{"data":{"id":"24060","slug":"trench-line-1917-signal-post-e765aeac","title":"Signal Post (WW1 Trench Line 1917)","summary":"Driven post carrying a blank marker panel and wire runs.","description":"Signal post 2.6 m tall carrying a blank khaki panel at 2.0 m and three wire runs. Dimensions 0.66 x 2.60 x 0.12 m (X x Y x Z). Footprint-centred origin resting on the ground; metre units, +Y up, +Z forward. Period palette of wet mud, chalk, duckboard timber, sandbags and khaki, no textures. Original design with generic markings only. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/trench-line-1917-signal-post-e765aeac","cdnUrl":"https://cdn.3dassets.dev/assets/24060/v1/model.glb","downloadUrl":"https://3dassets.dev/download/trench-line-1917-signal-post-e765aeac","thumbnailUrl":"https://cdn.3dassets.dev/assets/24060/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/24060/v1/poster.webp","blurhash":"U17n8u$+0056~pV[0KtQ01M{~p?HD+oe-.NH","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":8052,"triangles":116,"vertices":348,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.40001059862782395,0,-0.05998718002570335],"max":[0.2599658093040563,2.5999999046325684,0.05998718002570335]},"sizeMeters":[0.66,2.6,0.12],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-07T20:19:28.945Z","updatedAt":"2026-09-07T21:20:37.884Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/24060/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function SignalPostWW1TrenchLine1917(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/24060/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/24060/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/24060/v1/model.glb\" alt=\"Signal Post (WW1 Trench Line 1917)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/24060/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/24060/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}