{"data":{"id":"34068","slug":"wind-and-solar-energy-farm-gravel-ground-tile-7ef9cce0","title":"Gravel Ground Tile (Wind and Solar Energy Farm)","summary":"The same 8 m module finished as compacted gravel hardstanding, for the compound, the crane pad and the working areas around the plant.","description":"The same 8 m module finished as compacted gravel hardstanding, for the compound, the crane pad and the working areas around the plant. Dimensions 8.00 by 0.28 by 8.00 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Connectors: north (ground) at (0.00, 0.00, -4.00) facing (0, 0, -1); south (ground) at (0.00, 0.00, 4.00) facing (0, 0, 1); east (ground) at (4.00, 0.00, 0.00) facing (1, 0, 0); west (ground) at (-4.00, 0.00, 0.00) facing (-1, 0, 0). Ports sit at ground level on each edge midpoint, so tiles butt with no gap and the whole site stands on a surface it lays itself. Renewables low-poly palette: turbine white, concrete grey, site grass, galvanised steel, charcoal, photovoltaic blue, safety yellow and warning red. Static geometry; no rig, animation, collision or navigation data. Colour variant of site-ground-tile.","status":"published","url":"https://3dassets.dev/assets/wind-and-solar-energy-farm-gravel-ground-tile-7ef9cce0","cdnUrl":"https://cdn.3dassets.dev/assets/34068/v1/model.glb","downloadUrl":"https://3dassets.dev/download/wind-and-solar-energy-farm-gravel-ground-tile-7ef9cce0","thumbnailUrl":"https://cdn.3dassets.dev/assets/34068/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/34068/v1/poster.webp","blurhash":"U9DJS5%M00WBx[ayRjj[00M{~qWBIAoft7WB","category":{"slug":"environments","title":"Environments & Scenes"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"modular","title":"Modular"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":38756,"triangles":756,"vertices":2268,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-4,-0.00019760436862484299,-4],"max":[4,0.27997466310243435,4]},"sizeMeters":[8,0.28,8],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-11T06:20:43.490Z","updatedAt":"2026-09-11T06:20:43.681Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/34068/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function GravelGroundTileWindAndSolarEnergyFarm(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/34068/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/34068/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/34068/v1/model.glb\" alt=\"Gravel Ground Tile (Wind and Solar Energy Farm)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/34068/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/34068/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}