{"data":{"id":"22935","slug":"vampire-crypt-and-gothic-cathedral-nave-bay-blind-aa0267da","title":"Nave Bay Blind (Vampire Crypt and Gothic Cathedral)","summary":"Solid 4 m nave bay with a blind pointed arch for tower and end positions.","description":"Solid 4 m nave bay with a blind pointed arch for tower and end positions. Dimensions 4.20 x 8.00 x 1.52 m (X x Y x Z). Metre units, +Y up, +Z front; rests on y=0 with the origin on the 4 m grid centre. Nocturne hand-painted palette: slate, bone, crimson, tarnished gold and black iron. Connectors: west (nave-bay), east (nave-bay). Static geometry; no rig, animation, collision or navigation data. Functional variant of nave-bay.","status":"published","url":"https://3dassets.dev/assets/vampire-crypt-and-gothic-cathedral-nave-bay-blind-aa0267da","cdnUrl":"https://cdn.3dassets.dev/assets/22935/v1/model.glb","downloadUrl":"https://3dassets.dev/download/vampire-crypt-and-gothic-cathedral-nave-bay-blind-aa0267da","thumbnailUrl":"https://cdn.3dassets.dev/assets/22935/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/22935/v1/poster.webp","blurhash":"U5Csmt_N0000_2%39ZD$8^M{%N%MxvxuM{D%","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"horror","title":"Horror"},{"slug":"hand-painted","title":"Hand-painted"},{"slug":"kit","title":"Kit / Set"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":94500,"triangles":1524,"vertices":4572,"meshes":2,"materials":2,"textures":1,"animations":[],"boundingBox":{"min":[-2.0987674066311497,0,-0.7618562313774505],"max":[2.0987674066311497,8.001199722290039,0.7618562313774505]},"sizeMeters":[4.198,8.001,1.524],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-07T20:04:15.353Z","updatedAt":"2026-09-07T20:04:15.502Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/22935/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function NaveBayBlindVampireCryptAndGothicCathedral(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/22935/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/22935/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/22935/v1/model.glb\" alt=\"Nave Bay Blind (Vampire Crypt and Gothic Cathedral)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/22935/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/22935/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}