{"data":{"id":"35298","slug":"tool-hire-depot-and-plant-yard-tool-hire-depot-and-pla-4c15468a","title":"Trade counter module with till, 1.5 m (Tool Hire Depot and Plant Yard)","summary":"Hire counter section 1.5 m wide and 1 m tall: a grey carcass with an orange customer fascia, a charcoal worktop with a steel nosing, a till drawer unit with a keypad and a canted screen on a post, and side ports at 0.5 m so a counter run repeats.","description":"Hire counter section 1.5 m wide and 1 m tall: a grey carcass with an orange customer fascia, a charcoal worktop with a steel nosing, a till drawer unit with a keypad and a canted screen on a post, and side ports at 0.5 m so a counter run repeats. Free 3D model for tool hire, construction and plant yard game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 1.54 by 1.39 by 0.80 m (X by Y by Z). Metre units, +Y up, the working face toward +Z, resting on y=0 with the origin on the footprint. The ports sit on the module's own half width of 0.75 m, so modules butt with no gap and no overlap. Rigid node-transform clips: open and close. No skinning. The screen, the keypad and the receipt printer are modelled solid and the screen does not tilt; only the till drawer slides. No tool, plant or hire company names, badges or artwork anywhere: every livery is invented and every plate and label is blank.","status":"published","url":"https://3dassets.dev/assets/tool-hire-depot-and-plant-yard-tool-hire-depot-and-pla-4c15468a","cdnUrl":"https://cdn.3dassets.dev/assets/35298/v1/model.glb","downloadUrl":"https://3dassets.dev/download/tool-hire-depot-and-plant-yard-tool-hire-depot-and-pla-4c15468a","thumbnailUrl":"https://cdn.3dassets.dev/assets/35298/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/35298/v1/poster.webp","blurhash":"U8CPq$rW00pK5Yt9-4W900OG-ov|}*wHAJEQ","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"modular","title":"Modular"},{"slug":"animated","title":"Animated"},{"slug":"interior","title":"Interior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":29872,"triangles":536,"vertices":1241,"meshes":8,"materials":6,"textures":0,"animations":["open","close"],"boundingBox":{"min":[-0.7699999809265137,0.00003686175193717833,-0.38027533302220323],"max":[0.7699999809265137,1.390393588687516,0.4150041118119493]},"sizeMeters":[1.54,1.39,0.795],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_materials_transmission","KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-11T12:46:58.413Z","updatedAt":"2026-09-11T12:46:58.557Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/35298/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function TradeCounterModuleWithTill15MToolHireDepotAndPlantYard(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/35298/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/35298/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/35298/v1/model.glb\" alt=\"Trade counter module with till, 1.5 m (Tool Hire Depot and Plant Yard)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/35298/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/35298/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}}}