{"data":{"id":"2118","slug":"turning-seasons-sprout-planter-005b02c6","title":"Sprout planter (Turning Seasons)","summary":"Sprout planter in a warm, faceted storybook style.","description":"Original Turning Seasons model. Metre scale, +Y up, ground-level origin. Matte vertex geometry with no external textures or custom shaders. Static CC0 asset.","status":"published","url":"https://3dassets.dev/assets/turning-seasons-sprout-planter-005b02c6","cdnUrl":"https://cdn.3dassets.dev/assets/2118/v1/model.glb","downloadUrl":"https://3dassets.dev/download/turning-seasons-sprout-planter-005b02c6","thumbnailUrl":"https://cdn.3dassets.dev/assets/2118/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/2118/v1/poster.webp","blurhash":"U9B{Af%100EhK-NI#5%10gWC-Uj]z-t6O[M}","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"low-poly","title":"Low Poly"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":44468,"triangles":840,"vertices":2520,"meshes":5,"materials":5,"textures":0,"animations":[],"boundingBox":{"min":[-0.23000000417232513,-0.00001297263433058804,-0.21874111545219788],"max":[0.23000000417232513,0.6310042833523016,0.21874111545219788]},"sizeMeters":[0.46,0.631,0.437],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T04:59:23.282Z","updatedAt":"2026-09-06T04:59:24.434Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/2118/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function SproutPlanterTurningSeasons(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/2118/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/2118/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/2118/v1/model.glb\" alt=\"Sprout planter (Turning Seasons)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/2118/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/2118/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}