{"data":{"id":"30167","slug":"viking-age-longhouse-and-longship-longhouse-gable-end-27117688","title":"Longhouse Gable End (Viking Age Longhouse and Longship)","summary":"Free 3D model of a Viking longhouse gable end with crossed horse head finials and barge boards: Norse medieval kit piece, 5.5 m wide.","description":"Free 3D model of a Viking longhouse gable end with crossed horse head finials and barge boards: Norse medieval kit piece, 5.5 m wide. Dimensions 5.59 by 4.94 by 0.38 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Connectors: left (wall) at (-2.65, 0.00, 0.00) facing (-1, 0, 0); right (wall) at (2.65, 0.00, 0.00) facing (1, 0, 0); base (wall) at (0.00, 0.00, 0.00) facing (0, -1, 0). End module. The side ports sit on the long wall centrelines 2.65 m either side of the axis, so the gable closes a run of wall bays at a corner joint. The boarded triangle carries the verge and meets the roof slopes at the barge boards. Steading palette: split oak and pine, wattle and daub, turf and heather thatch, field stone, wrought iron, wool and tarred rope. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/viking-age-longhouse-and-longship-longhouse-gable-end-27117688","cdnUrl":"https://cdn.3dassets.dev/assets/30167/v1/model.glb","downloadUrl":"https://3dassets.dev/download/viking-age-longhouse-and-longship-longhouse-gable-end-27117688","thumbnailUrl":"https://cdn.3dassets.dev/assets/30167/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/30167/v1/poster.webp","blurhash":"U38MT]-T0NNa0~xF%0EN0O9w}r=w^OoJNat6","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":159324,"triangles":5376,"vertices":4695,"meshes":2,"materials":2,"textures":1,"animations":[],"boundingBox":{"min":[-2.7950000762939453,-0.0001534159999088125,-0.19004669850712333],"max":[2.7950000762939453,4.941572540603181,0.19004669850712333]},"sizeMeters":[5.59,4.942,0.38],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T05:12:45.718Z","updatedAt":"2026-09-08T05:12:45.825Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/30167/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function LonghouseGableEndVikingAgeLonghouseAndLongship(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/30167/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/30167/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/30167/v1/model.glb\" alt=\"Longhouse Gable End (Viking Age Longhouse and Longship)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/30167/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/30167/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}