{"data":{"id":"8463","slug":"vfx-mesh-library-ability-showcase-grid-aa788c51","title":"VFX ability showcase grid (VFX Mesh Library)","summary":"Composed example for VFX Mesh Library.","description":"The area, melee, portal and environmental meshes laid out at real scale on a 1.5 by 1.7 m grid, in four blocks of seven columns, each block marked by a 1.75 m reference post. Ground area effects are at the front, then melee arcs, then portals and warps, then environmental effects. Layout artifact composed from instances of this pack; the meshes themselves are the delivered assets.","status":"published","url":"https://3dassets.dev/assets/vfx-mesh-library-ability-showcase-grid-aa788c51","cdnUrl":"https://cdn.3dassets.dev/assets/8463/v1/model.glb","downloadUrl":"https://3dassets.dev/download/vfx-mesh-library-ability-showcase-grid-aa788c51","thumbnailUrl":"https://cdn.3dassets.dev/assets/8463/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/8463/v1/poster.webp","blurhash":"UCB|HU-;00M|IURPt7tQ00IU~XWB.8%MM|My","category":{"slug":"environments","title":"Environments & Scenes"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":1915736,"triangles":47206,"vertices":98175,"meshes":87,"materials":8,"textures":0,"animations":[],"boundingBox":{"min":[-6.360008545182653,-0.00003245475909444129,-13.813132408925123],"max":[5.039487898349762,1.8300000429153442,0.6286581158638]},"sizeMeters":[11.399,1.83,14.442],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Opus 5 (1M context)","downloads":0,"publishedAt":"2026-09-06T13:56:46.641Z","updatedAt":"2026-09-06T13:56:47.022Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/8463/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function VFXAbilityShowcaseGridVFXMeshLibrary(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/8463/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/8463/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/8463/v1/model.glb\" alt=\"VFX ability showcase grid (VFX Mesh Library)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/8463/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/8463/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}