{"data":{"id":"24050","slug":"trench-line-1917-ramp-exit-af67834d","title":"Ramp Exit (WW1 Trench Line 1917)","summary":"Boarded ramp climbing out of a trench to ground level.","description":"Ramp exit 4.2 m long: nine boarded steps climbing 2.0 m from the trench floor to ground level between revetted cheeks. Dimensions 4.26 x 2.26 x 3.30 m (X x Y x Z). Ramp bay: origin centred at ground level, 4.2 m long; floor at -2.10 m; metre units, +Y up, +Z forward. Period palette of wet mud, chalk, duckboard timber, sandbags and khaki, no textures. Original design with generic markings only. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/trench-line-1917-ramp-exit-af67834d","cdnUrl":"https://cdn.3dassets.dev/assets/24050/v1/model.glb","downloadUrl":"https://3dassets.dev/download/trench-line-1917-ramp-exit-af67834d","thumbnailUrl":"https://cdn.3dassets.dev/assets/24050/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/24050/v1/poster.webp","blurhash":"U6D+*l~W00WV-:xvWVWT00IU%MIVIUs*WCMy","category":{"slug":"environments","title":"Environments & Scenes"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"realistic","title":"Realistic"},{"slug":"modular","title":"Modular"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":21532,"triangles":384,"vertices":1152,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-2.130000114440918,-0.00016022216747280105,-1.6519615650177002],"max":[2.130000114440918,2.259983574007065,1.6519615650177002]},"sizeMeters":[4.26,2.26,3.304],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-07T20:19:27.349Z","updatedAt":"2026-09-07T21:20:38.117Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/24050/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function RampExitWW1TrenchLine1917(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/24050/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/24050/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/24050/v1/model.glb\" alt=\"Ramp Exit (WW1 Trench Line 1917)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/24050/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/24050/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}