{"data":{"id":"30115","slug":"wild-west-frontier-town-saloon-chair-66e00655","title":"Saloon Chair (Wild West Frontier Town)","summary":"Free 3D model of a plain spindle-back saloon chair with turned legs and stretchers. Measures 0.44 by 1.01 by 0.42 m.","description":"Bar room chair: a plank seat on four turned legs braced with stretchers, with a spindle back between two stiles under a shaped top rail. Dimensions 0.44 by 1.01 by 0.42 m (X by Y by Z). Metre units, +Y up, +Z front; the origin sits on the ground at the footprint centre unless stated otherwise. Sun-bleached pine, oxblood shop paint, adobe, black smith iron, brass, glass, canvas, leather, hemp rope, street dust, red sandstone and a gilt sign panel. Static geometry; no rig, skeleton, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/wild-west-frontier-town-saloon-chair-66e00655","cdnUrl":"https://cdn.3dassets.dev/assets/30115/v1/model.glb","downloadUrl":"https://3dassets.dev/download/wild-west-frontier-town-saloon-chair-66e00655","thumbnailUrl":"https://cdn.3dassets.dev/assets/30115/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/30115/v1/poster.webp","blurhash":"U18MT^JU01}U^iI;0h-n0gAD}r}Y};$jn7E}","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"western","title":"Western"},{"slug":"realistic","title":"Realistic"},{"slug":"interior","title":"Interior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":46816,"triangles":1308,"vertices":1113,"meshes":1,"materials":1,"textures":1,"animations":[],"boundingBox":{"min":[-0.21997329422715026,0,-0.20998641728052422],"max":[0.21997329422715026,1.0099999904632568,0.20998641728052422]},"sizeMeters":[0.44,1.01,0.42],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T05:12:33.193Z","updatedAt":"2026-09-08T05:12:33.287Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/30115/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function SaloonChairWildWestFrontierTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/30115/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/30115/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/30115/v1/model.glb\" alt=\"Saloon Chair (Wild West Frontier Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/30115/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/30115/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}