{"data":{"id":"21836","slug":"winter-hearth-village-stepping-stone-path-1109d3b2","title":"Stepping Stone Path (Winter Hearth Village)","summary":"Five individually irregular dark stepping stones in a short gently staggered path.","description":"Five individually irregular dark stepping stones in a short gently staggered path. Original Winter Hearth Village design in the hearth-lp-v1 palette. Metres, +Y up, +Z front, ground contact at Y=0. Static flat-shaded geometry with standard PBR materials; no textures, rig, animation, collision or interior unless described.","status":"published","url":"https://3dassets.dev/assets/winter-hearth-village-stepping-stone-path-1109d3b2","cdnUrl":"https://cdn.3dassets.dev/assets/21836/v1/model.glb","downloadUrl":"https://3dassets.dev/download/winter-hearth-village-stepping-stone-path-1109d3b2","thumbnailUrl":"https://cdn.3dassets.dev/assets/21836/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/21836/v1/poster.webp","blurhash":"U139DWx_8wR6tkISROx]00Mw.Tx]Mc.T%iD%","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"seasonal","title":"Seasonal & Holiday"},{"slug":"low-poly","title":"Low Poly"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":16468,"triangles":320,"vertices":960,"meshes":1,"materials":1,"textures":0,"animations":[],"boundingBox":{"min":[-0.3496486548160755,0.00005252768997870971,-1.182602882385254],"max":[0.334714144823476,0.11034747103448189,1.182602882385254]},"sizeMeters":[0.684,0.11,2.365],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-07T17:30:41.256Z","updatedAt":"2026-09-07T17:30:41.369Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/21836/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function SteppingStonePathWinterHearthVillage(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/21836/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/21836/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/21836/v1/model.glb\" alt=\"Stepping Stone Path (Winter Hearth Village)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/21836/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/21836/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}