{"data":{"id":"27455","slug":"wipe-day-survival-island-campfire-5e444d10","title":"Campfire (Wipe Day Survival Island)","summary":"Free 3D low poly campfire for survival games: a nine stone ring 1.35 m across with five leaning logs, a bed of embers and three emissive flame cones.","description":"Free 3D low poly campfire for survival games: a nine stone ring 1.35 m across with five leaning logs, a bed of embers and three emissive flame cones. Dimensions 1.45 x 0.90 x 1.47 m (X x Y x Z). Metre units, +Y up, +Z front; the model rests on y=0 with its origin on the footprint. The flames are emissive geometry rather than a light or a particle system, so the file stays self contained. Static: no flicker is baked in. Static geometry: no rig, animation, collision or navigation data. Free 3D model for survival game and open world prototypes, in the muted green, grey, rust and driftwood island palette with orange fire and yellow hazard accents. CC0, AI generated.","status":"published","url":"https://3dassets.dev/assets/wipe-day-survival-island-campfire-5e444d10","cdnUrl":"https://cdn.3dassets.dev/assets/27455/v1/model.glb","downloadUrl":"https://3dassets.dev/download/wipe-day-survival-island-campfire-5e444d10","thumbnailUrl":"https://cdn.3dassets.dev/assets/27455/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27455/v1/poster.webp","blurhash":"UEBy{dxt00R.IAWBt7a#00Rk~UjE-=ozaxoc","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"post-apocalyptic","title":"Post-apocalyptic"},{"slug":"low-poly","title":"Low Poly"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":28304,"triangles":522,"vertices":1566,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.7107653505360054,0.00003994389480313498,-0.7171515226364136],"max":[0.7435561306034493,0.9018032550811768,0.7498851418495178]},"sizeMeters":[1.454,0.902,1.467],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-07T23:50:51.843Z","updatedAt":"2026-09-07T23:50:51.948Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27455/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CampfireWipeDaySurvivalIsland(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/27455/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27455/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27455/v1/model.glb\" alt=\"Campfire (Wipe Day Survival Island)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27455/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27455/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}