{"data":{"id":"35333","slug":"tool-hire-depot-and-plant-yard-tool-hire-depot-and-pla-1068fa43","title":"Adjustable steel prop stack (Tool Hire Depot and Plant Yard)","summary":"Bundle of eight adjustable steel props 2.1 m long stacked on two timber bearers with a banding strap: painted blue outer tubes with cream inner tubes, pin holes, collar nuts and square end plates, the way props are stored in a hire yard.","description":"Bundle of eight adjustable steel props 2.1 m long stacked on two timber bearers with a banding strap: painted blue outer tubes with cream inner tubes, pin holes, collar nuts and square end plates, the way props are stored in a hire yard. Free 3D model for tool hire, construction and plant yard game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 2.25 by 0.40 by 1.06 m (X by Y by Z). Metre units, +Y up, the working face toward +Z, resting on y=0 with the origin on the footprint. Static geometry; no rig, collision or navigation data. Static bundle; the props are modelled closed at their stored length and the banding strap is solid. No tool, plant or hire company names, badges or artwork anywhere: every livery is invented and every plate and label is blank.","status":"published","url":"https://3dassets.dev/assets/tool-hire-depot-and-plant-yard-tool-hire-depot-and-pla-1068fa43","cdnUrl":"https://cdn.3dassets.dev/assets/35333/v1/model.glb","downloadUrl":"https://3dassets.dev/download/tool-hire-depot-and-plant-yard-tool-hire-depot-and-pla-1068fa43","thumbnailUrl":"https://cdn.3dassets.dev/assets/35333/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/35333/v1/poster.webp","blurhash":"U7Ac-$NN00-O%M%NV@M{00$~~W9wI9DhkXxv","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":116224,"triangles":2260,"vertices":5068,"meshes":6,"materials":6,"textures":1,"animations":[],"boundingBox":{"min":[-1.0800000429153442,-0.000001525925496535796,-0.48004548345764453],"max":[1.1699999570846558,0.3999749736322753,0.58004547749718]},"sizeMeters":[2.25,0.4,1.06],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-11T12:47:21.138Z","updatedAt":"2026-09-11T12:47:21.244Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/35333/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function AdjustableSteelPropStackToolHireDepotAndPlantYard(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/35333/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/35333/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/35333/v1/model.glb\" alt=\"Adjustable steel prop stack (Tool Hire Depot and Plant Yard)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/35333/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/35333/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}