{"data":{"id":"21860","slug":"vfx-mesh-library-ground-crack-star-e44584aa","title":"Ground crack star (VFX Mesh Library)","summary":"Ground fracture: nine raised crack ridges radiating from a broken crater rim, with seven glowing inner seams, a hot vent and scattered grit.","description":"A ground impact mark for heavy landings, ground slams and mortar hits. Nine tapered ridges up to 0.14 m high radiate from the impact point, seven shorter seams glow between them, a crested rim and a lathed vent mark the crater, and eight grit chips are scattered across the outer ring. Bounding size 0.81 by 0.18 by 0.88 m, metres, +Y up, +Z forward. Origin: ground contact at y=0. The effect emits from the ground plane and its lowest geometry sinks 0.031 m under that plane, so the mesh is settled onto y=0 and the emission plane sits 0.031 m up. Opaque solid geometry throughout: this pack uses no alpha blending and no transmission, so the silhouette and the emissive material carry the read. Static mesh with no animation clip, no skinned rig, no collision and no navigation data.","status":"published","url":"https://3dassets.dev/assets/vfx-mesh-library-ground-crack-star-e44584aa","cdnUrl":"https://cdn.3dassets.dev/assets/21860/v1/model.glb","downloadUrl":"https://3dassets.dev/download/vfx-mesh-library-ground-crack-star-e44584aa","thumbnailUrl":"https://cdn.3dassets.dev/assets/21860/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/21860/v1/poster.webp","blurhash":"U89tDc-;00Ios;j?RjWC00IU~pt7RiWFxus:","category":{"slug":"effects-primitives","title":"Effects & Primitives"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":94832,"triangles":1936,"vertices":5808,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.3456117172662429,0.000034467814246388895,-0.4563213884830475],"max":[0.4668478627626113,0.17772577560158614,0.4189659059047699]},"sizeMeters":[0.812,0.178,0.875],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-07T17:31:23.049Z","updatedAt":"2026-09-07T17:31:23.169Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/21860/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function GroundCrackStarVFXMeshLibrary(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/21860/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/21860/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/21860/v1/model.glb\" alt=\"Ground crack star (VFX Mesh Library)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/21860/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/21860/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}