{"data":{"id":"35335","slug":"tool-hire-depot-and-plant-yard-tool-hire-depot-and-pla-e97b6523","title":"PAT test bench (Tool Hire Depot and Plant Yard)","summary":"Portable appliance test bench 1.8 m wide: a steel framed bench with a cream worktop carrying a charcoal test set with a socket panel and a lead tester, a printer of pass labels, a tray of failed leads and a blue results board on the upstand.","description":"Portable appliance test bench 1.8 m wide: a steel framed bench with a cream worktop carrying a charcoal test set with a socket panel and a lead tester, a printer of pass labels, a tray of failed leads and a blue results board on the upstand. Free 3D model for tool hire, construction and plant yard game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 1.82 by 1.42 by 0.78 m (X by Y by Z). Metre units, +Y up, the working face toward +Z, resting on y=0 with the origin on the footprint. Static geometry; no rig, collision or navigation data. The test set, its leads and the label printer are modelled solid on the bench; nothing here opens or moves. No tool, plant or hire company names, badges or artwork anywhere: every livery is invented and every plate and label is blank.","status":"published","url":"https://3dassets.dev/assets/tool-hire-depot-and-plant-yard-tool-hire-depot-and-pla-e97b6523","cdnUrl":"https://cdn.3dassets.dev/assets/35335/v1/model.glb","downloadUrl":"https://3dassets.dev/download/tool-hire-depot-and-plant-yard-tool-hire-depot-and-pla-e97b6523","thumbnailUrl":"https://cdn.3dassets.dev/assets/35335/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/35335/v1/poster.webp","blurhash":"ULC%EdRi4mn,_NodITRj4.xan%NGD$t8WBV@","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"interior","title":"Interior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":51484,"triangles":1088,"vertices":2451,"meshes":6,"materials":6,"textures":0,"animations":[],"boundingBox":{"min":[-0.9100000262260437,-0.0000427593192986464,-0.3850527058887893],"max":[0.9100000262260437,1.4199740395318725,0.39000695207210156]},"sizeMeters":[1.82,1.42,0.775],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-11T12:47:22.186Z","updatedAt":"2026-09-11T12:47:22.294Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/35335/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PATTestBenchToolHireDepotAndPlantYard(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/35335/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/35335/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/35335/v1/model.glb\" alt=\"PAT test bench (Tool Hire Depot and Plant Yard)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/35335/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/35335/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}