{"data":{"id":"38372","slug":"vertical-farm-and-hydroponics-tower-vertical-farm-and--42076014","title":"Grow room dehumidifier (Vertical Farm and Hydroponics Tower)","summary":"A floor standing grow room dehumidifier on castors: a louvred discharge with a fan behind it that spins, a condensate drawer that pulls out at the foot, a blank humidity readout and the drain hose spigot at the back.","description":"A floor standing grow room dehumidifier on castors: a louvred discharge with a fan behind it that spins, a condensate drawer that pulls out at the foot, a blank humidity readout and the drain hose spigot at the back. Overall 0.72 by 1.52 by 0.69 m (X by Y by Z). Metre units, +Y up, the working face toward +Z, resting on y=0. The drain hose, the coil block and the readout are solid and blank; the fan spins and the condensate drawer pulls out. Rigid node-transform clips: open, close and fan-spin. No skinning. No collision or navigation data. Original CC0 geometry: no grower, seed house, equipment maker, lighting brand or retailer is named or depicted anywhere, and every screen, fascia, crate and label face is blank.","status":"published","url":"https://3dassets.dev/assets/vertical-farm-and-hydroponics-tower-vertical-farm-and--42076014","cdnUrl":"https://cdn.3dassets.dev/assets/38372/v1/model.glb","downloadUrl":"https://3dassets.dev/download/vertical-farm-and-hydroponics-tower-vertical-farm-and--42076014","thumbnailUrl":"https://cdn.3dassets.dev/assets/38372/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/38372/v1/poster.webp","blurhash":"UDEV+;t700oe~qof9FWB00fk-;Rj-;t7D%IU","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"animated","title":"Animated"},{"slug":"interior","title":"Interior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":24188,"triangles":416,"vertices":934,"meshes":8,"materials":5,"textures":0,"animations":["open","close","fan-spin"],"boundingBox":{"min":[-0.3600054181836859,0,-0.38999998569488525],"max":[0.3600054181836859,1.524999976158142,0.30250767526897043]},"sizeMeters":[0.72,1.525,0.693],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-12T14:36:13.670Z","updatedAt":"2026-09-12T14:36:13.767Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/38372/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function GrowRoomDehumidifierVerticalFarmAndHydroponicsTower(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/38372/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/38372/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/38372/v1/model.glb\" alt=\"Grow room dehumidifier (Vertical Farm and Hydroponics Tower)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/38372/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/38372/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}}}