{"data":{"id":"33612","slug":"tennis-club-and-courts-court-windbreak-panel-0dae07f5","title":"Court Windbreak Panel (Tennis Club and Courts)","summary":"The same 3 m fence bay with a blue windbreak screen tied over its lower 1.85 m, the band of club colour that backs a court and keeps the wind off it.","description":"The same 3 m fence bay with a blue windbreak screen tied over its lower 1.85 m, the band of club colour that backs a court and keeps the wind off it. Dimensions 3.08 by 3.00 by 0.11 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Connectors: left (fence) at (-1.50, 0.00, 0.00) facing (-1, 0, 0); right (fence) at (1.50, 0.00, 0.00) facing (1, 0, 0). The windbreak is a solid sheet tied to the wires and does not billow: a rigid node transform cannot deform a mesh. Ports match the plain panel, so screened and open bays mix in one run. Baseline low-poly palette: court blue, surround green, clay terracotta, white, charcoal, steel, timber and ball yellow. Static geometry; no rig, animation, collision or navigation data. Functional variant of court-fence-panel, with its difference modelled rather than animated.","status":"published","url":"https://3dassets.dev/assets/tennis-club-and-courts-court-windbreak-panel-0dae07f5","cdnUrl":"https://cdn.3dassets.dev/assets/33612/v1/model.glb","downloadUrl":"https://3dassets.dev/download/tennis-club-and-courts-court-windbreak-panel-0dae07f5","thumbnailUrl":"https://cdn.3dassets.dev/assets/33612/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/33612/v1/poster.webp","blurhash":"UAAnJ?Sj00V@m*-=OGDi4TaI.TXnX:V@wGX9","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"modular","title":"Modular"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":19240,"triangles":348,"vertices":1044,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-1.5399999618530273,0.00004276306835038213,-0.04002221718987147],"max":[1.5399999618530273,2.9999572369316496,0.07202221498449962]},"sizeMeters":[3.08,3,0.112],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-11T03:20:49.074Z","updatedAt":"2026-09-11T03:20:49.212Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/33612/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CourtWindbreakPanelTennisClubAndCourts(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/33612/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/33612/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/33612/v1/model.glb\" alt=\"Court Windbreak Panel (Tennis Club and Courts)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/33612/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/33612/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}