{"data":{"id":"28667","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-f2b6a4b5","title":"Queue Rail Corner (Theme Park Rides and Coasters)","summary":"Right angle queue barrier corner: a shared corner post with a 1 m leg each way, so a switchback queue turns without a gap in the rail.","description":"Right angle queue barrier corner: a shared corner post with a 1 m leg each way, so a switchback queue turns without a gap in the rail. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 1.15 by 1.09 by 1.15 m (X by Y by Z). Metre units, +Y up, +Z forward. Origin on the corner post, resting at y=0. Port a faces -Z and port b faces -X, so the piece turns a run left; yaw it to turn right. Static geometry; no rig, collision or navigation data. Static model: no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-f2b6a4b5","cdnUrl":"https://cdn.3dassets.dev/assets/28667/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-f2b6a4b5","thumbnailUrl":"https://cdn.3dassets.dev/assets/28667/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28667/v1/poster.webp","blurhash":"U69kTryCu*xY?pox-:t600R6*Hoz04RlW9Rj","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"modular","title":"Modular"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":23200,"triangles":488,"vertices":1071,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-1.0750000476837158,-0.000025464088760585035,-1.0750000476837158],"max":[0.07500000298023224,1.0949656807083334,0.07500000298023224]},"sizeMeters":[1.15,1.095,1.15],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:46.395Z","updatedAt":"2026-09-08T03:56:46.492Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28667/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function QueueRailCornerThemeParkRidesAndCoasters(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28667/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28667/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28667/v1/model.glb\" alt=\"Queue Rail Corner (Theme Park Rides and Coasters)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28667/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28667/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}