{"data":{"id":"24071","slug":"trench-line-1917-telephone-recess-660ad3ef","title":"Telephone Recess (WW1 Trench Line 1917)","summary":"Timbered recess in a trench cheek holding a field telephone.","description":"Telephone recess 1.1 m wide and 1.28 m tall: a timbered cut with a plank shelf carrying a field telephone and cable runs. Dimensions 1.10 x 1.74 x 0.65 m (X x Y x Z). Footprint-centred origin resting on the ground; metre units, +Y up, +Z forward. Period palette of wet mud, chalk, duckboard timber, sandbags and khaki, no textures. Original design with generic markings only. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/trench-line-1917-telephone-recess-660ad3ef","cdnUrl":"https://cdn.3dassets.dev/assets/24071/v1/model.glb","downloadUrl":"https://3dassets.dev/download/trench-line-1917-telephone-recess-660ad3ef","thumbnailUrl":"https://cdn.3dassets.dev/assets/24071/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/24071/v1/poster.webp","blurhash":"U8CsNs~T009Z9GWV%Mn,009b?Hx[IVt6-oRQ","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"realistic","title":"Realistic"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":13512,"triangles":200,"vertices":600,"meshes":6,"materials":6,"textures":0,"animations":[],"boundingBox":{"min":[-0.5511972315516911,0,-0.300045789686962],"max":[0.549974081120951,1.7405843715090978,0.3466501498483918]},"sizeMeters":[1.101,1.741,0.647],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-07T20:19:32.014Z","updatedAt":"2026-09-07T21:20:37.728Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/24071/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function TelephoneRecessWW1TrenchLine1917(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/24071/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/24071/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/24071/v1/model.glb\" alt=\"Telephone Recess (WW1 Trench Line 1917)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/24071/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/24071/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}