{"data":{"id":"35925","slug":"theatre-stage-and-backstage-playhouse-st-bcd91a59-starter-scene","title":"Playhouse Stage and House (Theatre Stage and Backstage)","summary":"A working playhouse built from the pack's own kit: a 12 by 5 m stage of deck modules with a trap in it, a footlit apron along the front and the proscenium arch standing on it, the house tabs drawn off to the sides, legs and borders hung on their fly bars over a painted...","description":"A working playhouse built from the pack's own kit: a 12 by 5 m stage of deck modules with a trap in it, a footlit apron along the front and the proscenium arch standing on it, the house tabs drawn off to the sides, legs and borders hung on their fly bars over a painted backcloth, and a room set of canvas flats with a door in it dressed with an armchair, a table and rostra. Downstage right the prompt desk sits in the wing, downstage left the counterweight frame and pin rail run up the wall with sandbags and a rope coil flaked at their feet. In the house, five raked rows of tip up stalls seating either side of a lit aisle step stair on carpet tiles, the orchestra pit rail and its players' rostra between them and the stage, a box each side, the circle front and a follow spot above at the back, wall brackets and exit doors down the side walls and a lighting bar of lanterns over the audience. Through the scene dock door: the dressing room mirror station and makeup table, costume rails, a quick change booth, the props table, the prop rack, flight cases, the stage manager's desk and the get in ramp.","status":"published","url":"https://3dassets.dev/assets/theatre-stage-and-backstage-playhouse-st-bcd91a59-starter-scene","cdnUrl":"https://cdn.3dassets.dev/assets/35925/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theatre-stage-and-backstage-playhouse-st-bcd91a59-starter-scene","thumbnailUrl":"https://cdn.3dassets.dev/assets/35925/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/35925/v1/poster.webp","blurhash":"U6BMAGV@00%hADSx$*a100RP~Bofv}w4sApb","category":{"slug":"environments","title":"Environments & Scenes"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":2533860,"triangles":63458,"vertices":137499,"meshes":249,"materials":12,"textures":0,"animations":[],"boundingBox":{"min":[-12.700048861406247,-0.00005189053732235216,-8.001199960708618],"max":[8.13996719572022,7.339863112672269,10]},"sizeMeters":[20.84,7.34,18.001],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-11T18:07:59.655Z","updatedAt":"2026-09-11T18:07:59.766Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/35925/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PlayhouseStageAndHouseTheatreStageAndBackstage(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/35925/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/35925/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/35925/v1/model.glb\" alt=\"Playhouse Stage and House (Theatre Stage and Backstage)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/35925/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/35925/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}