{"data":{"id":"27524","slug":"tactical-shooter-hill-town-freestanding-archway-e1485f94","title":"Freestanding Stone Archway (Tactical Shooter Hill Town)","summary":"Free 3D model of a freestanding stone archway for a tactical FPS hill town map kit. Measures 4.34 by 4.22 by 0.92 m.","description":"Town gate arch standing on its own: a round-headed 2.60 m opening between quoined piers with a moulded cornice over the head. Dimensions 4.34 by 4.22 by 0.92 m (X by Y by Z). Metre units, +Y up, +Z front; the origin sits on the ground at the footprint centre unless stated otherwise. Lime plaster, terracotta tile, grey limestone, oiled timber, blued iron, bright steel, teal-grey and sand-olive cloth. Static geometry; no rig, skeleton, animation, collision or navigation data. The pivot is the footprint centre at ground level; the passage runs along Z.","status":"published","url":"https://3dassets.dev/assets/tactical-shooter-hill-town-freestanding-archway-e1485f94","cdnUrl":"https://cdn.3dassets.dev/assets/27524/v1/model.glb","downloadUrl":"https://3dassets.dev/download/tactical-shooter-hill-town-freestanding-archway-e1485f94","thumbnailUrl":"https://cdn.3dassets.dev/assets/27524/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27524/v1/poster.webp","blurhash":"U5Ci{y-;00t6~q?bM{4n9FazIUIURk-;t79F","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":73612,"triangles":1036,"vertices":801,"meshes":1,"materials":1,"textures":1,"animations":[],"boundingBox":{"min":[-2.1700000762939453,-0.00013262942439284942,-0.45986756583712746],"max":[2.1700000762939453,4.220132419616043,0.45986756583712746]},"sizeMeters":[4.34,4.22,0.92],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-07T23:59:45.775Z","updatedAt":"2026-09-07T23:59:45.862Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27524/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function FreestandingStoneArchwayTacticalShooterHillTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/27524/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27524/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27524/v1/model.glb\" alt=\"Freestanding Stone Archway (Tactical Shooter Hill Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27524/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27524/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}