{"data":{"id":"34240","slug":"woodworking-workshop-and-joinery-woodworking-workshop--73b761d2","title":"Planer thicknesser, 1.65 m (Woodworking Workshop and Joinery)","summary":"Over and under planer thicknesser in red: infeed and outfeed cast tables set either side of the cutterblock with the infeed 2 mm low, a long steel fence at the back, a yellow bridge guard, a rise and fall handwheel with its scale, an extraction hood and a start and stop station.","description":"Over and under planer thicknesser in red: infeed and outfeed cast tables set either side of the cutterblock with the infeed 2 mm low, a long steel fence at the back, a yellow bridge guard, a rise and fall handwheel with its scale, an extraction hood and a start and stop station. Free 3D model for woodworking, joinery and workshop game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 1.62 by 1.08 by 1.18 m (X by Y by Z). Metre units, +Y up, the working face toward +Z, resting on y=0 with the origin on the footprint. Static geometry; no rig, collision or navigation data. Static machine. The cutterblock, the feed rollers, the drive belt and the thicknessing bed inside the body are modelled solid and do not turn, because a guarded cutterblock reads the same stationary and a belt is not reachable with one rigid node transform. No manufacturer names, badges or artwork anywhere: every plate and label is blank.","status":"published","url":"https://3dassets.dev/assets/woodworking-workshop-and-joinery-woodworking-workshop--73b761d2","cdnUrl":"https://cdn.3dassets.dev/assets/34240/v1/model.glb","downloadUrl":"https://3dassets.dev/download/woodworking-workshop-and-joinery-woodworking-workshop--73b761d2","thumbnailUrl":"https://cdn.3dassets.dev/assets/34240/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/34240/v1/poster.webp","blurhash":"UABo]q~C015Q%~xvrXe-00Ef^P#km7RPF_NG","category":{"slug":"weapons-tools","title":"Weapons & Tools"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"interior","title":"Interior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":87640,"triangles":1948,"vertices":4379,"meshes":6,"materials":6,"textures":0,"animations":[],"boundingBox":{"min":[-0.8100000023841858,0.000026097991124740538,-0.7200000286102295],"max":[0.8100000023841858,1.0799739449242196,0.4627124941138566]},"sizeMeters":[1.62,1.08,1.183],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-11T07:29:12.569Z","updatedAt":"2026-09-11T07:29:12.665Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/34240/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PlanerThicknesser165MWoodworkingWorkshopAndJoinery(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/34240/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/34240/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/34240/v1/model.glb\" alt=\"Planer thicknesser, 1.65 m (Woodworking Workshop and Joinery)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/34240/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/34240/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}