{"data":{"id":"37455","slug":"volcano-and-lava-fields-volcano-and-lava-fields-lava-t-c11e3bb3","title":"Lava Tube Mouth (Volcano and Lava Fields)","summary":"The opening of a lava tube in a slope face: a 2.7 m arch of layered basalt coming out of a rocky mound, over a floor of frozen flow, with a fallen block apron outside and the passage dark a few metres in.","description":"The opening of a lava tube in a slope face: a 2.7 m arch of layered basalt coming out of a rocky mound, over a floor of frozen flow, with a fallen block apron outside and the passage dark a few metres in. Free 3D model for volcanic terrain, lava field and natural disaster game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 4.00 by 3.35 by 4.00 m (X by Y by Z). Metre units, +Y up, the front face toward +Z, resting on y=0 with the origin on the footprint. The mouth faces +Z; the passage is closed a short way in, so it reads as dark without needing an interior. Butt the tube interior section behind it to open the passage properly. Static geometry; no rig, collision or navigation data. Molten rock and glow seams are emissive geometry, never lights: the pack embeds no lights, and lava flow, steam, smoke and fire are static because a fluid needs a shader or a particle system that a rigid node transform cannot carry. A generic volcanic landscape: no real volcano, park, observatory or equipment maker is named or depicted, and every sign, plate and marker face is blank.","status":"published","url":"https://3dassets.dev/assets/volcano-and-lava-fields-volcano-and-lava-fields-lava-t-c11e3bb3","cdnUrl":"https://cdn.3dassets.dev/assets/37455/v1/model.glb","downloadUrl":"https://3dassets.dev/download/volcano-and-lava-fields-volcano-and-lava-fields-lava-t-c11e3bb3","thumbnailUrl":"https://cdn.3dassets.dev/assets/37455/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/37455/v1/poster.webp","blurhash":"U29aBT0000?c9G00oc_400%MM{?bIU~q-;WB","category":{"slug":"environments","title":"Environments & Scenes"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":155372,"triangles":1696,"vertices":4938,"meshes":2,"materials":2,"textures":1,"animations":[],"boundingBox":{"min":[-2,-0.00003895878329762681,-2],"max":[2,3.350038863415866,2]},"sizeMeters":[4,3.35,4],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-12T05:01:46.236Z","updatedAt":"2026-09-12T05:01:46.348Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/37455/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function LavaTubeMouthVolcanoAndLavaFields(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/37455/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/37455/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/37455/v1/model.glb\" alt=\"Lava Tube Mouth (Volcano and Lava Fields)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/37455/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/37455/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}