{"data":{"id":"3850","slug":"temperate-forest-ecology-dry-grass-tussock-e2e47ba1","title":"Dry grass tussock (Temperate Forest Ecology)","summary":"Collapsed straw-coloured grass tuft spilling outward, for path verges, clearings and late-season ground. 0.97 x 0.47 x 1.08 m.","description":"Collapsed straw-coloured grass tuft spilling outward, for path verges, clearings and late-season ground. 0.97 x 0.47 x 1.08 m.","status":"published","url":"https://3dassets.dev/assets/temperate-forest-ecology-dry-grass-tussock-e2e47ba1","cdnUrl":"https://cdn.3dassets.dev/assets/3850/v1/model.glb","downloadUrl":"https://3dassets.dev/download/temperate-forest-ecology-dry-grass-tussock-e2e47ba1","thumbnailUrl":"https://cdn.3dassets.dev/assets/3850/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/3850/v1/poster.webp","blurhash":"UDAJ=wax00oft7WVRjof00az~ooeR%oLt7WU","category":{"slug":"nature","title":"Nature & Landscape"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"low-poly","title":"Low Poly"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":27176,"triangles":544,"vertices":1632,"meshes":1,"materials":1,"textures":0,"animations":[],"boundingBox":{"min":[-0.48360333823013896,-0.000008765685495376596,-0.5395931005477905],"max":[0.48360333823013896,0.4675716199755039,0.5395931005477905]},"sizeMeters":[0.967,0.468,1.079],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude original recipes; GPT-6 via Codex repairs and verification","downloads":0,"publishedAt":"2026-09-06T06:02:35.925Z","updatedAt":"2026-09-06T06:02:36.809Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/3850/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function DryGrassTussockTemperateForestEcology(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/3850/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/3850/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/3850/v1/model.glb\" alt=\"Dry grass tussock (Temperate Forest Ecology)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/3850/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/3850/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}