{"data":{"id":"3846","slug":"temperate-forest-ecology-hart-tongue-fern-clump-e3c6570b","title":"Hart's tongue fern clump (Forest Trees and Woodland Plants)","summary":"Eleven undivided strap leaves in a shining rosette; the ferns of limestone banks and shaded gullies. 0.95 x 0.35 x 0.88 m.","description":"Eleven undivided strap leaves in a shining rosette; the ferns of limestone banks and shaded gullies. 0.95 x 0.35 x 0.88 m.","status":"published","url":"https://3dassets.dev/assets/temperate-forest-ecology-hart-tongue-fern-clump-e3c6570b","cdnUrl":"https://cdn.3dassets.dev/assets/3846/v1/model.glb","downloadUrl":"https://3dassets.dev/download/temperate-forest-ecology-hart-tongue-fern-clump-e3c6570b","thumbnailUrl":"https://cdn.3dassets.dev/assets/3846/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/3846/v1/poster.webp","blurhash":"U65O~Fxu4TM{%zofIBRj4TV@.ko38xRk%zt6","category":{"slug":"nature","title":"Nature & Landscape"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"low-poly","title":"Low Poly"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":11672,"triangles":220,"vertices":660,"meshes":1,"materials":1,"textures":0,"animations":[],"boundingBox":{"min":[-0.47587284445762634,-0.000011194517924806302,-0.43979788655385904],"max":[0.47587284445762634,0.3497300036457324,0.43979788655385904]},"sizeMeters":[0.952,0.35,0.88],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude original recipes; GPT-6 via Codex repairs and verification","downloads":0,"publishedAt":"2026-09-06T06:02:34.242Z","updatedAt":"2026-09-07T21:20:33.980Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/3846/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function HartSTongueFernClumpForestTreesAndWoodlandPlants(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/3846/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/3846/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/3846/v1/model.glb\" alt=\"Hart's tongue fern clump (Forest Trees and Woodland Plants)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/3846/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/3846/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}