{"data":{"id":"24914","slug":"voxel-city-districts-sawtooth-roof-e6d20484","title":"Sawtooth Roof (Voxel City Districts)","summary":"Original cubic sawtooth roof for a coherent modern city.","description":"Sawtooth Roof from the rooftops chapter. Solid cubic construction in metres, +Y up and +Z front. Dimensions 4.00 × 1.00 × 4.20 m. Static scene prop; no animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/voxel-city-districts-sawtooth-roof-e6d20484","cdnUrl":"https://cdn.3dassets.dev/assets/24914/v1/model.glb","downloadUrl":"https://3dassets.dev/download/voxel-city-districts-sawtooth-roof-e6d20484","thumbnailUrl":"https://cdn.3dassets.dev/assets/24914/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/24914/v1/poster.webp","blurhash":"U3CO{}~V00N2kqIUenxa009Z=wM_My?HoLI:","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"voxel","title":"Voxel"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":7936,"triangles":144,"vertices":432,"meshes":1,"materials":1,"textures":0,"animations":[],"boundingBox":{"min":[-2.000021272129538,0.00010683748484652256,-2.0999999046325684],"max":[2.000021272129538,0.9998931625151535,2.0999999046325684]},"sizeMeters":[4,1,4.2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-07T20:32:15.611Z","updatedAt":"2026-09-07T20:32:15.705Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/24914/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function SawtoothRoofVoxelCityDistricts(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/24914/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/24914/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/24914/v1/model.glb\" alt=\"Sawtooth Roof (Voxel City Districts)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/24914/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/24914/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}