{"data":{"id":"21863","slug":"vfx-mesh-library-water-splash-crown-40b9af2d","title":"Water splash crown (VFX Mesh Library)","summary":"A splash crown: a crested ring wave rising into ten curled sheets tipped with beads, around a central column.","description":"A water impact for projectiles entering a surface. A crested ring wave forms the base, ten curved sheets rise and curl outward from it, each tipped with a droplet bead, and a lathed central column lifts from the middle of the ring. Bounding size 0.88 by 0.68 by 0.88 m, metres, +Y up, +Z forward. Origin: ground contact at y=0. The effect emits from the ground plane, so the origin is both its emission point and its resting point. Opaque solid geometry throughout: this pack uses no alpha blending and no transmission, so the silhouette and the emissive material carry the read. Static mesh with no animation clip, no skinned rig, no collision and no navigation data.","status":"published","url":"https://3dassets.dev/assets/vfx-mesh-library-water-splash-crown-40b9af2d","cdnUrl":"https://cdn.3dassets.dev/assets/21863/v1/model.glb","downloadUrl":"https://3dassets.dev/download/vfx-mesh-library-water-splash-crown-40b9af2d","thumbnailUrl":"https://cdn.3dassets.dev/assets/21863/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/21863/v1/poster.webp","blurhash":"UBG9Ks%M00oyDhWB%hxu00Rj_Nt7%hR*Mxt7","category":{"slug":"effects-primitives","title":"Effects & Primitives"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":85220,"triangles":1736,"vertices":5208,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.4399999976158142,0.000006812056721816617,-0.43677724303261173],"max":[0.4399999976158142,0.6804020778420214,0.44231724739074707]},"sizeMeters":[0.88,0.68,0.879],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-07T17:31:24.656Z","updatedAt":"2026-09-07T17:31:24.769Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/21863/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function WaterSplashCrownVFXMeshLibrary(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/21863/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/21863/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/21863/v1/model.glb\" alt=\"Water splash crown (VFX Mesh Library)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/21863/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/21863/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}