{"data":{"id":"27531","slug":"tactical-shooter-hill-town-wine-barrel-b78f51f9","title":"Oak Wine Barrel (Tactical Shooter Hill Town)","summary":"Free 3D model of an oak wine barrel with iron hoops for a tactical FPS hill town map kit. Measures 0.75 by 0.90 by 0.74 m.","description":"Standing oak barrel with a bulged stave belly, four iron hoops, a headed top and a bung, the standard dressing of a cellar or tavern front. Dimensions 0.75 by 0.90 by 0.74 m (X by Y by Z). Metre units, +Y up, +Z front; the origin sits on the ground at the footprint centre unless stated otherwise. Lime plaster, terracotta tile, grey limestone, oiled timber, blued iron, bright steel, teal-grey and sand-olive cloth. Static geometry; no rig, skeleton, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/tactical-shooter-hill-town-wine-barrel-b78f51f9","cdnUrl":"https://cdn.3dassets.dev/assets/27531/v1/model.glb","downloadUrl":"https://3dassets.dev/download/tactical-shooter-hill-town-wine-barrel-b78f51f9","thumbnailUrl":"https://cdn.3dassets.dev/assets/27531/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27531/v1/poster.webp","blurhash":"U15z%W=y0M5l^2jX9]Wr0xNZ=d$jo}oh$*jX","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":39772,"triangles":1208,"vertices":856,"meshes":2,"materials":2,"textures":1,"animations":[],"boundingBox":{"min":[-0.37599998712539673,0,-0.37030840737704634],"max":[0.37599998712539673,0.8949999809265137,0.37030840737704634]},"sizeMeters":[0.752,0.895,0.741],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-07T23:59:49.094Z","updatedAt":"2026-09-07T23:59:49.202Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27531/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function OakWineBarrelTacticalShooterHillTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/27531/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27531/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27531/v1/model.glb\" alt=\"Oak Wine Barrel (Tactical Shooter Hill Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27531/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27531/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}