{"data":{"id":"23051","slug":"vampire-crypt-and-gothic-cathedral-dead-tree-0c7883bc","title":"Dead Tree (Vampire Crypt and Gothic Cathedral)","summary":"Gnarled dead tree, 5.4 m tall, with a tapering trunk, twelve bare limbs and surface roots.","description":"Gnarled dead tree, 5.4 m tall, with a tapering trunk, twelve bare limbs and surface roots. Dimensions 3.87 x 5.42 x 2.17 m (X x Y x Z). Metre units, +Y up, +Z front; rests on y=0 with a footprint-centred origin. Nocturne hand-painted palette: slate, bone, crimson, tarnished gold and black iron. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/vampire-crypt-and-gothic-cathedral-dead-tree-0c7883bc","cdnUrl":"https://cdn.3dassets.dev/assets/23051/v1/model.glb","downloadUrl":"https://3dassets.dev/download/vampire-crypt-and-gothic-cathedral-dead-tree-0c7883bc","thumbnailUrl":"https://cdn.3dassets.dev/assets/23051/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23051/v1/poster.webp","blurhash":"U267yCVu00tk-:afRPt70ys:}@IoNGa{s:jZ","category":{"slug":"nature","title":"Nature & Landscape"},"tags":[{"slug":"horror","title":"Horror"},{"slug":"hand-painted","title":"Hand-painted"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":15764,"triangles":224,"vertices":672,"meshes":1,"materials":1,"textures":1,"animations":[],"boundingBox":{"min":[-1.9280626171784934,0,-0.9405204203599073],"max":[1.9397092455583151,5.4202070236206055,1.233219638156233]},"sizeMeters":[3.868,5.42,2.174],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-07T20:04:42.250Z","updatedAt":"2026-09-07T20:04:42.374Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23051/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function DeadTreeVampireCryptAndGothicCathedral(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23051/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23051/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23051/v1/model.glb\" alt=\"Dead Tree (Vampire Crypt and Gothic Cathedral)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23051/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23051/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}