{"data":{"id":"34051","slug":"wind-and-solar-energy-farm-turbine-tower-base-section-09305d5f","title":"Turbine Tower Base Section (Wind and Solar Energy Farm)","summary":"The bottom 4.4 m can of a turbine tower: a white tapered section on its charcoal flange, with the access doorway, an internal ladder strip and the bolted top flange left open for the next section.","description":"The bottom 4.4 m can of a turbine tower: a white tapered section on its charcoal flange, with the access doorway, an internal ladder strip and the bolted top flange left open for the next section. Dimensions 3.24 by 4.46 by 3.24 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Sits on the foundation anchor ring. The doorway is a recess in this piece; the separately modelled access door panel is the one whose leaf swings. Renewables low-poly palette: turbine white, concrete grey, site grass, galvanised steel, charcoal, photovoltaic blue, safety yellow and warning red. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/wind-and-solar-energy-farm-turbine-tower-base-section-09305d5f","cdnUrl":"https://cdn.3dassets.dev/assets/34051/v1/model.glb","downloadUrl":"https://3dassets.dev/download/wind-and-solar-energy-farm-turbine-tower-base-section-09305d5f","thumbnailUrl":"https://cdn.3dassets.dev/assets/34051/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/34051/v1/poster.webp","blurhash":"UBF68}-;009F~qofDiR*00Rj_3xt%LaxIUof","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":19152,"triangles":324,"vertices":972,"meshes":5,"materials":5,"textures":0,"animations":[],"boundingBox":{"min":[-1.6200000047683716,0.00008374134803790234,-1.6200000047683716],"max":[1.6200000047683716,4.460000038146973,1.6200000047683716]},"sizeMeters":[3.24,4.46,3.24],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-11T06:20:33.384Z","updatedAt":"2026-09-11T06:20:33.472Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/34051/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function TurbineTowerBaseSectionWindAndSolarEnergyFarm(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/34051/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/34051/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/34051/v1/model.glb\" alt=\"Turbine Tower Base Section (Wind and Solar Energy Farm)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/34051/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/34051/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}