{"data":{"id":"3879","slug":"temperate-forest-ecology-anthill-wood-ant-5811e826","title":"Wood ant nest mound (Temperate Forest Ecology)","summary":"Conical wood ant nest of needles and twigs, 1.7 m across and 0.7 m high, with forty loose sticks on the surface. 1.90 x 0.97 x 1.81 m.","description":"Conical wood ant nest of needles and twigs, 1.7 m across and 0.7 m high, with forty loose sticks on the surface. 1.90 x 0.97 x 1.81 m.","status":"published","url":"https://3dassets.dev/assets/temperate-forest-ecology-anthill-wood-ant-5811e826","cdnUrl":"https://cdn.3dassets.dev/assets/3879/v1/model.glb","downloadUrl":"https://3dassets.dev/download/temperate-forest-ecology-anthill-wood-ant-5811e826","thumbnailUrl":"https://cdn.3dassets.dev/assets/3879/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/3879/v1/poster.webp","blurhash":"UBBD4oxu01M{IVkCj[af00RP~UtQ-;aeofoy","category":{"slug":"nature","title":"Nature & Landscape"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"low-poly","title":"Low Poly"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":27848,"triangles":543,"vertices":1629,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.9515093564987183,0.000051262835854992694,-0.9053959845659821],"max":[0.9515093564987183,0.9700619772655973,0.9053959845659821]},"sizeMeters":[1.903,0.97,1.811],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude original recipes; GPT-6 via Codex repairs and verification","downloads":0,"publishedAt":"2026-09-06T06:02:48.720Z","updatedAt":"2026-09-06T06:02:48.896Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/3879/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function WoodAntNestMoundTemperateForestEcology(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/3879/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/3879/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/3879/v1/model.glb\" alt=\"Wood ant nest mound (Temperate Forest Ecology)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/3879/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/3879/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}