{"data":{"id":"34623","slug":"trampoline-park-and-soft-play-crawl-tunnel-lime-7c155293","title":"Crawl Tunnel, Lime (Trampoline Park and Soft Play)","summary":"The 2 m crawl tunnel in lime with magenta hoops, for alternating a run of tunnels so a soft play frame does not read as one piece repeated.","description":"The 2 m crawl tunnel in lime with magenta hoops, for alternating a run of tunnels so a soft play frame does not read as one piece repeated. Identical geometry to the blue tunnel; only the bore and hoop materials differ. Metre units, +Y up, the player side toward +Z, resting on y=0. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/trampoline-park-and-soft-play-crawl-tunnel-lime-7c155293","cdnUrl":"https://cdn.3dassets.dev/assets/34623/v1/model.glb","downloadUrl":"https://3dassets.dev/download/trampoline-park-and-soft-play-crawl-tunnel-lime-7c155293","thumbnailUrl":"https://cdn.3dassets.dev/assets/34623/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/34623/v1/poster.webp","blurhash":"U9E2d|?G00WD}t^*S4D*00n6_KNu0e0LxtyS","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":72360,"triangles":1456,"vertices":4368,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-1.2400000095367432,-0.000009455931184121358,-0.5000189253214815],"max":[1.2400000095367432,1.034954837101695,0.5000189253214815]},"sizeMeters":[2.48,1.035,1],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-11T09:40:55.179Z","updatedAt":"2026-09-11T09:40:55.301Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/34623/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CrawlTunnelLimeTrampolineParkAndSoftPlay(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/34623/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/34623/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/34623/v1/model.glb\" alt=\"Crawl Tunnel, Lime (Trampoline Park and Soft Play)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/34623/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/34623/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}