{"data":{"id":"21429","slug":"zoo-and-safari-park-builder-mesh-fence-end-1645ea4a","title":"mesh fence end (Zoo and Safari Park Builder)","summary":"mesh fence end on a 2 m connector grid.","description":"mesh fence end on a 2 m connector grid. Metres, +Y up, +Z front, footprint-centred pivot and base y=0. Dimensions 2.08 × 1.80 × 0.12 m. Static construction asset; no animation, collision or navigation data. Panels are conceptual enclosure components; engineering and animal-management specifications are outside this visual kit.","status":"published","url":"https://3dassets.dev/assets/zoo-and-safari-park-builder-mesh-fence-end-1645ea4a","cdnUrl":"https://cdn.3dassets.dev/assets/21429/v1/model.glb","downloadUrl":"https://3dassets.dev/download/zoo-and-safari-park-builder-mesh-fence-end-1645ea4a","thumbnailUrl":"https://cdn.3dassets.dev/assets/21429/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/21429/v1/poster.webp","blurhash":"U38#1s%g00of_3?bRP9G4Uoz%MMxNG.8ba8{","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":15464,"triangles":300,"vertices":900,"meshes":1,"materials":1,"textures":0,"animations":[],"boundingBox":{"min":[-1.0399999618530273,0.00003357952913751738,-0.06005065852308505],"max":[1.0399999618530273,1.7999663727871467,0.06005065852308505]},"sizeMeters":[2.08,1.8,0.12],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-07T17:25:05.909Z","updatedAt":"2026-09-07T17:25:06.049Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/21429/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function MeshFenceEndZooAndSafariParkBuilder(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/21429/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/21429/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/21429/v1/model.glb\" alt=\"mesh fence end (Zoo and Safari Park Builder)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/21429/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/21429/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}