{"data":{"id":46,"slug":"air-land-sea-vehicles","title":"Air, Land and Sea Vehicles","summary":"Twelve cohesive stylized vehicles covering everyday road travel, flight and water transport.","description":"An original CC0 starter fleet with twelve distinct silhouettes, an eight-material palette, metre scale, named mechanical pivots and three true-scale showcases. Static models for Three.js scenes; no simulation, animation or waterline setup included.","url":"https://3dassets.dev/packs/air-land-sea-vehicles","coverUrl":"https://cdn.3dassets.dev/assets/2924/v1/poster.webp","assetCount":15,"aiGenerated":true,"aiGeneratedAssetCount":15,"aiModels":["GPT-6 via Codex"],"aiModelUnspecifiedCount":0,"featured":true,"licenseLabel":"CC0 1.0 Universal","totalBytes":4475996,"totalTriangles":117152,"starterScene":{"id":"2924","slug":"air-land-sea-vehicles-land-showcase-a8db144a-starter-scene","title":"Land vehicle showcase (Air, Land and Sea Vehicles)","summary":"Composed example for Air, Land and Sea Vehicles.","description":"Four original vehicles arranged at true metre scale, facing +Z, on a common ground baseline.","status":"published","url":"https://3dassets.dev/assets/air-land-sea-vehicles-land-showcase-a8db144a-starter-scene","cdnUrl":"https://cdn.3dassets.dev/assets/2924/v1/model.glb","downloadUrl":"https://3dassets.dev/download/air-land-sea-vehicles-land-showcase-a8db144a-starter-scene","thumbnailUrl":"https://cdn.3dassets.dev/assets/2924/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/2924/v1/poster.webp","blurhash":"U58g?E.mHsR:.8s;nNog00HrY4t24TIoK6V@","category":{"slug":"environments","title":"Environments & Scenes"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":1013976,"triangles":28056,"vertices":84168,"meshes":78,"materials":8,"textures":0,"animations":[],"boundingBox":{"min":[-1.3598164377147186,-2.741813659445924e-8,-2.5950000286102295],"max":[11.165098263054862,3.2000270288702617,15.825000047683716]},"sizeMeters":[12.525,3.2,18.42],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T05:04:50.700Z","updatedAt":"2026-09-06T05:04:51.763Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/2924/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function LandVehicleShowcaseAirLandAndSeaVehicles(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/2924/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/2924/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/2924/v1/model.glb\" alt=\"Land vehicle showcase (Air, Land and Sea Vehicles)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/2924/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/2924/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},"assets":[{"id":"2911","slug":"air-land-sea-vehicles-city-hatchback-8ec9da5f","title":"City hatchback (Air, Land and Sea Vehicles)","summary":"Compact passenger car with wheel arches, glazed cabin and five-spoke wheels.","description":"Compact passenger car with wheel arches, glazed cabin and five-spoke wheels. Dimensions 1.91 x 1.60 x 4.00 m (width, height, length). Metres, +Y up, +Z nose, footprint centred and lowest point at y=0. Pivot nodes: wheel-front-right, wheel-front-left, wheel-rear-right, wheel-rear-left. Static geometry; no animation, rig, collision or navigation data. Doors and control surfaces are fixed unless a pivot is listed. Watercraft use keel/skid baseline, not a waterline. Original generic design.","status":"published","url":"https://3dassets.dev/assets/air-land-sea-vehicles-city-hatchback-8ec9da5f","cdnUrl":"https://cdn.3dassets.dev/assets/2911/v1/model.glb","downloadUrl":"https://3dassets.dev/download/air-land-sea-vehicles-city-hatchback-8ec9da5f","thumbnailUrl":"https://cdn.3dassets.dev/assets/2911/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/2911/v1/poster.webp","blurhash":"UB9kZ^tl00rq~WMx4.xv4TMxyDtl00yX~CV@","category":{"slug":"vehicles","title":"Vehicles"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":258004,"triangles":7520,"vertices":22560,"meshes":19,"materials":7,"textures":0,"animations":[],"boundingBox":{"min":[-0.9536127675508242,-3.576278662098531e-9,-2],"max":[0.9536127675508242,1.6000030735961743,2]},"sizeMeters":[1.907,1.6,4],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T05:04:27.726Z","updatedAt":"2026-09-06T05:04:30.544Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/2911/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CityHatchbackAirLandAndSeaVehicles(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/2911/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/2911/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/2911/v1/model.glb\" alt=\"City hatchback (Air, Land and Sea Vehicles)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/2911/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/2911/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"2913","slug":"air-land-sea-vehicles-utility-pickup-f8d5903b","title":"Utility pickup (Air, Land and Sea Vehicles)","summary":"Open cargo bed, separate pivoted tailgate and raised chassis.","description":"Open cargo bed, separate pivoted tailgate and raised chassis. Dimensions 2.24 x 2.08 x 5.19 m (width, height, length). Metres, +Y up, +Z nose, footprint centred and lowest point at y=0. Pivot nodes: tailgate, wheel-front-right, wheel-front-left, wheel-rear-right, wheel-rear-left. Static geometry; no animation, rig, collision or navigation data. Doors and control surfaces are fixed unless a pivot is listed. Watercraft use keel/skid baseline, not a waterline. Original generic design.","status":"published","url":"https://3dassets.dev/assets/air-land-sea-vehicles-utility-pickup-f8d5903b","cdnUrl":"https://cdn.3dassets.dev/assets/2913/v1/model.glb","downloadUrl":"https://3dassets.dev/download/air-land-sea-vehicles-utility-pickup-f8d5903b","thumbnailUrl":"https://cdn.3dassets.dev/assets/2913/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/2913/v1/poster.webp","blurhash":"UBCiU3t,0KR4~VEND%wa00IV%2xu01};?vKQ","category":{"slug":"vehicles","title":"Vehicles"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":242672,"triangles":7172,"vertices":21516,"meshes":21,"materials":8,"textures":0,"animations":[],"boundingBox":{"min":[-1.1198261851774098,-8.344650248570673e-9,-2.5950000286102295],"max":[1.1198261851774098,2.0800427073732695,2.5950000286102295]},"sizeMeters":[2.24,2.08,5.19],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T05:04:27.846Z","updatedAt":"2026-09-06T05:04:30.569Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/2913/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function UtilityPickupAirLandAndSeaVehicles(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/2913/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/2913/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/2913/v1/model.glb\" alt=\"Utility pickup (Air, Land and Sea Vehicles)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/2913/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/2913/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"2908","slug":"air-land-sea-vehicles-city-bus-3f17e9ff","title":"City bus (Air, Land and Sea Vehicles)","summary":"Long passenger cabin, divided glazing, entry doors and roof ventilation unit.","description":"Long passenger cabin, divided glazing, entry doors and roof ventilation unit. Dimensions 2.72 x 3.20 x 7.65 m (width, height, length). Metres, +Y up, +Z nose, footprint centred and lowest point at y=0. Pivot nodes: wheel-front-right, wheel-front-left, wheel-rear-right, wheel-rear-left. Static geometry; no animation, rig, collision or navigation data. Doors and control surfaces are fixed unless a pivot is listed. Watercraft use keel/skid baseline, not a waterline. Original generic design.","status":"published","url":"https://3dassets.dev/assets/air-land-sea-vehicles-city-bus-3f17e9ff","cdnUrl":"https://cdn.3dassets.dev/assets/2908/v1/model.glb","downloadUrl":"https://3dassets.dev/download/air-land-sea-vehicles-city-bus-3f17e9ff","thumbnailUrl":"https://cdn.3dassets.dev/assets/2908/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/2908/v1/poster.webp","blurhash":"UNCZ*3ozD%W;~WIUM{t78_D%of%20KS#xuxu","category":{"slug":"vehicles","title":"Vehicles"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":198928,"triangles":6292,"vertices":18876,"meshes":19,"materials":7,"textures":0,"animations":[],"boundingBox":{"min":[-1.3598164377147186,-2.1457672083613488e-8,-3.825000047683716],"max":[1.3598164377147186,3.2000270288702617,3.825000047683716]},"sizeMeters":[2.72,3.2,7.65],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T05:04:27.499Z","updatedAt":"2026-09-06T05:04:30.512Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/2908/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CityBusAirLandAndSeaVehicles(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/2908/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/2908/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/2908/v1/model.glb\" alt=\"City bus (Air, Land and Sea Vehicles)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/2908/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/2908/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"2912","slug":"air-land-sea-vehicles-farm-tractor-eaba7e36","title":"Farm tractor (Air, Land and Sea Vehicles)","summary":"Large rear wheels, small front wheels, glazed cab and rear drawbar.","description":"Large rear wheels, small front wheels, glazed cab and rear drawbar. Dimensions 2.33 x 2.53 x 3.67 m (width, height, length). Metres, +Y up, +Z nose, footprint centred and lowest point at y=0. Pivot nodes: wheel-front-right, wheel-front-left, wheel-rear-right, wheel-rear-left. Static geometry; no animation, rig, collision or navigation data. Doors and control surfaces are fixed unless a pivot is listed. Watercraft use keel/skid baseline, not a waterline. Original generic design.","status":"published","url":"https://3dassets.dev/assets/air-land-sea-vehicles-farm-tractor-eaba7e36","cdnUrl":"https://cdn.3dassets.dev/assets/2912/v1/model.glb","downloadUrl":"https://3dassets.dev/download/air-land-sea-vehicles-farm-tractor-eaba7e36","thumbnailUrl":"https://cdn.3dassets.dev/assets/2912/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/2912/v1/poster.webp","blurhash":"UDCF;Ywu00KQ~pIo9F%M0OE3wb=_D+$*XSWB","category":{"slug":"vehicles","title":"Vehicles"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":351428,"triangles":7072,"vertices":21216,"meshes":19,"materials":7,"textures":0,"animations":[],"boundingBox":{"min":[-1.1650982630548616,-2.741813659445924e-8,-1.8325215578079224],"max":[1.1650982630548616,2.529998199537246,1.8325215578079224]},"sizeMeters":[2.33,2.53,3.665],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T05:04:27.856Z","updatedAt":"2026-09-06T05:04:30.559Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/2912/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function FarmTractorAirLandAndSeaVehicles(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/2912/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/2912/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/2912/v1/model.glb\" alt=\"Farm tractor (Air, Land and Sea Vehicles)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/2912/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/2912/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"2909","slug":"air-land-sea-vehicles-propeller-plane-e5c8bc45","title":"High-wing propeller plane (Air, Land and Sea Vehicles)","summary":"Strut-braced wings, tail surfaces, landing gear and a separate propeller.","description":"Strut-braced wings, tail surfaces, landing gear and a separate propeller. Dimensions 8.60 x 2.80 x 6.00 m (width, height, length). Metres, +Y up, +Z nose, footprint centred and lowest point at y=0. Pivot nodes: main-wheel-left, main-wheel-right, tail-wheel, propeller. Static geometry; no animation, rig, collision or navigation data. Doors and control surfaces are fixed unless a pivot is listed. Watercraft use keel/skid baseline, not a waterline. Original generic design.","status":"published","url":"https://3dassets.dev/assets/air-land-sea-vehicles-propeller-plane-e5c8bc45","cdnUrl":"https://cdn.3dassets.dev/assets/2909/v1/model.glb","downloadUrl":"https://3dassets.dev/download/air-land-sea-vehicles-propeller-plane-e5c8bc45","thumbnailUrl":"https://cdn.3dassets.dev/assets/2909/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/2909/v1/poster.webp","blurhash":"U868]Ptl4TROyWXmRQwI00R*?^xHD4vz%fJV","category":{"slug":"vehicles","title":"Vehicles"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":244268,"triangles":4904,"vertices":14712,"meshes":13,"materials":6,"textures":0,"animations":[],"boundingBox":{"min":[-4.300000190734863,-1.1920928966180355e-8,-3.00058952772203],"max":[4.300000190734863,2.799999952316284,3.0007500700950622]},"sizeMeters":[8.6,2.8,6.001],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T05:04:27.795Z","updatedAt":"2026-09-06T05:04:30.536Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/2909/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function HighWingPropellerPlaneAirLandAndSeaVehicles(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/2909/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/2909/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/2909/v1/model.glb\" alt=\"High-wing propeller plane (Air, Land and Sea Vehicles)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/2909/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/2909/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"2906","slug":"air-land-sea-vehicles-utility-helicopter-22d9ad03","title":"Utility helicopter (Air, Land and Sea Vehicles)","summary":"Glazed cockpit, tail boom, landing skids and two separate rotor assemblies.","description":"Glazed cockpit, tail boom, landing skids and two separate rotor assemblies. Dimensions 7.10 x 2.96 x 8.47 m (width, height, length). Metres, +Y up, +Z nose, footprint centred and lowest point at y=0. Pivot nodes: main-rotor, tail-rotor. Static geometry; no animation, rig, collision or navigation data. Doors and control surfaces are fixed unless a pivot is listed. Watercraft use keel/skid baseline, not a waterline. Original generic design.","status":"published","url":"https://3dassets.dev/assets/air-land-sea-vehicles-utility-helicopter-22d9ad03","cdnUrl":"https://cdn.3dassets.dev/assets/2906/v1/model.glb","downloadUrl":"https://3dassets.dev/download/air-land-sea-vehicles-utility-helicopter-22d9ad03","thumbnailUrl":"https://cdn.3dassets.dev/assets/2906/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/2906/v1/poster.webp","blurhash":"U45E:6JV00=F-SIqR--U00r=?^OD9z-oxW57","category":{"slug":"vehicles","title":"Vehicles"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":122108,"triangles":2408,"vertices":7224,"meshes":9,"materials":6,"textures":0,"animations":[],"boundingBox":{"min":[-3.5500000715255737,0.00007314090926380246,-4.235000104904175],"max":[3.5500000715255737,2.96174411214701,4.235000190734863]},"sizeMeters":[7.1,2.962,8.47],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T05:04:27.534Z","updatedAt":"2026-09-06T05:04:30.488Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/2906/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function UtilityHelicopterAirLandAndSeaVehicles(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/2906/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/2906/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/2906/v1/model.glb\" alt=\"Utility helicopter (Air, Land and Sea Vehicles)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/2906/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/2906/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"2907","slug":"air-land-sea-vehicles-camera-quadcopter-3082ec4b","title":"Camera quadcopter (Air, Land and Sea Vehicles)","summary":"Four independent rotors, landing rails and a camera gimbal.","description":"Four independent rotors, landing rails and a camera gimbal. Dimensions 2.26 x 0.70 x 1.56 m (width, height, length). Metres, +Y up, +Z nose, footprint centred and lowest point at y=0. Pivot nodes: rotor--1--1, rotor--1-1, rotor-1--1, rotor-1-1, camera-gimbal. Static geometry; no animation, rig, collision or navigation data. Doors and control surfaces are fixed unless a pivot is listed. Watercraft use keel/skid baseline, not a waterline. Original generic design.","status":"published","url":"https://3dassets.dev/assets/air-land-sea-vehicles-camera-quadcopter-3082ec4b","cdnUrl":"https://cdn.3dassets.dev/assets/2907/v1/model.glb","downloadUrl":"https://3dassets.dev/download/air-land-sea-vehicles-camera-quadcopter-3082ec4b","thumbnailUrl":"https://cdn.3dassets.dev/assets/2907/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/2907/v1/poster.webp","blurhash":"U66t{=t701NH?aj[IVaz00Rk~AxF01WB?FjY","category":{"slug":"vehicles","title":"Vehicles"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":74240,"triangles":2304,"vertices":6912,"meshes":14,"materials":5,"textures":0,"animations":[],"boundingBox":{"min":[-1.1300000071525573,-0.000005646545359123956,-0.7799999713897705],"max":[1.1300000071525573,0.7049999865889549,0.7799999713897705]},"sizeMeters":[2.26,0.705,1.56],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T05:04:27.559Z","updatedAt":"2026-09-06T05:04:30.501Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/2907/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CameraQuadcopterAirLandAndSeaVehicles(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/2907/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/2907/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/2907/v1/model.glb\" alt=\"Camera quadcopter (Air, Land and Sea Vehicles)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/2907/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/2907/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"2910","slug":"air-land-sea-vehicles-hot-air-balloon-d471ad1d","title":"Hot air balloon (Air, Land and Sea Vehicles)","summary":"Twelve alternating envelope gores, open basket, suspension and burner.","description":"Twelve alternating envelope gores, open basket, suspension and burner. Dimensions 4.50 x 8.51 x 4.50 m (width, height, length). Metres, +Y up, +Z nose, footprint centred and lowest point at y=0. Static geometry; no animation, rig, collision or navigation data. Doors and control surfaces are fixed unless a pivot is listed. Watercraft use keel/skid baseline, not a waterline. Original generic design.","status":"published","url":"https://3dassets.dev/assets/air-land-sea-vehicles-hot-air-balloon-d471ad1d","cdnUrl":"https://cdn.3dassets.dev/assets/2910/v1/model.glb","downloadUrl":"https://3dassets.dev/download/air-land-sea-vehicles-hot-air-balloon-d471ad1d","thumbnailUrl":"https://cdn.3dassets.dev/assets/2910/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/2910/v1/poster.webp","blurhash":"UDCPLt%100E1~Vof4:Rj0fRk?Gxa0LR*?Gt7","category":{"slug":"vehicles","title":"Vehicles"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":79752,"triangles":1596,"vertices":4788,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-2.24988482260759,0.000003676526251827905,-2.24988482260759],"max":[2.24988482260759,8.505000114440918,2.24988482260759]},"sizeMeters":[4.5,8.505,4.5],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T05:04:27.689Z","updatedAt":"2026-09-06T05:04:30.527Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/2910/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function HotAirBalloonAirLandAndSeaVehicles(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/2910/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/2910/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/2910/v1/model.glb\" alt=\"Hot air balloon (Air, Land and Sea Vehicles)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/2910/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/2910/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"2923","slug":"air-land-sea-vehicles-coastal-sailboat-cf0b3c51","title":"Coastal sailboat (Air, Land and Sea Vehicles)","summary":"Single hull with two solid sails, cabin, standing rigging and deck rails.","description":"Single hull with two solid sails, cabin, standing rigging and deck rails. Dimensions 1.96 x 7.04 x 6.20 m (width, height, length). Metres, +Y up, +Z nose, footprint centred and lowest point at y=0. Static geometry; no animation, rig, collision or navigation data. Doors and control surfaces are fixed unless a pivot is listed. Watercraft use keel/skid baseline, not a waterline. Original generic design.","status":"published","url":"https://3dassets.dev/assets/air-land-sea-vehicles-coastal-sailboat-cf0b3c51","cdnUrl":"https://cdn.3dassets.dev/assets/2923/v1/model.glb","downloadUrl":"https://3dassets.dev/download/air-land-sea-vehicles-coastal-sailboat-cf0b3c51","thumbnailUrl":"https://cdn.3dassets.dev/assets/2923/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/2923/v1/poster.webp","blurhash":"UD9@YG$M00AcMKS2pIsn01T0~Vvz%frrV@TJ","category":{"slug":"vehicles","title":"Vehicles"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":104532,"triangles":2096,"vertices":6288,"meshes":5,"materials":5,"textures":0,"animations":[],"boundingBox":{"min":[-0.9824976045902652,-0.00009999832799356678,-3.0999999046325684],"max":[0.9824976045902652,7.03980016708374,3.0999999046325684]},"sizeMeters":[1.965,7.04,6.2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T05:04:50.661Z","updatedAt":"2026-09-06T05:04:51.759Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/2923/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CoastalSailboatAirLandAndSeaVehicles(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/2923/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/2923/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/2923/v1/model.glb\" alt=\"Coastal sailboat (Air, Land and Sea Vehicles)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/2923/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/2923/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"2919","slug":"air-land-sea-vehicles-harbour-tug-f1077129","title":"Harbour tug (Air, Land and Sea Vehicles)","summary":"Rounded workboat hull, wheelhouse, chimney, tyre fenders and deck bollards.","description":"Rounded workboat hull, wheelhouse, chimney, tyre fenders and deck bollards. Dimensions 3.22 x 3.61 x 7.80 m (width, height, length). Metres, +Y up, +Z nose, footprint centred and lowest point at y=0. Pivot nodes: fender--1.55--2.8, fender--1.55--1.5, fender--1.55--0.2, fender--1.55-1.1, fender-1.55--2.8, fender-1.55--1.5, fender-1.55--0.2, fender-1.55-1.1. Static geometry; no animation, rig, collision or navigation data. Doors and control surfaces are fixed unless a pivot is listed. Watercraft use keel/skid baseline, not a waterline. Original generic design.","status":"published","url":"https://3dassets.dev/assets/air-land-sea-vehicles-harbour-tug-f1077129","cdnUrl":"https://cdn.3dassets.dev/assets/2919/v1/model.glb","downloadUrl":"https://3dassets.dev/download/air-land-sea-vehicles-harbour-tug-f1077129","thumbnailUrl":"https://cdn.3dassets.dev/assets/2919/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/2919/v1/poster.webp","blurhash":"UACiQ^bJ00D%Jp9^nh$y00$y_3tS#P}?krEl","category":{"slug":"vehicles","title":"Vehicles"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":195508,"triangles":8692,"vertices":26076,"meshes":14,"materials":6,"textures":0,"animations":[],"boundingBox":{"min":[-1.6117816246094179,-0.000038086282041716046,-3.9000000953674316],"max":[1.6117816246094179,3.608981632124382,3.9000000953674316]},"sizeMeters":[3.224,3.609,7.8],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T05:04:50.676Z","updatedAt":"2026-09-06T05:04:51.641Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/2919/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function HarbourTugAirLandAndSeaVehicles(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/2919/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/2919/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/2919/v1/model.glb\" alt=\"Harbour tug (Air, Land and Sea Vehicles)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/2919/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/2919/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"2920","slug":"air-land-sea-vehicles-power-catamaran-0aa3797a","title":"Power catamaran (Air, Land and Sea Vehicles)","summary":"Twin hulls, bridged deck, passenger cabin and two outboard propellers.","description":"Twin hulls, bridged deck, passenger cabin and two outboard propellers. Dimensions 3.52 x 2.50 x 7.13 m (width, height, length). Metres, +Y up, +Z nose, footprint centred and lowest point at y=0. Pivot nodes: propeller--1.35, propeller-1.35. Static geometry; no animation, rig, collision or navigation data. Doors and control surfaces are fixed unless a pivot is listed. Watercraft use keel/skid baseline, not a waterline. Original generic design.","status":"published","url":"https://3dassets.dev/assets/air-land-sea-vehicles-power-catamaran-0aa3797a","cdnUrl":"https://cdn.3dassets.dev/assets/2920/v1/model.glb","downloadUrl":"https://3dassets.dev/download/air-land-sea-vehicles-power-catamaran-0aa3797a","thumbnailUrl":"https://cdn.3dassets.dev/assets/2920/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/2920/v1/poster.webp","blurhash":"U7BW#q?b00IAIUM{IoRj00Mx?^X9.8-;?H%M","category":{"slug":"vehicles","title":"Vehicles"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":206752,"triangles":4864,"vertices":14592,"meshes":8,"materials":6,"textures":0,"animations":[],"boundingBox":{"min":[-1.7579515853166674,-0.00014977606556465517,-3.5624763173921963],"max":[1.7579515853166674,2.5036497608067756,3.5625]},"sizeMeters":[3.516,2.504,7.125],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T05:04:50.637Z","updatedAt":"2026-09-06T05:04:51.643Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/2920/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PowerCatamaranAirLandAndSeaVehicles(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/2920/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/2920/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/2920/v1/model.glb\" alt=\"Power catamaran (Air, Land and Sea Vehicles)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/2920/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/2920/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"2918","slug":"air-land-sea-vehicles-research-submarine-defeeffd","title":"Research submarine (Air, Land and Sea Vehicles)","summary":"Compact submersible with viewing ports, periscope, stern planes and landing skids.","description":"Compact submersible with viewing ports, periscope, stern planes and landing skids. Dimensions 2.80 x 3.37 x 6.07 m (width, height, length). Metres, +Y up, +Z nose, footprint centred and lowest point at y=0. Pivot nodes: propeller. Static geometry; no animation, rig, collision or navigation data. Doors and control surfaces are fixed unless a pivot is listed. Watercraft use keel/skid baseline, not a waterline. Original generic design.","status":"published","url":"https://3dassets.dev/assets/air-land-sea-vehicles-research-submarine-defeeffd","cdnUrl":"https://cdn.3dassets.dev/assets/2918/v1/model.glb","downloadUrl":"https://3dassets.dev/download/air-land-sea-vehicles-research-submarine-defeeffd","thumbnailUrl":"https://cdn.3dassets.dev/assets/2918/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/2918/v1/poster.webp","blurhash":"UBBo,5-P0MMzE*ENnO-S01NL~9o|]h}=TJ5U","category":{"slug":"vehicles","title":"Vehicles"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":180092,"triangles":3656,"vertices":10968,"meshes":6,"materials":5,"textures":0,"animations":[],"boundingBox":{"min":[-1.3999723322107667,-0.00007263652437571044,-3.0339785123477356],"max":[1.3999723322107667,3.369635820388794,3.0339999198913574]},"sizeMeters":[2.8,3.37,6.068],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T05:04:50.802Z","updatedAt":"2026-09-06T05:04:51.581Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/2918/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ResearchSubmarineAirLandAndSeaVehicles(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/2918/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/2918/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/2918/v1/model.glb\" alt=\"Research submarine (Air, Land and Sea Vehicles)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/2918/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/2918/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"2924","slug":"air-land-sea-vehicles-land-showcase-a8db144a-starter-scene","title":"Land vehicle showcase (Air, Land and Sea Vehicles)","summary":"Composed example for Air, Land and Sea Vehicles.","description":"Four original vehicles arranged at true metre scale, facing +Z, on a common ground baseline.","status":"published","url":"https://3dassets.dev/assets/air-land-sea-vehicles-land-showcase-a8db144a-starter-scene","cdnUrl":"https://cdn.3dassets.dev/assets/2924/v1/model.glb","downloadUrl":"https://3dassets.dev/download/air-land-sea-vehicles-land-showcase-a8db144a-starter-scene","thumbnailUrl":"https://cdn.3dassets.dev/assets/2924/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/2924/v1/poster.webp","blurhash":"U58g?E.mHsR:.8s;nNog00HrY4t24TIoK6V@","category":{"slug":"environments","title":"Environments & Scenes"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":1013976,"triangles":28056,"vertices":84168,"meshes":78,"materials":8,"textures":0,"animations":[],"boundingBox":{"min":[-1.3598164377147186,-2.741813659445924e-8,-2.5950000286102295],"max":[11.165098263054862,3.2000270288702617,15.825000047683716]},"sizeMeters":[12.525,3.2,18.42],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T05:04:50.700Z","updatedAt":"2026-09-06T05:04:51.763Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/2924/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function LandVehicleShowcaseAirLandAndSeaVehicles(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/2924/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/2924/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/2924/v1/model.glb\" alt=\"Land vehicle showcase (Air, Land and Sea Vehicles)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/2924/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/2924/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"2925","slug":"air-land-sea-vehicles-air-showcase-4fd1634d","title":"Air vehicle showcase (Air, Land and Sea Vehicles)","summary":"Composed example for Air, Land and Sea Vehicles.","description":"Four original vehicles arranged at true metre scale, facing +Z, on a common ground baseline.","status":"published","url":"https://3dassets.dev/assets/air-land-sea-vehicles-air-showcase-4fd1634d","cdnUrl":"https://cdn.3dassets.dev/assets/2925/v1/model.glb","downloadUrl":"https://3dassets.dev/download/air-land-sea-vehicles-air-showcase-4fd1634d","thumbnailUrl":"https://cdn.3dassets.dev/assets/2925/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/2925/v1/poster.webp","blurhash":"U66[EfW-00EME2bc$%nO00n+~p%1^ii^FxTd","category":{"slug":"environments","title":"Environments & Scenes"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":518992,"triangles":11212,"vertices":33636,"meshes":40,"materials":7,"textures":0,"animations":[],"boundingBox":{"min":[-4.300000190734863,-0.000005646545359123956,-4.235000104904175],"max":[15.550000071525574,8.505000114440918,14.24988482260759]},"sizeMeters":[19.85,8.505,18.485],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T05:04:50.847Z","updatedAt":"2026-09-06T05:04:51.898Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/2925/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function AirVehicleShowcaseAirLandAndSeaVehicles(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/2925/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/2925/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/2925/v1/model.glb\" alt=\"Air vehicle showcase (Air, Land and Sea Vehicles)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/2925/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/2925/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"2921","slug":"air-land-sea-vehicles-sea-showcase-b961c0f9","title":"Sea vehicle showcase (Air, Land and Sea Vehicles)","summary":"Composed example for Air, Land and Sea Vehicles.","description":"Four original vehicles arranged at true metre scale, facing +Z, on a common ground baseline.","status":"published","url":"https://3dassets.dev/assets/air-land-sea-vehicles-sea-showcase-b961c0f9","cdnUrl":"https://cdn.3dassets.dev/assets/2921/v1/model.glb","downloadUrl":"https://3dassets.dev/download/air-land-sea-vehicles-sea-showcase-b961c0f9","thumbnailUrl":"https://cdn.3dassets.dev/assets/2921/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/2921/v1/poster.webp","blurhash":"U6ATWQyD01pK9cMxM_gM00icyCMw~n%#%hvg","category":{"slug":"environments","title":"Environments & Scenes"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":684744,"triangles":19308,"vertices":57924,"meshes":33,"materials":6,"textures":0,"animations":[],"boundingBox":{"min":[-1.7579515853166674,-0.00014977606556465517,-3.9000000953674316],"max":[11.611781624609419,7.03980016708374,15.5625]},"sizeMeters":[13.37,7.04,19.463],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T05:04:50.928Z","updatedAt":"2026-09-06T05:04:51.701Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/2921/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function SeaVehicleShowcaseAirLandAndSeaVehicles(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/2921/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/2921/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/2921/v1/model.glb\" alt=\"Sea vehicle showcase (Air, Land and Sea Vehicles)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/2921/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/2921/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}]}}