{"data":{"id":"17335","slug":"ufo-crash-site-and-recovery-facility-crash-furrow-tile-29905f0f","title":"Crash furrow end tile (UFO Crash Site and Recovery Facility)","summary":"The furrow tile with the trench fading out into a churned terminal spoil pile, for closing the end of a skid run.","description":"The furrow tile with the trench fading out into a churned terminal spoil pile, for closing the end of a skid run. Bounding size 8.00 x 1.24 x 8.00 m (X x Y x Z). Metre units, +Y up, +Z forward, lowest geometry resting on y=0. Assembly ports: north (ground), south (ground), east (ground), west (ground). Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/ufo-crash-site-and-recovery-facility-crash-furrow-tile-29905f0f","cdnUrl":"https://cdn.3dassets.dev/assets/17335/v1/model.glb","downloadUrl":"https://3dassets.dev/download/ufo-crash-site-and-recovery-facility-crash-furrow-tile-29905f0f","thumbnailUrl":"https://cdn.3dassets.dev/assets/17335/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/17335/v1/poster.webp","blurhash":"U5AAK?ep00Ri%MoMRjWU00bt~Woz9GNstRj]","category":{"slug":"environments","title":"Environments & Scenes"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"realistic","title":"Realistic"},{"slug":"modular","title":"Modular"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":105508,"triangles":2146,"vertices":6438,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-4,0.00008289458081034429,-4],"max":[4,1.243284896595032,4]},"sizeMeters":[8,1.243,8],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-07T16:29:47.095Z","updatedAt":"2026-09-07T16:29:47.190Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/17335/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CrashFurrowEndTileUFOCrashSiteAndRecoveryFacility(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/17335/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/17335/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/17335/v1/model.glb\" alt=\"Crash furrow end tile (UFO Crash Site and Recovery Facility)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/17335/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/17335/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}