{"data":{"id":"8649","slug":"trench-line-1917-flooded-bay-b0fb047b","title":"Flooded Bay (Trench Line 1917)","summary":"Waterlogged trench bay with floating duckboards.","description":"Flooded fire bay 3.0 m long standing in water, with frame revetment and three duckboard sections floating askew. Dimensions 3.01 x 2.55 x 3.10 m (X x Y x Z). Modular trench bay: origin centred at ground level, 3.0 m between joins; floor at -2.10 m; metre units, +Y up, +Z forward. Period palette of wet mud, chalk, duckboard timber, sandbags and khaki, no textures. Original design with generic markings only. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/trench-line-1917-flooded-bay-b0fb047b","cdnUrl":"https://cdn.3dassets.dev/assets/8649/v1/model.glb","downloadUrl":"https://3dassets.dev/download/trench-line-1917-flooded-bay-b0fb047b","thumbnailUrl":"https://cdn.3dassets.dev/assets/8649/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/8649/v1/poster.webp","blurhash":"U9G8.Z~q00%L~WW=R*xa009G9ZNGIUM{R+t7","category":{"slug":"environments","title":"Environments & Scenes"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"realistic","title":"Realistic"},{"slug":"modular","title":"Modular"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":40880,"triangles":768,"vertices":2304,"meshes":6,"materials":6,"textures":0,"animations":[],"boundingBox":{"min":[-1.5125000476837158,-0.00006414666896037424,-1.5499244666890468],"max":[1.5,2.5500434173504294,1.5499389450996546]},"sizeMeters":[3.013,2.55,3.1],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-06T14:01:00.276Z","updatedAt":"2026-09-06T14:01:01.179Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/8649/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function FloodedBayTrenchLine1917(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/8649/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/8649/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/8649/v1/model.glb\" alt=\"Flooded Bay (Trench Line 1917)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/8649/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/8649/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}