{"data":{"id":"34563","slug":"tattoo-and-piercing-studio-studio-floor-tile-dark-0e1db7b4","title":"Studio Floor Tile Dark (Tattoo and Piercing Studio)","summary":"The studio floor tile in near black with a teal inlay, for the booth half of a floor where the clinical grey would read as a corridor.","description":"The studio floor tile in near black with a teal inlay, for the booth half of a floor where the clinical grey would read as a corridor. Overall 2.00 by 0.07 by 2.00 m (X by Y by Z). Metre units, +Y up, the side a client or an artist approaches from toward +Z, resting on y=0. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/tattoo-and-piercing-studio-studio-floor-tile-dark-0e1db7b4","cdnUrl":"https://cdn.3dassets.dev/assets/34563/v1/model.glb","downloadUrl":"https://3dassets.dev/download/tattoo-and-piercing-studio-studio-floor-tile-dark-0e1db7b4","thumbnailUrl":"https://cdn.3dassets.dev/assets/34563/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/34563/v1/poster.webp","blurhash":"U37e3V%#00Vs.SfkMdjb00MJ?wpH4Tae%}bu","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"interior","title":"Interior"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":5884,"triangles":84,"vertices":196,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-1,0.0000048987274103781675,-1.0011999607086182],"max":[1,0.06604014699371107,1]},"sizeMeters":[2,0.066,2.001],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-11T09:06:31.171Z","updatedAt":"2026-09-11T09:06:31.281Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/34563/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function StudioFloorTileDarkTattooAndPiercingStudio(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/34563/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/34563/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/34563/v1/model.glb\" alt=\"Studio Floor Tile Dark (Tattoo and Piercing Studio)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/34563/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/34563/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}