{"data":{"id":"24793","slug":"voxel-city-districts-police-station-87f79c42","title":"Police Station (Voxel City Districts)","summary":"Original cubic police station for a coherent modern city.","description":"Police Station from the civic-buildings chapter. Solid cubic construction in metres, +Y up and +Z front. Dimensions 8.20 × 9.00 × 8.75 m. Static exterior shell or facade module; no animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/voxel-city-districts-police-station-87f79c42","cdnUrl":"https://cdn.3dassets.dev/assets/24793/v1/model.glb","downloadUrl":"https://3dassets.dev/download/voxel-city-districts-police-station-87f79c42","thumbnailUrl":"https://cdn.3dassets.dev/assets/24793/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/24793/v1/poster.webp","blurhash":"UAGuH^~V00vMEMRjRjpI00D*TeOY4noy^*ic","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"voxel","title":"Voxel"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":48124,"triangles":924,"vertices":2772,"meshes":5,"materials":5,"textures":0,"animations":[],"boundingBox":{"min":[-4.100018653441207,-0.00027077326162094906,-4.295000076293945],"max":[4.100018653441207,9,4.450132765055292]},"sizeMeters":[8.2,9,8.745],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-07T20:31:49.281Z","updatedAt":"2026-09-07T20:31:49.370Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/24793/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PoliceStationVoxelCityDistricts(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/24793/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/24793/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/24793/v1/model.glb\" alt=\"Police Station (Voxel City Districts)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/24793/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/24793/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}