × 1.21 × 0.18 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-chain-70c9355c","cdnUrl":"https://cdn.3dassets.dev/assets/4327/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-chain-70c9355c","thumbnailUrl":"https://cdn.3dassets.dev/assets/4327/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4327/v1/poster.webp","blurhash":"U15E:B%2009F.AofI8NGD+f6--bFtAflRgaw","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":369656,"triangles":7680,"vertices":23040,"meshes":1,"materials":1,"textures":0,"animations":[],"boundingBox":{"min":[-0.0879598351478373,0,-0.0879598351478373],"max":[0.0879598351478373,1.2109999656677246,0.0879598351478373]},"sizeMeters":[0.176,1.211,0.176],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:05:10.076Z","updatedAt":"2026-09-06T06:05:10.911Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4327/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ChainArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4327/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4327/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4327/v1/model.glb\" alt=\"Chain (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4327/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4327/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4328","slug":"arena-shooter-map-kit-torch-90481a16","title":"Torch (Arena Shooter Map Kit)","summary":"Torch with bevelled gothic-industrial construction and static fittings.","description":"Torch Dimensions 0.22 × 1.16 × 0.47 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Dark steel, aged bronze, concrete and emissive technology accents. Static geometry; no rig, animation, collision or navigation data. Static visual model; no gameplay, animation, collision or navigation data. Modular origins follow a 2 m grid; floor top is 0.2 m.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-torch-90481a16","cdnUrl":"https://cdn.3dassets.dev/assets/4328/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-torch-90481a16","thumbnailUrl":"https://cdn.3dassets.dev/assets/4328/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4328/v1/poster.webp","blurhash":"U98f}p-T040$},$%5X9vIqR+xYs-0jIq^g=_","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":28912,"triangles":404,"vertices":1212,"meshes":4,"materials":4,"textures":1,"animations":[],"boundingBox":{"min":[-0.11125807676359839,0,-0.23499252646683982],"max":[0.11125807676359839,1.1640636920928955,0.23499252646683982]},"sizeMeters":[0.223,1.164,0.47],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:05:09.890Z","updatedAt":"2026-09-06T06:05:09.960Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4328/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function TorchArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4328/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4328/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4328/v1/model.glb\" alt=\"Torch (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4328/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4328/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4329","slug":"arena-shooter-map-kit-two-level-arena-2b1b7121-starter-scene","title":"Two-level gothic industrial arena (Arena Shooter Map Kit)","summary":"Composed example for Arena Shooter Map Kit.","description":"An 8 m square arena with a 4 m high catwalk ring, jump and launch pads, teleporter, pickups and ladder. All 24 lower floor joins and 12 upper catwalk joins are asserted. Static layout only.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-two-level-arena-2b1b7121-starter-scene","cdnUrl":"https://cdn.3dassets.dev/assets/4329/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-two-level-arena-2b1b7121-starter-scene","thumbnailUrl":"https://cdn.3dassets.dev/assets/4329/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4329/v1/poster.webp","blurhash":"U5AT$bof00Rk~WRjRlWB8wofIpM_tRxu4nM{","category":{"slug":"environments","title":"Environments & Scenes"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":368492,"triangles":20144,"vertices":16389,"meshes":52,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-4.577492653897467,0.00004150338474800952,-4.199992679879285],"max":[4.060014038362142,5.431338491934023,4.029914525643713]},"sizeMeters":[8.638,5.431,8.23],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:05:10.383Z","updatedAt":"2026-09-06T06:05:11.203Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4329/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function TwoLevelGothicIndustrialArenaArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4329/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4329/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4329/v1/model.glb\" alt=\"Two-level gothic industrial arena (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4329/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4329/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"4330","slug":"arena-shooter-map-kit-catwalk-join-study-350cc3b7","title":"Catwalk join study (Arena Shooter Map Kit)","summary":"Composed example for Arena Shooter Map Kit.","description":"Straight, elbow, four-way junction, long bridge and terminated runs assembled on a 2 m grid; every adjoining connector is asserted.","status":"published","url":"https://3dassets.dev/assets/arena-shooter-map-kit-catwalk-join-study-350cc3b7","cdnUrl":"https://cdn.3dassets.dev/assets/4330/v1/model.glb","downloadUrl":"https://3dassets.dev/download/arena-shooter-map-kit-catwalk-join-study-350cc3b7","thumbnailUrl":"https://cdn.3dassets.dev/assets/4330/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4330/v1/poster.webp","blurhash":"U37USMx]NGX8?c9FWBt700Di%2sm00~qxuWA","category":{"slug":"environments","title":"Environments & Scenes"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":218092,"triangles":12792,"vertices":11722,"meshes":13,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-3.00015259254738,-0.000003814813684499541,-1.0000000000000002],"max":[1.0000000000000002,1.2329543778080998,11]},"sizeMeters":[4,1.233,12],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit","downloads":0,"publishedAt":"2026-09-06T06:05:11.335Z","updatedAt":"2026-09-06T06:05:12.350Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4330/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CatwalkJoinStudyArenaShooterMapKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4330/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4330/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4330/v1/model.glb\" alt=\"Catwalk join study (Arena Shooter Map Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4330/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4330/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}]}}