{"data":{"id":"17344","slug":"ufo-crash-site-and-recovery-facility-field-tent-58f2f0ea","title":"Field tent (UFO Crash Site and Recovery Facility)","summary":"A 4.4 m ridge tent: a lofted fabric skin with vertical walls and a bowed ridge, external ridge pole, two uprights, four guys with ground pins and a rolled door flap.","description":"A 4.4 m ridge tent: a lofted fabric skin with vertical walls and a bowed ridge, external ridge pole, two uprights, four guys with ground pins and a rolled door flap. Bounding size 6.25 x 2.50 x 3.40 m (X x Y x Z). Metre units, +Y up, +Z forward, lowest geometry resting on y=0. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/ufo-crash-site-and-recovery-facility-field-tent-58f2f0ea","cdnUrl":"https://cdn.3dassets.dev/assets/17344/v1/model.glb","downloadUrl":"https://3dassets.dev/download/ufo-crash-site-and-recovery-facility-field-tent-58f2f0ea","thumbnailUrl":"https://cdn.3dassets.dev/assets/17344/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/17344/v1/poster.webp","blurhash":"UJE3C%~q004oj]oft7WB009F?b%MRiWBWCWB","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":21484,"triangles":396,"vertices":1188,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-3.124727487564087,0.00006928801023597941,-1.700108980424535],"max":[3.124727487564087,2.494930597548846,1.700108980424535]},"sizeMeters":[6.249,2.495,3.4],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-07T16:29:49.009Z","updatedAt":"2026-09-07T16:29:49.123Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/17344/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function FieldTentUFOCrashSiteAndRecoveryFacility(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/17344/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/17344/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/17344/v1/model.glb\" alt=\"Field tent (UFO Crash Site and Recovery Facility)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/17344/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/17344/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}