{"data":{"id":"28696","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-53ab411c","title":"Park Path Tile Corner (Theme Park Rides and Coasters)","summary":"Four metre park path corner tile: cream paving with red kerbs on the two outer edges, turning a midway through a right angle.","description":"Four metre park path corner tile: cream paving with red kerbs on the two outer edges, turning a midway through a right angle. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 4.00 by 0.17 by 4.00 m (X by Y by Z). Metre units, +Y up, +Z forward. Origin on the tile centre. The open edges face -Z and -X; yaw the tile to turn the other way. Static geometry; no rig, collision or navigation data. Static model: no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-53ab411c","cdnUrl":"https://cdn.3dassets.dev/assets/28696/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-53ab411c","thumbnailUrl":"https://cdn.3dassets.dev/assets/28696/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28696/v1/poster.webp","blurhash":"U9Du[C-V00R*yXWqa0s.00Io_Na#L#sTTdNH","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"modular","title":"Modular"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":54540,"triangles":108,"vertices":245,"meshes":3,"materials":3,"textures":1,"animations":[],"boundingBox":{"min":[-2,-0.000060427989866981835,-2],"max":[2.001199960708618,0.16996353127524585,2.001199960708618]},"sizeMeters":[4.001,0.17,4.001],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:54.898Z","updatedAt":"2026-09-08T03:56:55.017Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28696/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ParkPathTileCornerThemeParkRidesAndCoasters(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28696/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28696/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28696/v1/model.glb\" alt=\"Park Path Tile Corner (Theme Park Rides and Coasters)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28696/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28696/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}