{"data":{"id":"27515","slug":"tactical-shooter-hill-town-corner-post-97245195","title":"Stone Corner Post (Tactical Shooter Hill Town)","summary":"Free 3D model of a dressed stone corner post for a tactical FPS hill town map kit. Measures 0.48 by 3.50 by 0.48 m.","description":"Quoined limestone corner column that squares two wall runs, taking a wall port from each of the four directions at the same point. Dimensions 0.48 by 3.50 by 0.48 m (X by Y by Z). Metre units, +Y up, +Z front; the origin sits on the ground at the footprint centre unless stated otherwise. Lime plaster, terracotta tile, grey limestone, oiled timber, blued iron, bright steel, teal-grey and sand-olive cloth. Static geometry; no rig, skeleton, animation, collision or navigation data. The pivot is the grid origin at ground level; all four wall ports are coincident on the column axis at 1.75 m.","status":"published","url":"https://3dassets.dev/assets/tactical-shooter-hill-town-corner-post-97245195","cdnUrl":"https://cdn.3dassets.dev/assets/27515/v1/model.glb","downloadUrl":"https://3dassets.dev/download/tactical-shooter-hill-town-corner-post-97245195","thumbnailUrl":"https://cdn.3dassets.dev/assets/27515/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27515/v1/poster.webp","blurhash":"U18;S$~q0000tkaeMxbvMzfkxtjG?bj@9FWV","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":72008,"triangles":876,"vertices":778,"meshes":1,"materials":1,"textures":1,"animations":[],"boundingBox":{"min":[-0.2399060029908139,0,-0.2399060029908139],"max":[0.2399060029908139,3.5,0.2399060029908139]},"sizeMeters":[0.48,3.5,0.48],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-07T23:59:42.443Z","updatedAt":"2026-09-07T23:59:42.559Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27515/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function StoneCornerPostTacticalShooterHillTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/27515/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27515/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27515/v1/model.glb\" alt=\"Stone Corner Post (Tactical Shooter Hill Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27515/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27515/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}