{"data":{"id":"24483","slug":"underground-mine-and-shaft-works-shaft-station-cutaway-460b9674","title":"Shaft station cutaway review section (Underground Mine and Shaft Works)","summary":"A review variant of the shaft station with the east wall removed so the landing, guides, shaft sleeve and station fittings can be inspected and photographed from the side.","description":"A review variant of the shaft station with the east wall removed so the landing, guides, shaft sleeve and station fittings can be inspected and photographed from the side. Dimensions 8.00 by 10.40 by 8.00 m (X by Y by Z), metre units, +Y up, +Z forward, resting on y=0. Modular piece on the 4 m mine grid; ports drift-a, drift-b. Named pivot nodes: landing-gate. Rigid node-transform clips: open and close. No skinning. No collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/underground-mine-and-shaft-works-shaft-station-cutaway-460b9674","cdnUrl":"https://cdn.3dassets.dev/assets/24483/v1/model.glb","downloadUrl":"https://3dassets.dev/download/underground-mine-and-shaft-works-shaft-station-cutaway-460b9674","thumbnailUrl":"https://cdn.3dassets.dev/assets/24483/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/24483/v1/poster.webp","blurhash":"U7D,1O~q009Ft7R*9FM{00M{ofRj9FoJ_2x]","category":{"slug":"environments","title":"Environments & Scenes"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"modular","title":"Modular"},{"slug":"kit","title":"Kit / Set"},{"slug":"interior","title":"Interior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":49852,"triangles":924,"vertices":2772,"meshes":6,"materials":5,"textures":0,"animations":["open","close"],"boundingBox":{"min":[-4,-0.00008804932662798137,-4],"max":[4.001200199127197,10.399999856948853,4.001200199127197]},"sizeMeters":[8.001,10.4,8.001],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-07T20:23:56.473Z","updatedAt":"2026-09-07T20:23:56.680Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/24483/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function ShaftStationCutawayReviewSectionUndergroundMineAndShaftWorks(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/24483/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/24483/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/24483/v1/model.glb\" alt=\"Shaft station cutaway review section (Underground Mine and Shaft Works)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/24483/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/24483/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}}}