{"data":{"id":"34258","slug":"woodworking-workshop-and-joinery-woodworking-workshop--0778378a","title":"Bench plane, 360 mm (Woodworking Workshop and Joinery)","summary":"Number five jack plane: a flat steel sole, a blue japanned body, the iron and red lever cap set at the mouth, a timber tote and front knob, sitting on its sole the way it is left on the bench.","description":"Number five jack plane: a flat steel sole, a blue japanned body, the iron and red lever cap set at the mouth, a timber tote and front knob, sitting on its sole the way it is left on the bench. Free 3D model for woodworking, joinery and workshop game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 0.36 by 0.13 by 0.07 m (X by Y by Z). Metre units, +Y up, the working face toward +Z, resting on y=0 with the origin on the footprint. Static geometry; no rig, collision or navigation data. Static tool; the iron is modelled set at its cut and the adjuster does not turn. No manufacturer names, badges or artwork anywhere: every plate and label is blank.","status":"published","url":"https://3dassets.dev/assets/woodworking-workshop-and-joinery-woodworking-workshop--0778378a","cdnUrl":"https://cdn.3dassets.dev/assets/34258/v1/model.glb","downloadUrl":"https://3dassets.dev/download/woodworking-workshop-and-joinery-woodworking-workshop--0778378a","thumbnailUrl":"https://cdn.3dassets.dev/assets/34258/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/34258/v1/poster.webp","blurhash":"U58;#~-j00YQU[_3kqE100H?_4R5Y88^rC$+","category":{"slug":"weapons-tools","title":"Weapons & Tools"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"interior","title":"Interior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":36240,"triangles":308,"vertices":741,"meshes":5,"materials":5,"textures":1,"animations":[],"boundingBox":{"min":[-0.18000000715255737,0.000004711037332690016,-0.03599231076581792],"max":[0.18000000715255737,0.1309991369674398,0.03599231076581792]},"sizeMeters":[0.36,0.131,0.072],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-11T07:29:20.967Z","updatedAt":"2026-09-11T07:29:21.059Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/34258/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function BenchPlane360MmWoodworkingWorkshopAndJoinery(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/34258/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/34258/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/34258/v1/model.glb\" alt=\"Bench plane, 360 mm (Woodworking Workshop and Joinery)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/34258/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/34258/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}