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from https://cdn.3dassets.dev/assets/3793/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/3793/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"27427","slug":"wipe-day-survival-island-pine-tree-dfc88d2b","title":"Pine Tree (Wipe Day Survival Island)","summary":"Free 3D low poly pine tree for survival game forests: a tapered driftwood trunk with four stacked needle cones, 5.4 m of harvestable wood.","status":"published","url":"https://3dassets.dev/assets/wipe-day-survival-island-pine-tree-dfc88d2b","cdnUrl":"https://cdn.3dassets.dev/assets/27427/v1/model.glb","downloadUrl":"https://3dassets.dev/download/wipe-day-survival-island-pine-tree-dfc88d2b","thumbnailUrl":"https://cdn.3dassets.dev/assets/27427/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27427/v1/poster.webp","blurhash":"U76bPgx@00DkkVj[V@WB4VRk?@x@xuj[Rja{","category":{"slug":"nature","title":"Nature & Landscape"},"tags":[{"slug":"post-apocalyptic","title":"Post-apocalyptic"},{"slug":"low-poly","title":"Low Poly"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":8040,"triangles":132,"vertices":396,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-1.3501235999633778,0,-1.3501235999633778],"max":[1.3501235999633778,6,1.3501235999633778]},"sizeMeters":[2.7,6,2.7],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":61,"publishedAt":"2026-09-07T23:50:40.004Z","updatedAt":"2026-11-07T16:03:07.614Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27427/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PineTreeWipeDaySurvivalIsland(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/27427/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27427/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27427/v1/model.glb\" alt=\"Pine Tree (Wipe Day Survival Island)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27427/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27427/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28783","slug":"medieval-mmo-starter-realm-dead-tree-e07b06a3","title":"Dead Tree (Medieval MMO Starter Realm)","summary":"Bare dead tree four and a half metres tall with a split trunk and seven broken branches, no leaf left on it. Low poly medieval fantasy MMO and RPG game asset.","status":"published","url":"https://3dassets.dev/assets/medieval-mmo-starter-realm-dead-tree-e07b06a3","cdnUrl":"https://cdn.3dassets.dev/assets/28783/v1/model.glb","downloadUrl":"https://3dassets.dev/download/medieval-mmo-starter-realm-dead-tree-e07b06a3","thumbnailUrl":"https://cdn.3dassets.dev/assets/28783/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28783/v1/poster.webp","blurhash":"U46%[_xG01EM-UjZIqba0fR-~AxWEMbb$*aL","category":{"slug":"nature","title":"Nature & Landscape"},"tags":[{"slug":"medieval","title":"Medieval"},{"slug":"low-poly","title":"Low Poly"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":6948,"triangles":120,"vertices":312,"meshes":1,"materials":1,"textures":0,"animations":[],"boundingBox":{"min":[-1.3082620165959036,0,-0.7482779733139729],"max":[1.5259198210850393,4.519106388092041,0.9476798883873677]},"sizeMeters":[2.834,4.519,1.696],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":25,"publishedAt":"2026-09-08T03:57:15.327Z","updatedAt":"2026-11-07T17:23:03.036Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28783/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function DeadTreeMedievalMMOStarterRealm(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28783/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28783/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28783/v1/model.glb\" alt=\"Dead Tree (Medieval MMO Starter Realm)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28783/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28783/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28778","slug":"medieval-mmo-starter-realm-apple-tree-ac43fca0","title":"Apple Tree (Medieval MMO Starter Realm)","summary":"Round crowned apple tree five metres tall with three leaf masses and six ripe red apples in the canopy. Low poly medieval fantasy MMO and RPG game asset.","status":"published","url":"https://3dassets.dev/assets/medieval-mmo-starter-realm-apple-tree-ac43fca0","cdnUrl":"https://cdn.3dassets.dev/assets/28778/v1/model.glb","downloadUrl":"https://3dassets.dev/download/medieval-mmo-starter-realm-apple-tree-ac43fca0","thumbnailUrl":"https://cdn.3dassets.dev/assets/28778/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28778/v1/poster.webp","blurhash":"UC7_u}tQ00My.kt7MLRQR6ofoxRjHtaLt*ba","category":{"slug":"nature","title":"Nature & Landscape"},"tags":[{"slug":"medieval","title":"Medieval"},{"slug":"low-poly","title":"Low Poly"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":24208,"triangles":413,"vertices":1136,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-1.8138149976730347,0,-1.8523738830167495],"max":[1.899999976158142,6.040117856886264,1.8523738830167495]},"sizeMeters":[3.714,6.04,3.705],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":25,"publishedAt":"2026-09-08T03:57:14.974Z","updatedAt":"2026-11-02T03:10:30.962Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28778/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function AppleTreeMedievalMMOStarterRealm(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28778/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28778/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28778/v1/model.glb\" alt=\"Apple Tree (Medieval MMO Starter Realm)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28778/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28778/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"27431","slug":"wipe-day-survival-island-dead-tree-c66812b4","title":"Dead Tree (Wipe Day Survival Island)","summary":"Free 3D low poly dead tree for survival and horror scenes: a bare split trunk with four forked limbs and no foliage, 4.8 m tall.","status":"published","url":"https://3dassets.dev/assets/wipe-day-survival-island-dead-tree-c66812b4","cdnUrl":"https://cdn.3dassets.dev/assets/27431/v1/model.glb","downloadUrl":"https://3dassets.dev/download/wipe-day-survival-island-dead-tree-c66812b4","thumbnailUrl":"https://cdn.3dassets.dev/assets/27431/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27431/v1/poster.webp","blurhash":"U59Z.T?H000K^$RkE3%K019a~B~U58NH%1xD","category":{"slug":"nature","title":"Nature & Landscape"},"tags":[{"slug":"post-apocalyptic","title":"Post-apocalyptic"},{"slug":"low-poly","title":"Low Poly"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":15476,"triangles":300,"vertices":900,"meshes":1,"materials":1,"textures":0,"animations":[],"boundingBox":{"min":[-1.4867590300225613,0,-1.2625259090980445],"max":[1.6292303434991238,4.480106353759766,1.1304554869254981]},"sizeMeters":[3.116,4.48,2.393],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":25,"publishedAt":"2026-09-07T23:50:41.786Z","updatedAt":"2026-11-02T12:25:31.975Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27431/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function DeadTreeWipeDaySurvivalIsland(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/27431/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27431/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27431/v1/model.glb\" alt=\"Dead Tree (Wipe Day Survival Island)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27431/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27431/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"58","slug":"harvest-hearth-fan-trained-orchard-tree","title":"Harvest Hearth Fan Trained Orchard Tree","summary":"A fan trained orchard tree with spreading tiered branches and eight russet fruits for compact autumn gardens.","status":"published","url":"https://3dassets.dev/assets/harvest-hearth-fan-trained-orchard-tree","cdnUrl":"https://cdn.3dassets.dev/assets/58/v1/model.glb","downloadUrl":"https://3dassets.dev/download/harvest-hearth-fan-trained-orchard-tree","thumbnailUrl":"https://cdn.3dassets.dev/assets/58/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/58/v1/poster.webp","blurhash":"U6CPqm4o00%e_1?aIC9a00?a~nD*DkWB%LbF","category":{"slug":"nature","title":"Nature & Landscape"},"tags":[{"slug":"seasonal","title":"Seasonal & Holiday"},{"slug":"low-poly","title":"Low Poly"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":104716,"triangles":2112,"vertices":6336,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-1.1000228660763771,0,-0.2662801046514364],"max":[1.1000228660763771,2.4199759509569847,0.344995269479623]},"sizeMeters":[2.2,2.42,0.611],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex","downloads":25,"publishedAt":"2026-09-06T03:05:04.017Z","updatedAt":"2026-11-07T18:09:52.193Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/58/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function HarvestHearthFanTrainedOrchardTree(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/58/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/58/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/58/v1/model.glb\" alt=\"Harvest Hearth Fan Trained Orchard Tree\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/58/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/58/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"25414","slug":"north-pole-village-decorated-christmas-tree-cdf11f72","title":"Decorated Christmas Tree (North Pole Village)","summary":"Decorated Christmas Tree in a cozy cranberry, pine and gold Christmas palette.","status":"published","url":"https://3dassets.dev/assets/north-pole-village-decorated-christmas-tree-cdf11f72","cdnUrl":"https://cdn.3dassets.dev/assets/25414/v1/model.glb","downloadUrl":"https://3dassets.dev/download/north-pole-village-decorated-christmas-tree-cdf11f72","thumbnailUrl":"https://cdn.3dassets.dev/assets/25414/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/25414/v1/poster.webp","blurhash":"U67Bu:xu00D*#6axE+o34TRj?]tRuOogVDRj","category":{"slug":"nature","title":"Nature & Landscape"},"tags":[{"slug":"seasonal","title":"Seasonal & Holiday"},{"slug":"low-poly","title":"Low Poly"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":42288,"triangles":1644,"vertices":4932,"meshes":24,"materials":5,"textures":0,"animations":[],"boundingBox":{"min":[-0.9200000166893005,4.61936000561991e-9,-0.9200000166893005],"max":[0.9200000166893005,2.799997876393121,0.9200000166893005]},"sizeMeters":[1.84,2.8,1.84],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":17,"publishedAt":"2026-09-07T20:38:58.410Z","updatedAt":"2026-11-02T13:13:26.294Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/25414/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function DecoratedChristmasTreeNorthPoleVillage(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/25414/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/25414/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/25414/v1/model.glb\" alt=\"Decorated Christmas Tree (North Pole Village)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/25414/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/25414/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"2229","slug":"moonlit-mischief-crooked-tree-a2622e61","title":"Crooked bare tree (Moonlit Mischief: Halloween)","summary":"Angular bare tree with forked boughs, rear branch and five splayed roots.","status":"published","url":"https://3dassets.dev/assets/moonlit-mischief-crooked-tree-a2622e61","cdnUrl":"https://cdn.3dassets.dev/assets/2229/v1/model.glb","downloadUrl":"https://3dassets.dev/download/moonlit-mischief-crooked-tree-a2622e61","thumbnailUrl":"https://cdn.3dassets.dev/assets/2229/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/2229/v1/poster.webp","blurhash":"U37c]S-B005RxGWBbH%10LNa}@$j0fX5=|RR","category":{"slug":"nature","title":"Nature & Landscape"},"tags":[{"slug":"seasonal","title":"Seasonal & Holiday"},{"slug":"low-poly","title":"Low Poly"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":23912,"triangles":476,"vertices":1428,"meshes":1,"materials":1,"textures":0,"animations":[],"boundingBox":{"min":[-0.944450170875858,0,-0.636844883080197],"max":[0.944450170875858,2.442621946334839,0.4083530999381072]},"sizeMeters":[1.889,2.443,1.045],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex","downloads":17,"publishedAt":"2026-09-06T05:00:03.376Z","updatedAt":"2026-11-02T12:37:46.059Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/2229/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CrookedBareTreeMoonlitMischiefHalloween(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/2229/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/2229/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/2229/v1/model.glb\" alt=\"Crooked bare tree (Moonlit Mischief: Halloween)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/2229/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/2229/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"20817","slug":"trading-post-and-barter-market-wire-display-tree-ccb546bd","title":"Wire Display Tree (Trading Post and Barter Market)","summary":"Wire Display Tree: original weathered survival equipment with explicit construction and metre-scale dimensions.","status":"published","url":"https://3dassets.dev/assets/trading-post-and-barter-market-wire-display-tree-ccb546bd","cdnUrl":"https://cdn.3dassets.dev/assets/20817/v1/model.glb","downloadUrl":"https://3dassets.dev/download/trading-post-and-barter-market-wire-display-tree-ccb546bd","thumbnailUrl":"https://cdn.3dassets.dev/assets/20817/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/20817/v1/poster.webp","blurhash":"U16[Hw%M009YtSNGxu%M00IU_N?H00Di?v~q","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"post-apocalyptic","title":"Post-apocalyptic"},{"slug":"low-poly","title":"Low Poly"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":53692,"triangles":1096,"vertices":3288,"meshes":1,"materials":1,"textures":0,"animations":[],"boundingBox":{"min":[-0.32711463131058965,0,-0.286616339878025],"max":[0.32711463131058965,1.2350000143051147,0.286616339878025]},"sizeMeters":[0.654,1.235,0.573],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":14,"publishedAt":"2026-09-07T17:16:18.803Z","updatedAt":"2026-11-05T22:08:27.916Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/20817/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function WireDisplayTreeTradingPostAndBarterMarket(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/20817/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/20817/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/20817/v1/model.glb\" alt=\"Wire Display Tree (Trading Post and Barter Market)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/20817/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/20817/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"24013","slug":"creature-husbandry-and-transport-saddle-tree-ff9d3606","title":"Saddle Tree (Animal Pens and Creature Transport)","summary":"Saddle Tree: original weathered survival equipment with explicit construction and metre-scale dimensions.","status":"published","url":"https://3dassets.dev/assets/creature-husbandry-and-transport-saddle-tree-ff9d3606","cdnUrl":"https://cdn.3dassets.dev/assets/24013/v1/model.glb","downloadUrl":"https://3dassets.dev/download/creature-husbandry-and-transport-saddle-tree-ff9d3606","thumbnailUrl":"https://cdn.3dassets.dev/assets/24013/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/24013/v1/poster.webp","blurhash":"U15gbPB70~}qS|-AR+J70NnjxGEgM}5l$$-A","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"post-apocalyptic","title":"Post-apocalyptic"},{"slug":"low-poly","title":"Low Poly"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":49416,"triangles":720,"vertices":2160,"meshes":1,"materials":1,"textures":1,"animations":[],"boundingBox":{"min":[-0.6700000166893005,-0.0000027772436522466304,-0.4499655252926648],"max":[0.6700000166893005,0.4276341852198028,0.4499655252926648]},"sizeMeters":[1.34,0.428,0.9],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":12,"publishedAt":"2026-09-07T20:16:50.207Z","updatedAt":"2026-11-02T13:09:39.418Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/24013/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function SaddleTreeAnimalPensAndCreatureTransport(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/24013/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/24013/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/24013/v1/model.glb\" alt=\"Saddle Tree (Animal Pens and Creature Transport)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/24013/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/24013/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"2108","slug":"turning-seasons-autumn-orchard-tree-d7adbbe2","title":"Autumn orchard tree (Turning Seasons: Four Season Garden)","summary":"Autumn orchard tree in a warm, faceted storybook style.","status":"published","url":"https://3dassets.dev/assets/turning-seasons-autumn-orchard-tree-d7adbbe2","cdnUrl":"https://cdn.3dassets.dev/assets/2108/v1/model.glb","downloadUrl":"https://3dassets.dev/download/turning-seasons-autumn-orchard-tree-d7adbbe2","thumbnailUrl":"https://cdn.3dassets.dev/assets/2108/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/2108/v1/poster.webp","blurhash":"U6B2=2Io03%2^KR*OYxt0N%L=wH]04xt}=IW","category":{"slug":"nature","title":"Nature & Landscape"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"low-poly","title":"Low Poly"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":20800,"triangles":1462,"vertices":4386,"meshes":16,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-1.3683879375457764,0,-0.8143491447617655],"max":[1.4600000381469727,3.305201696034197,1.2008521084054347]},"sizeMeters":[2.828,3.305,2.015],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex","downloads":21,"publishedAt":"2026-09-06T04:59:06.113Z","updatedAt":"2026-11-02T11:39:07.055Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/2108/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function AutumnOrchardTreeTurningSeasonsFourSeasonGarden(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/2108/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/2108/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/2108/v1/model.glb\" alt=\"Autumn orchard tree (Turning Seasons: Four Season Garden)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/2108/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/2108/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"2110","slug":"turning-seasons-winter-orchard-tree-3910bc71","title":"Winter orchard tree (Turning Seasons: Four Season Garden)","summary":"Winter orchard tree in a warm, faceted storybook style.","status":"published","url":"https://3dassets.dev/assets/turning-seasons-winter-orchard-tree-3910bc71","cdnUrl":"https://cdn.3dassets.dev/assets/2110/v1/model.glb","downloadUrl":"https://3dassets.dev/download/turning-seasons-winter-orchard-tree-3910bc71","thumbnailUrl":"https://cdn.3dassets.dev/assets/2110/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/2110/v1/poster.webp","blurhash":"U28NX:Rj00oyS0xu?HD%?^xuDOMx9G%MxG9Z","category":{"slug":"nature","title":"Nature & Landscape"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"low-poly","title":"Low Poly"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":17440,"triangles":562,"vertices":1686,"meshes":6,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.9197477698326111,0.000037329316968703896,-0.44316444123079063],"max":[0.9800000190734863,2.754994587691604,0.7280216733192169]},"sizeMeters":[1.9,2.755,1.171],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex","downloads":17,"publishedAt":"2026-09-06T04:59:11.957Z","updatedAt":"2026-11-07T17:29:48.282Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/2110/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function WinterOrchardTreeTurningSeasonsFourSeasonGarden(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/2110/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/2110/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/2110/v1/model.glb\" alt=\"Winter orchard tree (Turning Seasons: Four Season Garden)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/2110/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/2110/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28424","slug":"dense-temperate-forest-flora-standing-dead-tree-0bc1e61d","title":"Standing Dead Tree (Dense Temperate Forest Flora)","summary":"A standing dead trunk with snapped limbs and a splintered broken top.","status":"published","url":"https://3dassets.dev/assets/dense-temperate-forest-flora-standing-dead-tree-0bc1e61d","cdnUrl":"https://cdn.3dassets.dev/assets/28424/v1/model.glb","downloadUrl":"https://3dassets.dev/download/dense-temperate-forest-flora-standing-dead-tree-0bc1e61d","thumbnailUrl":"https://cdn.3dassets.dev/assets/28424/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28424/v1/poster.webp","blurhash":"U38gpg?b0000S$WBnht700Io_M?bD%Rj-pxu","category":{"slug":"nature","title":"Nature & Landscape"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"low-poly","title":"Low Poly"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":28564,"triangles":565,"vertices":1496,"meshes":1,"materials":1,"textures":0,"animations":[],"boundingBox":{"min":[-0.9987228408223465,0,-0.838148644733979],"max":[0.9987228408223465,9.965027809143066,0.838148644733979]},"sizeMeters":[1.997,9.965,1.676],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":16,"publishedAt":"2026-09-08T02:57:39.693Z","updatedAt":"2026-11-03T09:18:13.004Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28424/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function StandingDeadTreeDenseTemperateForestFlora(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28424/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28424/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28424/v1/model.glb\" alt=\"Standing Dead Tree (Dense Temperate Forest Flora)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28424/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28424/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"37713","slug":"safari-camp-and-bush-lodge-acacia-tree-large-316a625e","title":"Large Acacia Tree (Safari Camp and Bush Lodge)","summary":"A 7 m flat topped acacia with a heavy trunk, three rising limbs and a canopy 8 m across, big enough to put the dining table under. Static geometry; no wind animation.","status":"published","url":"https://3dassets.dev/assets/safari-camp-and-bush-lodge-acacia-tree-large-316a625e","cdnUrl":"https://cdn.3dassets.dev/assets/37713/v1/model.glb","downloadUrl":"https://3dassets.dev/download/safari-camp-and-bush-lodge-acacia-tree-large-316a625e","thumbnailUrl":"https://cdn.3dassets.dev/assets/37713/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/37713/v1/poster.webp","blurhash":"UG8qWns:4pX8_LoMD*oeoyj[V@WUDjaytQR*","category":{"slug":"nature","title":"Nature & Landscape"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"low-poly","title":"Low Poly"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":17448,"triangles":192,"vertices":576,"meshes":2,"materials":2,"textures":1,"animations":[],"boundingBox":{"min":[-3.7589873015711412,0,-3.9392309188842773],"max":[4.000216835720311,7.5598765008125834,3.9392309188842773]},"sizeMeters":[7.759,7.56,7.878],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":21,"publishedAt":"2026-09-12T05:45:41.474Z","updatedAt":"2026-11-02T13:13:17.474Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/37713/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function LargeAcaciaTreeSafariCampAndBushLodge(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/37713/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/37713/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/37713/v1/model.glb\" alt=\"Large Acacia Tree (Safari Camp and Bush Lodge)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/37713/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/37713/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"37714","slug":"safari-camp-and-bush-lodge-baobab-tree-0e40cad3","title":"Baobab Tree (Safari Camp and Bush Lodge)","summary":"A 8.5 m baobab: a swollen tapered trunk 3 m across at the base, six short thick limbs branching into a bare crown and a small blob of leaf on each. Static geometry; no wind animation.","status":"published","url":"https://3dassets.dev/assets/safari-camp-and-bush-lodge-baobab-tree-0e40cad3","cdnUrl":"https://cdn.3dassets.dev/assets/37714/v1/model.glb","downloadUrl":"https://3dassets.dev/download/safari-camp-and-bush-lodge-baobab-tree-0e40cad3","thumbnailUrl":"https://cdn.3dassets.dev/assets/37714/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/37714/v1/poster.webp","blurhash":"U88gHNxt0MI:_Lt7IBjGTcoev~n,V[ocWCWD","category":{"slug":"nature","title":"Nature & Landscape"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"low-poly","title":"Low Poly"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":35024,"triangles":512,"vertices":1536,"meshes":2,"materials":2,"textures":1,"animations":[],"boundingBox":{"min":[-3.420388296918211,0,-3.705354690551758],"max":[3.420388296918211,8.904870762337362,3.705354690551758]},"sizeMeters":[6.841,8.905,7.411],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":17,"publishedAt":"2026-09-12T05:45:42.064Z","updatedAt":"2026-11-03T09:21:23.645Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/37714/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function BaobabTreeSafariCampAndBushLodge(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/37714/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/37714/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/37714/v1/model.glb\" alt=\"Baobab Tree (Safari Camp and Bush Lodge)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/37714/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/37714/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"19750","slug":"christmas-village-star-topped-tree-f0bd90f3","title":"Star-topped Christmas tree (Christmas Village)","summary":"Three snowy tiers with cranberry baubles and a brass star.","status":"published","url":"https://3dassets.dev/assets/christmas-village-star-topped-tree-f0bd90f3","cdnUrl":"https://cdn.3dassets.dev/assets/19750/v1/model.glb","downloadUrl":"https://3dassets.dev/download/christmas-village-star-topped-tree-f0bd90f3","thumbnailUrl":"https://cdn.3dassets.dev/assets/19750/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/19750/v1/poster.webp","blurhash":"UB9@YEtR00IUrDaeOrkC00Rj~pxuX-kVrri{","category":{"slug":"nature","title":"Nature & Landscape"},"tags":[{"slug":"seasonal","title":"Seasonal & Holiday"},{"slug":"low-poly","title":"Low Poly"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":78900,"triangles":4260,"vertices":12780,"meshes":32,"materials":5,"textures":0,"animations":[],"boundingBox":{"min":[-0.8500000238418579,0,-0.8500000238418579],"max":[0.8500000238418579,2.499998138501304,0.8500000238418579]},"sizeMeters":[1.7,2.5,1.7],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":17,"publishedAt":"2026-09-07T17:03:12.644Z","updatedAt":"2026-11-07T19:46:15.499Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/19750/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function StarToppedChristmasTreeChristmasVillage(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/19750/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/19750/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/19750/v1/model.glb\" alt=\"Star-topped Christmas tree (Christmas Village)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/19750/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/19750/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"27426","slug":"wipe-day-survival-island-birch-tree-e0a47b23","title":"Birch Tree (Wipe Day Survival Island)","summary":"Free 3D low poly birch tree game asset: a pale banded trunk with three side limbs and five soft foliage clusters 3.4 m across, 5.4 m tall.","status":"published","url":"https://3dassets.dev/assets/wipe-day-survival-island-birch-tree-e0a47b23","cdnUrl":"https://cdn.3dassets.dev/assets/27426/v1/model.glb","downloadUrl":"https://3dassets.dev/download/wipe-day-survival-island-birch-tree-e0a47b23","thumbnailUrl":"https://cdn.3dassets.dev/assets/27426/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27426/v1/poster.webp","blurhash":"U67Brz%f008{.jtQH[R701R*?[of8yRQ%yti","category":{"slug":"nature","title":"Nature & Landscape"},"tags":[{"slug":"post-apocalyptic","title":"Post-apocalyptic"},{"slug":"low-poly","title":"Low Poly"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":23580,"triangles":440,"vertices":1320,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-2.184673309326172,0,-2.019038464798425],"max":[2.507772207260132,5.2970563658688015,1.6829912922520385]},"sizeMeters":[4.692,5.297,3.702],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":16,"publishedAt":"2026-09-07T23:50:40.022Z","updatedAt":"2026-11-01T05:34:24.851Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27426/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function BirchTreeWipeDaySurvivalIsland(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/27426/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27426/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27426/v1/model.glb\" alt=\"Birch Tree (Wipe Day Survival Island)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27426/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27426/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"2103","slug":"turning-seasons-spring-orchard-tree-4f507ab0","title":"Spring orchard tree (Turning Seasons: Four Season Garden)","summary":"Spring orchard tree in a warm, faceted storybook style.","status":"published","url":"https://3dassets.dev/assets/turning-seasons-spring-orchard-tree-4f507ab0","cdnUrl":"https://cdn.3dassets.dev/assets/2103/v1/model.glb","downloadUrl":"https://3dassets.dev/download/turning-seasons-spring-orchard-tree-4f507ab0","thumbnailUrl":"https://cdn.3dassets.dev/assets/2103/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/2103/v1/poster.webp","blurhash":"U8Aup~EK0c-W}HRjFsxb0x%2-BEL0wxb=fI.","category":{"slug":"nature","title":"Nature & Landscape"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"low-poly","title":"Low Poly"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":21844,"triangles":1102,"vertices":3306,"meshes":12,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-1.3683879375457764,0,-0.7108520911001759],"max":[1.4600000381469727,3.305201696034197,1.2008521084054347]},"sizeMeters":[2.828,3.305,1.912],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex","downloads":41,"publishedAt":"2026-09-06T04:59:00.526Z","updatedAt":"2026-11-02T13:01:53.441Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/2103/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function SpringOrchardTreeTurningSeasonsFourSeasonGarden(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/2103/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/2103/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/2103/v1/model.glb\" alt=\"Spring orchard tree (Turning Seasons: Four Season Garden)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/2103/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/2103/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"2105","slug":"turning-seasons-summer-orchard-tree-bb06a0f0","title":"Summer orchard tree (Turning Seasons: Four Season Garden)","summary":"Summer orchard tree in a warm, faceted storybook style.","status":"published","url":"https://3dassets.dev/assets/turning-seasons-summer-orchard-tree-bb06a0f0","cdnUrl":"https://cdn.3dassets.dev/assets/2105/v1/model.glb","downloadUrl":"https://3dassets.dev/download/turning-seasons-summer-orchard-tree-bb06a0f0","thumbnailUrl":"https://cdn.3dassets.dev/assets/2105/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/2105/v1/poster.webp","blurhash":"U44oovH]4W.5y.RRZkxs4W%d%eIDD7x@ptIW","category":{"slug":"nature","title":"Nature & Landscape"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"low-poly","title":"Low Poly"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":22596,"triangles":1282,"vertices":3846,"meshes":14,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-1.3683879375457764,0,-0.7108520911001759],"max":[1.4600000381469727,3.305201696034197,1.2008521084054347]},"sizeMeters":[2.828,3.305,1.912],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex","downloads":21,"publishedAt":"2026-09-06T04:59:03.215Z","updatedAt":"2026-11-07T17:31:01.666Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/2105/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function SummerOrchardTreeTurningSeasonsFourSeasonGarden(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/2105/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/2105/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/2105/v1/model.glb\" alt=\"Summer orchard tree (Turning Seasons: Four Season Garden)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/2105/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/2105/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"37712","slug":"safari-camp-and-bush-lodge-acacia-tree-small-f92e0d66","title":"Small Acacia Tree (Safari Camp and Bush Lodge)","summary":"A 4.2 m flat topped acacia: a tapered trunk, three limbs and a wide browsed canopy with a lower side crown, the silhouette the savanna is read by. Static geometry; no wind animation.","status":"published","url":"https://3dassets.dev/assets/safari-camp-and-bush-lodge-acacia-tree-small-f92e0d66","cdnUrl":"https://cdn.3dassets.dev/assets/37712/v1/model.glb","downloadUrl":"https://3dassets.dev/download/safari-camp-and-bush-lodge-acacia-tree-small-f92e0d66","thumbnailUrl":"https://cdn.3dassets.dev/assets/37712/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/37712/v1/poster.webp","blurhash":"UG8qWns:4pX7_LoMD*kBoyj[V@ayDjaytQWB","category":{"slug":"nature","title":"Nature & Landscape"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"low-poly","title":"Low Poly"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":18412,"triangles":208,"vertices":624,"meshes":2,"materials":2,"textures":1,"animations":[],"boundingBox":{"min":[-2.2553923339807658,0,-2.3635385036468506],"max":[2.4001300544702677,4.535925792411543,2.3635385036468506]},"sizeMeters":[4.656,4.536,4.727],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":26,"publishedAt":"2026-09-12T05:45:41.261Z","updatedAt":"2026-11-05T18:23:28.124Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/37712/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function SmallAcaciaTreeSafariCampAndBushLodge(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/37712/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/37712/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/37712/v1/model.glb\" alt=\"Small Acacia Tree (Safari Camp and Bush Lodge)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/37712/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/37712/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28780","slug":"medieval-mmo-starter-realm-willow-tree-e1efef2c","title":"Willow Tree (Medieval MMO Starter Realm)","summary":"Riverside willow five metres tall with a low spreading crown and eleven trailing curtains of leaf hanging almost to the ground. Low poly medieval fantasy MMO and RPG game asset.","status":"published","url":"https://3dassets.dev/assets/medieval-mmo-starter-realm-willow-tree-e1efef2c","cdnUrl":"https://cdn.3dassets.dev/assets/28780/v1/model.glb","downloadUrl":"https://3dassets.dev/download/medieval-mmo-starter-realm-willow-tree-e1efef2c","thumbnailUrl":"https://cdn.3dassets.dev/assets/28780/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28780/v1/poster.webp","blurhash":"UA8#+Xxu00Vu.kkVMei|4UR%yBnmDQaetkoy","category":{"slug":"nature","title":"Nature & Landscape"},"tags":[{"slug":"medieval","title":"Medieval"},{"slug":"low-poly","title":"Low Poly"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":29152,"triangles":564,"vertices":1485,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-2.556806632021354,0,-2.6301424503326416],"max":[2.5000637254509193,4.700187125889263,2.5]},"sizeMeters":[5.057,4.7,5.13],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":21,"publishedAt":"2026-09-08T03:57:15.172Z","updatedAt":"2026-11-02T11:14:06.198Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28780/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function WillowTreeMedievalMMOStarterRealm(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28780/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28780/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28780/v1/model.glb\" alt=\"Willow Tree (Medieval MMO Starter Realm)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28780/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28780/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28781","slug":"medieval-mmo-starter-realm-pine-tree-76a5817f","title":"Pine Tree (Medieval MMO Starter Realm)","summary":"Tall conifer eight metres high with four tiers of needled boughs on a bare lower trunk. Low poly medieval fantasy MMO and RPG game asset.","status":"published","url":"https://3dassets.dev/assets/medieval-mmo-starter-realm-pine-tree-76a5817f","cdnUrl":"https://cdn.3dassets.dev/assets/28781/v1/model.glb","downloadUrl":"https://3dassets.dev/download/medieval-mmo-starter-realm-pine-tree-76a5817f","thumbnailUrl":"https://cdn.3dassets.dev/assets/28781/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28781/v1/poster.webp","blurhash":"U972W%tj00H[buf8eojr8xV[.ktRkUbFe:j]","category":{"slug":"nature","title":"Nature & Landscape"},"tags":[{"slug":"medieval","title":"Medieval"},{"slug":"low-poly","title":"Low Poly"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":7840,"triangles":104,"vertices":278,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-1.5343966309077703,0,-1.6603228318504621],"max":[1.7030616823680365,8.199999809265137,1.6603228318504621]},"sizeMeters":[3.237,8.2,3.321],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":19,"publishedAt":"2026-09-08T03:57:15.240Z","updatedAt":"2026-11-07T18:05:38.514Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28781/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PineTreeMedievalMMOStarterRealm(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28781/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28781/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28781/v1/model.glb\" alt=\"Pine Tree (Medieval MMO Starter Realm)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28781/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28781/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28779","slug":"medieval-mmo-starter-realm-oak-tree-c7fbe965","title":"Oak Tree (Medieval MMO Starter Realm)","summary":"Broad oak seven metres tall on a thick trunk, with four heavy leaf masses and a spread of roots at its foot. Low poly medieval fantasy MMO and RPG game asset.","status":"published","url":"https://3dassets.dev/assets/medieval-mmo-starter-realm-oak-tree-c7fbe965","cdnUrl":"https://cdn.3dassets.dev/assets/28779/v1/model.glb","downloadUrl":"https://3dassets.dev/download/medieval-mmo-starter-realm-oak-tree-c7fbe965","thumbnailUrl":"https://cdn.3dassets.dev/assets/28779/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28779/v1/poster.webp","blurhash":"UD7_lyxu01My.kt7H[RQR7ofkUV@HtWBtkf*","category":{"slug":"nature","title":"Nature & Landscape"},"tags":[{"slug":"medieval","title":"Medieval"},{"slug":"low-poly","title":"Low Poly"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":21700,"triangles":395,"vertices":1082,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-2.577526569366455,0,-2.6323208186821945],"max":[2.700000047683716,8.520127512910461,2.6323208186821945]},"sizeMeters":[5.278,8.52,5.265],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":22,"publishedAt":"2026-09-08T03:57:15.155Z","updatedAt":"2026-11-02T11:53:57.590Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28779/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function OakTreeMedievalMMOStarterRealm(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28779/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28779/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28779/v1/model.glb\" alt=\"Oak Tree (Medieval MMO Starter Realm)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28779/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28779/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"22159","slug":"extraction-routes-and-objectives-tree-cache-bracket-15fa6257","title":"Tree Cache Bracket (Extraction Routes and Objectives)","summary":"Tree Cache Bracket, an original survival prop measuring 0.69 × 0.60 × 0.35 m.","status":"published","url":"https://3dassets.dev/assets/extraction-routes-and-objectives-tree-cache-bracket-15fa6257","cdnUrl":"https://cdn.3dassets.dev/assets/22159/v1/model.glb","downloadUrl":"https://3dassets.dev/download/extraction-routes-and-objectives-tree-cache-bracket-15fa6257","thumbnailUrl":"https://cdn.3dassets.dev/assets/22159/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/22159/v1/poster.webp","blurhash":"U67naqIT00-;4n%M-;D%8_t7-;V@_ND%IT-=","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"post-apocalyptic","title":"Post-apocalyptic"},{"slug":"low-poly","title":"Low Poly"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":42164,"triangles":840,"vertices":2520,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.344993749873318,0,-0.174999243991108],"max":[0.34501221304188145,0.6000000238418579,0.174999243991108]},"sizeMeters":[0.69,0.6,0.35],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":12,"publishedAt":"2026-09-07T17:35:18.929Z","updatedAt":"2026-11-05T04:30:20.391Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/22159/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function TreeCacheBracketExtractionRoutesAndObjectives(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/22159/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/22159/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/22159/v1/model.glb\" alt=\"Tree Cache Bracket (Extraction Routes and Objectives)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/22159/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/22159/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}],"page":1,"totalPages":12,"total":269,"limit":24}