{"data":{"id":"25054","slug":"undercity-sewers-and-thieves-den-silt-bank-78808d04","title":"Silt Bank (Undercity Sewers and Thieves Den)","summary":"Low accumulated silt bank formed from overlapping smooth sediment humps.","description":"Low accumulated silt bank formed from overlapping smooth sediment humps. Dimensions 2.09 × 0.27 × 1.26 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Damp masonry, black iron, weathered timber and aged brass. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/undercity-sewers-and-thieves-den-silt-bank-78808d04","cdnUrl":"https://cdn.3dassets.dev/assets/25054/v1/model.glb","downloadUrl":"https://3dassets.dev/download/undercity-sewers-and-thieves-den-silt-bank-78808d04","thumbnailUrl":"https://cdn.3dassets.dev/assets/25054/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/25054/v1/poster.webp","blurhash":"U36*zA.700WAx]%MoeM{00IB_NafDi9FV]%M","category":{"slug":"environments","title":"Environments & Scenes"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"realistic","title":"Realistic"},{"slug":"interior","title":"Interior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":127768,"triangles":2640,"vertices":7920,"meshes":1,"materials":1,"textures":0,"animations":[],"boundingBox":{"min":[-1.0440000295639038,0.00007455426578059643,-0.6300258365000345],"max":[1.0440000295639038,0.26592544835682375,0.6300258365000345]},"sizeMeters":[2.088,0.266,1.26],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-07T21:00:39.990Z","updatedAt":"2026-09-07T21:00:40.140Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/25054/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function SiltBankUndercitySewersAndThievesDen(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/25054/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/25054/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/25054/v1/model.glb\" alt=\"Silt Bank (Undercity Sewers and Thieves Den)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/25054/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/25054/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}