{"data":{"id":"3884","slug":"temperate-forest-ecology-oak-woodland-gl-d28b8a78-starter-scene","title":"Oak woodland glade (Forest Trees and Woodland Plants)","summary":"A 30 m glade in mixed oak woodland: mature and veteran oak with birch, hazel and holly round the edge, a windthrown trunk, standing deadwood, boulders and a ground layer of ferns, moss and litter. 36 instances of 23 canonical designs on an eight-colour palette.","description":"A 30 m glade in mixed oak woodland: mature and veteran oak with birch, hazel and holly round the edge, a windthrown trunk, standing deadwood, boulders and a ground layer of ferns, moss and litter. 36 instances of 23 canonical designs on an eight-colour palette.","status":"published","url":"https://3dassets.dev/assets/temperate-forest-ecology-oak-woodland-gl-d28b8a78-starter-scene","cdnUrl":"https://cdn.3dassets.dev/assets/3884/v1/model.glb","downloadUrl":"https://3dassets.dev/download/temperate-forest-ecology-oak-woodland-gl-d28b8a78-starter-scene","thumbnailUrl":"https://cdn.3dassets.dev/assets/3884/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/3884/v1/poster.webp","blurhash":"U98XzRbF00kVX5V[nmtQ00WC?[oLi{t7btM{","category":{"slug":"environments","title":"Environments & Scenes"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"low-poly","title":"Low Poly"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":1586848,"triangles":30708,"vertices":86600,"meshes":48,"materials":8,"textures":0,"animations":[],"boundingBox":{"min":[-19.83249302579997,-0.000250819859609841,-21.029706378884093],"max":[19.81599124202979,27.585771560668945,14.57468778587244]},"sizeMeters":[39.648,27.586,35.604],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude original recipes; GPT-6 via Codex repairs and verification","downloads":1,"publishedAt":"2026-09-06T06:02:51.956Z","updatedAt":"2026-09-08T02:04:19.852Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/3884/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function OakWoodlandGladeForestTreesAndWoodlandPlants(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/3884/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/3884/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/3884/v1/model.glb\" alt=\"Oak woodland glade (Forest Trees and Woodland Plants)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/3884/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/3884/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}